- Level
- 77
- Cast Time
- 1.00 sec1.00 sec
- Critical Strike Chance
- 5.00%5.00%
While you run, this skill creates a small explosion with each step, dealing fire damage in an area around you.While you run, this skill creates a small explosion with each step, dealing fire damage in an area around you.
- Deals 50 to 75 Fire.DmgDeals 50 to 75 Fire Damage
- 10 % chance to Ignite enemies10 % chance to Ignite enemies
- This Skill cannot Knock Enemies BackThis Skill cannot Knock Enemies Back
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 2020
- Cost
- (33-0) Mana(33-0) Mana
- Cast Time
- 0.50 sec0.50 sec
From: The Selfish Shepherd
Permanently Afflicts any of your damageable minions in a targeted area, causing them to take physical damage over time, at an accelerating rate. Each such minion causes you to regenerate life at a rate based on the current damage of it's Affliction debuff. Afflicted Minions explode if their life is lowered to a fifth of maximum.Permanently Afflicts any of your damageable minions in a targeted area, causing them to take physical damage over time, at an accelerating rate. Each such minion causes you to regenerate life at a rate based on the current damage of it's Affliction debuff. Afflicted Minions explode if their life is lowered to a fifth of maximum.
- Base radius is 3 mBase radius is 3 metres
- You Regenerate Life per second equal to 20 % of total Affliction Dmg per second on all Afflicted MinionsYou Regenerate Life per second equal to 20 % of total Affliction Damage per second on all Afflicted Minions
- Afflicted Minions Explode when reduced to a fifth of Life, dealing 50 % of their Life as Phys.Dmg to surrounding EnemiesAfflicted Minions Explode when reduced to a fifth of Life, dealing 50 % of their Life as Physical Damage to surrounding Enemies
- Afflicted Minions take 8 % of their Life as Phys.Dmg over Time, increasing this value by 100% each secondAfflicted Minions take 8 % of their Life as Physical Damage over Time, increasing this value by 100% each second
ambus_charge_max_endurance_charge_overrideambus_charge_max_endurance_charge_override
Animate Guardian's Weapon
- Level
- 2020
- Cooldown Time
- 0.05 sec0.05 sec
- Cast Time
- 0.80 sec0.80 sec
Animates a copy of your Animated Guardian's main-hand weapon to fight by your side.Animates a copy of your Animated Guardian's main-hand weapon to fight by your side.
- Base duration is 20 secondsBase duration is 20 seconds
- +14 to Maximum Animated Weapons+14 to Maximum Animated Weapons
- Trigger this Skill when your Animated Guardian Kills an EnemyTrigger this Skill when your Animated Guardian Kills an Enemy
- Minions' Attacks deal 126 to 184 additional Phys.DmgMinions' Attacks deal 126 to 184 additional Physical Damage
- Level
- 2020
- Cooldown Time
- 5.00 sec5.00 sec
- Cast Time
- InstantInstant
From: Annihilation's Approach
Become touched by the flames of the Cleansing Fire.Become touched by the flames of the Cleansing Fire.
- Become Flame-TouchedBecome Flame-Touched
- Level
- 2020
- Reservation
- 25% Mana25% Mana
- Cooldown Time
- 0.50 sec0.50 sec
- Cast Time
- InstantInstant
While active, grants the Avian's Might and Avian's Flight buffs in sequence. Avian's Might grants you and your minions a chance to deal Double Damage with hits for a duration. Avian's Flight grants you and your minions increased Movement Speed for a secondary duration.While active, grants the Avian's Might and Avian's Flight buffs in sequence. Avian's Might grants you and your minions a chance to deal Double Damage with hits for a duration. Avian's Flight grants you and your minions increased Movement Speed for a secondary duration.
- Base duration is 4 secondsBase duration is 4 seconds
- Base secondary duration is 4 secondsBase secondary duration is 4 seconds
- 10 % inc. Move.Spd10 % increased Movement Speed
- 10 % inc. Minion Move.Spd10 % increased Minion Movement Speed
- 10 % chance to deal Double Dmg10 % chance to deal Double Damage
- Minions have 10 % chance to deal Double DmgMinions have 10 % chance to deal Double Damage
- Level
- 2020
- Reservation
- 25% Mana25% Mana
- Cooldown Time
- 0.50 sec0.50 sec
- Cast Time
- InstantInstant
While active, grants the Cat's Stealth and Cat's Agility buffs in sequence. Cat's Stealth increases your critical strike chance, makes you harder to see, and gives you a chance to avoid damage for a short duration. Cat's Agility increases your attack and cast speed for a longer secondary duration.While active, grants the Cat's Stealth and Cat's Agility buffs in sequence. Cat's Stealth increases your critical strike chance, makes you harder to see, and gives you a chance to avoid damage for a short duration. Cat's Agility increases your attack and cast speed for a longer secondary duration.
- Base duration is 4 secondsBase duration is 4 seconds
- Base secondary duration is 6 secondsBase secondary duration is 6 seconds
- Grants 10 % inc. Cast SpeedGrants 10 % increased Cast Speed
- Grants 10 % inc. Atk SpeedGrants 10 % increased Attack Speed
- Grants 100 % inc. Crit%Grants 100 % increased Critical Strike Chance
- 15 % chance to Avoid All Dmg from Hits15 % chance to Avoid All Damage from Hits
- 100 % inc. Stealth100 % increased Stealth
- Level
- 2020
- Reservation
- 25% Mana25% Mana
- Cooldown Time
- 0.50 sec0.50 sec
- Cast Time
- InstantInstant
From: Craiceann's Carapace
While active, periodically adds Crab Barriers to you, and grants additional Physical Damage reduction for each Crab Barrier you have. All Crab Barriers are lost when you take physical damage from a hit.While active, periodically adds Crab Barriers to you, and grants additional Physical Damage reduction for each Crab Barrier you have. All Crab Barriers are lost when you take physical damage from a hit.
- Can have up to 10 Crab BarriersCan have up to 10 Crab Barriers
- Grants 2 % additional Phys.Dmg Reduction per Crab BarrierGrants 2 % additional Physical Damage Reduction per Crab Barrier
- Level
- 2020
- Reservation
- 25% Mana25% Mana
- Cooldown Time
- 0.50 sec0.50 sec
- Cast Time
- InstantInstant
While active, periodically applies a Spider's Web debuff to nearby Enemies, and Hinders them. Each Spider's Web on an Enemy increases the Damage they take. Hinder reduces their movement speed.While active, periodically applies a Spider's Web debuff to nearby Enemies, and Hinders them. Each Spider's Web on an Enemy increases the Damage they take. Hinder reduces their movement speed.
- Base duration is 6 secondsBase duration is 6 seconds
- 5 % inc. Dmg taken5 % increased Damage taken
- Can inflict up to 3 Spider's Webs on an EnemyCan inflict up to 3 Spider's Webs on an Enemy
- Level
- 00
You leech from Chaos Damage, and deal extra Chaos Damage.You leech from Chaos Damage, and deal extra Chaos Damage.
- physical_damage_%_to_add_as_chaosphysical_damage_%_to_add_as_chaos
- base_life_leech_from_chaos_damage_permyriadbase_life_leech_from_chaos_damage_permyriad
- elemental_damage_%_to_add_as_chaoselemental_damage_%_to_add_as_chaos
- Level
- 00
- Radius
- 6060
Enemies have increased Critical Strike chance against you.Enemies have increased Critical Strike chance against you.
- Level
- 2020
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- 1.00 sec1.00 sec
- Critical Strike Chance
- 5.00%5.00%
When hit, release a nova of fiery vengeance, dealing spell fire damage and blinding enemies struck.When hit, release a nova of fiery vengeance, dealing spell fire damage and blinding enemies struck.
- Trigger this Spell when you're HitTrigger this Spell when you're Hit
- Base radius is 3 mBase radius is 3 metres
- 100 % chance to Blind enemies on hit100 % chance to Blind enemies on hit
- Adds 15 to 26 Fire.Dmg per LevelAdds 15 to 26 Fire Damage per Level
- Level
- 00
Regain full life when the effect endsRegain full life when the effect ends
- cannot_recover_lifecannot_recover_life
- recover_%_max_life_when_buff_reaches_durationrecover_%_maximum_life_when_buff_reaches_duration
- Level
- 1515
- Cast Time
- 1.00 sec1.00 sec
Consumes a corpse, and sacrifices a portion of your life, granting your minions life regeneration based on the life sacrificed, and a bonus to damage. The skill consumes other nearby corpses, increasing the duration and life regeneration for each corpse consumed.Consumes a corpse, and sacrifices a portion of your life, granting your minions life regeneration based on the life sacrificed, and a bonus to damage. The skill consumes other nearby corpses, increasing the duration and life regeneration for each corpse consumed.
- Base duration is 5 secondsBase duration is 5 seconds
- Additional 1 seconds Base Dur. per extra corpse ConsumedAdditional 1 seconds Base Duration per extra corpse Consumed
- Sacrifices 20 % of your Life | Minions Regenerate 35 % of Sacrificed Life per secondSacrifices 20 % of your Life | Minions Regenerate 35 % of Sacrificed Life per second
- 10 % more Life Regeneration granted to Minions per corpse Consumed10 % more Life Regeneration granted to Minions per corpse Consumed
- Grants Minions 50 % inc. DmgGrants Minions 50 % increased Damage
- Level
- 11
- Reservation
- 2% Life2% Life
- Cooldown Time
- 0.35 sec0.35 sec
- Cast Time
- 0.20 sec0.20 sec
- Critical Strike Chance
- 5.00%5.00%
- Effectiveness of Added Damage
- 3%3%
Channel this skill to reserve more and more of your life, building up power in a marker on the ground under you. Release to deal physical damage in an area based on how much life you reserved. Cannot be cast by Totems.Channel this skill to reserve more and more of your life, building up power in a marker on the ground under you. Release to deal physical damage in an area based on how much life you reserved. Cannot be cast by Totems.
- Deals 21 to 32 Phys.DmgDeals 21 to 32 Physical Damage
- 2 % of Dmg Leeched as Life2 % of Damage Leeched as Life
- 40 % more Dmg with Ailments per 10 Life Reserved by this Skill40 % more Damage with Ailments per 10 Life Reserved by this Skill
- 80 % more Dmg with Hits per 10 Life Reserved by this Skill80 % more Damage with Hits per 10 Life Reserved by this Skill
- +0.03 m to radius per 1% Life Reserved by this Skill+0.03 metres to radius per 1% Life Reserved by this Skill
- Level
- 2020
- Cooldown Time
- 0.50 sec0.50 sec
- Attack Damage
- 150% of base150% of base
- Effectiveness of Added Damage
- 150%150%
From: Uul-Netol's Embrace
Bones erupt around enemies you hit, dealing physical damage.Bones erupt around enemies you hit, dealing physical damage.
- Fires 8 additional ProjFires 8 additional Projectiles
- Fires Proj in a circleFires Projectiles in a circle
- Trigger this Skill when you Hit a Bleeding EnemyTrigger this Skill when you Hit a Bleeding Enemy
- Cannot cause BleedingCannot cause Bleeding
Bone Offering , Flesh Offering , Spirit Offering
Item SkillItem Skill
- Level
- 2020
- Cost
- (20-0) Mana(20-0) Mana
- Cooldown Time
- 1.50 sec1.50 sec
- Cast Time
- 0.60 sec0.60 sec
- Critical Strike Chance
- 5.00%5.00%
- Effectiveness of Added Damage
- 510%510%
From: Witchhunter's Judgment
Overcharges your brands near the targeted area, causing them to accelerate how quickly they activate and expire. Deals damage in an area around each overcharged brand when it expires.Overcharges your brands near the targeted area, causing them to accelerate how quickly they activate and expire. Deals damage in an area around each overcharged brand when it expires.
- Deals 2272 to 3408 Phys.DmgDeals 2272 to 3408 Physical Damage
- Overcharged Brands Activate 35 % faster, + 35 % every 0.5 secondsOvercharged Brands Activate 35 % faster, + 35 % every 0.5 seconds
- Overcharged Brands expire 150 % faster, + 150 % every 0.5 secondsOvercharged Brands expire 150 % faster, + 150 % every 0.5 seconds
- 100% of Phys.Dmg Converted to other Dmg Types matching the Brand Gem's Tags100% of Physical Damage Converted to other Damage Types matching the Brand Gem's Tags
- Level
- 00
- Effectiveness of Added Damage
- 130%130%
From: Entropic Devastation · Steelworm
Calls impale debuffs from enemies, alive or dead, in a large area around you to gain steel shards. Deals reflected damage in a smaller area around each such enemy based on the impales removed from them. Continues to grant shards over time until you reach maximum or spend them.Calls impale debuffs from enemies, alive or dead, in a large area around you to gain steel shards. Deals reflected damage in a smaller area around each such enemy based on the impales removed from them. Continues to grant shards over time until you reach maximum or spend them.
- Reflects Phys.Dmg around each Enemy equal to the Dmg of removed Impales multiplied by the number of Hits they have left | Grants 1 Steel Shard for each Impale removedReflects Physical Damage around each Enemy equal to the Damage of removed Impales multiplied by the number of Hits they have left | Grants 1 Steel Shard for each Impale removed
- Grants 4 Steel Shards every 0.5 secondsGrants 4 Steel Shards every 0.5 seconds
- Level
- 2020
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- 1.00 sec1.00 sec
When hit, release a nova of venomous bile that deals spell chaos damage. This nova poisons and hinders on hit.When hit, release a nova of venomous bile that deals spell chaos damage. This nova poisons and hinders on hit.
- Trigger this Spell when you're HitTrigger this Spell when you're Hit
- Poisons Enemies on HitPoisons Enemies on Hit
- Base radius is 3 mBase radius is 3 metres
- Adds 11 to 19 Chaos.Dmg per LevelAdds 11 to 19 Chaos Damage per Level
- Hinder Enemies on HitHinder Enemies on Hit
- Level
- 2525
- Cast Time
- 1.00 sec1.00 sec
Once per second, raise a nearby corpse as a shambling undead. This minion will follow you and attack your enemies with melee strikes, but quickly falls apart. These minions have significantly increased attack speed while on low life.Once per second, raise a nearby corpse as a shambling undead. This minion will follow you and attack your enemies with melee strikes, but quickly falls apart. These minions have significantly increased attack speed while on low life.
- Base duration is 5 secondsBase duration is 5 seconds
- Minions have 100 % inc. Atk Speed while they are on Low LifeMinions have 100 % increased Attack Speed while they are on Low Life
- This Skill is Triggered by the Item granting itThis Skill is Triggered by the Item granting it
- Level
- 2020
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- InstantInstant
While active, your bow attacks inflict Cinderflame. Cinderflame deals fire damage over time, and can stack up to ten times. This skill cannot be cast by Totems.While active, your bow attacks inflict Cinderflame. Cinderflame deals fire damage over time, and can stack up to ten times. This skill cannot be cast by Totems.
- Deals 333.3 Base Fire.Dmg per secondDeals 333.3 Base Fire Damage per second
- Base duration is 3 secondsBase duration is 3 seconds
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
unique_flask_vial_of_unlifeunique_flask_vial_of_unlife
- recover_%_max_life_on_killrecover_%_maximum_life_on_kill
- recover_%_max_mana_on_killrecover_%_maximum_mana_on_kill
- recover_energy_shield_%_on_killrecover_energy_shield_%_on_kill
- ignited_enemies_damage_taken_+%ignited_enemies_damage_taken_+%
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Calls forth a protective aegis which takes cold damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking cold damage from hits, or if depleted.Calls forth a protective aegis which takes cold damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking cold damage from hits, or if depleted.
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 00
- Cooldown Time
- 3.00 sec3.00 sec
- Cast Time
- 1.00 sec1.00 sec
- Critical Strike Chance
- 5.00%5.00%
Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.
- Base duration is 2 secondsBase duration is 2 seconds
- Deals 3324 to 5263 Fire.DmgDeals 3324 to 5263 Fire Damage
- One impact every 0.1 secondsOne impact every 0.1 seconds
- Dmg cannot be ReflectedDamage cannot be Reflected
- Trigger this Spell when you Crit an EnemyTrigger this Spell when you Crit an Enemy
- Level
- 1010
- Cooldown Time
- 5.00 sec5.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: Gifts from Above · Replica Gifts from Above
Creates an area of Consecrated Ground, providing life regeneration and reducing the effect of curses for you and allies who stand in it.Creates an area of Consecrated Ground, providing life regeneration and reducing the effect of curses for you and allies who stand in it.
- Base duration is 5 secondsBase duration is 5 seconds
- Regenerate 6 % of Life per secondRegenerate 6 % of Life per second
- Trigger this Spell when you Crit an EnemyTrigger this Spell when you Crit an Enemy
- Level
- 1010
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- 1.00 sec1.00 sec
Creates a patch of Fungal Ground at the targeted location.Creates a patch of Fungal Ground at the targeted location.
- Base duration is 5 secondsBase duration is 5 seconds
- Trigger this Spell on KillTrigger this Spell on Kill
- Level
- 00
From: Coralito's Signature
You are taking Chaos Damage and your Critical Strikes do not deal Extra Damage. You have a chance to Poison and Poisons from Critical Strikes are stronger.You are taking Chaos Damage and your Critical Strikes do not deal Extra Damage. You have a chance to Poison and Poisons from Critical Strikes are stronger.
- no_critical_strike_multiplierno_critical_strike_multiplier
- base_poison_duration_+%base_poison_duration_+%
- base_chance_to_poison_on_hit_%base_chance_to_poison_on_hit_%
- keystone_ailment_critkeystone_ailment_crit
- base_self_chaos_damage_taken_per_minutebase_self_chaos_damage_taken_per_minute
- critical_poison_dot_multiplier_+critical_poison_dot_multiplier_+
- Level
- 2020
Spawns corpses around you while you move, based on monsters in the current area. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.Spawns corpses around you while you move, based on monsters in the current area. If you are using the Raise Spectre skill there is a chance to spawn spectral corpses matching your most recently raised Spectres. Spectral corpses cannot be interacted with except by Minion skills.
- Spawned corpses' level matches the area level, up to a max of Level 100Spawned corpses' level matches the area level, up to a maximum of Level 100
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 00
Chaos damage does not bypass Energy ShieldChaos damage does not bypass Energy Shield
- chaos_damage_does_not_bypass_energy_shieldchaos_damage_does_not_bypass_energy_shield
- Level
- 11
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Creates a Lesser Shrine, which will grant a bonus when touched. The Lesser Shrine will disappear after a short duration, or when used. This skill starts on cooldown.Creates a Lesser Shrine, which will grant a bonus when touched. The Lesser Shrine will disappear after a short duration, or when used. This skill starts on cooldown.
- Base duration is 10 secondsBase duration is 10 seconds
- Trigger this Spell on KillTrigger this Spell on Kill
- Level
- 00
- Radius
- 6060
From: Crown of the Tyrant
You have reduced Resistances.You have reduced Resistances.
- Buff grants -10 % to all ResistancesBuff grants -10 % to all Resistances
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Casts an aura that deals Chaos Damage over Time to nearby Enemies. This skill cannot be cast by Totems.Casts an aura that deals Chaos Damage over Time to nearby Enemies. This skill cannot be cast by Totems.
- Deals 1250 Base Chaos.Dmg per secondDeals 1250 Base Chaos Damage per second
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
While you walk, this skill causes corpses near your steps to explode, dealing fire damage in an area. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.While you walk, this skill causes corpses near your steps to explode, dealing fire damage in an area. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.
- Explosion deals base Fire.Dmg equal to 5 % of the corpse's Maximum LifeExplosion deals base Fire Damage equal to 5 % of the corpse's Maximum Life
- Dmg cannot be ReflectedDamage cannot be Reflected
- This Skill cannot Knock Enemies BackThis Skill cannot Knock Enemies Back
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 2020
- Cost
- (7-0) Mana(7-0) Mana
- Cast Time
- 0.20 sec0.20 sec
- Critical Strike Chance
- 6.00%6.00%
As you channel this spell, it spreads its effect to more of your minions. When you stop channelling, each affected minion explodes, and this skill deals spell damage around them. The explosion of the minion is not affected by modifiers to spell damage, and cannot be reflected.As you channel this spell, it spreads its effect to more of your minions. When you stop channelling, each affected minion explodes, and this skill deals spell damage around them. The explosion of the minion is not affected by modifiers to spell damage, and cannot be reflected.
- Deals 444 to 666 Fire.DmgDeals 444 to 666 Fire Damage
- Explosion deals base Fire.Dmg equal to 19 % of the Minion's max LifeExplosion deals base Fire Damage equal to 19 % of the Minion's maximum Life
- Affected Minions have 40 % inc. Atk SpeedAffected Minions have 40 % increased Attack Speed
- Affected Minions have 40 % inc. Cast SpeedAffected Minions have 40 % increased Cast Speed
- Deals 10 % more Dmg with Hits and Ailments per affected MinionDeals 10 % more Damage with Hits and Ailments per affected Minion
- Can affect 13 MinionsCan affect 13 Minions
- Affected Minions have 40 % inc. Move.SpdAffected Minions have 40 % increased Movement Speed
- Level
- 00
- Radius
- 3030
You are taking Chaos Damage over timeYou are taking Chaos Damage over time
- base_chaos_damage_taken_per_minutebase_chaos_damage_taken_per_minute
Item SkillItem Skill
Despair Curse Aura during Effect
Item SkillItem Skill
- Level
- 00
From: Divination Distillate
Grants increased Item Rarity, Elemental Resistances and Light RadiusGrants increased Item Rarity, Elemental Resistances and Light Radius
- base_resist_all_elements_%base_resist_all_elements_%
- base_item_found_quantity_+%base_item_found_quantity_+%
- base_item_found_rarity_+%base_item_found_rarity_+%
- additional_max_all_elemental_resistances_%additional_maximum_all_elemental_resistances_%
- light_radius_+%light_radius_+%
- Level
- 2020
- Cost
- (14-0) Mana(14-0) Mana
- Attack Speed
- 70% of base70% of base
- Effectiveness of Added Damage
- 1000%1000%
The character uses their fist to slam the ground in front of them, with less attack speed, but more damage. This attack deals Lightning Damage to enemies in a large area, with a chance to Shock them. Cannot be used while wielding a Weapon. Cannot be Evaded.The character uses their fist to slam the ground in front of them, with less attack speed, but more damage. This attack deals Lightning Damage to enemies in a large area, with a chance to Shock them. Cannot be used while wielding a Weapon. Cannot be Evaded.
- 100 % of Phys.Dmg Converted to Light.Dmg100 % of Physical Damage Converted to Lightning Damage
- 40 % chance to Shock enemies40 % chance to Shock enemies
- Can't be EvadedCan't be Evaded
- Level
- 00
- Radius
- 7575
You have increased effect of Curses on youYou have increased effect of Curses on you
- curse_effect_on_self_+%curse_effect_on_self_+%
- Level
- 00
You have increased Area of Effect, and fire additional ProjectilesYou have increased Area of Effect, and fire additional Projectiles
- number_of_additional_projectilesnumber_of_additional_projectiles
- base_skill_area_of_effect_+%base_skill_area_of_effect_+%
- projectile_attached_visual_effect_art_variationprojectile_attached_visual_effect_art_variation
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Calls forth a protective aegis which takes elemental damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking elemental damage from hits, or if depleted.Calls forth a protective aegis which takes elemental damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking elemental damage from hits, or if depleted.
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
elemental_ailments_go_to_owner
From: Sign of the Sin Eater
Item SkillItem Skill
- Level
- 11
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- InstantInstant
Grants Glorious Madness. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires.Grants Glorious Madness. Using this skill again will remove Glorious Madness and the Touched Debuffs it inflicts, but you will be unable to Embrace Madness again until the cooldown expires.
- + 8 seconds to Cooldown while you have Glorious Madness+ 8 seconds to Cooldown while you have Glorious Madness
- Glorious Madness inflicts a random Touched Debuff every 2 secondsGlorious Madness inflicts a random Touched Debuff every 2 seconds
From: Aul's Uprising · Severed in Sleep · United in Dream
Item SkillItem Skill
- Level
- 00
- Radius
- 3030
You have increased Fire and Cold ResistancesYou have increased Fire and Cold Resistances
- 50 % inc. Fire Res50 % increased Fire Resistance
- 50 % inc. Cold Res50 % increased Cold Resistance
- Level
- 00
From: Fairgraves' Tricorne
You have been touched by a Tormented SpiritYou have been touched by a Tormented Spirit
- Level
- 1515
- Cast Time
- 1.00 sec1.00 sec
From: The Devouring Diadem
Consume a number of corpses around you to recover life, mana and energy shield.Consume a number of corpses around you to recover life, mana and energy shield.
- Gain 400 Life per corpse Consumed | Gain 200 Mana per corpse Consumed | Gain 400 ES per corpse ConsumedGain 400 Life per corpse Consumed | Gain 200 Mana per corpse Consumed | Gain 400 Energy Shield per corpse Consumed
- Consumes up to 10 corpsesConsumes up to 10 corpses
- This Skill is Triggered by the Item granting itThis Skill is Triggered by the Item granting it
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Calls forth a protective aegis which takes fire damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking fire damage from hits, or if depleted.Calls forth a protective aegis which takes fire damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking fire damage from hits, or if depleted.
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 2020
- Cooldown Time
- 1.50 sec1.50 sec
- Cast Time
- 0.80 sec0.80 sec
- Critical Strike Chance
- 6.00%6.00%
- Effectiveness of Added Damage
- 850%850%
Creates markers at your location and a targeted location, which grow over time based on cast speed, then explode, dealing fire damage. Cannot be supported by Spell Cascade.Creates markers at your location and a targeted location, which grow over time based on cast speed, then explode, dealing fire damage. Cannot be supported by Spell Cascade.
- Base duration is 2 secondsBase duration is 2 seconds
- Deals 3870 to 5805 Fire.DmgDeals 3870 to 5805 Fire Damage
- 100 % chance to Ignite enemies100 % chance to Ignite enemies
- Penetrates 50 % Fire ResPenetrates 50 % Fire Resistance
- This Skill is Triggered by a Unique ItemThis Skill is Triggered by a Unique Item
- Level
- 2020
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: Kongming's Stratagem
Creates a Smoke Cloud in an area, which blinds enemies within it.Creates a Smoke Cloud in an area, which blinds enemies within it.
- Base duration is 3 secondsBase duration is 3 seconds
- Trigger this Spell when one of your Traps is TriggeredTrigger this Spell when one of your Traps is Triggered
- Level
- 00
You are taking Chaos Damage over timeYou are taking Chaos Damage over time
- base_chaos_damage_%_of_max_life_taken_per_minutebase_chaos_damage_%_of_maximum_life_taken_per_minute
- Level
- 00
- Radius
- 5050
From: Garb of the Ephemeral
Your Action Speed cannot be modified to below base valueYour Action Speed cannot be modified to below base value
- Action Speed cannot be modified to below Base ValueAction Speed cannot be modified to below Base Value
From: Belt of the Deceiver · Expedition's End · Legacy of Fury · The Ignomon · Xoph's Heart
Item SkillItem Skill
- Level
- 2020
- Cooldown Time
- 5.00 sec5.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Eternity Shroud
Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.Creates an Eternity Sphere at your location, which reduces the Action Speed of enemies within it. The amount of Action Speed reduction applied by the sphere decreases to zero over its duration.
- Base duration is 10 secondsBase duration is 10 seconds
- Trigger this Spell when you're HitTrigger this Spell when you're Hit
- Enemies have 40 % reduced Action SpeedEnemies have 40 % reduced Action Speed
- Level
- 00
At 10 stacks you will gain Disgorge.At 10 stacks you will gain Disgorge.
- Level
- 2020
- Cooldown Time
- 0.50 sec0.50 sec
- Souls Per Use
- 100100
- Soul Gain Prevention
- 14 sec14 sec
- Cast Time
- InstantInstant
From: Blood of Corruption
Casts an aura that causes taking elemental damage to heal you and nearby allies instead.Casts an aura that causes taking elemental damage to heal you and nearby allies instead.
- Base duration is 5 secondsBase duration is 5 seconds
- Modifiers to Buff Dur. also apply to this Skill's Soul Gain PreventionModifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
- Taking Ele.Dmg instead heals you and Nearby Allies | You and Nearby Allies cannot gain Vaal SoulsTaking Elemental Damage instead heals you and Nearby Allies | You and Nearby Allies cannot gain Vaal Souls
- You and nearby allies are Immune to CursesYou and nearby allies are Immune to Curses
- Level
- 11
- Cooldown Time
- 1.00 sec1.00 sec
- Attack Damage
- 231% of base231% of base
- Effectiveness of Added Damage
- 231%231%
Deals attack damage in an area.Deals attack damage in an area.
- Base radius is 2.5 mBase radius is 2.5 metres
- Level
- 00
From: Grasping Nightshade
Your melee weapons inflict Grasping Vines and WitheredYour melee weapons inflict Grasping Vines and Withered
- apply_X_wither_stacks_for_2_seconds_with_tinctured_weaponsapply_X_wither_stacks_for_2_seconds_with_tinctured_weapons
- chance_to_apply_grasping_vines_on_tinctured_weapon_hit_%chance_to_apply_grasping_vines_on_tinctured_weapon_hit_%
- Level
- 00
- Radius
- 6060
You are being slowed while stationaryYou are being slowed while stationary
- Level
- 00
You have taken the mods of a slain Rare Monster for yourselfYou have taken the mods of a slain Rare Monster for yourself
- Level
- 3030
- Reservation
- 25% Mana25% Mana
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- InstantInstant
Grants a buff which causes you to deal more damage for each Herald skill affecting you. While you have this buff, this skill turns the space around you into a tear in reality, releasing pulses that damage enemies around you. Inflicting Ailments causes you to gain Otherworldly Pressure, which increases the frequency of the pulses. You will lose Otherworldly Pressure over time, at a rate which increases the more of it you have. The damage inflicted by this skill is not affected by modifiers to spell damage.Grants a buff which causes you to deal more damage for each Herald skill affecting you. While you have this buff, this skill turns the space around you into a tear in reality, releasing pulses that damage enemies around you. Inflicting Ailments causes you to gain Otherworldly Pressure, which increases the frequency of the pulses. You will lose Otherworldly Pressure over time, at a rate which increases the more of it you have. The damage inflicted by this skill is not affected by modifiers to spell damage.
- Deals 645 to 1198 Phys.DmgDeals 645 to 1198 Physical Damage
- Deals 737 to 1106 Fire.DmgDeals 737 to 1106 Fire Damage
- Deals 664 to 995 Cold.DmgDeals 664 to 995 Cold Damage
- Deals 92 to 1751 Light.DmgDeals 92 to 1751 Lightning Damage
- Deals 710 to 1134 Chaos.DmgDeals 710 to 1134 Chaos Damage
- Cannot inflict AilmentsCannot inflict Ailments
- Dmg cannot be ReflectedDamage cannot be Reflected
- Base radius is 3 mBase radius is 3 metres
- 50 Maximum Otherworldly Pressure50 Maximum Otherworldly Pressure
- Gain 1 Otherwordly Pressure when you inflict an AilmentGain 1 Otherwordly Pressure when you inflict an Ailment
- 10 % inc. Pulse frequency per Otherworldly Pressure10 % increased Pulse frequency per Otherworldly Pressure
- Buff grants 3 % more Dmg per Herald Skill affecting youBuff grants 3 % more Damage per Herald Skill affecting you
- Level
- 11
- Cost
- (22-0) Mana(22-0) Mana
- Cast Time
- 0.75 sec0.75 sec
- Critical Strike Chance
- 6.00%6.00%
Icy bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies and chilling them, as well as causing patches of chilled ground. Skill damage is based on Intelligence.Icy bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies and chilling them, as well as causing patches of chilled ground. Skill damage is based on Intelligence.
- Base duration is 1 secondBase duration is 1 second
- Deals 5 to 7 base Cold.Dmg per 10 IntDeals 5 to 7 base Cold Damage per 10 Intelligence
- One impact every 0.2 secondsOne impact every 0.2 seconds
- Base radius is 1.6 mBase radius is 1.6 metres
- Maximum 5 Icestorms at a timeMaximum 5 Icestorms at a time
- 0.1 seconds additional Base Dur. per 100 Int0.1 seconds additional Base Duration per 100 Intelligence
- Level
- 2020
- Cooldown Time
- 0.30 sec0.30 sec
- Attack Damage
- 200% of base200% of base
- Effectiveness of Added Damage
- 200%200%
This attack fires icy projectiles in a circle around enemies you hit, dealing attack damage with all physical damage converted to cold.This attack fires icy projectiles in a circle around enemies you hit, dealing attack damage with all physical damage converted to cold.
- Fires 8 additional ProjFires 8 additional Projectiles
- 100 % of Phys.Dmg Converted to Cold.Dmg100 % of Physical Damage Converted to Cold Damage
- Fires Proj in a circleFires Projectiles in a circle
- Cannot FreezeCannot Freeze
- Trigger this Skill when you Hit a Frozen EnemyTrigger this Skill when you Hit a Frozen Enemy
- Level
- 00
You have taken the mod of a slain Rare Monster for yourselfYou have taken the mod of a slain Rare Monster for yourself
- Level
- 00
You have a higher chance of dealing a Critical Strike.You have a higher chance of dealing a Critical Strike.
- additional_base_critical_strike_chanceadditional_base_critical_strike_chance
- Level
- 00
From: Kiara's Determination
You are immune to Freeze, Chill, Curses and Stun while this flask is active.You are immune to Freeze, Chill, Curses and Stun while this flask is active.
- base_cannot_be_stunnedbase_cannot_be_stunned
- immune_to_cursesimmune_to_curses
- base_immune_to_freezebase_immune_to_freeze
- base_immune_to_chillbase_immune_to_chill
- Level
- 00
- Radius
- 5050
You have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using KingmakerYou have Culling Strike, increased item rarity, and additional critical strike multiplier and fortification while near allies using Kingmaker
- base_item_found_rarity_+%base_item_found_rarity_+%
- Level
- 00
- Radius
- 6060
You cannot Regenerate LifeYou cannot Regenerate Life
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Calls forth a protective aegis which takes lightning damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking lightning damage from hits, or if depleted.Calls forth a protective aegis which takes lightning damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking lightning damage from hits, or if depleted.
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 3030
- Cooldown Time
- 0.50 sec0.50 sec
- Cast Time
- 1.00 sec1.00 sec
- Critical Strike Chance
- 7.50%7.50%
- Effectiveness of Added Damage
- 440%440%
From: Choir of the Storm · Mjölner
A bolt of lightning strikes an area, dealing lightning damage.A bolt of lightning strikes an area, dealing lightning damage.
- Deals 614 to 11673 Light.DmgDeals 614 to 11673 Lightning Damage
- Trigger this Spell when you Crit an EnemyTrigger this Spell when you Crit an Enemy
- Level
- 00
You deal more Melee Physical Damage and Knock enemies backYou deal more Melee Physical Damage and Knock enemies back
- unique_lions_roar_melee_physical_damage_+%_finalunique_lions_roar_melee_physical_damage_+%_final
- Level
- 00
- Radius
- 7575
You have increased Mana RegenerationYou have increased Mana Regeneration
- 30 % inc. Mana Regeneration Rate30 % increased Mana Regeneration Rate
Manifest Dancing Dervishes
- Level
- 1515
- Cooldown Time
- 0.50 sec0.50 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Dancing Dervish
Manifests two Dancing Dervishes to fight by your side. While a Dancing Dervish is manifested, you have Onslaught and cannot use Weapons. Cannot be supported by supports that would create other minions.Manifests two Dancing Dervishes to fight by your side. While a Dancing Dervish is manifested, you have Onslaught and cannot use Weapons. Cannot be supported by supports that would create other minions.
- 30 % inc. Minion Move.Spd30 % increased Minion Movement Speed
- 100 % chance to Trigger this Spell when you Rampage100 % chance to Trigger this Spell when you Rampage
- Minions have 25 % inc. Atk SpeedMinions have 25 % increased Attack Speed
- Minions deal 110 % inc. Atk DmgMinions deal 110 % increased Attack Damage
- 25 % chance to gain a Rampage Kill when Minions Hit a Rare or Unique Enemy25 % chance to gain a Rampage Kill when Minions Hit a Rare or Unique Enemy
- Level
- 00
Your melee weapons deal splash damage to surrounding targetsYour melee weapons deal splash damage to surrounding targets
- melee_splash_with_tinctured_weaponsmelee_splash_with_tinctured_weapons
ModTravelSkillsDealMoreDamage
Item SkillItem Skill
- Level
- 1616
- Cooldown Time
- 0.15 sec0.15 sec
- Attack Damage
- 170% of base170% of base
- Effectiveness of Added Damage
- 170%170%
Launch molten projectiles from the point of impact, causing AoE attack damage to enemies where they land.Launch molten projectiles from the point of impact, causing AoE attack damage to enemies where they land.
- Fires 3 additional ProjFires 3 additional Projectiles
- 20 % chance to Trigger this Skill on Melee Hit20 % chance to Trigger this Skill on Melee Hit
- Level
- 00
- Radius
- 6060
You have no Chaos Resistance.You have no Chaos Resistance.
- Level
- 2020
- Cost
- (33-0) Mana(33-0) Mana
- Cast Time
- 0.50 sec0.50 sec
From: The Queller of Minds
Curses all targets in an area, having no effect at first, but causing them to deal no damage once 60% of the curse's duration has expired.Curses all targets in an area, having no effect at first, but causing them to deal no damage once 60% of the curse's duration has expired.
- Base duration is 10 secondsBase duration is 10 seconds
- Cursed Enemies become Pacified once 60% of Curse Dur. has Expired, preventing them from dealing DmgCursed Enemies become Pacified once 60% of Curse Duration has Expired, preventing them from dealing Damage
- Curse expiry rate cannot be modifiedCurse expiry rate cannot be modified
- Level
- 2020
- Cost
- (33-0) Mana(33-0) Mana
- Cast Time
- 0.50 sec0.50 sec
From: The Hateful Accuser
Curses a single enemy, causing them to spawn multiple phantasms when hit. The phantasms will be allies of the marked enemy with the same monster level. They cast a projectile spell which deals physical damage, and are immune to curses and knockback. You can only have one Mark at a time.Curses a single enemy, causing them to spawn multiple phantasms when hit. The phantasms will be allies of the marked enemy with the same monster level. They cast a projectile spell which deals physical damage, and are immune to curses and knockback. You can only have one Mark at a time.
- Cursed Enemies spawn 3 Shackled Phantasms when Hit, no more than once per second.Cursed Enemies spawn 3 Shackled Phantasms when Hit, no more than once per second.
- Can be Attached for a total Dur. of 3 secondsCan be Attached for a total Duration of 3 seconds
- Level
- 00
- Radius
- 5050
You are Lucky when Damaging Enemies.You are Lucky when Damaging Enemies.
- Level
- 2020
- Cooldown Time
- 30.00 sec30.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: Gorgon's Gaze · Pillars of Arun
Creates a Petrification Statue in front of you, which will slow enemies with its gaze, until they become fully petrified.Creates a Petrification Statue in front of you, which will slow enemies with its gaze, until they become fully petrified.
- Base duration is 4 secondsBase duration is 4 seconds
- Enemy Action Speed is reduced by 15 % every 0.3 secondsEnemy Action Speed is reduced by 15 % every 0.3 seconds
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
From: The Ghastly Theatre
Calls forth a protective aegis which takes physical damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking physical damage from hits, or if depleted.Calls forth a protective aegis which takes physical damage from hits for you until depleted. The aegis will be restored to its full value after a short delay if you stop taking physical damage from hits, or if depleted.
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 2020
- Cost
- (64-0) Mana(64-0) Mana
- Cast Time
- 1.00 sec1.00 sec
Alternates triggering Flames of Judgement and Storm of JudgementAlternates triggering Flames of Judgement and Storm of Judgement
- Triggers either Flames of Judgement or Storm of Judgement, | alternating between the twoTriggers either Flames of Judgement or Storm of Judgement, | alternating between the two
- Level
- 11
- Cooldown Time
- 2.00 sec2.00 sec
- Cast Time
- 1.00 sec1.00 sec
Raise two spectral spiders from each nearby corpse that will attack your enemies with Viper Strike. Each raised spider grants you increased Attack Speed and increased Damage with Poison. Enemies will not engage the spiders directly, and they are immune to damage.Raise two spectral spiders from each nearby corpse that will attack your enemies with Viper Strike. Each raised spider grants you increased Attack Speed and increased Damage with Poison. Enemies will not engage the spiders directly, and they are immune to damage.
- Base duration is 30 secondsBase duration is 30 seconds
- Trigger this Spell on KillTrigger this Spell on Kill
- Each Spider grants 2 % inc. Atk SpeedEach Spider grants 2 % increased Attack Speed
- Each Spider grants 15 % inc. Dmg with PoisonEach Spider grants 15 % increased Damage with Poison
- Minions cannot Taunt EnemiesMinions cannot Taunt Enemies
- damage +% vs players [-85]damage +% vs players [-85]
- Level
- 2020
- Cost
- (33-0) Mana(33-0) Mana
- Cooldown Time
- 5.00 sec5.00 sec
- Cast Time
- 1.00 sec1.00 sec
Consumes a targeted corpse, granting you a buff that gives you bonuses against enemies of the same monster category as the corpse.Consumes a targeted corpse, granting you a buff that gives you bonuses against enemies of the same monster category as the corpse.
- Buff grants 15 % more Dmg against Enemies with | the same Monster Category | Buff grants 15 % less Dmg taken from Enemies with | the same Monster Category | Buff lasts until you leave the areaBuff grants 15 % more Damage against Enemies with | the same Monster Category | Buff grants 15 % less Damage taken from Enemies with | the same Monster Category | Buff lasts until you leave the area
- Level
- 2020
When you attack with The Saviour and deal a critical strike, this skill can summon a Mirage Saviour. Summoned Mirage Saviours will fight for you using whichever of your attack skills you dealt the critical strike with that caused them to be summoned. Mirage Saviours will not be resummoned using the same skills if you already have the maximum number of them.When you attack with The Saviour and deal a critical strike, this skill can summon a Mirage Saviour. Summoned Mirage Saviours will fight for you using whichever of your attack skills you dealt the critical strike with that caused them to be summoned. Mirage Saviours will not be resummoned using the same skills if you already have the maximum number of them.
- Base duration is 10 secondsBase duration is 10 seconds
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- Strike Skills used by Mirage Saviours cannot target additional EnemiesStrike Skills used by Mirage Saviours cannot target additional Enemies
- Maximum 2 Summoned Mirage SavioursMaximum 2 Summoned Mirage Saviours
- This Skill Costs nothingThis Skill Costs nothing
- Skills used by Mirage Saviours deal 50 % less DmgSkills used by Mirage Saviours deal 50 % less Damage
- Level
- 00
You have taken the mods of a slain Magic Monster for yourselfYou have taken the mods of a slain Magic Monster for yourself
- Level
- 00
From: Replica Kalisa's Grace
You have increased Area of Effect.You have increased Area of Effect.
- base_skill_area_of_effect_+%base_skill_area_of_effect_+%
Replica Rumi's Concoction
- Level
- 00
From: Replica Rumi's Concoction
You are PetrifiedYou are Petrified
- base_additional_physical_damage_reduction_%base_additional_physical_damage_reduction_%
- is_petrifiedis_petrified
- Level
- 00
You have additional Chance to Block Attacks and SpellsYou have additional Chance to Block Attacks and Spells
- monster_base_block_%monster_base_block_%
- base_spell_block_%base_spell_block_%
- Level
- 00
Your melee weapons penetrate enemy elemental resistances per Mana BurnYour melee weapons penetrate enemy elemental resistances per Mana Burn
- penetrate_elemental_resistances_%_per_toxicity_with_tinctured_weaponspenetrate_elemental_resistances_%_per_toxicity_with_tinctured_weapons
- Level
- 2020
- Cooldown Time
- 40.00 sec40.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: Replica Eternity Shroud · Shroud of the Lightless
Makes you immune to physical damage, and harder for enemies to detect, for a duration.Makes you immune to physical damage, and harder for enemies to detect, for a duration.
- Base duration is 3 secondsBase duration is 3 seconds
- Trigger this Spell when you're HitTrigger this Spell when you're Hit
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- 100 % inc. Stealth100 % increased Stealth
Item SkillItem Skill
- Level
- 00
Grants Life Regeneration and increased Mana RegenerationGrants Life Regeneration and increased Mana Regeneration
- mana_regeneration_rate_+%mana_regeneration_rate_+%
- life_regeneration_rate_per_minute_%life_regeneration_rate_per_minute_%
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Your shield shatters, dealing physical spell damage to enemies in an area, based on the shield's quality. For a short duration after this, you will be unable to block and will gain no defences from your shield, but your spells will deal added physical damage.Your shield shatters, dealing physical spell damage to enemies in an area, based on the shield's quality. For a short duration after this, you will be unable to block and will gain no defences from your shield, but your spells will deal added physical damage.
- Base duration is 4 secondsBase duration is 4 seconds
- 40 % less Dmg with Ailments40 % less Damage with Ailments
- 326 to 489 Base Spell Phys.Dmg per 1% Shield Quality326 to 489 Base Spell Physical Damage per 1% Shield Quality
- Trigger this Skill when you BlockTrigger this Skill when you Block
- Buff grants 15 to 23 Added Spell Phys.Dmg per 1% Shield QualityBuff grants 15 to 23 Added Spell Physical Damage per 1% Shield Quality
- Level
- 1010
- Cooldown Time
- 5.00 sec5.00 sec
- Cast Time
- 1.00 sec1.00 sec
Creates a patch of Shocked Ground in a radius around you.Creates a patch of Shocked Ground in a radius around you.
- Base duration is 5 secondsBase duration is 5 seconds
- Trigger this Spell when you're HitTrigger this Spell when you're Hit
- Level
- 00
You're in the grip of a SingularityYou're in the grip of a Singularity
- base_movement_velocity_+%base_movement_velocity_+%
- is_in_singularityis_in_singularity
unique_flask_soul_catcherunique_flask_soul_catcher
- vaal_skill_damage_+%vaal_skill_damage_+%
- vaal_skill_critical_strike_chance_+%vaal_skill_critical_strike_chance_+%
- non_aura_vaal_skills_soul_requirement_+%non_aura_vaal_skills_soul_requirement_+%
- vaal_skill_soul_gain_preventation_duration_+%vaal_skill_soul_gain_preventation_duration_+%
unique_flask_soul_ripperunique_flask_soul_ripper
- vaal_skill_does_not_apply_soul_gain_preventionvaal_skill_does_not_apply_soul_gain_prevention
- using_flask_soul_ripperusing_flask_soul_ripper
- soul_ripper_vaal_skill_damage_+%_finalsoul_ripper_vaal_skill_damage_+%_final
Item SkillItem Skill
- Level
- 2020
- Cooldown Time
- 0.15 sec0.15 sec
- Attack Damage
- 60% of base60% of base
- Effectiveness of Added Damage
- 60%60%
Stars fall, raining destruction down over an area. Falling stars deal Attack Damage. | Cannot be Supported by Trigger Support Gems.Stars fall, raining destruction down over an area. Falling stars deal Attack Damage. | Cannot be Supported by Trigger Support Gems.
- Fires 22 ProjFires 22 Projectiles
- Trigger this Skill on Melee Critical StrikeTrigger this Skill on Melee Critical Strike
From: Infused Beachhead · The Beachhead · The Rippling Thoughts · The Surging Thoughts
Item SkillItem Skill
- Level
- 2020
- Cooldown Time
- 1.50 sec1.50 sec
- Cast Time
- 0.80 sec0.80 sec
- Critical Strike Chance
- 6.00%6.00%
- Effectiveness of Added Damage
- 320%320%
Creates a number of markers around the targeted location, which will explode after a duration, dealing lightning damage. Cannot be supported by Spell Cascade.Creates a number of markers around the targeted location, which will explode after a duration, dealing lightning damage. Cannot be supported by Spell Cascade.
- Deals 1263 to 2345 Light.DmgDeals 1263 to 2345 Lightning Damage
- Base duration is 2 secondsBase duration is 2 seconds
- 100 % chance to Shock enemies100 % chance to Shock enemies
- Penetrates 50 % Light. ResPenetrates 50 % Lightning Resistance
- Creates 12 markersCreates 12 markers
- 50 % inc. Effect of Shock50 % increased Effect of Shock
- This Skill is Triggered by a Unique ItemThis Skill is Triggered by a Unique Item
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Summons Arbalist minions which use projectile attacks.Summons Arbalist minions which use projectile attacks.
- +2 to number of Summoned Arbalists+2 to number of Summoned Arbalists
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Minions cannot Taunt EnemiesMinions cannot Taunt Enemies
- Level
- 2020
- Cost
- (30-0) Mana(30-0) Mana
- Cooldown Time
- 5.00 sec5.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons a Bestial Rhoa. In addition to its melee attack, the Bestial Rhoa uses a charge and has an aura that intimidates enemies. Enemies will not engage this minion directly, and they are immune to damage.Summons a Bestial Rhoa. In addition to its melee attack, the Bestial Rhoa uses a charge and has an aura that intimidates enemies. Enemies will not engage this minion directly, and they are immune to damage.
- 30 % inc. Minion Maximum Life30 % increased Minion Maximum Life
- Maximum 1 Summoned Bestial MinionMaximum 1 Summoned Bestial Minion
Item SkillItem Skill
Item SkillItem Skill
- Level
- 2020
- Cost
- (50-0) Mana(50-0) Mana
- Cast Time
- 0.50 sec0.50 sec
Summons an effigy of Doedre, which will project auras of all the curse skill gems socketed in Doedre's Skin. These curses have less effectiveness.Summons an effigy of Doedre, which will project auras of all the curse skill gems socketed in Doedre's Skin. These curses have less effectiveness.
- Base duration is 10 secondsBase duration is 10 seconds
- Maximum 3 Summoned EffigyMaximum 3 Summoned Effigy
Summon Greater Harbinger of Brutality
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Yielding Mortality
Summons an immortal Harbinger minion. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, reducing the Damage you take, and causing Bleeding Enemies that you Kill to Explode, dealing 10% of their maximum Life as Physical Damage.Summons an immortal Harbinger minion. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, reducing the Damage you take, and causing Bleeding Enemies that you Kill to Explode, dealing 10% of their maximum Life as Physical Damage.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Greater Harbinger of Directions
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Shattered Divinity
Summons an immortal Harbinger minion. The minion will cast a random buff on you that grants one or all of the following: Fire 2 additional Projectiles, Chain 2 additional times, Projectiles Pierce 2 additional targets, or Projectiles Fork then Fork an additional time.Summons an immortal Harbinger minion. The minion will cast a random buff on you that grants one or all of the following: Fire 2 additional Projectiles, Chain 2 additional times, Projectiles Pierce 2 additional targets, or Projectiles Fork then Fork an additional time.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Greater Harbinger of Focus
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal Harbinger minion. While you are channelling, the minion will occasionally cast a buff on you that reduces the Damage you take, makes you avoid all Stuns and Elemental Ailments, and prevents Curses affecting you.Summons an immortal Harbinger minion. While you are channelling, the minion will occasionally cast a buff on you that reduces the Damage you take, makes you avoid all Stuns and Elemental Ailments, and prevents Curses affecting you.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Greater Harbinger of Storms
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Tempest's Liberation
Summons an immortal Harbinger minion. The minion will occasionally apply a Chill or Shock with increased effect to an enemy that chains to other nearby enemies.Summons an immortal Harbinger minion. The minion will occasionally apply a Chill or Shock with increased effect to an enemy that chains to other nearby enemies.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Greater Harbinger of the Arcane
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Surging Thoughts
Summons an immortal Harbinger minion. The minion has two buff spells it will cast on you: Arcane Surge, granting increased Cast Speed and Mana Regeneration, and a buff that grants Chance to Shock and Lightning Penetration.Summons an immortal Harbinger minion. The minion has two buff spells it will cast on you: Arcane Surge, granting increased Cast Speed and Mana Regeneration, and a buff that grants Chance to Shock and Lightning Penetration.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Greater Harbinger of Time
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Torrent's Reclamation
Summons an immortal Harbinger minion. The minion will occasionally create an aura on you that increases the Action Speed of you and all allies near you.Summons an immortal Harbinger minion. The minion will occasionally create an aura on you that increases the Action Speed of you and all allies near you.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Harbinger of Brutality
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal Harbinger minion. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, and reducing the Damage you take.Summons an immortal Harbinger minion. When you are near a rare or unique enemy, the minion will occasionally grant you a buff giving significantly increased Damage, Attack Speed, and Movement Speed, and reducing the Damage you take.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Harbinger of Directions
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Fracturing Spinner
Summons an immortal Harbinger minion. The minion will cast a random buff on you that grants one or all of the following: 1 additional Projectile, +1 Chain, Pierce 1 additional Target, or Projectiles Fork.Summons an immortal Harbinger minion. The minion will cast a random buff on you that grants one or all of the following: 1 additional Projectile, +1 Chain, Pierce 1 additional Target, or Projectiles Fork.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Harbinger of Focus
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Unshattered Will
Summons an immortal Harbinger minion. While you are channelling, the minion will occasionally cast a buff on you that reduces the Damage you take, and makes you avoid all Stuns and Elemental Ailments.Summons an immortal Harbinger minion. While you are channelling, the minion will occasionally cast a buff on you that reduces the Damage you take, and makes you avoid all Stuns and Elemental Ailments.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Harbinger of Storms
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Tempest's Binding
Summons an immortal Harbinger minion. The minion will occasionally apply a Chill or Shock to an enemy that chains to other nearby enemies.Summons an immortal Harbinger minion. The minion will occasionally apply a Chill or Shock to an enemy that chains to other nearby enemies.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
Summon Harbinger of the Arcane
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Rippling Thoughts
Summons an immortal Harbinger minion. The minion will occasionally cast Arcane Surge on you, granting increased Cast Speed and Mana Regeneration.Summons an immortal Harbinger minion. The minion will occasionally cast Arcane Surge on you, granting increased Cast Speed and Mana Regeneration.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
- Level
- 00
- Cooldown Time
- 6.00 sec6.00 sec
- Cast Time
- 1.00 sec1.00 sec
From: The Flow Untethered
Summons an immortal Harbinger minion. The minion will occasionally create an aura on you that increases the Action Speed of you, and all allies and enemies near you.Summons an immortal Harbinger minion. The minion will occasionally create an aura on you that increases the Action Speed of you, and all allies and enemies near you.
- Maximum 1 Summoned HarbingerMaximum 1 Summoned Harbinger
- Level
- 2525
- Cast Time
- 1.00 sec1.00 sec
Summons a Phantasm minion, which uses a piercing projectile spell that deals physical damage.Summons a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
- Maximum 11 Summoned PhantasmMaximum 11 Summoned Phantasm
- Base duration is 15 secondsBase duration is 15 seconds
- This Skill is Triggered by a Unique ItemThis Skill is Triggered by a Unique Item
- Trigger this Skill when you Consume a corpseTrigger this Skill when you Consume a corpse
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Consume Remembrance to summon a memory of the Shaper, which will use a skill once before fading away.Consume Remembrance to summon a memory of the Shaper, which will use a skill once before fading away.
- Consumes 10 Remembrance | Shaper Memory uses your Shaper Skill 1 timeConsumes 10 Remembrance | Shaper Memory uses your Shaper Skill 1 time
- Level
- 2525
- Cast Time
- 1.00 sec1.00 sec
From: Law of the Wilds · Rigwald's Crest
Summons a spectral wolf companion that attacks nearby enemies and dies after a duration. Each spectral wolf grants you a buff that adds damage to your attacks. If you have the maximum number of them, refreshes the duration and life of an existing one instead.Summons a spectral wolf companion that attacks nearby enemies and dies after a duration. Each spectral wolf grants you a buff that adds damage to your attacks. If you have the maximum number of them, refreshes the duration and life of an existing one instead.
- Base duration is 30 secondsBase duration is 30 seconds
- This Skill is Triggered by a Unique ItemThis Skill is Triggered by a Unique Item
- Modifiers to Claw Crit% also apply to MinionsModifiers to Claw Critical Strike Chance also apply to Minions
- Modifiers to Claw Crit Multi also apply to MinionsModifiers to Claw Critical Strike Multiplier also apply to Minions
- Buff grants 8 to 16 Added Attack Phys.DmgBuff grants 8 to 16 Added Attack Physical Damage
- Level
- 22
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal chieftain minion of the Ramako tribe to fight alongside you for a duration. This minion grants you a buff which prevents additional damage from suppressed spells. Shares a Cooldown with other Spirit Chieftain Skills.Summons an immortal chieftain minion of the Ramako tribe to fight alongside you for a duration. This minion grants you a buff which prevents additional damage from suppressed spells. Shares a Cooldown with other Spirit Chieftain Skills.
- Base duration is 12 secondsBase duration is 12 seconds
- 10 % chance to Trigger this Spell on Kill10 % chance to Trigger this Spell on Kill
- Buff Prevents +10 % of Suppressed Spell DmgBuff Prevents +10 % of Suppressed Spell Damage
- 20 % inc. Buff Effect per Allocated Ramako Tattoo20 % increased Buff Effect per Allocated Ramako Tattoo
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- Minions' Level is equal to yours, up to a max of 85Minions' Level is equal to yours, up to a maximum of 85
- Level
- 22
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal chieftain minion of the Tukohama tribe to fight alongside you for a duration. This minion grants you a buff which regenerates rage. Shares a Cooldown with other Spirit Chieftain Skills.Summons an immortal chieftain minion of the Tukohama tribe to fight alongside you for a duration. This minion grants you a buff which regenerates rage. Shares a Cooldown with other Spirit Chieftain Skills.
- Base duration is 12 secondsBase duration is 12 seconds
- 10 % chance to Trigger this Spell on Kill10 % chance to Trigger this Spell on Kill
- Buff grants 5 Rage Regeneration per secondBuff grants 5 Rage Regeneration per second
- 20 % inc. Buff Effect per Allocated Tukohama Tattoo20 % increased Buff Effect per Allocated Tukohama Tattoo
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- Minions' Level is equal to yours, up to a max of 85Minions' Level is equal to yours, up to a maximum of 85
- Level
- 22
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal chieftain minion of the Arohongui tribe to fight alongside you for a duration. This minion grants you a buff which makes travel skills recover cooldowns faster. Shares a Cooldown with other Spirit Chieftain Skills.Summons an immortal chieftain minion of the Arohongui tribe to fight alongside you for a duration. This minion grants you a buff which makes travel skills recover cooldowns faster. Shares a Cooldown with other Spirit Chieftain Skills.
- Base duration is 12 secondsBase duration is 12 seconds
- 10 % chance to Trigger this Spell on Kill10 % chance to Trigger this Spell on Kill
- Buff grants 100 % inc. CDRR of Travel SkillsBuff grants 100 % increased Cooldown Recovery Rate of Travel Skills
- 20 % inc. Buff Effect per Allocated Arohongui Tattoo20 % increased Buff Effect per Allocated Arohongui Tattoo
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- Minions' Level is equal to yours, up to a max of 85Minions' Level is equal to yours, up to a maximum of 85
Summon Spirit of Kahuturoa
- Level
- 2020
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal chieftain minion of the Rongokurai tribe to fight alongside you for a duration. This minion grants you a buff which lets a percentage of your armour protect against all damage types. Shares a Cooldown with other Spirit Chieftain Skills.Summons an immortal chieftain minion of the Rongokurai tribe to fight alongside you for a duration. This minion grants you a buff which lets a percentage of your armour protect against all damage types. Shares a Cooldown with other Spirit Chieftain Skills.
- Base duration is 12 secondsBase duration is 12 seconds
- Buff causes 10 % of Armour to apply to Non-Phys.Dmg taken from HitsBuff causes 10 % of Armour to apply to Non-Physical Damage taken from Hits
- 20 % inc. Buff Effect per Allocated Rongokurai Tattoo20 % increased Buff Effect per Allocated Rongokurai Tattoo
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- Trigger this Skill when you take a Critical Strike from a Unique EnemyTrigger this Skill when you take a Critical Strike from a Unique Enemy
- Minions' Level is equal to yours, up to a max of 85Minions' Level is equal to yours, up to a maximum of 85
- Level
- 22
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal chieftain minion of the Ngamahu tribe to fight alongside you for a duration. This minion grants you a buff which allows totems to take some damage from hits for you. Shares a Cooldown with other Spirit Chieftain Skills.Summons an immortal chieftain minion of the Ngamahu tribe to fight alongside you for a duration. This minion grants you a buff which allows totems to take some damage from hits for you. Shares a Cooldown with other Spirit Chieftain Skills.
- Base duration is 12 secondsBase duration is 12 seconds
- 10 % chance to Trigger this Spell on Kill10 % chance to Trigger this Spell on Kill
- Buff causes 15 % of Dmg from Hits to be taken from your nearest Totem's Life before youBuff causes 15 % of Damage from Hits to be taken from your nearest Totem's Life before you
- 20 % inc. Buff Effect per Allocated Ngamahu Tattoo20 % increased Buff Effect per Allocated Ngamahu Tattoo
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- Minions' Level is equal to yours, up to a max of 85Minions' Level is equal to yours, up to a maximum of 85
- Level
- 2020
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal chieftain minion of the Valako tribe to fight alongside you for a duration. This minion grants you a buff which recovers life, mana and energy shield when you block. Shares a Cooldown with other Spirit Chieftain Skills.Summons an immortal chieftain minion of the Valako tribe to fight alongside you for a duration. This minion grants you a buff which recovers life, mana and energy shield when you block. Shares a Cooldown with other Spirit Chieftain Skills.
- Base duration is 12 secondsBase duration is 12 seconds
- Buff Recovers 5 % of Life, Mana and ES when you BlockBuff Recovers 5 % of Life, Mana and Energy Shield when you Block
- 20 % inc. Buff Effect per allocated Valako Tattoo20 % increased Buff Effect per allocated Valako Tattoo
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- Trigger this Skill when you Block Dmg from a Unique EnemyTrigger this Skill when you Block Damage from a Unique Enemy
- Minions' Level is equal to yours, up to a max of 85Minions' Level is equal to yours, up to a maximum of 85
- Level
- 22
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal chieftain minion of the Tawhoa tribe to fight alongside you for a duration. This minion grants you a buff which refills flasks. Shares a Cooldown with other Spirit Chieftain Skills.Summons an immortal chieftain minion of the Tawhoa tribe to fight alongside you for a duration. This minion grants you a buff which refills flasks. Shares a Cooldown with other Spirit Chieftain Skills.
- Base duration is 12 secondsBase duration is 12 seconds
- 10 % chance to Trigger this Spell on Kill10 % chance to Trigger this Spell on Kill
- Buff grants 5 Flask Charges every 3 secondsBuff grants 5 Flask Charges every 3 seconds
- 20 % inc. Buff Effect per Allocated Tawhoa Tattoo20 % increased Buff Effect per Allocated Tawhoa Tattoo
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- Minions' Level is equal to yours, up to a max of 85Minions' Level is equal to yours, up to a maximum of 85
- Level
- 22
- Cooldown Time
- 20.00 sec20.00 sec
- Cast Time
- 1.00 sec1.00 sec
Summons an immortal chieftain minion of the Tasalio tribe to fight alongside you for a duration. This minion grants you a buff which prevents your action speed being lowered. Shares a Cooldown with other Spirit Chieftain Skills.Summons an immortal chieftain minion of the Tasalio tribe to fight alongside you for a duration. This minion grants you a buff which prevents your action speed being lowered. Shares a Cooldown with other Spirit Chieftain Skills.
- Base duration is 12 secondsBase duration is 12 seconds
- 10 % chance to Trigger this Spell on Kill10 % chance to Trigger this Spell on Kill
- Buff causes your Action Speed to always be at least 110 % of base valueBuff causes your Action Speed to always be at least 110 % of base value
- 20 % inc. Buff Effect per Allocated Tasalio Tattoo20 % increased Buff Effect per Allocated Tasalio Tattoo
- This Skill's Cooldown does not recover during its effectThis Skill's Cooldown does not recover during its effect
- Minions' Level is equal to yours, up to a max of 85Minions' Level is equal to yours, up to a maximum of 85
- Level
- 2020
- Cast Time
- 1.00 sec1.00 sec
Summon a Void Spawn minion, which casts a lightning projectile spell with a chance to shock enemies.Summon a Void Spawn minion, which casts a lightning projectile spell with a chance to shock enemies.
- Maximum 4 Summoned Void SpawnsMaximum 4 Summoned Void Spawns
- This Skill is Triggered by the Item granting itThis Skill is Triggered by the Item granting it
- Withered inflicted by Minions has a base duration of 2 secondsWithered inflicted by Minions has a base duration of 2 seconds
- Minions inflict Withered on HitMinions inflict Withered on Hit
Item SkillItem Skill
- Level
- 2020
- Cooldown Time
- 0.10 sec0.10 sec
- Cast Time
- 1.00 sec1.00 sec
Creates a Suspended Mirage - an astral-infused clone of yourself that is suspended in time, just before the release of the spellcast that triggered them. On reaching three Suspended Mirages, all Suspended Mirages will be released, using the spell which was cast to create them. Suspended Mirages are not created by Vaal spells, channelling spells, instant spells, or spells which create minions.Creates a Suspended Mirage - an astral-infused clone of yourself that is suspended in time, just before the release of the spellcast that triggered them. On reaching three Suspended Mirages, all Suspended Mirages will be released, using the spell which was cast to create them. Suspended Mirages are not created by Vaal spells, channelling spells, instant spells, or spells which create minions.
- Base duration is 5 secondsBase duration is 5 seconds
- Base radius is 1.5 mBase radius is 1.5 metres
- Skills used by Suspended Mirages deal 20 % less DmgSkills used by Suspended Mirages deal 20 % less Damage
- Level
- 00
You deal extra cold damage, you take a portion of physical damage as cold and have chance to avoid freeze and chill ailments.You deal extra cold damage, you take a portion of physical damage as cold and have chance to avoid freeze and chill ailments.
- base_avoid_chill_%base_avoid_chill_%
- base_avoid_freeze_%base_avoid_freeze_%
- physical_damage_%_to_add_as_coldphysical_damage_%_to_add_as_cold
- physical_damage_taken_%_as_coldphysical_damage_taken_%_as_cold
- Level
- 2020
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- InstantInstant
This skill is triggered when you use a Slam or Strike skill, and summons a Mirage Chieftain who will use that Slam or Strike skill once before dissipating.This skill is triggered when you use a Slam or Strike skill, and summons a Mirage Chieftain who will use that Slam or Strike skill once before dissipating.
- Base duration is 3 secondsBase duration is 3 seconds
- Trigger this Spell when you Attack with a Non-Vaal Slam or Strike Skill near an EnemyTrigger this Spell when you Attack with a Non-Vaal Slam or Strike Skill near an Enemy
- Level
- 2020
- Cooldown Time
- 1.00 sec1.00 sec
- Cast Time
- InstantInstant
While active, this skill inflicts the Weeping Black debuff on impaled enemies you hit with bow attacks. Weeping Black deals physical damage over time, and can stack up to five times. This skill cannot be cast by Totems.While active, this skill inflicts the Weeping Black debuff on impaled enemies you hit with bow attacks. Weeping Black deals physical damage over time, and can stack up to five times. This skill cannot be cast by Totems.
- Deals 627 Base Phys.Dmg per secondDeals 627 Base Physical Damage per second
- Base duration is 3 secondsBase duration is 3 seconds
- This Spell is Triggered when GainedThis Spell is Triggered when Gained
- This Skill Costs nothingThis Skill Costs nothing
- Level
- 2020
- Cooldown Time
- 2.00 sec2.00 sec
- Attack Damage
- 250% of base250% of base
- Effectiveness of Added Damage
- 250%250%
This attack causes three otherworldly tentacles to strike the ground around you, each dealing your attack damage in an area.This attack causes three otherworldly tentacles to strike the ground around you, each dealing your attack damage in an area.
- 20 % chance to Trigger this Attack on Kill20 % chance to Trigger this Attack on Kill
- Level
- 00
You have Culling Strike and increased rarity of items found per Mana BurnYou have Culling Strike and increased rarity of items found per Mana Burn
- culling_strike_with_tinctured_weaponsculling_strike_with_tinctured_weapons
- toxicity_stacks_gained_on_hit_with_tinctured_weaponstoxicity_stacks_gained_on_hit_with_tinctured_weapons
- item_rarity_+%_per_toxicity_up_to_100%_from_tinctureitem_rarity_+%_per_toxicity_up_to_100%_from_tincture
- Level
- 00
Your damage, attack speed, and movement speed is enhanced, and you take reduced damage.Your damage, attack speed, and movement speed is enhanced, and you take reduced damage.
- damage_+%damage_+%
- attack_speed_+%attack_speed_+%
- base_movement_velocity_+%base_movement_velocity_+%
- base_damage_taken_+%base_damage_taken_+%
- Level
- 00
- Radius
- 5050
From: The Flow Untethered
Time moves more swiftly for you and those around you.Time moves more swiftly for you and those around you.
- action_speed_-%action_speed_-%
- Level
- 00
From: The Fracturing Spinner
Your projectiles have additional properties.Your projectiles have additional properties.
- number_of_chainsnumber_of_chains
- number_of_additional_projectilesnumber_of_additional_projectiles
- projectiles_forkprojectiles_fork
- projectile_base_number_of_targets_to_pierceprojectile_base_number_of_targets_to_pierce
- Level
- 00
You cannot be stunned or have elemental ailments applied to you, take less damage and are unaffected by curses on you.You cannot be stunned or have elemental ailments applied to you, take less damage and are unaffected by curses on you.
- base_cannot_be_stunnedbase_cannot_be_stunned
- immune_to_status_ailmentsimmune_to_status_ailments
- unaffected_by_cursesunaffected_by_curses
- harbinger_channel_buff_damage_taken_+%_finalharbinger_channel_buff_damage_taken_+%_final
- Level
- 00
From: The Shattered Divinity
Your projectiles have additional properties.Your projectiles have additional properties.
- number_of_chainsnumber_of_chains
- number_of_additional_projectilesnumber_of_additional_projectiles
- projectiles_forkprojectiles_fork
- projectile_base_number_of_targets_to_pierceprojectile_base_number_of_targets_to_pierce
- number_of_additional_forks_basenumber_of_additional_forks_base
- Level
- 00
From: The Surging Thoughts
You have additional chance to Shock enemies, and lightning resistance penetration.You have additional chance to Shock enemies, and lightning resistance penetration.
- base_reduce_enemy_lightning_resistance_%base_reduce_enemy_lightning_resistance_%
- base_chance_to_shock_%base_chance_to_shock_%
The Torrent's Reclamation
- Level
- 00
From: The Torrent's Reclamation
Time moves more swiftly for you and allies around you.Time moves more swiftly for you and allies around you.
- action_speed_-%action_speed_-%
- Level
- 00
From: The Unshattered Will
You cannot be stunned or have elemental ailments applied to you, and take less damage.You cannot be stunned or have elemental ailments applied to you, and take less damage.
- base_cannot_be_stunnedbase_cannot_be_stunned
- immune_to_status_ailmentsimmune_to_status_ailments
- harbinger_channel_buff_damage_taken_+%_finalharbinger_channel_buff_damage_taken_+%_final
- Level
- 00
From: The Yielding Mortality
Your damage, attack speed, and movement speed is enhanced, you take reduced damage and bleeding enemies that you kill will explode, dealing physical damage.Your damage, attack speed, and movement speed is enhanced, you take reduced damage and bleeding enemies that you kill will explode, dealing physical damage.
- damage_+%damage_+%
- attack_speed_+%attack_speed_+%
- base_movement_velocity_+%base_movement_velocity_+%
- base_damage_taken_+%base_damage_taken_+%
- bleeding_enemies_explode_for_%_life_as_physical_damagebleeding_enemies_explode_for_%_life_as_physical_damage
- Level
- 2020
- Reservation
- 10% Life10% Life
- Cooldown Time
- 1.20 sec1.20 sec
- Cast Time
- InstantInstant
Reserves some of your life to cause bleeding you inflict to be stronger, and grant life regeneration based on the number bleeding enemies nearby.Reserves some of your life to cause bleeding you inflict to be stronger, and grant life regeneration based on the number bleeding enemies nearby.
- Grants 20 % more Dmg with BleedingGrants 20 % more Damage with Bleeding
- Applies beams to the closest 5 nearby Bleeding EnemiesApplies beams to the closest 5 nearby Bleeding Enemies
- Regenerate 400 Life per second for each affected EnemyRegenerate 400 Life per second for each affected Enemy
- Level
- 2020
- Cooldown Time
- 0.10 sec0.10 sec
- Cast Time
- 0.65 sec0.65 sec
- Critical Strike Chance
- 6.00%6.00%
- Projectile Speed
- 4.2 m/s4.2 metres per Second
Launches an unpredictable, piercing twister projectile that moves randomly for a duration, repeatedly dealing damage to enemies it intersects.Launches an unpredictable, piercing twister projectile that moves randomly for a duration, repeatedly dealing damage to enemies it intersects.
- Deals 280 to 420 Phys.DmgDeals 280 to 420 Physical Damage
- Proj Pierce all TargetsProjectiles Pierce all Targets
- Base duration is 2.5 secondsBase duration is 2.5 seconds
- Fires Proj in a circleFires Projectiles in a circle
- Trigger this Spell when you gain Avian's Might or Avian's FlightTrigger this Spell when you gain Avian's Might or Avian's Flight
- 25 % chance to Blind enemies on hit25 % chance to Blind enemies on hit
- Level
- 2020
- Cooldown Time
- 5.00 sec5.00 sec
- Cast Time
- InstantInstant
Relinquish your grip on reality.Relinquish your grip on reality.
- Grants InsanityGrants Insanity
- Level
- 00
Your Physical Damage is converted to Chaos Damage, and you have a 25% chance to Wither on hitYour Physical Damage is converted to Chaos Damage, and you have a 25% chance to Wither on hit
unique_life_reservation_aura
Reserves 8 % of LifeReserves 8 % of Life
- Reserves 8 % of LifeReserves 8 % of Life
unique_nearby_enemies_convert_physical_damage_to_fire
Item SkillItem Skill
15 % increased Area of Effect15 % increased Area of Effect
- 15 % inc. AoE15 % increased Area of Effect
UniqueElementalEquilibrium
From: Malachai's Artifice
Elemental EquilibriumElemental Equilibrium
- Elemental EquilibriumElemental Equilibrium
UniquePhysicalAddedAsFire
Gain 5 % of your Physical Damage as Extra Fire DamageGain 5 % of your Physical Damage as Extra Fire Damage
- Gain 5 % of your Phys.Dmg as Extra Fire.DmgGain 5 % of your Physical Damage as Extra Fire Damage
From: Replica Malachai's Artifice
Secrets of SufferingSecrets of Suffering
- Secrets of SufferingSecrets of Suffering
U - Level
- 1616
- Cost & Reservation Multiplier
- 120%120%
From: Cloak of Tawm'r Isley
3.5 % of Damage Leeched as Life3.5 % of Damage Leeched as Life
- 3.5 % of Dmg Leeched as Life3.5 % of Damage Leeched as Life
UniqueSupportLocalGolemBuffEffect
25 % increased Buff Effect25 % increased Buff Effect
- 25 % inc. Buff Effect25 % increased Buff Effect
UniqueSupportLocalGolemGrantsOnslaughtOnSummon
Item SkillItem Skill
UniqueSupportLocalGolemIncreasedAttackAndCastSpeed
20 % increased Attack Speed20 % increased Attack Speed
- 20 % inc. Atk Speed20 % increased Attack Speed
- 20 % inc. Cast Speed20 % increased Cast Speed
UniqueSupportLocalGolemLifeAddedAsES
Gain 20 % of Maximum Life as Extra Maximum Energy ShieldGain 20 % of Maximum Life as Extra Maximum Energy Shield
- Gain 20 % of Maximum Life as Extra Maximum ESGain 20 % of Maximum Life as Extra Maximum Energy Shield
UniqueSupportLocalGolemLifeRegeneration
Regenerate 5 % of Life per secondRegenerate 5 % of Life per second
- Regenerate 5 % of Life per secondRegenerate 5 % of Life per second
UniqueSupportLocalGolemTauntOnHit
25 % chance to Taunt on Hit25 % chance to Taunt on Hit
- 25 % chance to Taunt on Hit25 % chance to Taunt on Hit
- Level
- 2020
- Attack Damage
- 250% of base250% of base
- Effectiveness of Added Damage
- 250%250%
Launches a spinning blade that deals weapon damage to enemies. If firing multiple projectiles, they will be fired in a circle.Launches a spinning blade that deals weapon damage to enemies. If firing multiple projectiles, they will be fired in a circle.
- Fires Proj in a circleFires Projectiles in a circle
- This Skill is Triggered by a Unique ItemThis Skill is Triggered by a Unique Item
- Level
- 00
You and nearby enemies are Shocked and your Lightning Damage is Leeched as Life.You and nearby enemies are Shocked and your Lightning Damage is Leeched as Life.
- base_life_leech_is_instantbase_life_leech_is_instant
- base_life_leech_from_lightning_damage_permyriadbase_life_leech_from_lightning_damage_permyriad
- base_mana_leech_from_lightning_damage_permyriadbase_mana_leech_from_lightning_damage_permyriad
- mana_leech_is_instantmana_leech_is_instant
- Level
- 00
- Radius
- 5050
You and your allies have increased movement speedYou and your allies have increased movement speed
- base_movement_velocity_+%base_movement_velocity_+%
- Level
- 1010
- Cooldown Time
- 2.00 sec2.00 sec
- Cast Time
- 0.21 sec0.21 sec
Applies a debuff to Enemies, removing some of their resistance to Chaos damage.Applies a debuff to Enemies, removing some of their resistance to Chaos damage.
- Base duration is 10 secondsBase duration is 10 seconds
- Trigger this Spell when you Use a SkillTrigger this Spell when you Use a Skill
- Enemies get -20 % to Chaos ResEnemies get -20 % to Chaos Resistance
- Level
- 2020
- Attack Damage
- 65% of base65% of base
- Effectiveness of Added Damage
- 65%65%
Fires an arrow which decelerates to the target location, the arrow will then become unstable and explode dealing weapon damage in an area, converting half of the physical damage to cold damage.Fires an arrow which decelerates to the target location, the arrow will then become unstable and explode dealing weapon damage in an area, converting half of the physical damage to cold damage.
- 50 % of Phys.Dmg Converted to Cold.Dmg50 % of Physical Damage Converted to Cold Damage
- 100 % more Area Dmg100 % more Area Damage
- Consume a Void Charge to Trigger this Skill when you fire Arrows with a Non-Triggered SkillConsume a Void Charge to Trigger this Skill when you fire Arrows with a Non-Triggered Skill
- Level
- 2020
- Cooldown Time
- 2.00 sec2.00 sec
- Cast Time
- 1.00 sec1.00 sec
Creates an orb which moves towards nearby enemies, exploding after a duration or when it gets close enough. The explosion deals cold spell damage in an area, and leaves behind a Vortex on the ground for a secondary duration which continues to deal cold damage over time and chill enemies caught in it.Creates an orb which moves towards nearby enemies, exploding after a duration or when it gets close enough. The explosion deals cold spell damage in an area, and leaves behind a Vortex on the ground for a secondary duration which continues to deal cold damage over time and chill enemies caught in it.
- Deals 895 to 1342 Cold.DmgDeals 895 to 1342 Cold Damage
- Base duration is 8 secondsBase duration is 8 seconds
- Base secondary duration is 4 secondsBase secondary duration is 4 seconds
- Deals 1553.3 Base Cold.Dmg per secondDeals 1553.3 Base Cold Damage per second
- Modifiers to Spell Dmg apply to this Skill's Dmg Over Time effectModifiers to Spell Damage apply to this Skill's Damage Over Time effect
- 20 % chance to Trigger this Spell on Kill20 % chance to Trigger this Spell on Kill
- Chilled Ground from this Skill has a base effect of 10 %Chilled Ground from this Skill has a base effect of 10 %
Vulnerability Curse Aura during Effect
From: Replica Witchfire Brew
Item SkillItem Skill
- Level
- 00
You take less fire damage from hits per Mana Burn and your melee weapons cover enemies in ash and refresh ignite durationYou take less fire damage from hits per Mana Burn and your melee weapons cover enemies in ash and refresh ignite duration
- tinctured_weapon_cover_in_ash_on_hit_for_X_seconds_vs_full_life_enemiestinctured_weapon_cover_in_ash_on_hit_for_X_seconds_vs_full_life_enemies
- refresh_ignite_duration_on_tinctured_weapon_hit_%_chancerefresh_ignite_duration_on_tinctured_weapon_hit_%_chance
- fire_damage_taken_+_per_toxicity_from_tincturefire_damage_taken_+_per_toxicity_from_tincture
- Level
- 3030
- Cost
- (24-0) Mana(24-0) Mana
- Cast Time
- 1.00 sec1.00 sec
- Critical Strike Chance
- 6.00%6.00%
- Effectiveness of Added Damage
- 130%130%
Throws out a trap which creates a rift, attracting a malefic hand from another realm. When the trap is triggered, the hand tears the bottom of the breach out, shattering reality to deal spell damage in an area.Throws out a trap which creates a rift, attracting a malefic hand from another realm. When the trap is triggered, the hand tears the bottom of the breach out, shattering reality to deal spell damage in an area.
- Deals 1885 to 2828 Phys.DmgDeals 1885 to 2828 Physical Damage
- Trap lasts 4 secondsTrap lasts 4 seconds
- +0.8 m to radius+0.8 metres to radius
- Gains 25 % of Phys.Dmg as Extra Fire.Dmg per | Red Socket on Equipped GlovesGains 25 % of Physical Damage as Extra Fire Damage per | Red Socket on Equipped Gloves
- Gains 25 % of Phys.Dmg as Extra Cold.Dmg per | Green Socket on Equipped GlovesGains 25 % of Physical Damage as Extra Cold Damage per | Green Socket on Equipped Gloves
- Gains 25 % of Phys.Dmg as Extra Light.Dmg per | Blue Socket on Equipped GlovesGains 25 % of Physical Damage as Extra Lightning Damage per | Blue Socket on Equipped Gloves
- Gains 25 % of Phys.Dmg as Extra Chaos.Dmg per | White Socket on Equipped GlovesGains 25 % of Physical Damage as Extra Chaos Damage per | White Socket on Equipped Gloves
- Base radius is 1.6 mBase radius is 1.6 metres
- 20 % more Dmg with Hits and Ailments per Curse on target20 % more Damage with Hits and Ailments per Curse on target
- Level
- 00
You are dealing increased Damage over TimeYou are dealing increased Damage over Time
- damage_over_time_+%damage_over_time_+%
- Level
- 00
From: Zerphi's Last Breath
Skills used grant a percentage of Mana Cost as Life over timeSkills used grant a percentage of Mana Cost as Life over time
- life_gain_on_skill_use_percent_mana_costlife_gain_on_skill_use_percent_mana_cost