Oshabi Bloodline
Bloodline

Seal gain frequencySmall Passive
- Skills Supported by Unleash have 20 % inc. Seal gain frequencySkills Supported by Unleash have 20 % increased Seal gain frequency

The Primal OwlNotable
- Unsealed Spells gain 5 % more Dmg each time their effects ReoccurUnsealed Spells gain 5 % more Damage each time their effects Reoccur
- Skills supported by Unleash have +3 to max number of SealsSkills supported by Unleash have +3 to maximum number of Seals

RageSmall Passive
- Gain 2 Rage on Attack HitGain 2 Rage on Attack Hit
- (Every Rage grants 1% more Atk Dmg. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- (Only one Hit every 0.5 seconds can cause you to gain Rage)(Only one Hit every 0.5 seconds can cause you to gain Rage)

The Wild BearNotable
- +20 to Maximum Rage+20 to Maximum Rage
- Lose all Rage on reaching Maximum Rage and gain Wild Savagery for 1 second per 10 Rage lost this wayLose all Rage on reaching Maximum Rage and gain Wild Savagery for 1 second per 10 Rage lost this way
- (Every Rage grants 1% more Atk Dmg. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- (Wild Savagery grants 100% inc. Phys.Dmg, 10% inc. Action Speed, Hits ignore Enemy Phys.Dmg Reduction and Cannot be Stunned)(Wild Savagery grants 100% increased Physical Damage, 10% increased Action Speed, Hits ignore Enemy Physical Damage Reduction and Cannot be Stunned)

Elusive effectSmall Passive
- 20 % inc. Elusive Effect20 % increased Elusive Effect
- (Elusive initially grants 15% chance to Avoid All Dmg from Hits, and 30% inc. Move.Spd. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)

The Vivid CatNotable
- Elusive has 50% chance to be removed from you at 100 % effectElusive has 50% chance to be removed from you at 100 % effect
- 50 % inc. Effect of your Marks while Elusive50 % increased Effect of your Marks while Elusive
- (Elusive initially grants 15% chance to Avoid All Dmg from Hits, and 30% inc. Move.Spd. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
The Wild Bear
Notable- Gain 2 Rage on Attack HitGain 2 Rage on Attack Hit
- (Every Rage grants 1% more Atk Dmg. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- (Only one Hit every 0.5 seconds can cause you to gain Rage)(Only one Hit every 0.5 seconds can cause you to gain Rage)
- +20 to Maximum Rage+20 to Maximum Rage
- Lose all Rage on reaching Maximum Rage and gain Wild Savagery for 1 second per 10 Rage lost this wayLose all Rage on reaching Maximum Rage and gain Wild Savagery for 1 second per 10 Rage lost this way
- (Every Rage grants 1% more Atk Dmg. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)(Every Rage grants 1% more Attack Damage. Maximum Rage is 30. Lose 10 Rage per second if you have not been Hit or gained Rage in the last 2 seconds)
- (Wild Savagery grants 100% inc. Phys.Dmg, 10% inc. Action Speed, Hits ignore Enemy Phys.Dmg Reduction and Cannot be Stunned)(Wild Savagery grants 100% increased Physical Damage, 10% increased Action Speed, Hits ignore Enemy Physical Damage Reduction and Cannot be Stunned)
The Vivid Cat
Notable- 20 % inc. Elusive Effect20 % increased Elusive Effect
- (Elusive initially grants 15% chance to Avoid All Dmg from Hits, and 30% inc. Move.Spd. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
- Elusive has 50% chance to be removed from you at 100 % effectElusive has 50% chance to be removed from you at 100 % effect
- 50 % inc. Effect of your Marks while Elusive50 % increased Effect of your Marks while Elusive
- (Elusive initially grants 15% chance to Avoid All Dmg from Hits, and 30% inc. Move.Spd. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)(Elusive initially grants 15% chance to Avoid All Damage from Hits, and 30% increased Movement Speed. The buff reduces its effect over time, removing itself at 0% effect. If you already have an Elusive buff, you cannot gain Elusive)
The Primal Owl
Notable- Skills Supported by Unleash have 20 % inc. Seal gain frequencySkills Supported by Unleash have 20 % increased Seal gain frequency
- Unsealed Spells gain 5 % more Dmg each time their effects ReoccurUnsealed Spells gain 5 % more Damage each time their effects Reoccur
- Skills supported by Unleash have +3 to max number of SealsSkills supported by Unleash have +3 to maximum number of Seals