+ Added: (30-35) % inc. Dur. of AilmentsAilments
AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned on Enemies(30-35) % increased Duration of AilmentsAilments
AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned on Enemies
(AilmentsAilments
AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned are BleedingBleeding
Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving, Ignited, Scorched, ChilledChilled
You are Chilled while standing in Chilled Ground, Frozen, BrittleBrittle
Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds, Shocked, Sapped, and Poisoned)(AilmentsAilments
AilmentsAilments that deal Damage are BleedingBleeding, Ignited, and Poisoned are BleedingBleeding
Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving, Ignited, Scorched, ChilledChilled
You are Chilled while standing in Chilled Ground, Frozen, BrittleBrittle
Hits have up to +6% Critical Strike Chance against Brittle Enemies, based on the Cold Damage of the Hit which inflicted Brittle, for 4 seconds, Shocked, Sapped, and Poisoned)