
From Nothing
DiamondFrom Nothing Lv. 20+
| Limited to | Radius |
|---|---|
| 1 | Small |
Explicit
- Passives in Radius of Passive Skill can be Allocated | without being connected to your tree
"They clawed their way up from the agonising depths of nonexistence, breathing deep with joy the exquisite light of meaning."
Ancestral Bond
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 62% inc. Minion Dur.62% increased Minion Duration |
| ⬤⬤⬤⬤ | Minions deal 40% inc. DmgMinions deal 40% increased Damage |
| ⬤⬤⬤⬤ | Recover 11% of max Mana when you consume a Power ChargeRecover 11% of maximum Mana when you consume a Power Charge |
| ⬤⬤⬤ | 62% inc. Totem Life62% increased Totem Life |
| ⬤⬤⬤ | 50% inc. ES Recharge Rate while Shapeshifted50% increased Energy Shield Recharge Rate while Shapeshifted |
| ⬤⬤⬤ | 45% inc. Totem Dmg45% increased Totem Damage |
| ⬤⬤ | Oracle: Shapeshift Skills have 45% inc. Skill Effect Dur.Shapeshift Skills have 45% increased Skill Effect Duration |
| ⬤⬤ | 37% inc. Ele.Dmg while Shapeshifted37% increased Elemental Damage while Shapeshifted |
| ⬤⬤ | 30% faster start of ES Recharge while Shapeshifted30% faster start of Energy Shield Recharge while Shapeshifted |
| ⬤⬤ | Oracle: 28% inc. Elemental Ailment Threshold28% increased Elemental Ailment Threshold |
| ⬤⬤ | Spells Cast by Totems have 8% inc. Cast SpeedSpells Cast by Totems have 8% increased Cast Speed |
| ⬤ | Oracle: 35% inc. Phys.Dmg35% increased Physical Damage |
| ⬤ | 30% inc. Totem Dur.30% increased Totem Duration |
| ⬤ | Oracle: 21% inc. Chaos.Dmg21% increased Chaos Damage |
| ⬤ | 20% inc. Accu while Shapeshifted20% increased Accuracy Rating while Shapeshifted |
| ⬤ | 20% inc. Critical Dmg Bonus if you've consumed a Power Charge Recently20% increased Critical Damage Bonus if you've consumed a Power Charge Recently |
| ⬤ | 12% inc. Dmg while Shapeshifted12% increased Damage while Shapeshifted |
| ⬤ | Oracle: 11% inc. Life Cost of Skills11% increased Life Cost of Skills |
| ⬤ | Oracle: 11% inc. Stun Threshold11% increased Stun Threshold |
| ⬤ | Gain 10% of Dmg as Extra Phys.DmgGain 10% of Damage as Extra Physical Damage |
| ⬤ | Gain 8% of Dmg as Extra Light.Dmg while ShapeshiftedGain 8% of Damage as Extra Lightning Damage while Shapeshifted |
| ⬤ | +5 to any Attribute+5 to any Attribute |
| ⬤ | Oracle: 3% of Skill Mana Costs Converted to Life Costs3% of Skill Mana Costs Converted to Life Costs |
| ⬤ | Temporary Minion Skills have 2 to Limit of Minions summonedTemporary Minion Skills have 2 to Limit of Minions summoned |
| ⬤ | +1% to Maximum Light. Res while Shapeshifted+1% to Maximum Lightning Resistance while Shapeshifted |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Dangerous Blossom | Gain 10% of Dmg as Extra Phys.DmgGain 10% of Damage as Extra Physical Damage |
| ⬤ | Deadly ThornsOracle | 35% inc. Phys.Dmg35% increased Physical Damage |
| ⬤ | Electrified Claw | Gain 8% of Dmg as Extra Light.Dmg while ShapeshiftedGain 8% of Damage as Extra Lightning Damage while Shapeshifted |
| ⬤ | Elemental ThresholdOracle | 17% inc. Elemental Ailment Threshold17% increased Elemental Ailment Threshold |
| ⬤ | Endlessly SoaringOracle | Shapeshift Skills have 30% inc. Skill Effect Dur.Shapeshift Skills have 30% increased Skill Effect Duration |
| ⬤ | Expendable Army | 20% inc. Minion Dur.20% increased Minion Duration Temporary Minion Skills have +2 to Limit of Minions summonedTemporary Minion Skills have +2 to Limit of Minions summoned |
| ⬤ | Life Costs and Chaos DamageOracle | 21% inc. Chaos.Dmg21% increased Chaos Damage 11% inc. Life Cost of Skills11% increased Life Cost of Skills 3% of Skill Mana Costs Converted to Life Costs3% of Skill Mana Costs Converted to Life Costs |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 16% inc. DmgMinions deal 16% increased Damage |
| ⬤ | Minion Damage and Duration | Minions deal 6% inc. DmgMinions deal 6% increased Damage 6% inc. Minion Dur.6% increased Minion Duration |
| ⬤ | Minion Damage and Duration | Minions deal 8% inc. DmgMinions deal 8% increased Damage 8% inc. Minion Dur.8% increased Minion Duration |
| ⬤ | Minion Duration | 16% inc. Minion Dur.16% increased Minion Duration |
| ⬤ | Minion Duration | 12% inc. Minion Dur.12% increased Minion Duration |
| ⬤ | Recover Mana on consuming Power Charge | Recover 2% of max Mana when you consume a Power ChargeRecover 2% of maximum Mana when you consume a Power Charge |
| ⬤ | Recover Mana on consuming Power Charge | Recover 2% of max Mana when you consume a Power ChargeRecover 2% of maximum Mana when you consume a Power Charge |
| ⬤ | Recover Mana on consuming Power Charge | Recover 2% of max Mana when you consume a Power ChargeRecover 2% of maximum Mana when you consume a Power Charge |
| ⬤ | Scales of the Wyvern | 20% faster start of ES Recharge while Shapeshifted20% faster start of Energy Shield Recharge while Shapeshifted 20% inc. ES Recharge Rate while Shapeshifted20% increased Energy Shield Recharge Rate while Shapeshifted +1% to Maximum Light. Res while Shapeshifted+1% to Maximum Lightning Resistance while Shapeshifted |
| ⬤ | Shapeshifted Damage | 12% inc. Dmg while Shapeshifted12% increased Damage while Shapeshifted |
| ⬤ | Shapeshifted Elemental Damage | 12% inc. Ele.Dmg while Shapeshifted12% increased Elemental Damage while Shapeshifted |
| ⬤ | Shapeshifted Energy Shield Delay | 10% faster start of ES Recharge while Shapeshifted10% faster start of Energy Shield Recharge while Shapeshifted |
| ⬤ | Shapeshifted Energy Shield Recharge | 15% inc. ES Recharge Rate while Shapeshifted15% increased Energy Shield Recharge Rate while Shapeshifted |
| ⬤ | Shapeshifted Energy Shield Recharge | 15% inc. ES Recharge Rate while Shapeshifted15% increased Energy Shield Recharge Rate while Shapeshifted |
| ⬤ | Shapeshifted Skill Effect DurationOracle | Shapeshift Skills have 15% inc. Skill Effect Dur.Shapeshift Skills have 15% increased Skill Effect Duration |
| ⬤ | Spirit Bond | 30% inc. Totem Life30% increased Totem Life 30% inc. Totem Dur.30% increased Totem Duration |
| ⬤ | Spirit of the Wyvern | 20% inc. Accu while Shapeshifted20% increased Accuracy Rating while Shapeshifted 25% inc. Ele.Dmg while Shapeshifted25% increased Elemental Damage while Shapeshifted |
| ⬤ | Stun and Elemental ThresholdOracle | 11% inc. Stun Threshold11% increased Stun Threshold 11% inc. Elemental Ailment Threshold11% increased Elemental Ailment Threshold |
| ⬤ | Totem Cast Speed | Spells Cast by Totems have 4% inc. Cast SpeedSpells Cast by Totems have 4% increased Cast Speed |
| ⬤ | Totem Cast Speed | Spells Cast by Totems have 4% inc. Cast SpeedSpells Cast by Totems have 4% increased Cast Speed |
| ⬤ | Totem Damage | 15% inc. Totem Dmg15% increased Totem Damage |
| ⬤ | Totem Damage | 15% inc. Totem Dmg15% increased Totem Damage |
| ⬤ | Totem Damage | 15% inc. Totem Dmg15% increased Totem Damage |
| ⬤ | Totem Life | 16% inc. Totem Life16% increased Totem Life |
| ⬤ | Totem Life | 16% inc. Totem Life16% increased Totem Life |
| ⬤ | Well of Power | 20% inc. Critical Dmg Bonus if you've consumed a Power Charge Recently20% increased Critical Damage Bonus if you've consumed a Power Charge Recently Recover 5% of max Mana when you consume a Power ChargeRecover 5% of maximum Mana when you consume a Power Charge |
Avatar of Fire
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤ | 97% inc. Stun Buildup97% increased Stun Buildup |
| ⬤⬤⬤⬤ | 81% inc. Armour81% increased Armour |
| ⬤⬤⬤⬤ | 53% inc. Dmg with Maces53% increased Damage with Maces |
| ⬤⬤⬤ | Empowered Attacks deal 32% inc. DmgEmpowered Attacks deal 32% increased Damage |
| ⬤⬤ | 42% inc. Stun Threshold42% increased Stun Threshold |
| ⬤⬤ | 36% inc. Stun Buildup with Maces36% increased Stun Buildup with Maces |
| ⬤⬤ | 24% inc. amount of Life Leeched24% increased amount of Life Leeched |
| ⬤⬤ | 24% inc. Ignite Magnitude24% increased Ignite Magnitude |
| ⬤⬤ | 20% inc. Life Regeneration rate20% increased Life Regeneration rate |
| ⬤⬤ | Dmg Penetrates 11% Fire ResDamage Penetrates 11% Fire Resistance |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 10% inc. total Power counted by Warcries10% increased total Power counted by Warcries |
| ⬤⬤ | Leech Life 10% slowerLeech Life 10% slower |
| ⬤ | Gain Armour equal to 150% of total Str req. of Equipped Boots, Gloves and HelmetGain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet |
| ⬤ | 50% reduced Magnitude of Ignite on you50% reduced Magnitude of Ignite on you |
| ⬤ | Gain 25% of Phys.Dmg as Extra Fire.Dmg against Heavy Stunned EnemiesGain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies |
| ⬤ | 20% more Dmg against Heavy Stunned Enemies with Maces20% more Damage against Heavy Stunned Enemies with Maces |
| ⬤ | Warcries have 15% chance to Empower 3 additional AttacksWarcries have 15% chance to Empower 3 additional Attacks |
| ⬤ | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | 10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock |
| ⬤ | Strike Skills you use yourself with Maces have 10% chance to deal Splash DmgStrike Skills you use yourself with Maces have 10% chance to deal Splash Damage |
| ⬤ | Warcries have a min of 10 PowerWarcries have a minimum of 10 Power |
| ⬤ | 5% inc. Str5% increased Strength |
| ⬤ | 5% of Phys.Dmg prevented Recouped as Life5% of Physical Damage prevented Recouped as Life |
| ⬤ | Warcries Empower an additional AttackWarcries Empower an additional Attack |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Armour | 18% inc. Armour18% increased Armour |
| ⬤ | Armour | 15% inc. Armour15% increased Armour |
| ⬤ | Armour | 18% inc. Armour18% increased Armour |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Empowered Attack Damage | Empowered Attacks deal 16% inc. DmgEmpowered Attacks deal 16% increased Damage |
| ⬤ | Empowered Attack Damage and Power Counted | Empowered Attacks deal 8% inc. DmgEmpowered Attacks deal 8% increased Damage 5% inc. total Power counted by Warcries5% increased total Power counted by Warcries |
| ⬤ | Empowered Attack Damage and Power Counted | Empowered Attacks deal 8% inc. DmgEmpowered Attacks deal 8% increased Damage 5% inc. total Power counted by Warcries5% increased total Power counted by Warcries |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Fire Penetration | Dmg Penetrates 6% Fire ResDamage Penetrates 6% Fire Resistance |
| ⬤ | Fire Penetration and Stun Buildup | 10% inc. Stun Buildup10% increased Stun Buildup Dmg Penetrates 5% Fire ResDamage Penetrates 5% Fire Resistance |
| ⬤ | Heavy Armour | Gain Armour equal to 150% of total Str req. of Equipped Boots, Gloves and HelmetGain Armour equal to 150% of total Strength Requirements of Equipped Boots, Gloves and Helmet |
| ⬤ | Ignite Magnitude | 12% inc. Ignite Magnitude12% increased Ignite Magnitude |
| ⬤ | Ignite Magnitude | 12% inc. Ignite Magnitude12% increased Ignite Magnitude |
| ⬤ | Inherited Strength | Warcries have 15% chance to Empower 3 additional AttacksWarcries have 15% chance to Empower 3 additional Attacks |
| ⬤ | Life Leech and Slower Leech | 12% inc. amount of Life Leeched12% increased amount of Life Leeched Leech Life 5% slowerLeech Life 5% slower |
| ⬤ | Life Leech and Slower Leech | 12% inc. amount of Life Leeched12% increased amount of Life Leeched Leech Life 5% slowerLeech Life 5% slower |
| ⬤ | Life Regeneration | 10% inc. Life Regeneration rate10% increased Life Regeneration rate |
| ⬤ | Life Regeneration | 10% inc. Life Regeneration rate10% increased Life Regeneration rate |
| ⬤ | Mace Damage | 15% inc. Dmg with Maces15% increased Damage with Maces |
| ⬤ | Mace Damage | 14% inc. Dmg with Maces14% increased Damage with Maces |
| ⬤ | Mace Damage | 14% inc. Dmg with Maces14% increased Damage with Maces |
| ⬤ | Mace Damage and Stun Buildup | 12% inc. Stun Buildup12% increased Stun Buildup 10% inc. Dmg with Maces10% increased Damage with Maces |
| ⬤ | Mace Stun Buildup | 18% inc. Stun Buildup with Maces18% increased Stun Buildup with Maces |
| ⬤ | Mace Stun Buildup | 18% inc. Stun Buildup with Maces18% increased Stun Buildup with Maces |
| ⬤ | Made to Last | 30% inc. Armour30% increased Armour 5% of Phys.Dmg prevented Recouped as Life5% of Physical Damage prevented Recouped as Life |
| ⬤ | One With Flame | 50% reduced Magnitude of Ignite on you50% reduced Magnitude of Ignite on you |
| ⬤ | Overheating Blow | Gain 25% of Phys.Dmg as Extra Fire.Dmg against Heavy Stunned EnemiesGain 25% of Physical Damage as Extra Fire Damage against Heavy Stunned Enemies |
| ⬤ | Roaring Cries | Warcries have a min of 10 PowerWarcries have a minimum of 10 Power |
| ⬤ | Skullcrusher | 20% more Dmg against Heavy Stunned Enemies with Maces20% more Damage against Heavy Stunned Enemies with Maces |
| ⬤ | Split the Earth | 10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock10% chance for Mace Slam Skills you use yourself to cause an additional Aftershock Strike Skills you use yourself with Maces have 10% chance to deal Splash DmgStrike Skills you use yourself with Maces have 10% chance to deal Splash Damage |
| ⬤ | Stun Buildup | 15% inc. Stun Buildup15% increased Stun Buildup |
| ⬤ | Stun Buildup | 15% inc. Stun Buildup15% increased Stun Buildup |
| ⬤ | Stun Buildup | 15% inc. Stun Buildup15% increased Stun Buildup |
| ⬤ | Stun Threshold | 12% inc. Stun Threshold12% increased Stun Threshold |
| ⬤ | Titanic | 30% inc. Stun Buildup30% increased Stun Buildup 30% inc. Stun Threshold30% increased Stun Threshold 5% inc. Str5% increased Strength |
| ⬤ | Vocal Empowerment | Warcries Empower an additional AttackWarcries Empower an additional Attack |
Blackflame Covenant
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | Minions have 48% inc. max LifeMinions have 48% increased maximum Life |
| ⬤⬤⬤⬤⬤ | Minions deal 42% inc. DmgMinions deal 42% increased Damage |
| ⬤⬤⬤⬤ | 50% inc. Chaos.Dmg50% increased Chaos Damage |
| ⬤⬤⬤⬤ | Minions have 40% to Chaos ResMinions have 40% to Chaos Resistance |
| ⬤⬤⬤⬤ | +20 to any Attribute+20 to any Attribute |
| ⬤⬤⬤ | 65% inc. Spell Dmg if you have consumed an Elemental Infusion Recently65% increased Spell Damage if you have consumed an Elemental Infusion Recently |
| ⬤⬤⬤ | Minions have 60% inc. Crit%Minions have 60% increased Critical Hit Chance |
| ⬤⬤⬤ | 50% inc. Exposure Effect50% increased Exposure Effect |
| ⬤⬤⬤ | 40% inc. Phys.Dmg40% increased Physical Damage |
| ⬤⬤⬤ | 34% inc. Cold.Dmg34% increased Cold Damage |
| ⬤⬤⬤ | Break Armour on Critical Hit with Spells equal to 20% of Phys.Dmg dealtBreak Armour on Critical Hit with Spells equal to 20% of Physical Damage dealt |
| ⬤⬤⬤ | Skills have 20% chance to not remove Elemental Infusions but still count as consuming themSkills have 20% chance to not remove Elemental Infusions but still count as consuming them |
| ⬤⬤⬤ | 18% inc. Spell Dmg18% increased Spell Damage |
| ⬤⬤⬤ | 6% inc. Cast Speed6% increased Cast Speed |
| ⬤⬤ | 48% inc. Flammability Magnitude48% increased Flammability Magnitude |
| ⬤⬤ | Minions have 40% to Cold ResMinions have 40% to Cold Resistance |
| ⬤⬤ | 30% chance to Impale on Spell Hit30% chance to Impale on Spell Hit |
| ⬤⬤ | 24% inc. chance to Shock24% increased chance to Shock |
| ⬤⬤ | 24% inc. Freeze Buildup24% increased Freeze Buildup |
| ⬤⬤ | 20% inc. Dur. of Ignite, Shock and Chill on Enemies20% increased Duration of Ignite, Shock and Chill on Enemies |
| ⬤⬤ | 20% inc. Ele.Dmg20% increased Elemental Damage |
| ⬤ | 40% reduced effect of Shock on you40% reduced effect of Shock on you |
| ⬤ | Minions have 40% inc. Critical Dmg BonusMinions have 40% increased Critical Damage Bonus |
| ⬤ | 20% inc. Dmg for each type of Elemental Ailment on Enemy20% increased Damage for each type of Elemental Ailment on Enemy |
| ⬤ | 20% inc. Magnitude of Impales inflicted with Spells20% increased Magnitude of Impales inflicted with Spells |
| ⬤ | Minions have 20% to Light. ResMinions have 20% to Lightning Resistance |
| ⬤ | 15% inc. Magnitude of Chill you inflict15% increased Magnitude of Chill you inflict |
| ⬤ | 15% reduced Effect of Chill on you15% reduced Effect of Chill on you |
| ⬤ | Gain 15% of Dmg as Extra Light.Dmg while on Shocked GroundGain 15% of Damage as Extra Lightning Damage while on Shocked Ground |
| ⬤ | 10% inc. Elemental Infusion duration10% increased Elemental Infusion duration |
| ⬤ | 10% inc. Light.Dmg10% increased Lightning Damage |
| ⬤ | Minions gain 10% of Phys.Dmg as Chaos.DmgMinions gain 10% of Physical Damage as Chaos Damage |
| ⬤ | Gain 6% of Cold damage as Extra Lightning damageGain 6% of Cold damage as Extra Lightning damage |
| ⬤ | Enemies you Curse have -3% to Chaos ResEnemies you Curse have -3% to Chaos Resistance |
| ⬤ | Gain 3 Volatility when an Allied Persistent Reviving Minion is KilledGain 3 Volatility when an Allied Persistent Reviving Minion is Killed |
| ⬤ | Minions have 3% to Maximum Cold RessMinions have 3% to Maximum Cold Resistances |
| ⬤ | Minions Regenerate 3% of max Life per secondMinions Regenerate 3% of maximum Life per second |
| ⬤ | +1 to max Fire Infusions+1 to maximum Fire Infusions |
| ⬤ | +1 to max Lightning Infusions+1 to maximum Lightning Infusions |
| ⬤ | Orb Skills have 1 to LimitOrb Skills have 1 to Limit |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Armour Break | Break Armour on Critical Hit with Spells equal to 5% of Phys.Dmg dealtBreak Armour on Critical Hit with Spells equal to 5% of Physical Damage dealt |
| ⬤ | Armour Break | Break Armour on Critical Hit with Spells equal to 5% of Phys.Dmg dealtBreak Armour on Critical Hit with Spells equal to 5% of Physical Damage dealt |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Cold and Lightning Damage | 10% inc. Cold.Dmg10% increased Cold Damage 10% inc. Light.Dmg10% increased Lightning Damage |
| ⬤ | Cold Damage | 12% inc. Cold.Dmg12% increased Cold Damage |
| ⬤ | Cold Damage | 12% inc. Cold.Dmg12% increased Cold Damage |
| ⬤ | Cut to the Bone | Break Armour on Critical Hit with Spells equal to 10% of Phys.Dmg dealtBreak Armour on Critical Hit with Spells equal to 10% of Physical Damage dealt 20% inc. Magnitude of Impales inflicted with Spells20% increased Magnitude of Impales inflicted with Spells 20% inc. Phys.Dmg20% increased Physical Damage |
| ⬤ | Elemental Ailment Chance | 24% inc. Flammability Magnitude24% increased Flammability Magnitude 12% inc. Freeze Buildup12% increased Freeze Buildup 12% inc. chance to Shock12% increased chance to Shock |
| ⬤ | Elemental Ailment Chance | 24% inc. Flammability Magnitude24% increased Flammability Magnitude 12% inc. Freeze Buildup12% increased Freeze Buildup 12% inc. chance to Shock12% increased chance to Shock |
| ⬤ | Elemental Ailment Duration | 10% inc. Dur. of Ignite, Shock and Chill on Enemies10% increased Duration of Ignite, Shock and Chill on Enemies |
| ⬤ | Elemental Ailment Duration | 10% inc. Dur. of Ignite, Shock and Chill on Enemies10% increased Duration of Ignite, Shock and Chill on Enemies |
| ⬤ | Elemental Damage | 10% inc. Ele.Dmg10% increased Elemental Damage |
| ⬤ | Elemental Damage | 10% inc. Ele.Dmg10% increased Elemental Damage |
| ⬤ | Empowering Infusions | 35% inc. Spell Dmg if you have consumed an Elemental Infusion Recently35% increased Spell Damage if you have consumed an Elemental Infusion Recently |
| ⬤ | Entropic Incarnation | Minions have +13% to Chaos ResMinions have +13% to Chaos Resistance Minions gain 10% of Phys.Dmg as Chaos.DmgMinions gain 10% of Physical Damage as Chaos Damage |
| ⬤ | Everlasting Infusions | Skills have 10% chance to not remove Elemental Infusions but still count as consuming themSkills have 10% chance to not remove Elemental Infusions but still count as consuming them |
| ⬤ | Exposure Effect | 10% inc. Exposure Effect10% increased Exposure Effect |
| ⬤ | Exposure Effect | 10% inc. Exposure Effect10% increased Exposure Effect |
| ⬤ | Grip of Evil | Minions have 40% inc. Critical Dmg BonusMinions have 40% increased Critical Damage Bonus |
| ⬤ | Ice Storm | 15% reduced Effect of Chill on you15% reduced Effect of Chill on you Gain 6% of Cold damage as Extra Lightning damageGain 6% of Cold damage as Extra Lightning damage 15% inc. Magnitude of Chill you inflict15% increased Magnitude of Chill you inflict |
| ⬤ | Impale Chance | 15% chance to Impale on Spell Hit15% chance to Impale on Spell Hit |
| ⬤ | Impale Chance | 15% chance to Impale on Spell Hit15% chance to Impale on Spell Hit |
| ⬤ | Infernal Limit | +1 to max Fire Infusions+1 to maximum Fire Infusions |
| ⬤ | Infused Spell Damage | 15% inc. Spell Dmg if you have consumed an Elemental Infusion Recently15% increased Spell Damage if you have consumed an Elemental Infusion Recently |
| ⬤ | Infused Spell Damage | 15% inc. Spell Dmg if you have consumed an Elemental Infusion Recently15% increased Spell Damage if you have consumed an Elemental Infusion Recently |
| ⬤ | Infusion Consumption Chance | Skills have 5% chance to not remove Elemental Infusions but still count as consuming themSkills have 5% chance to not remove Elemental Infusions but still count as consuming them |
| ⬤ | Infusion Consumption Chance | Skills have 5% chance to not remove Elemental Infusions but still count as consuming themSkills have 5% chance to not remove Elemental Infusions but still count as consuming them |
| ⬤ | Infusion Duration | 10% inc. Elemental Infusion duration10% increased Elemental Infusion duration |
| ⬤ | Minion Cold Resistance | Minions have +20% to Cold ResMinions have +20% to Cold Resistance Minions have +3% to Maximum Cold RessMinions have +3% to Maximum Cold Resistances |
| ⬤ | Minion Cold Resistance | Minions have +20% to Cold ResMinions have +20% to Cold Resistance |
| ⬤ | Minion Critical Chance | Minions have 20% inc. Crit%Minions have 20% increased Critical Hit Chance |
| ⬤ | Minion Critical Chance | Minions have 20% inc. Crit%Minions have 20% increased Critical Hit Chance |
| ⬤ | Minion Critical Chance | Minions have 20% inc. Crit%Minions have 20% increased Critical Hit Chance |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage and Life | Minions have 6% inc. max LifeMinions have 6% increased maximum Life Minions deal 6% inc. DmgMinions deal 6% increased Damage |
| ⬤ | Minion Damage and Life | Minions have 6% inc. max LifeMinions have 6% increased maximum Life Minions deal 6% inc. DmgMinions deal 6% increased Damage |
| ⬤ | Minion Life and Chaos Resistance | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have +7% to Chaos ResMinions have +7% to Chaos Resistance |
| ⬤ | Minion Life and Chaos Resistance | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have +7% to Chaos ResMinions have +7% to Chaos Resistance |
| ⬤ | Minion Lightning Resistance | Minions have +20% to Light. ResMinions have +20% to Lightning Resistance |
| ⬤ | Overexposure | 30% inc. Exposure Effect30% increased Exposure Effect |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Secrets of the Orb | Orb Skills have +1 to LimitOrb Skills have +1 to Limit |
| ⬤ | Shocking Limit | +1 to max Lightning Infusions+1 to maximum Lightning Infusions |
| ⬤ | Spell Damage and Cast Speed | 6% inc. Spell Dmg6% increased Spell Damage 2% inc. Cast Speed2% increased Cast Speed |
| ⬤ | Spell Damage and Cast Speed | 6% inc. Spell Dmg6% increased Spell Damage 2% inc. Cast Speed2% increased Cast Speed |
| ⬤ | Spell Damage and Cast Speed | 6% inc. Spell Dmg6% increased Spell Damage 2% inc. Cast Speed2% increased Cast Speed |
| ⬤ | Stormbreaker | 20% inc. Dmg for each type of Elemental Ailment on Enemy20% increased Damage for each type of Elemental Ailment on Enemy |
| ⬤ | Stormwalker | Gain 15% of Dmg as Extra Light.Dmg while on Shocked GroundGain 15% of Damage as Extra Lightning Damage while on Shocked Ground 40% reduced effect of Shock on you40% reduced effect of Shock on you |
| ⬤ | Unstable Bond | Gain 3 Volatility when an Allied Persistent Reviving Minion is KilledGain 3 Volatility when an Allied Persistent Reviving Minion is Killed |
| ⬤ | Vile Mending | Minions have 20% inc. max LifeMinions have 20% increased maximum Life Minions Regenerate 3% of max Life per secondMinions Regenerate 3% of maximum Life per second Minions have +13% to Chaos ResMinions have +13% to Chaos Resistance |
| ⬤ | Void | 29% inc. Chaos.Dmg29% increased Chaos Damage Enemies you Curse have -3% to Chaos ResEnemies you Curse have -3% to Chaos Resistance |
Blood Magic
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 56% inc. Light.Dmg56% increased Lightning DamageOracle: 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤⬤⬤⬤ | 70% inc. Armour70% increased Armour |
| ⬤⬤⬤⬤ | 70% inc. Freeze Buildup70% increased Freeze Buildup |
| ⬤⬤⬤⬤ | 56% inc. Fire.Dmg56% increased Fire Damage |
| ⬤⬤⬤⬤ | Gain 11 Rage when Hit by an EnemyGain 11 Rage when Hit by an Enemy |
| ⬤⬤⬤ | 70% inc. Melee Dmg with Hits at Close Range70% increased Melee Damage with Hits at Close Range |
| ⬤⬤⬤ | 70% inc. Totem Placement speed70% increased Totem Placement speed |
| ⬤⬤⬤ | Oracle: 60% inc. Critical Dmg Bonus60% increased Critical Damage Bonus |
| ⬤⬤⬤ | 18% inc. AoE18% increased Area of Effect |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤ | 40% inc. Armour if you have been Hit Recently40% increased Armour if you have been Hit Recently |
| ⬤⬤ | +30% of Armour also applies to Cold.Dmg+30% of Armour also applies to Cold Damage |
| ⬤⬤ | +30% of Armour also applies to Fire.Dmg+30% of Armour also applies to Fire Damage |
| ⬤⬤ | +30% of Armour also applies to Light.Dmg+30% of Armour also applies to Lightning Damage |
| ⬤⬤ | 26% inc. Thorns damage26% increased Thorns damage |
| ⬤ | Defend with 120% of Armour against Proj AttacksDefend with 120% of Armour against Projectile Attacks |
| ⬤ | +30% of Armour also applies to Ele.Dmg+30% of Armour also applies to Elemental Damage |
| ⬤ | 30% reduced effect of Shock on you30% reduced effect of Shock on you |
| ⬤ | 30% reduced Magnitude of Ignite on you30% reduced Magnitude of Ignite on you |
| ⬤ | 25% inc. Freeze Threshold25% increased Freeze Threshold |
| ⬤ | 25% reduced Freeze Dur. on you25% reduced Freeze Duration on you |
| ⬤ | 20% inc. Armour if you haven't been Hit Recently20% increased Armour if you haven't been Hit Recently |
| ⬤ | Skills which create Fissures have a 20% chance to create an additional FissureSkills which create Fissures have a 20% chance to create an additional Fissure |
| ⬤ | 15% inc. Ignite Magnitude15% increased Ignite Magnitude |
| ⬤ | 15% inc. Magnitude of Shock you inflict15% increased Magnitude of Shock you inflict |
| ⬤ | Oracle: 12% inc. Phys.Dmg12% increased Physical Damage |
| ⬤ | 8% inc. Attack and Cast Speed if you've summoned a Totem Recently8% increased Attack and Cast Speed if you've summoned a Totem Recently |
| ⬤ | 5% reduced Slowing Potency of Debuffs on You5% reduced Slowing Potency of Debuffs on You |
| ⬤ | 4% inc. Block chance4% increased Block chance |
| ⬤ | Every Rage also grants 1% inc. ArmourEvery Rage also grants 1% increased Armour |
| ⬤ | Inherent Rage loss starts 1 second laterInherent Rage loss starts 1 second later |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Ancestral Alacrity | 30% inc. Totem Placement speed30% increased Totem Placement speed 8% inc. Attack and Cast Speed if you've summoned a Totem Recently8% increased Attack and Cast Speed if you've summoned a Totem Recently |
| ⬤ | Armour | 20% inc. Armour if you haven't been Hit Recently20% increased Armour if you haven't been Hit Recently |
| ⬤ | Armour | 15% inc. Armour15% increased Armour |
| ⬤ | Armour | 20% inc. Armour if you have been Hit Recently20% increased Armour if you have been Hit Recently |
| ⬤ | Armour | 15% inc. Armour15% increased Armour |
| ⬤ | Armour and Slow Effect on You | 10% inc. Armour10% increased Armour 5% reduced Slowing Potency of Debuffs on You5% reduced Slowing Potency of Debuffs on You |
| ⬤ | Armour Applies to Cold Damage Hits | +15% of Armour also applies to Cold.Dmg+15% of Armour also applies to Cold Damage |
| ⬤ | Armour Applies to Cold Damage Hits | +15% of Armour also applies to Cold.Dmg+15% of Armour also applies to Cold Damage |
| ⬤ | Armour Applies to Fire Damage Hits | +15% of Armour also applies to Fire.Dmg+15% of Armour also applies to Fire Damage |
| ⬤ | Armour Applies to Fire Damage Hits | +15% of Armour also applies to Fire.Dmg+15% of Armour also applies to Fire Damage |
| ⬤ | Armour Applies to Lightning Damage Hits | +15% of Armour also applies to Light.Dmg+15% of Armour also applies to Lightning Damage |
| ⬤ | Armour Applies to Lightning Damage Hits | +15% of Armour also applies to Light.Dmg+15% of Armour also applies to Lightning Damage |
| ⬤ | Armour if Hit | 20% inc. Armour if you have been Hit Recently20% increased Armour if you have been Hit Recently |
| ⬤ | Attack Area | 6% inc. AoE6% increased Area of Effect |
| ⬤ | Attack Area | 6% inc. AoE6% increased Area of Effect |
| ⬤ | Attack Area | 6% inc. AoE6% increased Area of Effect |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Cold Coat | 25% inc. Freeze Buildup25% increased Freeze Buildup 25% reduced Freeze Dur. on you25% reduced Freeze Duration on you 25% inc. Freeze Threshold25% increased Freeze Threshold |
| ⬤ | Critical DamageOracle | 20% inc. Critical Dmg Bonus20% increased Critical Damage Bonus |
| ⬤ | Critical DamageOracle | 20% inc. Critical Dmg Bonus20% increased Critical Damage Bonus |
| ⬤ | Critical DamageOracle | 20% inc. Critical Dmg Bonus20% increased Critical Damage Bonus |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Flamekeeper | 20% inc. Fire.Dmg20% increased Fire Damage 15% inc. Ignite Magnitude15% increased Ignite Magnitude 30% reduced Magnitude of Ignite on you30% reduced Magnitude of Ignite on you |
| ⬤ | Freeze Buildup | 15% inc. Freeze Buildup15% increased Freeze Buildup |
| ⬤ | Freeze Buildup | 15% inc. Freeze Buildup15% increased Freeze Buildup |
| ⬤ | Freeze Buildup | 15% inc. Freeze Buildup15% increased Freeze Buildup |
| ⬤ | In Your Face | 40% inc. Melee Dmg with Hits at Close Range40% increased Melee Damage with Hits at Close Range |
| ⬤ | Later Rage Loss Start | Inherent Rage loss starts 1 second laterInherent Rage loss starts 1 second later |
| ⬤ | Lightning Damage | 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤ | Lightning Damage | 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤ | Lightning Damage | 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤ | Melee Damage | 15% inc. Melee Dmg with Hits at Close Range15% increased Melee Damage with Hits at Close Range |
| ⬤ | Melee Damage | 15% inc. Melee Dmg with Hits at Close Range15% increased Melee Damage with Hits at Close Range |
| ⬤ | Physical and Lightning DamageOracle | 12% inc. Light.Dmg12% increased Lightning Damage 12% inc. Phys.Dmg12% increased Physical Damage |
| ⬤ | Prism Guard | +30% of Armour also applies to Ele.Dmg+30% of Armour also applies to Elemental Damage |
| ⬤ | Projectile Bulwark | 30% inc. Armour30% increased Armour Defend with 120% of Armour against Proj AttacksDefend with 120% of Armour against Projectile Attacks |
| ⬤ | Rage when Hit | Gain 2 Rage when Hit by an EnemyGain 2 Rage when Hit by an Enemy |
| ⬤ | Rage when Hit | Gain 2 Rage when Hit by an EnemyGain 2 Rage when Hit by an Enemy |
| ⬤ | Rage when Hit | Gain 2 Rage when Hit by an EnemyGain 2 Rage when Hit by an Enemy |
| ⬤ | Splitting Ground | Skills which create Fissures have a 20% chance to create an additional FissureSkills which create Fissures have a 20% chance to create an additional Fissure |
| ⬤ | Stormkeeper | 20% inc. Light.Dmg20% increased Lightning Damage 30% reduced effect of Shock on you30% reduced effect of Shock on you 15% inc. Magnitude of Shock you inflict15% increased Magnitude of Shock you inflict |
| ⬤ | Thorns | 16% inc. Thorns damage16% increased Thorns damage |
| ⬤ | Thorns and Block | 4% inc. Block chance4% increased Block chance 10% inc. Thorns damage10% increased Thorns damage |
| ⬤ | Totem Placement Speed | 20% inc. Totem Placement speed20% increased Totem Placement speed |
| ⬤ | Totem Placement Speed | 20% inc. Totem Placement speed20% increased Totem Placement speed |
| ⬤ | Vengeful Fury | Gain 5 Rage when Hit by an EnemyGain 5 Rage when Hit by an Enemy Every Rage also grants 1% inc. ArmourEvery Rage also grants 1% increased Armour |
Bulwark
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤ | 115% inc. Stun Buildup115% increased Stun Buildup |
| ⬤⬤⬤⬤⬤⬤ | +30 to any Attribute+30 to any Attribute |
| ⬤⬤⬤⬤ | Allies in your Presence deal 72% inc. DmgAllies in your Presence deal 72% increased Damage |
| ⬤⬤⬤⬤ | 50% inc. Life Recovery from Flasks50% increased Life Recovery from Flasks |
| ⬤⬤⬤⬤ | 46% inc. Glory generation46% increased Glory generation |
| ⬤⬤⬤⬤ | 40% inc. Life Regeneration rate40% increased Life Regeneration rate |
| ⬤⬤⬤⬤ | 28% inc. Atk Dmg28% increased Attack Damage |
| ⬤⬤⬤ | 32% inc. Atk Dmg while you have an Ally in your Presence32% increased Attack Damage while you have an Ally in your Presence |
| ⬤⬤⬤ | 31% inc. Bolt Speed31% increased Bolt Speed |
| ⬤⬤⬤ | 24% inc. Accu24% increased Accuracy Rating |
| ⬤⬤ | 150% inc. Dmg with Hits against Enemies that are on Low Life150% increased Damage with Hits against Enemies that are on Low Life |
| ⬤⬤ | 60% inc. Presence AoE60% increased Presence Area of Effect |
| ⬤⬤ | 41% inc. Warcry Speed41% increased Warcry Speed |
| ⬤⬤ | 24% inc. Thorns damage24% increased Thorns damage |
| ⬤⬤ | 20% inc. Dmg with Two Handed Weapons20% increased Damage with Two Handed Weapons |
| ⬤⬤ | 20% inc. Warcry CDRR20% increased Warcry Cooldown Recovery Rate |
| ⬤⬤ | 16% inc. amount of Life Leeched16% increased amount of Life Leeched |
| ⬤⬤ | 16% reduced Slowing Potency of Debuffs on You16% reduced Slowing Potency of Debuffs on You |
| ⬤ | 40% reduced Presence AoE40% reduced Presence Area of Effect |
| ⬤ | 30% inc. Accu at Close Range30% increased Accuracy Rating at Close Range |
| ⬤ | 20% inc. Dmg for each different Warcry you've used Recently20% increased Damage for each different Warcry you've used Recently |
| ⬤ | 20% inc. Dmg with Crossbows20% increased Damage with Crossbows |
| ⬤ | Empowered Attacks deal 16% inc. DmgEmpowered Attacks deal 16% increased Damage |
| ⬤ | 15% inc. Atk Speed if you've been Hit Recently15% increased Attack Speed if you've been Hit Recently |
| ⬤ | 15% inc. Life Recovery rate15% increased Life Recovery rate |
| ⬤ | Skills have a 15% chance to not consume GlorySkills have a 15% chance to not consume Glory |
| ⬤ | 12% inc. Stun Threshold12% increased Stun Threshold |
| ⬤ | +10 to Dex+10 to Dexterity |
| ⬤ | 10% inc. Flask Effect Dur.10% increased Flask Effect Duration |
| ⬤ | 10% of Thorns Dmg Leeched as Life10% of Thorns Damage Leeched as Life |
| ⬤ | 8% inc. Fire.Dmg8% increased Fire Damage |
| ⬤ | 5% inc. Dmg taken while on Low Life5% increased Damage taken while on Low Life |
| ⬤ | Allies in your Presence Regenerate 5 Rage per second if you have gained Rage RecentlyAllies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently |
| ⬤ | Life Flasks applied to you grant Guard for 4% seconds equal to 8% of the Life Recovery per Second they applyLife Flasks applied to you grant Guard for 4% seconds equal to 8% of the Life Recovery per Second they apply |
| ⬤ | 3% inc. Atk Speed3% increased Attack Speed |
| ⬤ | Dmg with Hits is Lucky against Heavy Stunned EnemiesDamage with Hits is Lucky against Heavy Stunned Enemies |
| ⬤ | Gain an Endurance Charge when you Heavy Stun a Rare or Unique EnemyGain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy |
| ⬤ | Recover 1% of max Life per Glory consumedRecover 1% of maximum Life per Glory consumed |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Accuracy | 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Accuracy | 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Accuracy | 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Ally Attack Damage | Allies in your Presence deal 16% inc. DmgAllies in your Presence deal 16% increased Damage |
| ⬤ | Attack Damage | 10% inc. Atk Dmg10% increased Attack Damage |
| ⬤ | Attack Damage with Ally | Allies in your Presence deal 8% inc. DmgAllies in your Presence deal 8% increased Damage 8% inc. Atk Dmg while you have an Ally in your Presence8% increased Attack Damage while you have an Ally in your Presence |
| ⬤ | Attack Damage with Ally | 16% inc. Atk Dmg while you have an Ally in your Presence16% increased Attack Damage while you have an Ally in your Presence |
| ⬤ | Attack Damage with Ally | Allies in your Presence deal 8% inc. DmgAllies in your Presence deal 8% increased Damage 8% inc. Atk Dmg while you have an Ally in your Presence8% increased Attack Damage while you have an Ally in your Presence |
| ⬤ | Attack Speed | 3% inc. Atk Speed3% increased Attack Speed |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bolt Speed | 8% inc. Bolt Speed8% increased Bolt Speed |
| ⬤ | Bolt Speed | 8% inc. Bolt Speed8% increased Bolt Speed |
| ⬤ | Cranial Impact | 30% inc. Stun Buildup30% increased Stun Buildup Gain an Endurance Charge when you Heavy Stun a Rare or Unique EnemyGain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy |
| ⬤ | Damage against Enemies on Low Life | 30% inc. Dmg with Hits against Enemies that are on Low Life30% increased Damage with Hits against Enemies that are on Low Life |
| ⬤ | Determined Precision | 30% inc. Accu at Close Range30% increased Accuracy Rating at Close Range +10 to Dex+10 to Dexterity |
| ⬤ | Empowered Attack Damage | Empowered Attacks deal 16% inc. DmgEmpowered Attacks deal 16% increased Damage |
| ⬤ | Escalation | 25% inc. Warcry Speed25% increased Warcry Speed 20% inc. Dmg for each different Warcry you've used Recently20% increased Damage for each different Warcry you've used Recently |
| ⬤ | Everlasting Glory | Skills have a 15% chance to not consume GlorySkills have a 15% chance to not consume Glory |
| ⬤ | Finality | 120% inc. Dmg with Hits against Enemies that are on Low Life120% increased Damage with Hits against Enemies that are on Low Life 5% inc. Dmg taken while on Low Life5% increased Damage taken while on Low Life |
| ⬤ | Fire Damage and Attack Damage | 8% inc. Fire.Dmg8% increased Fire Damage 8% inc. Atk Dmg8% increased Attack Damage |
| ⬤ | Flask Duration | 10% inc. Flask Effect Dur.10% increased Flask Effect Duration |
| ⬤ | Glory Generation | 15% inc. Glory generation15% increased Glory generation |
| ⬤ | Glory Generation | 15% inc. Glory generation15% increased Glory generation |
| ⬤ | Glory Generation and Attack Damage | 5% inc. Atk Dmg5% increased Attack Damage 8% inc. Glory generation8% increased Glory generation |
| ⬤ | Glory Generation and Attack Damage | 5% inc. Atk Dmg5% increased Attack Damage 8% inc. Glory generation8% increased Glory generation |
| ⬤ | Hale Heart | 15% inc. Life Recovery rate15% increased Life Recovery rate |
| ⬤ | Heavy Drinker | 20% inc. Life Recovery from Flasks20% increased Life Recovery from Flasks Life Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they applyLife Flasks applied to you grant Guard for 4 seconds equal to 8% of the Life Recovery per Second they apply |
| ⬤ | Invigorating Grandeur | Recover 1% of max Life per Glory consumedRecover 1% of maximum Life per Glory consumed |
| ⬤ | Life Flask Recovery | 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| ⬤ | Life Flask Recovery | 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| ⬤ | Life Flask Recovery | 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| ⬤ | Life Regeneration | 10% inc. Life Regeneration rate10% increased Life Regeneration rate |
| ⬤ | Life Regeneration | 10% inc. Life Regeneration rate10% increased Life Regeneration rate |
| ⬤ | Life Regeneration | 10% inc. Life Regeneration rate10% increased Life Regeneration rate |
| ⬤ | Life Regeneration | 10% inc. Life Regeneration rate10% increased Life Regeneration rate |
| ⬤ | Perfect Opportunity | 30% inc. Stun Buildup30% increased Stun Buildup Dmg with Hits is Lucky against Heavy Stunned EnemiesDamage with Hits is Lucky against Heavy Stunned Enemies |
| ⬤ | Presence Area | 20% inc. Presence AoE20% increased Presence Area of Effect |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Specialised Shots | 15% inc. Bolt Speed15% increased Bolt Speed 20% inc. Dmg with Crossbows20% increased Damage with Crossbows |
| ⬤ | Stun Buildup | 15% inc. Stun Buildup15% increased Stun Buildup |
| ⬤ | Stun Buildup | 15% inc. Stun Buildup15% increased Stun Buildup |
| ⬤ | Stun Buildup | 15% inc. Stun Buildup15% increased Stun Buildup |
| ⬤ | Stun Threshold | 12% inc. Stun Threshold12% increased Stun Threshold |
| ⬤ | Thorns and Leech | 8% inc. amount of Life Leeched8% increased amount of Life Leeched 12% inc. Thorns damage12% increased Thorns damage |
| ⬤ | Thorns and Leech | 8% inc. amount of Life Leeched8% increased amount of Life Leeched 12% inc. Thorns damage12% increased Thorns damage |
| ⬤ | Two Handed Damage | 10% inc. Dmg with Two Handed Weapons10% increased Damage with Two Handed Weapons |
| ⬤ | Two Handed Damage and Stun | 10% inc. Stun Buildup10% increased Stun Buildup 10% inc. Dmg with Two Handed Weapons10% increased Damage with Two Handed Weapons |
| ⬤ | Unyielding | 15% inc. Atk Speed if you've been Hit Recently15% increased Attack Speed if you've been Hit Recently 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Vengeance | 10% of Thorns Dmg Leeched as Life10% of Thorns Damage Leeched as Life |
| ⬤ | Warcry Cooldown | 10% inc. Warcry CDRR10% increased Warcry Cooldown Recovery Rate |
| ⬤ | Warcry Cooldown | 10% inc. Warcry CDRR10% increased Warcry Cooldown Recovery Rate |
| ⬤ | Warcry Speed | 16% inc. Warcry Speed16% increased Warcry Speed |
| ⬤ | Warlord Berserker | 40% reduced Presence AoE40% reduced Presence Area of Effect Allies in your Presence Regenerate 5 Rage per second if you have gained Rage RecentlyAllies in your Presence Regenerate 5 Rage per second if you have gained Rage Recently |
| ⬤ | Warlord Leader | Allies in your Presence deal 40% inc. DmgAllies in your Presence deal 40% increased Damage 40% inc. Presence AoE40% increased Presence Area of Effect |
Chaos Inoculation
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | Triggered Spells deal 86% inc. Spell DmgTriggered Spells deal 86% increased Spell Damage |
| ⬤⬤⬤ | 60% faster Curse Activation60% faster Curse Activation |
| ⬤⬤⬤ | Gain additional Ailment Threshold equal to 50% of max ESGain additional Ailment Threshold equal to 50% of maximum Energy Shield |
| ⬤⬤⬤ | Gain additional Stun Threshold equal to 50% of max ESGain additional Stun Threshold equal to 50% of maximum Energy Shield |
| ⬤⬤⬤ | 40% inc. Withered Magnitude40% increased Withered Magnitude |
| ⬤⬤⬤ | 33% inc. Chaos.Dmg33% increased Chaos Damage |
| ⬤⬤⬤ | 30% inc. Cold.Dmg30% increased Cold Damage |
| ⬤⬤⬤ | Meta Skills gain 24% inc. EnergyMeta Skills gain 24% increased Energy |
| ⬤⬤⬤ | 14% inc. Cast Speed with Cold Skills14% increased Cast Speed with Cold Skills |
| ⬤⬤ | 50% inc. Curse Dur.50% increased Curse Duration |
| ⬤⬤ | 40% inc. Freeze Buildup40% increased Freeze Buildup |
| ⬤⬤ | Dmg Penetrates 21% Light. ResDamage Penetrates 21% Lightning Resistance |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 6% inc. Curse Magnitudes6% increased Curse Magnitudes |
| ⬤ | 50% inc. Dmg with Hits against Frozen Enemies50% increased Damage with Hits against Frozen Enemies |
| ⬤ | Targets Cursed by you have 50% reduced Life Regeneration RateTargets Cursed by you have 50% reduced Life Regeneration Rate |
| ⬤ | Maximum Volatility is 30Maximum Volatility is 30 |
| ⬤ | 20% inc. Stun Recovery20% increased Stun Recovery |
| ⬤ | Your Curses have 20% inc. Magnitudes if 50% of Curse Dur. expiredYour Curses have 20% increased Magnitudes if 50% of Curse Duration expired |
| ⬤ | 16% inc. Skill Effect Dur.16% increased Skill Effect Duration |
| ⬤ | Gain 11% of Dmg as Extra Chaos.DmgGain 11% of Damage as Extra Chaos Damage |
| ⬤ | 10% inc. Crit%10% increased Critical Hit Chance |
| ⬤ | 10% inc. Mana Cost Efficiency10% increased Mana Cost Efficiency |
| ⬤ | 10% reduced Dur. of Ailments on You10% reduced Duration of Ailments on You |
| ⬤ | Dmg Penetrates 10% Light. Res if on Low ManaDamage Penetrates 10% Lightning Resistance if on Low Mana |
| ⬤ | Unwithered enemies are Withered for 8 seconds when they enter your PresenceUnwithered enemies are Withered for 8 seconds when they enter your Presence |
| ⬤ | 3% chance to gain Volatility on Kill3% chance to gain Volatility on Kill |
| ⬤ | Enemies you Curse cannot Recharge ESEnemies you Curse cannot Recharge Energy Shield |
| ⬤ | Hits ignore non-negative Ele.Res of Frozen EnemiesHits ignore non-negative Elemental Resistances of Frozen Enemies |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Abasement | 20% inc. Stun Recovery20% increased Stun Recovery Gain additional Stun Threshold equal to 30% of max ESGain additional Stun Threshold equal to 30% of maximum Energy Shield |
| ⬤ | Ailment Threshold from Energy Shield | Gain additional Ailment Threshold equal to 12% of max ESGain additional Ailment Threshold equal to 12% of maximum Energy Shield |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Cast Speed with Cold Skills | 3% inc. Cast Speed with Cold Skills3% increased Cast Speed with Cold Skills |
| ⬤ | Cast Speed with Cold Skills | 3% inc. Cast Speed with Cold Skills3% increased Cast Speed with Cold Skills |
| ⬤ | Chaos Damage | 11% inc. Chaos.Dmg11% increased Chaos Damage |
| ⬤ | Chaos Damage | 11% inc. Chaos.Dmg11% increased Chaos Damage |
| ⬤ | Chaos Damage | 11% inc. Chaos.Dmg11% increased Chaos Damage |
| ⬤ | Cold Damage | 10% inc. Cold.Dmg10% increased Cold Damage |
| ⬤ | Cold Damage | 10% inc. Cold.Dmg10% increased Cold Damage |
| ⬤ | Cold Damage | 10% inc. Cold.Dmg10% increased Cold Damage |
| ⬤ | Controlled Chaos | Maximum Volatility is 30Maximum Volatility is 30 |
| ⬤ | Critical Chance | 10% inc. Crit%10% increased Critical Hit Chance |
| ⬤ | Curse Activation Speed and Effect | 3% inc. Curse Magnitudes3% increased Curse Magnitudes 10% faster Curse Activation10% faster Curse Activation |
| ⬤ | Curse Activation Speed and Effect | 3% inc. Curse Magnitudes3% increased Curse Magnitudes 10% faster Curse Activation10% faster Curse Activation |
| ⬤ | Curse Duration | 20% inc. Curse Dur.20% increased Curse Duration |
| ⬤ | Energy | Meta Skills gain 8% inc. EnergyMeta Skills gain 8% increased Energy |
| ⬤ | Energy | Meta Skills gain 8% inc. EnergyMeta Skills gain 8% increased Energy |
| ⬤ | Energy | Meta Skills gain 8% inc. EnergyMeta Skills gain 8% increased Energy |
| ⬤ | Fated End | 30% inc. Curse Dur.30% increased Curse Duration Targets Cursed by you have 50% reduced Life Regeneration RateTargets Cursed by you have 50% reduced Life Regeneration Rate Enemies you Curse cannot Recharge ESEnemies you Curse cannot Recharge Energy Shield |
| ⬤ | Harsh Winter | 8% inc. Cast Speed with Cold Skills8% increased Cast Speed with Cold Skills 16% inc. Skill Effect Dur.16% increased Skill Effect Duration |
| ⬤ | Heavy Frost | 20% inc. Freeze Buildup20% increased Freeze Buildup Hits ignore non-negative Ele.Res of Frozen EnemiesHits ignore non-negative Elemental Resistances of Frozen Enemies |
| ⬤ | Impending Doom | 40% faster Curse Activation40% faster Curse Activation Your Curses have 20% inc. Magnitudes if 50% of Curse Dur. expiredYour Curses have 20% increased Magnitudes if 50% of Curse Duration expired |
| ⬤ | Invocated Efficiency | 10% inc. Mana Cost Efficiency10% increased Mana Cost Efficiency Triggered Spells deal 40% inc. Spell DmgTriggered Spells deal 40% increased Spell Damage |
| ⬤ | Lightning Penetration | Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| ⬤ | Overload | Dmg Penetrates 10% Light. Res if on Low ManaDamage Penetrates 10% Lightning Resistance if on Low Mana Dmg Penetrates 15% Light. ResDamage Penetrates 15% Lightning Resistance |
| ⬤ | Pure Chaos | Gain 11% of Dmg as Extra Chaos.DmgGain 11% of Damage as Extra Chaos Damage |
| ⬤ | Shimmering Mirage | Gain additional Ailment Threshold equal to 30% of max ESGain additional Ailment Threshold equal to 30% of maximum Energy Shield 10% reduced Dur. of Ailments on You10% reduced Duration of Ailments on You |
| ⬤ | Stun and Ailment Threshold from Energy Shield | Gain additional Ailment Threshold equal to 8% of max ESGain additional Ailment Threshold equal to 8% of maximum Energy Shield Gain additional Stun Threshold equal to 8% of max ESGain additional Stun Threshold equal to 8% of maximum Energy Shield |
| ⬤ | Stun Threshold from Energy Shield | Gain additional Stun Threshold equal to 12% of max ESGain additional Stun Threshold equal to 12% of maximum Energy Shield |
| ⬤ | Thin Ice | 20% inc. Freeze Buildup20% increased Freeze Buildup 50% inc. Dmg with Hits against Frozen Enemies50% increased Damage with Hits against Frozen Enemies |
| ⬤ | Triggered Spell Damage | Triggered Spells deal 14% inc. Spell DmgTriggered Spells deal 14% increased Spell Damage |
| ⬤ | Triggered Spell Damage | Triggered Spells deal 16% inc. Spell DmgTriggered Spells deal 16% increased Spell Damage |
| ⬤ | Triggered Spell Damage | Triggered Spells deal 16% inc. Spell DmgTriggered Spells deal 16% increased Spell Damage |
| ⬤ | Volatility on Kill | 3% chance to gain Volatility on Kill3% chance to gain Volatility on Kill |
| ⬤ | Wither Away | Unwithered enemies are Withered for 8 seconds when they enter your PresenceUnwithered enemies are Withered for 8 seconds when they enter your Presence 20% inc. Withered Magnitude20% increased Withered Magnitude |
| ⬤ | Withered Effect | 10% inc. Withered Magnitude10% increased Withered Magnitude |
| ⬤ | Withered Effect | 10% inc. Withered Magnitude10% increased Withered Magnitude |
Conduit
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤⬤⬤ | 92% inc. Cold.Dmg92% increased Cold Damage |
| ⬤⬤⬤⬤⬤⬤ | 72% inc. Light.Dmg72% increased Lightning Damage |
| ⬤⬤⬤⬤ | 68% inc. Archon Buff duration68% increased Archon Buff duration |
| ⬤⬤⬤⬤ | 50% inc. Phys.Dmg50% increased Physical Damage |
| ⬤⬤⬤⬤ | 24% of Ele.Dmg taken Recouped as ES24% of Elemental Damage taken Recouped as Energy Shield |
| ⬤⬤⬤⬤ | +20 to any Attribute+20 to any Attribute |
| ⬤⬤⬤ | 155% inc. ES from Equipped Focus155% increased Energy Shield from Equipped Focus |
| ⬤⬤⬤ | Remnants can be collected from 90% further awayRemnants can be collected from 90% further away |
| ⬤⬤⬤ | 25% inc. effect of Archon Buffs on you25% increased effect of Archon Buffs on you |
| ⬤⬤⬤ | 20% chance to create an additional Remnant20% chance to create an additional Remnant |
| ⬤⬤⬤ | 18% faster start of ES Recharge18% faster start of Energy Shield Recharge |
| ⬤⬤⬤ | 11% inc. Cast Speed11% increased Cast Speed |
| ⬤⬤ | 37% inc. Spell Dmg while on Full ES37% increased Spell Damage while on Full Energy Shield |
| ⬤⬤ | Offering Skills have 30% inc. Buff effectOffering Skills have 30% increased Buff effect |
| ⬤⬤ | 25% inc. effect of Fully Broken Armour25% increased effect of Fully Broken Armour |
| ⬤⬤ | 20% inc. Magnitude of Non-Damaging Ailments you inflict20% increased Magnitude of Non-Damaging Ailments you inflict |
| ⬤⬤ | Dmg Penetrates 12% Light. ResDamage Penetrates 12% Lightning Resistance |
| ⬤ | 200% inc. Ice Crystal Life200% increased Ice Crystal Life |
| ⬤ | 60% reduced Ice Crystal Life60% reduced Ice Crystal Life |
| ⬤ | 20% faster start of ES Recharge while affected by an Archon Buff20% faster start of Energy Shield Recharge while affected by an Archon Buff |
| ⬤ | Archon Buffs also grant 20% to all Ele.ResArchon Buffs also grant 20% to all Elemental Resistances |
| ⬤ | Offering Skills have 20% inc. Dur.Offering Skills have 20% increased Duration |
| ⬤ | 15% inc. Mana Cost Efficiency15% increased Mana Cost Efficiency |
| ⬤ | 15% inc. Mana Regeneration Rate15% increased Mana Regeneration Rate |
| ⬤ | Offerings have 15% inc. Maximum LifeOfferings have 15% increased Maximum Life |
| ⬤ | +10 to Int+10 to Intelligence |
| ⬤ | +10 to Str+10 to Strength |
| ⬤ | 10% inc. Crit% for Spells10% increased Critical Hit Chance for Spells |
| ⬤ | 10% inc. Ele.Dmg10% increased Elemental Damage |
| ⬤ | Archon Buffs also grant 10% inc. Move.SpdArchon Buffs also grant 10% increased Movement Speed |
| ⬤ | Enemies Frozen by you have -8% to Cold ResEnemies Frozen by you have -8% to Cold Resistance |
| ⬤ | Gain 8% of Phys.Dmg as Extra Cold.Dmg against Shocked EnemiesGain 8% of Physical Damage as Extra Cold Damage against Shocked Enemies |
| ⬤ | Gain 8% of Phys.Dmg as Extra Light.Dmg against Chilled EnemiesGain 8% of Physical Damage as Extra Lightning Damage against Chilled Enemies |
| ⬤ | 3% chance to gain Volatility on Kill3% chance to gain Volatility on Kill |
| ⬤ | Offerings cannot be damaged if they have been created RecentlyOfferings cannot be damaged if they have been created Recently |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Additional Remnant Chance | 5% chance to create an additional Remnant5% chance to create an additional Remnant |
| ⬤ | Additional Remnant Chance | 5% chance to create an additional Remnant5% chance to create an additional Remnant |
| ⬤ | Archon Duration | 15% inc. Archon Buff duration15% increased Archon Buff duration |
| ⬤ | Archon Duration | 15% inc. Archon Buff duration15% increased Archon Buff duration |
| ⬤ | Archon Effect | 10% inc. effect of Archon Buffs on you10% increased effect of Archon Buffs on you |
| ⬤ | Archon Effect | 10% inc. effect of Archon Buffs on you10% increased effect of Archon Buffs on you |
| ⬤ | Archon Effect and Duration | 8% inc. Archon Buff duration8% increased Archon Buff duration 5% inc. effect of Archon Buffs on you5% increased effect of Archon Buffs on you |
| ⬤ | Armour Break Effect | 10% inc. effect of Fully Broken Armour10% increased effect of Fully Broken Armour |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Brain Freeze | 20% inc. Cold.Dmg20% increased Cold Damage Enemies Frozen by you have -8% to Cold ResEnemies Frozen by you have -8% to Cold Resistance |
| ⬤ | Brain Storm | 20% inc. Light.Dmg20% increased Lightning Damage 15% inc. Mana Cost Efficiency15% increased Mana Cost Efficiency |
| ⬤ | Cast Speed | 3% inc. Cast Speed3% increased Cast Speed |
| ⬤ | Cast Speed | 3% inc. Cast Speed3% increased Cast Speed |
| ⬤ | Chakra of Elements | Gain 8% of Phys.Dmg as Extra Cold.Dmg against Shocked EnemiesGain 8% of Physical Damage as Extra Cold Damage against Shocked Enemies Gain 8% of Phys.Dmg as Extra Light.Dmg against Chilled EnemiesGain 8% of Physical Damage as Extra Lightning Damage against Chilled Enemies |
| ⬤ | Cold and Lightning Damage | 8% inc. Cold.Dmg8% increased Cold Damage 8% inc. Light.Dmg8% increased Lightning Damage |
| ⬤ | Cold and Lightning Damage | 8% inc. Cold.Dmg8% increased Cold Damage 8% inc. Light.Dmg8% increased Lightning Damage |
| ⬤ | Cold Damage | 12% inc. Cold.Dmg12% increased Cold Damage |
| ⬤ | Cold Damage | 10% inc. Cold.Dmg10% increased Cold Damage |
| ⬤ | Cold Damage | 12% inc. Cold.Dmg12% increased Cold Damage |
| ⬤ | Cold Damage | 12% inc. Cold.Dmg12% increased Cold Damage |
| ⬤ | Cold Damage | 10% inc. Cold.Dmg10% increased Cold Damage |
| ⬤ | Dreamcatcher | 25% inc. Spell Dmg while on Full ES25% increased Spell Damage while on Full Energy Shield 75% inc. ES from Equipped Focus75% increased Energy Shield from Equipped Focus |
| ⬤ | Elemental Damage | 10% inc. Ele.Dmg10% increased Elemental Damage |
| ⬤ | Energising Archon | 30% inc. Archon Buff duration30% increased Archon Buff duration 20% faster start of ES Recharge while affected by an Archon Buff20% faster start of Energy Shield Recharge while affected by an Archon Buff |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Energy Shield Recoup | 3% of Ele.Dmg taken Recouped as ES3% of Elemental Damage taken Recouped as Energy Shield |
| ⬤ | Energy Shield Recoup | 3% of Ele.Dmg taken Recouped as ES3% of Elemental Damage taken Recouped as Energy Shield |
| ⬤ | Energy Shield Recoup | 3% of Ele.Dmg taken Recouped as ES3% of Elemental Damage taken Recouped as Energy Shield |
| ⬤ | Focus Energy Shield | 40% inc. ES from Equipped Focus40% increased Energy Shield from Equipped Focus |
| ⬤ | Focus Energy Shield | 40% inc. ES from Equipped Focus40% increased Energy Shield from Equipped Focus |
| ⬤ | Ice Walls | 200% inc. Ice Crystal Life200% increased Ice Crystal Life |
| ⬤ | Invigorating Archon | Archon Buffs also grant +20% to all Ele.ResArchon Buffs also grant +20% to all Elemental Resistances Archon Buffs also grant 10% inc. Move.SpdArchon Buffs also grant 10% increased Movement Speed |
| ⬤ | Lightning Damage | 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤ | Lightning Damage | 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤ | Lightning Damage | 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤ | Lightning Penetration | Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| ⬤ | Lightning Penetration | Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| ⬤ | Mental Alacrity | 5% inc. Cast Speed5% increased Cast Speed 15% inc. Mana Regeneration Rate15% increased Mana Regeneration Rate +10 to Int+10 to Intelligence |
| ⬤ | Non-Damaging Ailment Magnitude | 10% inc. Magnitude of Non-Damaging Ailments you inflict10% increased Magnitude of Non-Damaging Ailments you inflict |
| ⬤ | Non-Damaging Ailment Magnitude | 10% inc. Magnitude of Non-Damaging Ailments you inflict10% increased Magnitude of Non-Damaging Ailments you inflict |
| ⬤ | Offering Duration | Offering Skills have 20% inc. Dur.Offering Skills have 20% increased Duration |
| ⬤ | Offering Effect | Offering Skills have 15% inc. Buff effectOffering Skills have 15% increased Buff effect |
| ⬤ | Offering Effect | Offering Skills have 15% inc. Buff effectOffering Skills have 15% increased Buff effect |
| ⬤ | Offering Life | Offerings have 15% inc. Maximum LifeOfferings have 15% increased Maximum Life |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Remnant Attraction | 10% chance to create an additional Remnant10% chance to create an additional Remnant Remnants can be collected from 50% further awayRemnants can be collected from 50% further away |
| ⬤ | Remnant Pickup Range | Remnants can be collected from 20% further awayRemnants can be collected from 20% further away |
| ⬤ | Remnant Pickup Range | Remnants can be collected from 20% further awayRemnants can be collected from 20% further away |
| ⬤ | Shattered Crystal | 60% reduced Ice Crystal Life60% reduced Ice Crystal Life |
| ⬤ | Spell Critical Chance | 10% inc. Crit% for Spells10% increased Critical Hit Chance for Spells |
| ⬤ | Spell Damage on full Energy Shield | 12% inc. Spell Dmg while on Full ES12% increased Spell Damage while on Full Energy Shield |
| ⬤ | Storm Driven | 15% of Ele.Dmg taken Recouped as ES15% of Elemental Damage taken Recouped as Energy Shield |
| ⬤ | Tempered Mind | 15% inc. effect of Fully Broken Armour15% increased effect of Fully Broken Armour +10 to Str+10 to Strength 20% inc. Phys.Dmg20% increased Physical Damage |
| ⬤ | Utmost Offering | Offerings cannot be damaged if they have been created RecentlyOfferings cannot be damaged if they have been created Recently |
| ⬤ | Volatility on Kill | 3% chance to gain Volatility on Kill3% chance to gain Volatility on Kill |
Crimson Assault
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 68% inc. ER68% increased Evasion Rating |
| ⬤⬤⬤⬤⬤ | Companions have 68% inc. max LifeCompanions have 68% increased maximum Life |
| ⬤⬤⬤⬤ | Companions deal 48% inc. DmgCompanions deal 48% increased Damage |
| ⬤⬤⬤⬤ | +20 to any Attribute+20 to any Attribute |
| ⬤⬤⬤ | 45% inc. Magnitude of Bleeding you inflict with Critical Hits45% increased Magnitude of Bleeding you inflict with Critical Hits |
| ⬤⬤⬤ | 36% inc. Atk Dmg while moving36% increased Attack Damage while moving |
| ⬤⬤⬤ | 22% inc. Atk Dmg22% increased Attack Damage |
| ⬤⬤⬤ | 22% inc. CDRR22% increased Cooldown Recovery Rate |
| ⬤⬤ | 48% inc. Stun Buildup with Melee Dmg48% increased Stun Buildup with Melee Damage |
| ⬤⬤ | 40% inc. ER while moving40% increased Evasion Rating while moving |
| ⬤⬤ | 40% inc. Frenzy Charge Dur.40% increased Frenzy Charge Duration |
| ⬤⬤ | 37% inc. Stun Threshold if you haven't been Stunned Recently37% increased Stun Threshold if you haven't been Stunned Recently |
| ⬤⬤ | 20% chance to inflict Bleeding on Critical Hit with Attacks20% chance to inflict Bleeding on Critical Hit with Attacks |
| ⬤⬤ | 20% inc. Armour, Evasion and ES while your Companion is in your Presence20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence |
| ⬤⬤ | 20% inc. Dmg20% increased Damage |
| ⬤⬤ | 20% inc. Dmg while your Companion is in your Presence20% increased Damage while your Companion is in your Presence |
| ⬤⬤ | Companions gain 8% Dmg as extra Cold.DmgCompanions gain 8% Damage as extra Cold Damage |
| ⬤ | 100% inc. ER if you have been Hit Recently100% increased Evasion Rating if you have been Hit Recently |
| ⬤ | 100% inc. ER if you haven't been Hit Recently100% increased Evasion Rating if you haven't been Hit Recently |
| ⬤ | Proj deal 75% inc. Dmg against Heavy Stunned EnemiesProjectiles deal 75% increased Damage against Heavy Stunned Enemies |
| ⬤ | Companions deal 60% inc. damage against Immobilised enemiesCompanions deal 60% increased damage against Immobilised enemies |
| ⬤ | 30% inc. Dmg if you've consumed a Frenzy Charge Recently30% increased Damage if you've consumed a Frenzy Charge Recently |
| ⬤ | 30% reduced ER if you have been Hit Recently30% reduced Evasion Rating if you have been Hit Recently |
| ⬤ | 30% reduced ER if you haven't been Hit Recently30% reduced Evasion Rating if you haven't been Hit Recently |
| ⬤ | 25% inc. Crit% against Bleeding Enemies25% increased Critical Hit Chance against Bleeding Enemies |
| ⬤ | Enemies affected by your Hazards Recently have 25% reduced ArmourEnemies affected by your Hazards Recently have 25% reduced Armour |
| ⬤ | Enemies affected by your Hazards Recently have 25% reduced EREnemies affected by your Hazards Recently have 25% reduced Evasion Rating |
| ⬤ | 20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks |
| ⬤ | 20% inc. Deflection Rating while moving20% increased Deflection Rating while moving |
| ⬤ | 20% inc. Life Recovery Rate while your Companion is in your Presence20% increased Life Recovery Rate while your Companion is in your Presence |
| ⬤ | 18% inc. Proj Stun Buildup18% increased Projectile Stun Buildup |
| ⬤ | 16% inc. Hazard Dmg16% increased Hazard Damage |
| ⬤ | 15% inc. Skill Effect Dur.15% increased Skill Effect Duration |
| ⬤ | +10 to Str+10 to Strength |
| ⬤ | 10% inc. Charm Charges gained10% increased Charm Charges gained |
| ⬤ | 10% inc. Magnitude of Ailments you inflict10% increased Magnitude of Ailments you inflict |
| ⬤ | 10% inc. Skill Speed if you've consumed a Frenzy Charge Recently10% increased Skill Speed if you've consumed a Frenzy Charge Recently |
| ⬤ | Damaging Ailments deal damage 5% fasterDamaging Ailments deal damage 5% faster |
| ⬤ | Debuffs you inflict have 5% inc. Slow MagnitudeDebuffs you inflict have 5% increased Slow Magnitude |
| ⬤ | Hazards have 5% chance to rearm after they are triggeredHazards have 5% chance to rearm after they are triggered |
| ⬤ | Cannot be Light Stunned if you haven't been Hit RecentlyCannot be Light Stunned if you haven't been Hit Recently |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Ailment Effect | 10% inc. Magnitude of Ailments you inflict10% increased Magnitude of Ailments you inflict |
| ⬤ | Attack Damage | 10% inc. Atk Dmg10% increased Attack Damage |
| ⬤ | Attack Damage and Companion Damage as Cold | 6% inc. Atk Dmg6% increased Attack Damage Companions gain 4% Dmg as extra Cold.DmgCompanions gain 4% Damage as extra Cold Damage |
| ⬤ | Attack Damage and Companion Damage as Cold | 6% inc. Atk Dmg6% increased Attack Damage Companions gain 4% Dmg as extra Cold.DmgCompanions gain 4% Damage as extra Cold Damage |
| ⬤ | Attack Damage while Moving | 12% inc. Atk Dmg while moving12% increased Attack Damage while moving |
| ⬤ | Attack Damage while Moving | 12% inc. Atk Dmg while moving12% increased Attack Damage while moving |
| ⬤ | Attack Damage while Moving | 12% inc. Atk Dmg while moving12% increased Attack Damage while moving |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bleeding Chance on Critical | 10% chance to inflict Bleeding on Critical Hit with Attacks10% chance to inflict Bleeding on Critical Hit with Attacks |
| ⬤ | Bleeding Chance on Critical | 10% chance to inflict Bleeding on Critical Hit with Attacks10% chance to inflict Bleeding on Critical Hit with Attacks |
| ⬤ | Careful Consideration | 30% reduced ER if you have been Hit Recently30% reduced Evasion Rating if you have been Hit Recently 100% inc. ER if you haven't been Hit Recently100% increased Evasion Rating if you haven't been Hit Recently |
| ⬤ | Charm Charges | 10% inc. Charm Charges gained10% increased Charm Charges gained |
| ⬤ | Companion Damage and Companion Life | Companions deal 12% inc. DmgCompanions deal 12% increased Damage Companions have 12% inc. max LifeCompanions have 12% increased maximum Life |
| ⬤ | Companion Damage and Companion Life | Companions deal 12% inc. DmgCompanions deal 12% increased Damage Companions have 12% inc. max LifeCompanions have 12% increased maximum Life |
| ⬤ | Cooldown Recovery Rate | 5% inc. CDRR5% increased Cooldown Recovery Rate |
| ⬤ | Cooldown Recovery Rate | 5% inc. CDRR5% increased Cooldown Recovery Rate |
| ⬤ | Critical Bleeding Effect | 15% inc. Magnitude of Bleeding you inflict with Critical Hits15% increased Magnitude of Bleeding you inflict with Critical Hits |
| ⬤ | Critical Bleeding Effect | 15% inc. Magnitude of Bleeding you inflict with Critical Hits15% increased Magnitude of Bleeding you inflict with Critical Hits |
| ⬤ | Critical Bleeding Effect | 15% inc. Magnitude of Bleeding you inflict with Critical Hits15% increased Magnitude of Bleeding you inflict with Critical Hits |
| ⬤ | Damage | 10% inc. Dmg10% increased Damage |
| ⬤ | Damage | 10% inc. Dmg10% increased Damage |
| ⬤ | Damage and Companion Damage | Companions deal 12% inc. DmgCompanions deal 12% increased Damage 10% inc. Dmg while your Companion is in your Presence10% increased Damage while your Companion is in your Presence |
| ⬤ | Damage and Companion Damage | Companions deal 12% inc. DmgCompanions deal 12% increased Damage 10% inc. Dmg while your Companion is in your Presence10% increased Damage while your Companion is in your Presence |
| ⬤ | Defences and Companion Life | Companions have 12% inc. max LifeCompanions have 12% increased maximum Life 10% inc. Armour, Evasion and ES while your Companion is in your Presence10% increased Armour, Evasion and Energy Shield while your Companion is in your Presence |
| ⬤ | Defences and Companion Life | Companions have 12% inc. max LifeCompanions have 12% increased maximum Life 10% inc. Armour, Evasion and ES while your Companion is in your Presence10% increased Armour, Evasion and Energy Shield while your Companion is in your Presence |
| ⬤ | Escape Strategy | 100% inc. ER if you have been Hit Recently100% increased Evasion Rating if you have been Hit Recently 30% reduced ER if you haven't been Hit Recently30% reduced Evasion Rating if you haven't been Hit Recently |
| ⬤ | Evasion | 15% inc. ER15% increased Evasion Rating |
| ⬤ | Evasion | 15% inc. ER15% increased Evasion Rating |
| ⬤ | Evasion | 15% inc. ER15% increased Evasion Rating |
| ⬤ | Evasion Rating | 15% inc. ER15% increased Evasion Rating |
| ⬤ | Evasion while Moving | 20% inc. ER while moving20% increased Evasion Rating while moving |
| ⬤ | Evasion while Moving | 20% inc. ER while moving20% increased Evasion Rating while moving |
| ⬤ | Faster Ailments | Damaging Ailments deal damage 5% fasterDamaging Ailments deal damage 5% faster |
| ⬤ | Frenzy Charge Duration | 20% inc. Frenzy Charge Dur.20% increased Frenzy Charge Duration |
| ⬤ | Frenzy Charge Duration | 20% inc. Frenzy Charge Dur.20% increased Frenzy Charge Duration |
| ⬤ | Hazard Damage | 16% inc. Hazard Dmg16% increased Hazard Damage |
| ⬤ | Hazard Rearm Chance | Hazards have 5% chance to rearm after they are triggeredHazards have 5% chance to rearm after they are triggered |
| ⬤ | Melee Stun Buildup | 18% inc. Stun Buildup with Melee Dmg18% increased Stun Buildup with Melee Damage |
| ⬤ | Multitasking | 15% inc. Skill Effect Dur.15% increased Skill Effect Duration 12% inc. CDRR12% increased Cooldown Recovery Rate |
| ⬤ | Nourishing Ally | Companions have 20% inc. max LifeCompanions have 20% increased maximum Life 20% inc. Life Recovery Rate while your Companion is in your Presence20% increased Life Recovery Rate while your Companion is in your Presence |
| ⬤ | Perfectly Placed Knife | 25% inc. Crit% against Bleeding Enemies25% increased Critical Hit Chance against Bleeding Enemies 20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks20% chance to Aggravate Bleeding on targets you Critically Hit with Attacks |
| ⬤ | Projectile Stun Buildup | 18% inc. Proj Stun Buildup18% increased Projectile Stun Buildup |
| ⬤ | Shredding Contraptions | Enemies affected by your Hazards Recently have 25% reduced ArmourEnemies affected by your Hazards Recently have 25% reduced Armour Enemies affected by your Hazards Recently have 25% reduced EREnemies affected by your Hazards Recently have 25% reduced Evasion Rating |
| ⬤ | Sic 'Em | Companions deal 60% inc. damage against Immobilised enemiesCompanions deal 60% increased damage against Immobilised enemies |
| ⬤ | Slow Effect | Debuffs you inflict have 5% inc. Slow MagnitudeDebuffs you inflict have 5% increased Slow Magnitude |
| ⬤ | Stun Threshold and Evasion Rating | 8% inc. ER8% increased Evasion Rating 12% inc. Stun Threshold if you haven't been Stunned Recently12% increased Stun Threshold if you haven't been Stunned Recently |
| ⬤ | Stun Threshold if no recent Stun | 25% inc. Stun Threshold if you haven't been Stunned Recently25% increased Stun Threshold if you haven't been Stunned Recently |
| ⬤ | The Frenzied Bear | 30% inc. Dmg if you've consumed a Frenzy Charge Recently30% increased Damage if you've consumed a Frenzy Charge Recently 10% inc. Skill Speed if you've consumed a Frenzy Charge Recently10% increased Skill Speed if you've consumed a Frenzy Charge Recently +10 to Str+10 to Strength |
| ⬤ | The Quick Fox | 20% inc. Deflection Rating while moving20% increased Deflection Rating while moving |
| ⬤ | Unleash Fire | 30% inc. Stun Buildup with Melee Dmg30% increased Stun Buildup with Melee Damage Proj deal 75% inc. Dmg against Heavy Stunned EnemiesProjectiles deal 75% increased Damage against Heavy Stunned Enemies |
| ⬤ | Wary Dodging | Cannot be Light Stunned if you haven't been Hit RecentlyCannot be Light Stunned if you haven't been Hit Recently |
Dance with Death
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 80% inc. Dmg with Spears80% increased Damage with Spears |
| ⬤⬤⬤⬤ | 51% inc. Parried Debuff Magnitude51% increased Parried Debuff Magnitude |
| ⬤⬤⬤⬤ | 19% inc. Atk Speed with Spears19% increased Attack Speed with Spears |
| ⬤⬤⬤ | Companions have 50% inc. AoECompanions have 50% increased Area of Effect |
| ⬤⬤⬤ | Gain Deflection Rating equal to 28% of ERGain Deflection Rating equal to 28% of Evasion Rating |
| ⬤⬤⬤ | 26% inc. Ignite Magnitude26% increased Ignite Magnitude |
| ⬤⬤⬤ | 26% inc. Magnitude of Poison you inflict26% increased Magnitude of Poison you inflict |
| ⬤⬤⬤ | 24% inc. Accu24% increased Accuracy Rating |
| ⬤⬤⬤ | 16% inc. Skill Speed16% increased Skill Speed |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤ | Companions have 42% to all Ele.ResCompanions have 42% to all Elemental Resistances |
| ⬤⬤ | 35% inc. Accu with Spears35% increased Accuracy Rating with Spears |
| ⬤⬤ | 30% inc. ER30% increased Evasion Rating |
| ⬤⬤ | 20% inc. Crit% with Spears20% increased Critical Hit Chance with Spears |
| ⬤⬤ | 20% inc. Mana Recovery from Flasks20% increased Mana Recovery from Flasks |
| ⬤⬤ | 16% inc. Atk Dmg16% increased Attack Damage |
| ⬤⬤ | 12% inc. Area Dmg12% increased Area Damage |
| ⬤ | 75% inc. Melee Dmg with Spears while Surrounded75% increased Melee Damage with Spears while Surrounded |
| ⬤ | 40% inc. Dur. of Poisons you inflict against Slowed Enemies40% increased Duration of Poisons you inflict against Slowed Enemies |
| ⬤ | 40% inc. ER while moving40% increased Evasion Rating while moving |
| ⬤ | 40% inc. Proj Dmg with Spears while there are no Enemies within 3m40% increased Projectile Damage with Spears while there are no Enemies within 3m |
| ⬤ | 35% inc. Magnitude of Ignite against Poisoned enemies35% increased Magnitude of Ignite against Poisoned enemies |
| ⬤ | Companions have 30% to Chaos ResCompanions have 30% to Chaos Resistance |
| ⬤ | 15% inc. Mana Flask Charges gained15% increased Mana Flask Charges gained |
| ⬤ | 12% inc. AoE12% increased Area of Effect |
| ⬤ | Companions deal 12% inc. DmgCompanions deal 12% increased Damage |
| ⬤ | Companions have 12% inc. max LifeCompanions have 12% increased maximum Life |
| ⬤ | +10 to Dex+10 to Dexterity |
| ⬤ | 10% inc. Armour, Evasion and ES while your Companion is in your Presence10% increased Armour, Evasion and Energy Shield while your Companion is in your Presence |
| ⬤ | 10% inc. Charm Charges gained10% increased Charm Charges gained |
| ⬤ | 10% inc. Dmg while your Companion is in your Presence10% increased Damage while your Companion is in your Presence |
| ⬤ | 8% inc. Elemental Ailment Threshold8% increased Elemental Ailment Threshold |
| ⬤ | 8% inc. Parried Debuff Dur.8% increased Parried Debuff Duration |
| ⬤ | 4% inc. Atk Speed4% increased Attack Speed |
| ⬤ | 3% inc. Move.Spd3% increased Movement Speed |
| ⬤ | 1% inc. Atk Speed per 400 Accu, up to 20%1% increased Attack Speed per 400 Accuracy Rating, up to 20% |
| ⬤ | Life Recovery from your Flasks also applies to your CompanionsLife Recovery from your Flasks also applies to your Companions |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Acceleration | 3% inc. Move.Spd3% increased Movement Speed 10% inc. Skill Speed10% increased Skill Speed |
| ⬤ | Accuracy | 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Accuracy and Attack Damage | 8% inc. Atk Dmg8% increased Attack Damage 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Accuracy and Attack Damage | 8% inc. Atk Dmg8% increased Attack Damage 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Ailment Threshold and Companion Resistance | 8% inc. Elemental Ailment Threshold8% increased Elemental Ailment Threshold Companions have +12% to all Ele.ResCompanions have +12% to all Elemental Resistances |
| ⬤ | Area Damage and Companion Area of Effect | 6% inc. Area Dmg6% increased Area Damage Companions have 10% inc. AoECompanions have 10% increased Area of Effect |
| ⬤ | Area Damage and Companion Area of Effect | 6% inc. Area Dmg6% increased Area Damage Companions have 10% inc. AoECompanions have 10% increased Area of Effect |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bond of the Ape | 12% inc. AoE12% increased Area of Effect Companions have 30% inc. AoECompanions have 30% increased Area of Effect |
| ⬤ | Charm Charges | 10% inc. Charm Charges gained10% increased Charm Charges gained |
| ⬤ | Damage and Companion Damage | Companions deal 12% inc. DmgCompanions deal 12% increased Damage 10% inc. Dmg while your Companion is in your Presence10% increased Damage while your Companion is in your Presence |
| ⬤ | Defenses and Companion Life | Companions have 12% inc. max LifeCompanions have 12% increased maximum Life 10% inc. Armour, Evasion and ES while your Companion is in your Presence10% increased Armour, Evasion and Energy Shield while your Companion is in your Presence |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Dread Engineer's Concoction | 35% inc. Magnitude of Ignite against Poisoned enemies35% increased Magnitude of Ignite against Poisoned enemies |
| ⬤ | Evasion | 15% inc. ER15% increased Evasion Rating |
| ⬤ | Evasion | 15% inc. ER15% increased Evasion Rating |
| ⬤ | Falcon Dive | 4% inc. Atk Speed4% increased Attack Speed 1% inc. Atk Speed per 400 Accu, up to 20%1% increased Attack Speed per 400 Accuracy Rating, up to 20% |
| ⬤ | Focused Thrust | 75% inc. Melee Dmg with Spears while Surrounded75% increased Melee Damage with Spears while Surrounded 40% inc. Proj Dmg with Spears while there are no Enemies within 3m40% increased Projectile Damage with Spears while there are no Enemies within 3m |
| ⬤ | Ignite Magnitude | 10% inc. Ignite Magnitude10% increased Ignite Magnitude |
| ⬤ | Ignite Magnitude | 10% inc. Ignite Magnitude10% increased Ignite Magnitude |
| ⬤ | Ignite Magnitude and Poison Magnitude | 6% inc. Ignite Magnitude6% increased Ignite Magnitude 6% inc. Magnitude of Poison you inflict6% increased Magnitude of Poison you inflict |
| ⬤ | Mana Flask Charges | 15% inc. Mana Flask Charges gained15% increased Mana Flask Charges gained |
| ⬤ | Mana Flask Recovery | 10% inc. Mana Recovery from Flasks10% increased Mana Recovery from Flasks |
| ⬤ | Mana Flask Recovery | 10% inc. Mana Recovery from Flasks10% increased Mana Recovery from Flasks |
| ⬤ | Nurturing Guardian | Life Recovery from your Flasks also applies to your CompanionsLife Recovery from your Flasks also applies to your Companions |
| ⬤ | Parried Debuff Magnitude | 10% inc. Parried Debuff Magnitude10% increased Parried Debuff Magnitude |
| ⬤ | Parried Debuff Magnitude | 10% inc. Parried Debuff Magnitude10% increased Parried Debuff Magnitude |
| ⬤ | Parried Debuff Magnitude and Duration | 6% inc. Parried Debuff Magnitude6% increased Parried Debuff Magnitude 8% inc. Parried Debuff Dur.8% increased Parried Debuff Duration |
| ⬤ | Poison Damage | 10% inc. Magnitude of Poison you inflict10% increased Magnitude of Poison you inflict |
| ⬤ | Poison Damage | 10% inc. Magnitude of Poison you inflict10% increased Magnitude of Poison you inflict |
| ⬤ | Precise Point | 25% inc. Dmg with Spears25% increased Damage with Spears 25% inc. Accu with Spears25% increased Accuracy Rating with Spears |
| ⬤ | Reprisal | 25% inc. Parried Debuff Magnitude25% increased Parried Debuff Magnitude |
| ⬤ | Roll and Strike | 25% inc. Dmg with Spears25% increased Damage with Spears 10% inc. Atk Speed with Spears10% increased Attack Speed with Spears |
| ⬤ | Skill Speed | 3% inc. Skill Speed3% increased Skill Speed |
| ⬤ | Skill Speed | 3% inc. Skill Speed3% increased Skill Speed |
| ⬤ | Spear Accuracy | 10% inc. Accu with Spears10% increased Accuracy Rating with Spears |
| ⬤ | Spear Attack Speed | 3% inc. Atk Speed with Spears3% increased Attack Speed with Spears |
| ⬤ | Spear Attack Speed | 3% inc. Atk Speed with Spears3% increased Attack Speed with Spears |
| ⬤ | Spear Attack Speed | 3% inc. Atk Speed with Spears3% increased Attack Speed with Spears |
| ⬤ | Spear Critical Chance | 10% inc. Crit% with Spears10% increased Critical Hit Chance with Spears |
| ⬤ | Spear Critical Chance | 10% inc. Crit% with Spears10% increased Critical Hit Chance with Spears |
| ⬤ | Spear Damage | 10% inc. Dmg with Spears10% increased Damage with Spears |
| ⬤ | Spear Damage | 10% inc. Dmg with Spears10% increased Damage with Spears |
| ⬤ | Spear Damage | 10% inc. Dmg with Spears10% increased Damage with Spears |
| ⬤ | The Wild Cat | Gain Deflection Rating equal to 12% of ERGain Deflection Rating equal to 12% of Evasion Rating 40% inc. ER while moving40% increased Evasion Rating while moving +10 to Dex+10 to Dexterity |
| ⬤ | Toxic Sludge | 40% inc. Dur. of Poisons you inflict against Slowed Enemies40% increased Duration of Poisons you inflict against Slowed Enemies |
| ⬤ | Unspoken Bond | Companions have +30% to Chaos ResCompanions have +30% to Chaos Resistance Companions have +30% to all Ele.ResCompanions have +30% to all Elemental Resistances |
Eldritch Battery
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 50% inc. Mana Regeneration Rate50% increased Mana Regeneration Rate |
| ⬤⬤⬤⬤ | 17% inc. Attack and Cast Speed with Lightning Skills17% increased Attack and Cast Speed with Lightning Skills |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤ | 35% inc. Crit% for Spells35% increased Critical Hit Chance for Spells |
| ⬤⬤ | 30% inc. Critical Spell Dmg Bonus30% increased Critical Spell Damage Bonus |
| ⬤ | 60% chance for Lightning Skills to Chain an additional time60% chance for Lightning Skills to Chain an additional time |
| ⬤ | 50% inc. Mana Regeneration Rate while moving50% increased Mana Regeneration Rate while moving |
| ⬤ | 40% inc. chance to Shock40% increased chance to Shock |
| ⬤ | 25% reduced Mana Regeneration Rate while stationary25% reduced Mana Regeneration Rate while stationary |
| ⬤ | Hits have 25% reduced Crit% against youHits have 25% reduced Critical Hit Chance against you |
| ⬤ | 20% faster start of ES Recharge20% faster start of Energy Shield Recharge |
| ⬤ | 14% inc. Light.Dmg14% increased Lightning Damage |
| ⬤ | 10% reduced ES Recharge Rate10% reduced Energy Shield Recharge Rate |
| ⬤ | +8 to Int+8 to Intelligence |
| ⬤ | 5% reduced Move.Spd Penalty from using Skills while moving5% reduced Movement Speed Penalty from using Skills while moving |
| ⬤ | Gain 5% of Lightning damage as Extra Cold damageGain 5% of Lightning damage as Extra Cold damage |
| ⬤ | 3% inc. Spell Dmg per 100 max Mana3% increased Spell Damage per 100 maximum Mana |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Arcane Intensity | 3% inc. Spell Dmg per 100 max Mana3% increased Spell Damage per 100 maximum Mana |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Branching Bolts | 60% chance for Lightning Skills to Chain an additional time60% chance for Lightning Skills to Chain an additional time |
| ⬤ | Controlling Magic | 25% inc. Crit% for Spells25% increased Critical Hit Chance for Spells Hits have 25% reduced Crit% against youHits have 25% reduced Critical Hit Chance against you |
| ⬤ | Convalescence | 10% reduced ES Recharge Rate10% reduced Energy Shield Recharge Rate 20% faster start of ES Recharge20% faster start of Energy Shield Recharge |
| ⬤ | Drenched | 40% inc. chance to Shock40% increased chance to Shock Gain 5% of Lightning damage as Extra Cold damageGain 5% of Lightning damage as Extra Cold damage |
| ⬤ | Ether Flow | 25% reduced Mana Regeneration Rate while stationary25% reduced Mana Regeneration Rate while stationary 50% inc. Mana Regeneration Rate while moving50% increased Mana Regeneration Rate while moving 5% reduced Move.Spd Penalty from using Skills while moving5% reduced Movement Speed Penalty from using Skills while moving |
| ⬤ | Intelligence | +8 to Int+8 to Intelligence |
| ⬤ | Lightning Quick | 14% inc. Light.Dmg14% increased Lightning Damage 8% inc. Attack and Cast Speed with Lightning Skills8% increased Attack and Cast Speed with Lightning Skills |
| ⬤ | Lightning Skill Speed | 3% inc. Attack and Cast Speed with Lightning Skills3% increased Attack and Cast Speed with Lightning Skills |
| ⬤ | Lightning Skill Speed | 3% inc. Attack and Cast Speed with Lightning Skills3% increased Attack and Cast Speed with Lightning Skills |
| ⬤ | Lightning Skill Speed | 3% inc. Attack and Cast Speed with Lightning Skills3% increased Attack and Cast Speed with Lightning Skills |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Spell Critical Chance | 10% inc. Crit% for Spells10% increased Critical Hit Chance for Spells |
| ⬤ | Spell Critical Damage | 15% inc. Critical Spell Dmg Bonus15% increased Critical Spell Damage Bonus |
| ⬤ | Spell Critical Damage | 15% inc. Critical Spell Dmg Bonus15% increased Critical Spell Damage Bonus |
Elemental Equilibrium
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | Minions deal 60% inc. DmgMinions deal 60% increased Damage |
| ⬤⬤⬤⬤ | Minions have 44% inc. AoEMinions have 44% increased Area of Effect |
| ⬤⬤⬤ | 60% inc. Archon Buff duration60% increased Archon Buff duration |
| ⬤⬤⬤ | 35% inc. Phys.Dmg35% increased Physical DamageOracle: 20% inc. Phys.Dmg20% increased Physical Damage |
| ⬤⬤⬤ | Archon recovery period expires 45% fasterArchon recovery period expires 45% faster |
| ⬤⬤⬤ | Minions have 36% inc. max LifeMinions have 36% increased maximum Life |
| ⬤⬤⬤ | 35% inc. Crit% for Spells35% increased Critical Hit Chance for Spells |
| ⬤⬤⬤ | 30% inc. Elemental Infusion duration30% increased Elemental Infusion duration |
| ⬤⬤⬤ | 20% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type20% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type |
| ⬤⬤⬤ | 15% inc. Life Regeneration rate15% increased Life Regeneration rate |
| ⬤⬤ | 12% inc. Cold.Dmg12% increased Cold DamageOracle: 20% inc. Cold.Dmg20% increased Cold Damage |
| ⬤⬤ | 30% inc. max ES30% increased maximum Energy Shield |
| ⬤⬤ | 20% inc. effect of Arcane Surge on you20% increased effect of Arcane Surge on you |
| ⬤⬤ | 16% reduced Slowing Potency of Debuffs on You16% reduced Slowing Potency of Debuffs on You |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 10% chance to inflict Bleeding on Hit10% chance to inflict Bleeding on Hit |
| ⬤⬤ | 6% of Dmg taken Recouped as Life6% of Damage taken Recouped as Life |
| ⬤ | Enemies in your Presence have 75% reduced Life Regeneration rateEnemies in your Presence have 75% reduced Life Regeneration rate |
| ⬤ | Minions have 23% to Chaos ResMinions have 23% to Chaos Resistance |
| ⬤ | Oracle: 20% inc. Fire.Dmg20% increased Fire Damage |
| ⬤ | Minions have 20% additional Phys.Dmg ReductionMinions have 20% additional Physical Damage Reduction |
| ⬤ | 15% inc. Critical Spell Dmg Bonus15% increased Critical Spell Damage Bonus |
| ⬤ | 15% inc. Magnitude of Bleeding you inflict15% increased Magnitude of Bleeding you inflict |
| ⬤ | 15% inc. Magnitude of Damaging Ailments you inflict with Critical Hits15% increased Magnitude of Damaging Ailments you inflict with Critical Hits |
| ⬤ | Oracle: 12% inc. Dmg12% increased Damage |
| ⬤ | 10% inc. effect of Archon Buffs on you10% increased effect of Archon Buffs on you |
| ⬤ | 10% inc. Presence AoE10% increased Presence Area of Effect |
| ⬤ | Minions have 10% chance to inflict Withered on HitMinions have 10% chance to inflict Withered on Hit |
| ⬤ | Gain additional Ailment Threshold equal to 8% of max ESGain additional Ailment Threshold equal to 8% of maximum Energy Shield |
| ⬤ | Gain additional Stun Threshold equal to 8% of max ESGain additional Stun Threshold equal to 8% of maximum Energy Shield |
| ⬤ | Minions have 8% to all Ele.ResMinions have 8% to all Elemental Resistances |
| ⬤ | Attacks Gain 5% of Dmg as extra Chaos.DmgAttacks Gain 5% of Damage as extra Chaos Damage |
| ⬤ | Spells Gain 5% of Dmg as extra Chaos.DmgSpells Gain 5% of Damage as extra Chaos Damage |
| ⬤ | +1 to max number of Elemental Infusions+1 to maximum number of Elemental Infusions |
| ⬤ | Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration RateArcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate |
| ⬤ | Regenerate 1% of max Life per secondRegenerate 1% of maximum Life per second |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Arcane Surge Effect and Life Regeneration | 5% inc. Life Regeneration rate5% increased Life Regeneration rate 10% inc. effect of Arcane Surge on you10% increased effect of Arcane Surge on you |
| ⬤ | Arcane Surge Effect and Life Regeneration | 5% inc. Life Regeneration rate5% increased Life Regeneration rate 10% inc. effect of Arcane Surge on you10% increased effect of Arcane Surge on you |
| ⬤ | Archon Delay | Archon recovery period expires 10% fasterArchon recovery period expires 10% faster |
| ⬤ | Archon Delay | Archon recovery period expires 10% fasterArchon recovery period expires 10% faster |
| ⬤ | Archon Duration | 15% inc. Archon Buff duration15% increased Archon Buff duration |
| ⬤ | Archon Duration | 15% inc. Archon Buff duration15% increased Archon Buff duration |
| ⬤ | Archon Effect | 10% inc. effect of Archon Buffs on you10% increased effect of Archon Buffs on you |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bleed Chance | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | Bleed Chance | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | Blood Tearing | 15% inc. Magnitude of Bleeding you inflict15% increased Magnitude of Bleeding you inflict 25% inc. Phys.Dmg25% increased Physical Damage |
| ⬤ | Cold Damage | 12% inc. Cold.Dmg12% increased Cold Damage |
| ⬤ | Cold DamageOracle | 20% inc. Cold.Dmg20% increased Cold Damage |
| ⬤ | DamageOracle | 12% inc. Dmg12% increased Damage |
| ⬤ | Enduring Archon | 30% inc. Archon Buff duration30% increased Archon Buff duration |
| ⬤ | Energy Shield | 15% inc. max ES15% increased maximum Energy Shield |
| ⬤ | Energy Shield | 15% inc. max ES15% increased maximum Energy Shield |
| ⬤ | Fire DamageOracle | 20% inc. Fire.Dmg20% increased Fire Damage |
| ⬤ | Heartstopping Presence | Enemies in your Presence have 75% reduced Life Regeneration rateEnemies in your Presence have 75% reduced Life Regeneration rate |
| ⬤ | Infused Limits | +1 to max number of Elemental Infusions+1 to maximum number of Elemental Infusions |
| ⬤ | Infusing Power | 10% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type10% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type |
| ⬤ | Infusion Chance | 5% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type5% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type |
| ⬤ | Infusion Chance | 5% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type5% chance when collecting an Elemental Infusion to gain an additional Elemental Infusion of the same type |
| ⬤ | Infusion Duration | 10% inc. Elemental Infusion duration10% increased Elemental Infusion duration |
| ⬤ | Infusion Duration | 10% inc. Elemental Infusion duration10% increased Elemental Infusion duration |
| ⬤ | Infusion Duration | 10% inc. Elemental Infusion duration10% increased Elemental Infusion duration |
| ⬤ | Left Hand of Darkness | Minions have 20% additional Phys.Dmg ReductionMinions have 20% additional Physical Damage Reduction Minions have +23% to Chaos ResMinions have +23% to Chaos Resistance Attacks Gain 5% of Dmg as extra Chaos.DmgAttacks Gain 5% of Damage as extra Chaos Damage |
| ⬤ | Life Recoup | 3% of Dmg taken Recouped as Life3% of Damage taken Recouped as Life |
| ⬤ | Life Recoup | 3% of Dmg taken Recouped as Life3% of Damage taken Recouped as Life |
| ⬤ | Life Regeneration Rate and Presence | 5% inc. Life Regeneration rate5% increased Life Regeneration rate 10% inc. Presence AoE10% increased Presence Area of Effect |
| ⬤ | Minion Area | Minions have 8% inc. AoEMinions have 8% increased Area of Effect |
| ⬤ | Minion Area | Minions have 8% inc. AoEMinions have 8% increased Area of Effect |
| ⬤ | Minion Area | Minions have 8% inc. AoEMinions have 8% increased Area of Effect |
| ⬤ | Minion Damage | Minions deal 12% inc. DmgMinions deal 12% increased Damage |
| ⬤ | Minion Damage | Minions deal 12% inc. DmgMinions deal 12% increased Damage |
| ⬤ | Minion Damage | Minions deal 12% inc. DmgMinions deal 12% increased Damage |
| ⬤ | Minion Damage | Minions deal 12% inc. DmgMinions deal 12% increased Damage |
| ⬤ | Minion Damage | Minions deal 12% inc. DmgMinions deal 12% increased Damage |
| ⬤ | Minion Life | Minions have 12% inc. max LifeMinions have 12% increased maximum Life |
| ⬤ | Minion Life | Minions have 12% inc. max LifeMinions have 12% increased maximum Life |
| ⬤ | Minion Life | Minions have 12% inc. max LifeMinions have 12% increased maximum Life |
| ⬤ | Minion Resistances | Minions have +8% to all Ele.ResMinions have +8% to all Elemental Resistances |
| ⬤ | Physical DamageOracle | 20% inc. Phys.Dmg20% increased Physical Damage |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Resurging Archon | Archon recovery period expires 25% fasterArchon recovery period expires 25% faster |
| ⬤ | Right Hand of Darkness | Minions have 20% inc. AoEMinions have 20% increased Area of Effect Minions have 10% chance to inflict Withered on HitMinions have 10% chance to inflict Withered on Hit Spells Gain 5% of Dmg as extra Chaos.DmgSpells Gain 5% of Damage as extra Chaos Damage |
| ⬤ | Sanguimantic Rituals | Regenerate 1% of max Life per secondRegenerate 1% of maximum Life per second Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration RateArcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate |
| ⬤ | Shredding Force | 15% inc. Crit% for Spells15% increased Critical Hit Chance for Spells 15% inc. Critical Spell Dmg Bonus15% increased Critical Spell Damage Bonus 15% inc. Magnitude of Damaging Ailments you inflict with Critical Hits15% increased Magnitude of Damaging Ailments you inflict with Critical Hits |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Spell Critical Chance | 10% inc. Crit% for Spells10% increased Critical Hit Chance for Spells |
| ⬤ | Spell Critical Chance | 10% inc. Crit% for Spells10% increased Critical Hit Chance for Spells |
| ⬤ | Stun and Ailment Threshold from Energy Shield | Gain additional Ailment Threshold equal to 8% of max ESGain additional Ailment Threshold equal to 8% of maximum Energy Shield Gain additional Stun Threshold equal to 8% of max ESGain additional Stun Threshold equal to 8% of maximum Energy Shield |
Eternal Youth
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 103% inc. Chaos.Dmg103% increased Chaos Damage |
| ⬤⬤⬤⬤⬤ | 60% inc. ER60% increased Evasion Rating |
| ⬤⬤⬤⬤⬤ | 54% inc. AoE for Attacks54% increased Area of Effect for Attacks |
| ⬤⬤⬤ | 36% inc. max ES36% increased maximum Energy Shield |
| ⬤⬤⬤ | 35% reduced Effect of Chill on you35% reduced Effect of Chill on you |
| ⬤⬤⬤ | 30% inc. Flask Charges gained30% increased Flask Charges gained |
| ⬤⬤⬤ | 9% chance to gain Volatility on Kill9% chance to gain Volatility on Kill |
| ⬤⬤ | 100% chance to gain Volatility when you are Stunned100% chance to gain Volatility when you are Stunned |
| ⬤⬤ | 20% inc. Freeze Threshold20% increased Freeze Threshold |
| ⬤⬤ | 16% inc. Light.Dmg16% increased Lightning Damage |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 10% chance to Daze on Hit10% chance to Daze on Hit |
| ⬤⬤ | 8% faster start of ES Recharge8% faster start of Energy Shield Recharge |
| ⬤ | Gain 50% of max ES as additional Freeze ThresholdGain 50% of maximum Energy Shield as additional Freeze Threshold |
| ⬤ | 40% faster start of ES Recharge if you've been Stunned Recently40% faster start of Energy Shield Recharge if you've been Stunned Recently |
| ⬤ | 40% inc. ER if you have been Hit Recently40% increased Evasion Rating if you have been Hit Recently |
| ⬤ | +30 to ER+30 to Evasion Rating |
| ⬤ | 25% chance on Consuming a Shock on an Enemy to reapply it25% chance on Consuming a Shock on an Enemy to reapply it |
| ⬤ | 25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility |
| ⬤ | 23% reduced Light Radius23% reduced Light Radius |
| ⬤ | 20% chance for Flasks you use to not consume Charges20% chance for Flasks you use to not consume Charges |
| ⬤ | 20% inc. Flask Effect Dur.20% increased Flask Effect Duration |
| ⬤ | 20% reduced Accu20% reduced Accuracy Rating |
| ⬤ | 20% reduced Crit%20% reduced Critical Hit Chance |
| ⬤ | +15 to max ES+15 to maximum Energy Shield |
| ⬤ | 15% inc. Stun Threshold15% increased Stun Threshold |
| ⬤ | +13 to all Attributes+13 to all Attributes |
| ⬤ | Gain 12% of Phys.Dmg as Extra Light.Dmg against Dazed EnemiesGain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies |
| ⬤ | +10 to Dex+10 to Dexterity |
| ⬤ | +10% to Cold Res+10% to Cold Resistance |
| ⬤ | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | 8% inc. chance to Shock8% increased chance to Shock |
| ⬤ | 8% inc. Cold.Dmg8% increased Cold Damage |
| ⬤ | -7% to Chaos Res-7% to Chaos Resistance |
| ⬤ | 5% reduced Flask Charges used5% reduced Flask Charges used |
| ⬤ | Gain 4% of Dmg as Extra Cold.DmgGain 4% of Damage as Extra Cold Damage |
| ⬤ | Gain 4% of Dmg as Extra Light.DmgGain 4% of Damage as Extra Lightning Damage |
| ⬤ | 3% inc. Move.Spd3% increased Movement Speed |
| ⬤ | Lose 3% of max Life and ES when you use a Chaos SkillLose 3% of maximum Life and Energy Shield when you use a Chaos Skill |
| ⬤ | +1 to Maximum ES per 12 Item Evasion on Equipped Body Armour+1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour |
| ⬤ | +1% to Maximum Cold Res+1% to Maximum Cold Resistance |
| ⬤ | Unaffected by Chill during Dodge RollUnaffected by Chill during Dodge Roll |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Daze on Hit | 5% chance to Daze on Hit5% chance to Daze on Hit |
| ⬤ | Electrifying Daze | 5% chance to Daze on Hit5% chance to Daze on Hit Gain 12% of Phys.Dmg as Extra Light.Dmg against Dazed EnemiesGain 12% of Physical Damage as Extra Lightning Damage against Dazed Enemies |
| ⬤ | Embracing Frost | +1% to Maximum Cold Res+1% to Maximum Cold Resistance +10% to Cold Res+10% to Cold Resistance |
| ⬤ | Endless Circuit | 25% chance on Consuming a Shock on an Enemy to reapply it25% chance on Consuming a Shock on an Enemy to reapply it |
| ⬤ | Evasion and Energy Shield | 12% inc. ER12% increased Evasion Rating 12% inc. max ES12% increased maximum Energy Shield |
| ⬤ | Evasion and Energy Shield | 12% inc. ER12% increased Evasion Rating 12% inc. max ES12% increased maximum Energy Shield |
| ⬤ | Evasion and Energy Shield | 12% inc. ER12% increased Evasion Rating 12% inc. max ES12% increased maximum Energy Shield |
| ⬤ | Evasion and Energy Shield | +30 to ER+30 to Evasion Rating +15 to max ES+15 to maximum Energy Shield |
| ⬤ | Evasion and Energy Shield Delay | 12% inc. ER12% increased Evasion Rating 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Evasion and Energy Shield Delay | 12% inc. ER12% increased Evasion Rating 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Event Horizon | 53% inc. Chaos.Dmg53% increased Chaos Damage Lose 3% of max Life and ES when you use a Chaos SkillLose 3% of maximum Life and Energy Shield when you use a Chaos Skill |
| ⬤ | Flask Charges Gained | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| ⬤ | Flask Charges Gained | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| ⬤ | Flask Charges Gained | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| ⬤ | Flask Charges Used | 5% reduced Flask Charges used5% reduced Flask Charges used |
| ⬤ | Frantic Reach | 20% reduced Accu20% reduced Accuracy Rating 18% inc. AoE for Attacks18% increased Area of Effect for Attacks |
| ⬤ | Freeze and Chill Resistance | 5% reduced Effect of Chill on you5% reduced Effect of Chill on you 10% inc. Freeze Threshold10% increased Freeze Threshold |
| ⬤ | Freeze and Chill Resistance | 5% reduced Effect of Chill on you5% reduced Effect of Chill on you 10% inc. Freeze Threshold10% increased Freeze Threshold |
| ⬤ | Icebreaker | Gain 50% of max ES as additional Freeze ThresholdGain 50% of maximum Energy Shield as additional Freeze Threshold |
| ⬤ | Instability | 25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility25% chance that when Volatility on you explodes, you regain an equivalent amount of Volatility |
| ⬤ | Lightning and Cold Damage | 8% inc. Cold.Dmg8% increased Cold Damage 8% inc. Light.Dmg8% increased Lightning Damage |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Resolute Reach | 18% inc. AoE for Attacks18% increased Area of Effect for Attacks 20% reduced Crit%20% reduced Critical Hit Chance |
| ⬤ | Savouring | 20% inc. Flask Effect Dur.20% increased Flask Effect Duration 20% chance for Flasks you use to not consume Charges20% chance for Flasks you use to not consume Charges |
| ⬤ | Shadow Dancing | 40% inc. ER if you have been Hit Recently40% increased Evasion Rating if you have been Hit Recently 40% faster start of ES Recharge if you've been Stunned Recently40% faster start of Energy Shield Recharge if you've been Stunned Recently |
| ⬤ | Shock Chance and Lightning Damage | 8% inc. Light.Dmg8% increased Lightning Damage 8% inc. chance to Shock8% increased chance to Shock |
| ⬤ | Slippery Ice | 25% reduced Effect of Chill on you25% reduced Effect of Chill on you Unaffected by Chill during Dodge RollUnaffected by Chill during Dodge Roll |
| ⬤ | Spaghettification | 3% inc. Move.Spd3% increased Movement Speed 29% inc. Chaos.Dmg29% increased Chaos Damage +13 to all Attributes+13 to all Attributes -7% to Chaos Res-7% to Chaos Resistance 23% reduced Light Radius23% reduced Light Radius |
| ⬤ | Spectral Ward | +1 to Maximum ES per 12 Item Evasion on Equipped Body Armour+1 to Maximum Energy Shield per 12 Item Evasion on Equipped Body Armour |
| ⬤ | Stun Threshold | 15% inc. Stun Threshold15% increased Stun Threshold |
| ⬤ | Volatility on Kill | 3% chance to gain Volatility on Kill3% chance to gain Volatility on Kill |
| ⬤ | Volatility on Kill | 3% chance to gain Volatility on Kill3% chance to gain Volatility on Kill |
| ⬤ | Volatility on Kill | 3% chance to gain Volatility on Kill3% chance to gain Volatility on Kill |
| ⬤ | Volatility when Stunned | 50% chance to gain Volatility when you are Stunned50% chance to gain Volatility when you are Stunned |
| ⬤ | Volatility when Stunned | 50% chance to gain Volatility when you are Stunned50% chance to gain Volatility when you are Stunned |
| ⬤ | Wild Storm | Gain 4% of Dmg as Extra Cold.DmgGain 4% of Damage as Extra Cold Damage Gain 4% of Dmg as Extra Light.DmgGain 4% of Damage as Extra Lightning Damage +10 to Dex+10 to Dexterity |
Giant's Blood
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | +60% of Armour also applies to Light.Dmg+60% of Armour also applies to Lightning Damage |
| ⬤⬤⬤⬤ | 60% inc. Presence AoE60% increased Presence Area of Effect |
| ⬤⬤⬤⬤ | 40% inc. Armour40% increased Armour |
| ⬤⬤⬤⬤ | 22% inc. Atk Dmg22% increased Attack Damage |
| ⬤⬤⬤ | 60% inc. Endurance Charge Dur.60% increased Endurance Charge Duration |
| ⬤⬤⬤ | +36 to Str+36 to Strength |
| ⬤⬤⬤ | 12% inc. Block chance12% increased Block chance |
| ⬤⬤⬤ | 10% inc. Atk Speed with Axes10% increased Attack Speed with Axes |
| ⬤⬤⬤ | Gain 4 Rage on Melee Axe HitGain 4 Rage on Melee Axe Hit |
| ⬤⬤ | 16% inc. Glory generation16% increased Glory generation |
| ⬤⬤ | 15% reduced Move.Spd Penalty while Actively Blocking15% reduced Movement Speed Penalty while Actively Blocking |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 10% inc. Stun Threshold10% increased Stun Threshold |
| ⬤ | 50% chance to gain Onslaught on Killing Blow with Axes50% chance to gain Onslaught on Killing Blow with Axes |
| ⬤ | 30% reduced effect of Shock on you30% reduced effect of Shock on you |
| ⬤ | Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raisedApply Debilitate to Enemies 30 Metres in front of you while your Shield is raised |
| ⬤ | 15% inc. Magnitude of Jagged Ground you create15% increased Magnitude of Jagged Ground you create |
| ⬤ | 12% inc. Dmg with Axes12% increased Damage with Axes |
| ⬤ | +10 to Maximum Rage while wielding an Axe+10 to Maximum Rage while wielding an Axe |
| ⬤ | 10% inc. Magnitude of Bleeding you inflict10% increased Magnitude of Bleeding you inflict |
| ⬤ | 10% reduced max Mana10% reduced maximum Mana |
| ⬤ | Enemies in Jagged Ground you create take 10% inc. DmgEnemies in Jagged Ground you create take 10% increased Damage |
| ⬤ | +5% to Cold Res+5% to Cold Resistance |
| ⬤ | +5% to Light. Res+5% to Lightning Resistance |
| ⬤ | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | +3% to all Ele.Res+3% to all Elemental Resistances |
| ⬤ | Consuming Glory grants you 3% inc. Attack damage per Glory consumed for 6 seconds, up to 60%Consuming Glory grants you 3% increased Attack damage per Glory consumed for 6 seconds, up to 60% |
| ⬤ | +2 to Maximum Endurance Charges+2 to Maximum Endurance Charges |
| ⬤ | +2% to Maximum Fire Res if you have at least 5 Red Support Gems Socketed+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed |
| ⬤ | 1% inc. Dmg per 15 Str1% increased Damage per 15 Strength |
| ⬤ | Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your PresenceSkills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence |
| ⬤ | You cannot be Light Stunned if you've been Stunned RecentlyYou cannot be Light Stunned if you've been Stunned Recently |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Armour and Applies to Lightning Damage | 10% inc. Armour10% increased Armour +10% of Armour also applies to Light.Dmg+10% of Armour also applies to Lightning Damage |
| ⬤ | Armour and Applies to Lightning Damage | 10% inc. Armour10% increased Armour +10% of Armour also applies to Light.Dmg+10% of Armour also applies to Lightning Damage |
| ⬤ | Armour and Applies to Lightning Damage | 10% inc. Armour10% increased Armour +10% of Armour also applies to Light.Dmg+10% of Armour also applies to Lightning Damage |
| ⬤ | Attack Damage and Presence Area | 10% inc. Presence AoE10% increased Presence Area of Effect 6% inc. Atk Dmg6% increased Attack Damage |
| ⬤ | Attack Damage and Presence Area | 10% inc. Presence AoE10% increased Presence Area of Effect 6% inc. Atk Dmg6% increased Attack Damage |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Axe Attack Speed | 3% inc. Atk Speed with Axes3% increased Attack Speed with Axes |
| ⬤ | Axe Attack Speed | 3% inc. Atk Speed with Axes3% increased Attack Speed with Axes |
| ⬤ | Axe Attack Speed | 4% inc. Atk Speed with Axes4% increased Attack Speed with Axes |
| ⬤ | Axe Damage | 12% inc. Dmg with Axes12% increased Damage with Axes |
| ⬤ | Axe Rage on Hit | Gain 1 Rage on Melee Axe HitGain 1 Rage on Melee Axe Hit |
| ⬤ | Axe Rage on Hit | Gain 1 Rage on Melee Axe HitGain 1 Rage on Melee Axe Hit |
| ⬤ | Axe Rage on Hit | Gain 2 Rage on Melee Axe HitGain 2 Rage on Melee Axe Hit |
| ⬤ | Bleed Chance | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | Bleed Damage | 10% inc. Magnitude of Bleeding you inflict10% increased Magnitude of Bleeding you inflict |
| ⬤ | Block and Movement Penalty with Raised Shield | 4% inc. Block chance4% increased Block chance 5% reduced Move.Spd Penalty while Actively Blocking5% reduced Movement Speed Penalty while Actively Blocking |
| ⬤ | Block and Stun Threshold | 4% inc. Block chance4% increased Block chance 5% inc. Stun Threshold5% increased Stun Threshold |
| ⬤ | Block and Stun Threshold | 4% inc. Block chance4% increased Block chance 5% inc. Stun Threshold5% increased Stun Threshold |
| ⬤ | Brute Strength | 10% reduced max Mana10% reduced maximum Mana 1% inc. Dmg per 15 Str1% increased Damage per 15 Strength |
| ⬤ | Cold Resistance | +5% to Cold Res+5% to Cold Resistance |
| ⬤ | Endurance | +2 to Maximum Endurance Charges+2 to Maximum Endurance Charges |
| ⬤ | Endurance Charge Duration | 20% inc. Endurance Charge Dur.20% increased Endurance Charge Duration |
| ⬤ | Endurance Charge Duration | 20% inc. Endurance Charge Dur.20% increased Endurance Charge Duration |
| ⬤ | Endurance Charge Duration | 20% inc. Endurance Charge Dur.20% increased Endurance Charge Duration |
| ⬤ | Enraged Reaver | +10 to Maximum Rage while wielding an Axe+10 to Maximum Rage while wielding an Axe |
| ⬤ | Frightening Shield | Apply Debilitate to Enemies 30 Metres in front of you while your Shield is raisedApply Debilitate to Enemies 30 Metres in front of you while your Shield is raised |
| ⬤ | Glorious Anticipation | Skills gain 1 Glory every 2 seconds for each Rare or Unique monster in your PresenceSkills gain 1 Glory every 2 seconds for each Rare or Unique monster in your Presence |
| ⬤ | Glory Generation and Attack Damage | 5% inc. Atk Dmg5% increased Attack Damage 8% inc. Glory generation8% increased Glory generation |
| ⬤ | Glory Generation and Attack Damage | 5% inc. Atk Dmg5% increased Attack Damage 8% inc. Glory generation8% increased Glory generation |
| ⬤ | Jagged Ground Effect | 15% inc. Magnitude of Jagged Ground you create15% increased Magnitude of Jagged Ground you create |
| ⬤ | Lightning Resistance | +5% to Light. Res+5% to Lightning Resistance |
| ⬤ | Movement Penalty with Raised Shield | 10% reduced Move.Spd Penalty while Actively Blocking10% reduced Movement Speed Penalty while Actively Blocking |
| ⬤ | Presence Area | 20% inc. Presence AoE20% increased Presence Area of Effect |
| ⬤ | Presence Area | 20% inc. Presence AoE20% increased Presence Area of Effect |
| ⬤ | Shockproof | 10% inc. Armour10% increased Armour +30% of Armour also applies to Light.Dmg+30% of Armour also applies to Lightning Damage 30% reduced effect of Shock on you30% reduced effect of Shock on you |
| ⬤ | Spike Pit | Enemies in Jagged Ground you create take 10% inc. DmgEnemies in Jagged Ground you create take 10% increased Damage |
| ⬤ | Steadfast Resolve | You cannot be Light Stunned if you've been Stunned RecentlyYou cannot be Light Stunned if you've been Stunned Recently |
| ⬤ | Strength | +12 to Str+12 to Strength |
| ⬤ | Strength | +12 to Str+12 to Strength |
| ⬤ | Strength | +12 to Str+12 to Strength |
| ⬤ | Thrill of the Fight | Consuming Glory grants you 3% inc. Attack damage per Glory consumed for 6 seconds, up to 60%Consuming Glory grants you 3% increased Attack damage per Glory consumed for 6 seconds, up to 60% |
| ⬤ | Unnatural Resilience | +3% to all Ele.Res+3% to all Elemental Resistances +2% to Maximum Fire Res if you have at least 5 Red Support Gems Socketed+2% to Maximum Fire Resistance if you have at least 5 Red Support Gems Socketed |
| ⬤ | Whirling Onslaught | 50% chance to gain Onslaught on Killing Blow with Axes50% chance to gain Onslaught on Killing Blow with Axes |
Glancing Blows
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤ | Gain Deflection Rating equal to 48% of ERGain Deflection Rating equal to 48% of Evasion Rating |
| ⬤⬤⬤⬤ | 27% inc. Block chance27% increased Block chance |
| ⬤⬤⬤ | 100% chance for Proj to Pierce Enemies within 3m distance of you100% chance for Projectiles to Pierce Enemies within 3m distance of you |
| ⬤⬤⬤ | 70% inc. Crossbow Reload Speed70% increased Crossbow Reload Speed |
| ⬤⬤⬤ | 41% inc. Ballista Critical Dmg Bonus41% increased Ballista Critical Damage Bonus |
| ⬤⬤⬤ | 40% inc. Ballista Crit%40% increased Ballista Critical Hit Chance |
| ⬤⬤⬤ | 40% inc. Proj Dmg40% increased Projectile Damage |
| ⬤⬤⬤ | 36% inc. Flask and Charm Charges gained36% increased Flask and Charm Charges gained |
| ⬤⬤ | 30% inc. Ballista damage30% increased Ballista damage |
| ⬤⬤ | 24% inc. Armour and ER24% increased Armour and Evasion Rating |
| ⬤⬤ | 24% inc. Ele.Dmg with Attacks24% increased Elemental Damage with Attacks |
| ⬤⬤ | 24% inc. Grenade Dmg24% increased Grenade Damage |
| ⬤⬤ | 20% inc. Charm Charges gained20% increased Charm Charges gained |
| ⬤⬤ | 20% inc. Life and Mana Recovery from Flasks20% increased Life and Mana Recovery from Flasks |
| ⬤⬤ | 16% inc. Atk Dmg16% increased Attack Damage |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 10% inc. Accu10% increased Accuracy Rating |
| ⬤ | 40% inc. Atk Dmg against Maimed Enemies40% increased Attack Damage against Maimed Enemies |
| ⬤ | 40% inc. Life and Mana Recovery from Flasks while you have an active Charm40% increased Life and Mana Recovery from Flasks while you have an active Charm |
| ⬤ | +30% of Armour also applies to Cold.Dmg+30% of Armour also applies to Cold Damage |
| ⬤ | +30% of Armour also applies to Light.Dmg+30% of Armour also applies to Lightning Damage |
| ⬤ | 30% inc. Dmg with Hits against Enemies that are on Low Life30% increased Damage with Hits against Enemies that are on Low Life |
| ⬤ | 25% reduced Grenade Detonation Time25% reduced Grenade Detonation Time |
| ⬤ | 20% inc. Pin duration20% increased Pin duration |
| ⬤ | Companions gain 12% Dmg as extra Cold.DmgCompanions gain 12% Damage as extra Cold Damage |
| ⬤ | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| ⬤ | 10% reduced Proj.Spd10% reduced Projectile Speed |
| ⬤ | Charms applied to you have 10% inc. EffectCharms applied to you have 10% increased Effect |
| ⬤ | +8% to Cold Res+8% to Cold Resistance |
| ⬤ | +8% to Light. Res+8% to Lightning Resistance |
| ⬤ | Gain 6% of Dmg as Extra Cold.DmgGain 6% of Damage as Extra Cold Damage |
| ⬤ | Recover 5 Life when you BlockRecover 5 Life when you Block |
| ⬤ | 4% inc. Atk Speed4% increased Attack Speed |
| ⬤ | Enemies are Maimed for 4 seconds after becoming UnpinnedEnemies are Maimed for 4 seconds after becoming Unpinned |
| ⬤ | 3% inc. Move.Spd3% increased Movement Speed |
| ⬤ | Recover 2% of max Life when you use a Mana FlaskRecover 2% of maximum Life when you use a Mana Flask |
| ⬤ | 1% inc. Move.Spd for each time you've Blocked in the past 10 seconds1% increased Movement Speed for each time you've Blocked in the past 10 seconds |
| ⬤ | Pinned Enemies cannot deal Critical HitsPinned Enemies cannot deal Critical Hits |
| ⬤ | Charms gain 0.15 charges per SecondCharms gain 0.15 charges per Second |
| ⬤ | Mana Flasks gain 0.1 charges per SecondMana Flasks gain 0.1 charges per Second |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Armour and Evasion | 12% inc. Armour and ER12% increased Armour and Evasion Rating |
| ⬤ | Armour and Evasion | 12% inc. Armour and ER12% increased Armour and Evasion Rating |
| ⬤ | Attack Damage and Accuracy | 8% inc. Atk Dmg8% increased Attack Damage 5% inc. Accu5% increased Accuracy Rating |
| ⬤ | Attack Damage and Accuracy | 8% inc. Atk Dmg8% increased Attack Damage 5% inc. Accu5% increased Accuracy Rating |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Ballista Critical Damage | 10% inc. Ballista Critical Dmg Bonus10% increased Ballista Critical Damage Bonus |
| ⬤ | Ballista Critical Strike | 10% inc. Ballista Crit%10% increased Ballista Critical Hit Chance |
| ⬤ | Ballista Critical Strike and Damage | 6% inc. Ballista Critical Dmg Bonus6% increased Ballista Critical Damage Bonus 10% inc. Ballista Crit%10% increased Ballista Critical Hit Chance |
| ⬤ | Ballista Damage | 15% inc. Ballista damage15% increased Ballista damage |
| ⬤ | Ballista Damage | 15% inc. Ballista damage15% increased Ballista damage |
| ⬤ | Block | 5% inc. Block chance5% increased Block chance |
| ⬤ | Block | Recover 5 Life when you BlockRecover 5 Life when you Block |
| ⬤ | Block | 5% inc. Block chance5% increased Block chance |
| ⬤ | Block | 5% inc. Block chance5% increased Block chance |
| ⬤ | Bond of the Owl | Gain 6% of Dmg as Extra Cold.DmgGain 6% of Damage as Extra Cold Damage Companions gain 12% Dmg as extra Cold.DmgCompanions gain 12% Damage as extra Cold Damage |
| ⬤ | Brinerot Ferocity | 4% inc. Atk Speed4% increased Attack Speed +8% to Light. Res+8% to Lightning Resistance +30% of Armour also applies to Light.Dmg+30% of Armour also applies to Lightning Damage |
| ⬤ | Charm Charges | 10% inc. Charm Charges gained10% increased Charm Charges gained |
| ⬤ | Charm Charges | 10% inc. Charm Charges gained10% increased Charm Charges gained |
| ⬤ | Charm Effect | Charms applied to you have 10% inc. EffectCharms applied to you have 10% increased Effect |
| ⬤ | Close Confines | 50% chance for Proj to Pierce Enemies within 3m distance of you50% chance for Projectiles to Pierce Enemies within 3m distance of you |
| ⬤ | Crossbow Reload Speed | 15% inc. Crossbow Reload Speed15% increased Crossbow Reload Speed |
| ⬤ | Crossbow Reload Speed | 15% inc. Crossbow Reload Speed15% increased Crossbow Reload Speed |
| ⬤ | Damage against Enemies on Low Life | 30% inc. Dmg with Hits against Enemies that are on Low Life30% increased Damage with Hits against Enemies that are on Low Life |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Efficient Alchemy | 20% inc. Flask and Charm Charges gained20% increased Flask and Charm Charges gained 40% inc. Life and Mana Recovery from Flasks while you have an active Charm40% increased Life and Mana Recovery from Flasks while you have an active Charm |
| ⬤ | Elemental Attack Damage | 12% inc. Ele.Dmg with Attacks12% increased Elemental Damage with Attacks |
| ⬤ | Elemental Attack Damage | 12% inc. Ele.Dmg with Attacks12% increased Elemental Damage with Attacks |
| ⬤ | Flask and Charm Charges Gained | 8% inc. Flask and Charm Charges gained8% increased Flask and Charm Charges gained |
| ⬤ | Flask and Charm Charges Gained | 8% inc. Flask and Charm Charges gained8% increased Flask and Charm Charges gained |
| ⬤ | Flask Charges Gained | 10% inc. Flask Charges gained10% increased Flask Charges gained |
| ⬤ | Flask Recovery | 10% inc. Life and Mana Recovery from Flasks10% increased Life and Mana Recovery from Flasks |
| ⬤ | Flask Recovery | 10% inc. Life and Mana Recovery from Flasks10% increased Life and Mana Recovery from Flasks |
| ⬤ | Grenade Damage | 12% inc. Grenade Dmg12% increased Grenade Damage |
| ⬤ | Grenade Damage | 12% inc. Grenade Dmg12% increased Grenade Damage |
| ⬤ | Lockdown | 40% inc. Atk Dmg against Maimed Enemies40% increased Attack Damage against Maimed Enemies Enemies are Maimed for 4 seconds after becoming UnpinnedEnemies are Maimed for 4 seconds after becoming Unpinned |
| ⬤ | Mutewind Agility | 3% inc. Move.Spd3% increased Movement Speed +8% to Cold Res+8% to Cold Resistance +30% of Armour also applies to Cold.Dmg+30% of Armour also applies to Cold Damage |
| ⬤ | Pin their Motivation | 20% inc. Pin duration20% increased Pin duration Pinned Enemies cannot deal Critical HitsPinned Enemies cannot deal Critical Hits |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Pierce | 25% chance for Proj to Pierce Enemies within 3m distance of you25% chance for Projectiles to Pierce Enemies within 3m distance of you |
| ⬤ | Projectile Pierce | 25% chance for Proj to Pierce Enemies within 3m distance of you25% chance for Projectiles to Pierce Enemies within 3m distance of you |
| ⬤ | Rapid Reload | 40% inc. Crossbow Reload Speed40% increased Crossbow Reload Speed |
| ⬤ | Short Shot | 10% reduced Proj.Spd10% reduced Projectile Speed 20% inc. Proj Dmg20% increased Projectile Damage |
| ⬤ | Swift Blocking | 12% inc. Block chance12% increased Block chance 1% inc. Move.Spd for each time you've Blocked in the past 10 seconds1% increased Movement Speed for each time you've Blocked in the past 10 seconds |
| ⬤ | Trained Turrets | 25% inc. Ballista Critical Dmg Bonus25% increased Ballista Critical Damage Bonus 20% inc. Ballista Crit%20% increased Ballista Critical Hit Chance |
| ⬤ | Vale Shelter | Charms gain 0.15 charges per SecondCharms gain 0.15 charges per Second |
| ⬤ | Volatile Grenades | 25% reduced Grenade Detonation Time25% reduced Grenade Detonation Time |
| ⬤ | Waters of Life | Recover 2% of max Life when you use a Mana FlaskRecover 2% of maximum Life when you use a Mana Flask Mana Flasks gain 0.1 charges per SecondMana Flasks gain 0.1 charges per Second |
Heartstopper
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤ | +56 to Dex+56 to Dexterity |
| ⬤⬤⬤⬤⬤ | +25 to any Attribute+25 to any Attribute |
| ⬤⬤⬤⬤ | 165% inc. ER while Sprinting165% increased Evasion Rating while Sprinting |
| ⬤⬤⬤⬤ | Dmg Penetrates 42% Cold ResDamage Penetrates 42% Cold Resistance |
| ⬤⬤⬤⬤ | 20% inc. Move.Spd while Sprinting20% increased Movement Speed while Sprinting |
| ⬤⬤⬤ | 120% inc. Dmg with Hits against Enemies that are on Full Life120% increased Damage with Hits against Enemies that are on Full Life |
| ⬤⬤⬤ | 50% inc. Electrocute Buildup50% increased Electrocute Buildup |
| ⬤⬤⬤ | 24% inc. Accu24% increased Accuracy Rating |
| ⬤⬤⬤ | 16% faster start of ES Recharge16% faster start of Energy Shield Recharge |
| ⬤⬤⬤ | 6% inc. Atk Speed6% increased Attack Speed |
| ⬤⬤ | 80% inc. Critical Dmg Bonus against Enemies that are on Full Life80% increased Critical Damage Bonus against Enemies that are on Full Life |
| ⬤⬤ | 32% inc. Mana Regeneration Rate while not on Low Mana32% increased Mana Regeneration Rate while not on Low Mana |
| ⬤⬤ | 28% inc. Mana Regeneration Rate28% increased Mana Regeneration Rate |
| ⬤⬤ | 20% inc. Charm Effect Dur.20% increased Charm Effect Duration |
| ⬤⬤ | 20% inc. Life Recovery from Flasks20% increased Life Recovery from Flasks |
| ⬤⬤ | 16% chance to Poison on Hit16% chance to Poison on Hit |
| ⬤⬤ | 16% inc. Attack Cold.Dmg16% increased Attack Cold Damage |
| ⬤⬤ | 16% inc. Freeze Buildup16% increased Freeze Buildup |
| ⬤⬤ | 16% inc. Light.Dmg16% increased Lightning Damage |
| ⬤⬤ | Dmg Penetrates 14% Light. ResDamage Penetrates 14% Lightning Resistance |
| ⬤⬤ | 12% inc. bonuses gained from Equipped Quiver12% increased bonuses gained from Equipped Quiver |
| ⬤ | 60% inc. Magnitude of Poison you inflict on targets that are not Poisoned60% increased Magnitude of Poison you inflict on targets that are not Poisoned |
| ⬤ | 50% inc. Blind Effect50% increased Blind Effect |
| ⬤ | 40% inc. Crit% against Enemies that are on Full Life40% increased Critical Hit Chance against Enemies that are on Full Life |
| ⬤ | 30% inc. Crit% for Attacks30% increased Critical Hit Chance for Attacks |
| ⬤ | 30% inc. penalty to Accu at range30% increased penalty to Accuracy Rating at range |
| ⬤ | 30% reduced penalty to Accu at range30% reduced penalty to Accuracy Rating at range |
| ⬤ | 25% inc. Mana Cost Efficiency while on Low Mana25% increased Mana Cost Efficiency while on Low Mana |
| ⬤ | 20% chance for Charms you use to not consume Charges20% chance for Charms you use to not consume Charges |
| ⬤ | 20% reduced Freeze Dur. on Enemies20% reduced Freeze Duration on Enemies |
| ⬤ | Enemies Frozen by you take 20% inc. Cold.DmgEnemies Frozen by you take 20% increased Cold Damage |
| ⬤ | +10 to Int+10 to Intelligence |
| ⬤ | 10% inc. Magnitude of Chill you inflict10% increased Magnitude of Chill you inflict |
| ⬤ | 10% inc. Magnitude of Poison you inflict10% increased Magnitude of Poison you inflict |
| ⬤ | 10% inc. Magnitude of Shock you inflict10% increased Magnitude of Shock you inflict |
| ⬤ | 6% reduced Charm Charges used6% reduced Charm Charges used |
| ⬤ | 6% reduced Proj.Spd6% reduced Projectile Speed |
| ⬤ | 5% chance to Blind Enemies on Hit5% chance to Blind Enemies on Hit |
| ⬤ | 5% inc. Skill Speed5% increased Skill Speed |
| ⬤ | Gain Deflection Rating equal to 5% of ERGain Deflection Rating equal to 5% of Evasion Rating |
| ⬤ | Recover 5% of max Mana when a Charm is usedRecover 5% of maximum Mana when a Charm is used |
| ⬤ | Cannot be Blinded while on Full LifeCannot be Blinded while on Full Life |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Accuracy | 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Accuracy | 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Accuracy | 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Agile Sprinter | 100% inc. ER while Sprinting100% increased Evasion Rating while Sprinting |
| ⬤ | Attack Cold Damage and Freeze Buildup | 8% inc. Freeze Buildup8% increased Freeze Buildup 8% inc. Attack Cold.Dmg8% increased Attack Cold Damage |
| ⬤ | Attack Cold Damage and Freeze Buildup | 8% inc. Freeze Buildup8% increased Freeze Buildup 8% inc. Attack Cold.Dmg8% increased Attack Cold Damage |
| ⬤ | Attack Speed and Dexterity | 2% inc. Atk Speed2% increased Attack Speed +5 to Dex+5 to Dexterity |
| ⬤ | Attack Speed and Dexterity | 2% inc. Atk Speed2% increased Attack Speed +5 to Dex+5 to Dexterity |
| ⬤ | Attack Speed and Dexterity | 2% inc. Atk Speed2% increased Attack Speed +5 to Dex+5 to Dexterity |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Biting Frost | 20% reduced Freeze Dur. on Enemies20% reduced Freeze Duration on Enemies Enemies Frozen by you take 20% inc. Cold.DmgEnemies Frozen by you take 20% increased Cold Damage |
| ⬤ | Blind Chance | 5% chance to Blind Enemies on Hit5% chance to Blind Enemies on Hit |
| ⬤ | Charm Charges Used | 6% reduced Charm Charges used6% reduced Charm Charges used |
| ⬤ | Charm Duration | 10% inc. Charm Effect Dur.10% increased Charm Effect Duration |
| ⬤ | Charm Duration | 10% inc. Charm Effect Dur.10% increased Charm Effect Duration |
| ⬤ | Cold Penetration | Dmg Penetrates 6% Cold ResDamage Penetrates 6% Cold Resistance |
| ⬤ | Cold Penetration | Dmg Penetrates 6% Cold ResDamage Penetrates 6% Cold Resistance |
| ⬤ | Critical Damage vs Full Life | 40% inc. Critical Dmg Bonus against Enemies that are on Full Life40% increased Critical Damage Bonus against Enemies that are on Full Life |
| ⬤ | Critical Damage vs Full Life | 40% inc. Critical Dmg Bonus against Enemies that are on Full Life40% increased Critical Damage Bonus against Enemies that are on Full Life |
| ⬤ | Damage vs Full Life | 20% inc. Dmg with Hits against Enemies that are on Full Life20% increased Damage with Hits against Enemies that are on Full Life |
| ⬤ | Damage vs Full Life | 20% inc. Dmg with Hits against Enemies that are on Full Life20% increased Damage with Hits against Enemies that are on Full Life |
| ⬤ | Deflection and Energy Shield Delay | Gain Deflection Rating equal to 5% of ERGain Deflection Rating equal to 5% of Evasion Rating 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Dexterity | +8 to Dex+8 to Dexterity |
| ⬤ | Dexterity | +8 to Dex+8 to Dexterity |
| ⬤ | Electrotherapy | 5% inc. Skill Speed5% increased Skill Speed 30% inc. Electrocute Buildup30% increased Electrocute Buildup |
| ⬤ | Elemental | 10% inc. Magnitude of Chill you inflict10% increased Magnitude of Chill you inflict 10% inc. Magnitude of Shock you inflict10% increased Magnitude of Shock you inflict |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Evasion and Movement Speed while Sprinting | 15% inc. ER while Sprinting15% increased Evasion Rating while Sprinting 2% inc. Move.Spd while Sprinting2% increased Movement Speed while Sprinting |
| ⬤ | Evasion while Sprinting | 25% inc. ER while Sprinting25% increased Evasion Rating while Sprinting |
| ⬤ | Evasion while Sprinting | 25% inc. ER while Sprinting25% increased Evasion Rating while Sprinting |
| ⬤ | Far Sighted | 30% reduced penalty to Accu at range30% reduced penalty to Accuracy Rating at range |
| ⬤ | First Approach | 40% inc. Crit% against Enemies that are on Full Life40% increased Critical Hit Chance against Enemies that are on Full Life Cannot be Blinded while on Full LifeCannot be Blinded while on Full Life 80% inc. Dmg with Hits against Enemies that are on Full Life80% increased Damage with Hits against Enemies that are on Full Life |
| ⬤ | Life Flask Charge Generation | 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| ⬤ | Life Flask Charge Generation | 10% inc. Life Recovery from Flasks10% increased Life Recovery from Flasks |
| ⬤ | Lightning Damage and Electrocute Buildup | 8% inc. Light.Dmg8% increased Lightning Damage 10% inc. Electrocute Buildup10% increased Electrocute Buildup |
| ⬤ | Lightning Damage and Electrocute Buildup | 8% inc. Light.Dmg8% increased Lightning Damage 10% inc. Electrocute Buildup10% increased Electrocute Buildup |
| ⬤ | Lightning Penetration | Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| ⬤ | Low Tolerance | 60% inc. Magnitude of Poison you inflict on targets that are not Poisoned60% increased Magnitude of Poison you inflict on targets that are not Poisoned |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration while not on Low Mana | 16% inc. Mana Regeneration Rate while not on Low Mana16% increased Mana Regeneration Rate while not on Low Mana |
| ⬤ | Mana Regeneration while not on Low Mana | 16% inc. Mana Regeneration Rate while not on Low Mana16% increased Mana Regeneration Rate while not on Low Mana |
| ⬤ | Marathon Runner | 12% inc. Move.Spd while Sprinting12% increased Movement Speed while Sprinting |
| ⬤ | Mental Toughness | 18% inc. Mana Regeneration Rate18% increased Mana Regeneration Rate 25% inc. Mana Cost Efficiency while on Low Mana25% increased Mana Cost Efficiency while on Low Mana |
| ⬤ | Near Sighted | 30% inc. Crit% for Attacks30% increased Critical Hit Chance for Attacks 30% inc. penalty to Accu at range30% increased penalty to Accuracy Rating at range |
| ⬤ | Pocket Sand | 50% inc. Blind Effect50% increased Blind Effect |
| ⬤ | Poison Chance | 8% chance to Poison on Hit8% chance to Poison on Hit |
| ⬤ | Poison Chance | 8% chance to Poison on Hit8% chance to Poison on Hit |
| ⬤ | Poison Damage | 10% inc. Magnitude of Poison you inflict10% increased Magnitude of Poison you inflict |
| ⬤ | Proficiency | +25 to Dex+25 to Dexterity |
| ⬤ | Quiver Effect | 6% inc. bonuses gained from Equipped Quiver6% increased bonuses gained from Equipped Quiver |
| ⬤ | Quiver Effect | 6% inc. bonuses gained from Equipped Quiver6% increased bonuses gained from Equipped Quiver |
| ⬤ | Reduced Projectile Speed | 6% reduced Proj.Spd6% reduced Projectile Speed |
| ⬤ | Snowpiercer | Dmg Penetrates 15% Cold ResDamage Penetrates 15% Cold Resistance +10 to Int+10 to Intelligence |
| ⬤ | Sprint Movement Speed | 3% inc. Move.Spd while Sprinting3% increased Movement Speed while Sprinting |
| ⬤ | Sprint Movement Speed | 3% inc. Move.Spd while Sprinting3% increased Movement Speed while Sprinting |
| ⬤ | Storm Swell | Dmg Penetrates 15% Cold ResDamage Penetrates 15% Cold Resistance Dmg Penetrates 8% Light. ResDamage Penetrates 8% Lightning Resistance |
| ⬤ | Thicket Warding | 20% chance for Charms you use to not consume Charges20% chance for Charms you use to not consume Charges Recover 5% of max Mana when a Charm is usedRecover 5% of maximum Mana when a Charm is used |
Hollow Palm Technique
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | 51% inc. Phys.Dmg51% increased Physical Damage |
| ⬤⬤⬤⬤ | 45% inc. Proj Dmg45% increased Projectile Damage |
| ⬤⬤⬤⬤ | 22% inc. AoE for Attacks22% increased Area of Effect for Attacks |
| ⬤⬤⬤ | Enemies Blinded by you have 80% reduced Crit%Enemies Blinded by you have 80% reduced Critical Hit Chance |
| ⬤⬤⬤ | 70% inc. Stun Recovery70% increased Stun Recovery |
| ⬤⬤⬤ | 54% inc. Crit% against Blinded Enemies54% increased Critical Hit Chance against Blinded Enemies |
| ⬤⬤⬤ | 45% inc. amount of Mana Leeched45% increased amount of Mana Leeched |
| ⬤⬤⬤ | 45% inc. Mana Recovery from Flasks45% increased Mana Recovery from Flasks |
| ⬤⬤⬤ | 31% inc. Proj.Spd31% increased Projectile Speed |
| ⬤⬤⬤ | 20% chance to Daze on Hit20% chance to Daze on Hit |
| ⬤⬤⬤ | 18% reduced Flask Charges used from Mana Flasks18% reduced Flask Charges used from Mana Flasks |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤⬤ | 15% Chance to build an additional Combo on Hit15% Chance to build an additional Combo on Hit |
| ⬤⬤⬤ | Recover 4% of max Life on KillRecover 4% of maximum Life on Kill |
| ⬤⬤ | 30% inc. chance to Shock30% increased chance to Shock |
| ⬤⬤ | 30% inc. Stun Threshold30% increased Stun Threshold |
| ⬤⬤ | 10% inc. Crit%10% increased Critical Hit Chance |
| ⬤⬤ | 7% inc. Atk Speed7% increased Attack Speed |
| ⬤ | 60% inc. Atk Dmg while on Low Life60% increased Attack Damage while on Low Life |
| ⬤ | 50% reduced effect of Shock on you50% reduced effect of Shock on you |
| ⬤ | 40% inc. Atk Dmg while on Full Life40% increased Attack Damage while on Full Life |
| ⬤ | 30% inc. Stun Buildup30% increased Stun Buildup |
| ⬤ | 20% inc. Critical Dmg Bonus20% increased Critical Damage Bonus |
| ⬤ | 20% inc. Knockback Distance20% increased Knockback Distance |
| ⬤ | Skills lose Combo 20% slowerSkills lose Combo 20% slower |
| ⬤ | 15% inc. Dmg with Hits against Blinded Enemies15% increased Damage with Hits against Blinded Enemies |
| ⬤ | 15% inc. max ES15% increased maximum Energy Shield |
| ⬤ | +10 to Int+10 to Intelligence |
| ⬤ | +10 to Str+10 to Strength |
| ⬤ | 10% inc. Atk Dmg10% increased Attack Damage |
| ⬤ | 10% inc. Mana Recovery Rate during Effect of any Mana Flask10% increased Mana Recovery Rate during Effect of any Mana Flask |
| ⬤ | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ⬤ | 6% inc. Atk Speed if you've been Hit Recently6% increased Attack Speed if you've been Hit Recently |
| ⬤ | 6% inc. Life Recovery rate6% increased Life Recovery rate |
| ⬤ | 5% chance to Blind Enemies on Hit5% chance to Blind Enemies on Hit |
| ⬤ | 3% inc. Move.Spd3% increased Movement Speed |
| ⬤ | Regenerate 3% of max Life over 1 second when StunnedRegenerate 3% of maximum Life over 1 second when Stunned |
| ⬤ | +1 to Stun Threshold per Dex+1 to Stun Threshold per Dexterity |
| ⬤ | +1% to Maximum Light. Res+1% to Maximum Lightning Resistance |
| ⬤ | Remove a Curse when you use a Mana FlaskRemove a Curse when you use a Mana Flask |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Altered Brain Chemistry | 25% inc. Mana Recovery from Flasks25% increased Mana Recovery from Flasks 10% inc. Mana Recovery Rate during Effect of any Mana Flask10% increased Mana Recovery Rate during Effect of any Mana Flask |
| ⬤ | Attack Area and Combo | 4% inc. AoE for Attacks4% increased Area of Effect for Attacks 5% Chance to build an additional Combo on Hit5% Chance to build an additional Combo on Hit |
| ⬤ | Attack Area and Combo | 4% inc. AoE for Attacks4% increased Area of Effect for Attacks 5% Chance to build an additional Combo on Hit5% Chance to build an additional Combo on Hit |
| ⬤ | Attack Area and Combo | 4% inc. AoE for Attacks4% increased Area of Effect for Attacks 5% Chance to build an additional Combo on Hit5% Chance to build an additional Combo on Hit |
| ⬤ | Attack Damage | 10% inc. Atk Dmg10% increased Attack Damage |
| ⬤ | Attack Speed | 3% inc. Atk Speed3% increased Attack Speed |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Blind Chance | 5% chance to Blind Enemies on Hit5% chance to Blind Enemies on Hit |
| ⬤ | Blinded Enemies Critical | Enemies Blinded by you have 15% reduced Crit%Enemies Blinded by you have 15% reduced Critical Hit Chance |
| ⬤ | Blinded Enemies Critical | Enemies Blinded by you have 15% reduced Crit%Enemies Blinded by you have 15% reduced Critical Hit Chance |
| ⬤ | Chakra of Stability | 30% inc. Stun Recovery30% increased Stun Recovery Regenerate 3% of max Life over 1 second when StunnedRegenerate 3% of maximum Life over 1 second when Stunned +1 to Stun Threshold per Dex+1 to Stun Threshold per Dexterity |
| ⬤ | Critical vs Blinded | 12% inc. Crit% against Blinded Enemies12% increased Critical Hit Chance against Blinded Enemies |
| ⬤ | Critical vs Blinded | 12% inc. Crit% against Blinded Enemies12% increased Critical Hit Chance against Blinded Enemies |
| ⬤ | Damage vs Blinded | 15% inc. Dmg with Hits against Blinded Enemies15% increased Damage with Hits against Blinded Enemies |
| ⬤ | Daze on Hit | 5% chance to Daze on Hit5% chance to Daze on Hit |
| ⬤ | Daze on Hit | 5% chance to Daze on Hit5% chance to Daze on Hit |
| ⬤ | Disciplined Training | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration 10% inc. AoE for Attacks10% increased Area of Effect for Attacks Skills lose Combo 20% slowerSkills lose Combo 20% slower |
| ⬤ | Distracted Target | 30% inc. Crit% against Blinded Enemies30% increased Critical Hit Chance against Blinded Enemies |
| ⬤ | Electric Blood | +1% to Maximum Light. Res+1% to Maximum Lightning Resistance 50% reduced effect of Shock on you50% reduced effect of Shock on you |
| ⬤ | Frantic Swings | Enemies Blinded by you have 50% reduced Crit%Enemies Blinded by you have 50% reduced Critical Hit Chance |
| ⬤ | Immortal Infamy | 6% inc. Life Recovery rate6% increased Life Recovery rate Recover 2% of max Life on KillRecover 2% of maximum Life on Kill +10 to Int+10 to Intelligence |
| ⬤ | Immortal Thirst | 15% inc. max ES15% increased maximum Energy Shield 25% inc. amount of Mana Leeched25% increased amount of Mana Leeched |
| ⬤ | Killer Instinct | 40% inc. Atk Dmg while on Full Life40% increased Attack Damage while on Full Life 60% inc. Atk Dmg while on Low Life60% increased Attack Damage while on Low Life |
| ⬤ | Kite Runner | 3% inc. Move.Spd3% increased Movement Speed 15% inc. Proj.Spd15% increased Projectile Speed 15% inc. Proj Dmg15% increased Projectile Damage |
| ⬤ | Life on Kill | Recover 1% of max Life on KillRecover 1% of maximum Life on Kill |
| ⬤ | Life on Kill | Recover 1% of max Life on KillRecover 1% of maximum Life on Kill |
| ⬤ | Mana Flask Charges Used | 4% reduced Flask Charges used from Mana Flasks4% reduced Flask Charges used from Mana Flasks |
| ⬤ | Mana Flask Charges Used | 4% reduced Flask Charges used from Mana Flasks4% reduced Flask Charges used from Mana Flasks |
| ⬤ | Mana Flask Recovery | 10% inc. Mana Recovery from Flasks10% increased Mana Recovery from Flasks |
| ⬤ | Mana Flask Recovery | 10% inc. Mana Recovery from Flasks10% increased Mana Recovery from Flasks |
| ⬤ | Mana Leech | 10% inc. amount of Mana Leeched10% increased amount of Mana Leeched |
| ⬤ | Mana Leech | 10% inc. amount of Mana Leeched10% increased amount of Mana Leeched |
| ⬤ | Physical | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Physical Damage and Critical Chance | 5% inc. Crit%5% increased Critical Hit Chance 8% inc. Phys.Dmg8% increased Physical Damage |
| ⬤ | Physical Damage and Critical Chance | 5% inc. Crit%5% increased Critical Hit Chance 8% inc. Phys.Dmg8% increased Physical Damage |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Speed | 8% inc. Proj.Spd8% increased Projectile Speed |
| ⬤ | Projectile Speed | 8% inc. Proj.Spd8% increased Projectile Speed |
| ⬤ | Shatter Palm | 20% inc. Critical Dmg Bonus20% increased Critical Damage Bonus 30% inc. Stun Buildup30% increased Stun Buildup |
| ⬤ | Shock Chance | 15% inc. chance to Shock15% increased chance to Shock |
| ⬤ | Shock Chance | 15% inc. chance to Shock15% increased chance to Shock |
| ⬤ | Staggering Palm | 20% inc. Knockback Distance20% increased Knockback Distance 10% chance to Daze on Hit10% chance to Daze on Hit 25% inc. Phys.Dmg25% increased Physical Damage |
| ⬤ | Stun Recovery | 20% inc. Stun Recovery20% increased Stun Recovery |
| ⬤ | Stun Recovery | 20% inc. Stun Recovery20% increased Stun Recovery |
| ⬤ | Stun Threshold | 15% inc. Stun Threshold15% increased Stun Threshold |
| ⬤ | Stun Threshold | 15% inc. Stun Threshold15% increased Stun Threshold |
| ⬤ | Tenfold Attacks | 4% inc. Atk Speed4% increased Attack Speed 6% inc. Atk Speed if you've been Hit Recently6% increased Attack Speed if you've been Hit Recently +10 to Str+10 to Strength |
| ⬤ | Warding Potions | 10% reduced Flask Charges used from Mana Flasks10% reduced Flask Charges used from Mana Flasks Remove a Curse when you use a Mana FlaskRemove a Curse when you use a Mana Flask |
Iron Reflexes
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤⬤⬤⬤ | +27 to all Attributes+27 to all Attributes |
| ⬤⬤⬤⬤ | 48% inc. Armour and ER48% increased Armour and Evasion Rating |
| ⬤⬤⬤⬤ | 33% inc. AoE for Attacks33% increased Area of Effect for Attacks |
| ⬤⬤⬤ | 60% inc. Pin Buildup60% increased Pin Buildup |
| ⬤⬤ | 55% inc. CDRR for Grenade Skills55% increased Cooldown Recovery Rate for Grenade Skills |
| ⬤⬤ | 45% inc. Atk Dmg if you have been Heavy Stunned Recently45% increased Attack Damage if you have been Heavy Stunned Recently |
| ⬤⬤ | 45% inc. Atk Dmg while on Low Life45% increased Attack Damage while on Low Life |
| ⬤⬤ | 45% inc. Atk Dmg while Surrounded45% increased Attack Damage while Surrounded |
| ⬤⬤ | 45% inc. Atk Dmg while you have no Life Flask uses left45% increased Attack Damage while you have no Life Flask uses left |
| ⬤⬤ | 32% inc. Atk Dmg against Bleeding Enemies32% increased Attack Damage against Bleeding Enemies |
| ⬤⬤ | 20% inc. Magnitude of Bleeding you inflict20% increased Magnitude of Bleeding you inflict |
| ⬤⬤ | +16 to Dex+16 to Dexterity |
| ⬤⬤ | +16 to Int+16 to Intelligence |
| ⬤⬤ | +16 to Str+16 to Strength |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤ | +250 to Accu against Bleeding Enemies+250 to Accuracy against Bleeding Enemies |
| ⬤ | 80% reduced Grenade Dmg80% reduced Grenade Damage |
| ⬤ | 40% inc. Electrocute Buildup40% increased Electrocute Buildup |
| ⬤ | 30% inc. Shock Chance against Electrocuted Enemies30% increased Shock Chance against Electrocuted Enemies |
| ⬤ | 15% reduced Grenade Detonation Time15% reduced Grenade Detonation Time |
| ⬤ | 10% inc. CDRR10% increased Cooldown Recovery Rate |
| ⬤ | 10% inc. ER10% increased Evasion Rating |
| ⬤ | Bleeding you inflict deals Dmg 10% fasterBleeding you inflict deals Damage 10% faster |
| ⬤ | Gain 8% of ER as extra ArmourGain 8% of Evasion Rating as extra Armour |
| ⬤ | 7% inc. Attributes7% increased Attributes |
| ⬤ | +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage |
| ⬤ | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | 5% inc. Maximum Life if you have at least 10 Red Support Gems Socketed5% increased Maximum Life if you have at least 10 Red Support Gems Socketed |
| ⬤ | 5% inc. Maximum Mana if you have at least 10 Blue Support Gems Socketed5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed |
| ⬤ | 5% inc. Move.Spd if you have at least 10 Green Support Gems Socketed5% increased Movement Speed if you have at least 10 Green Support Gems Socketed |
| ⬤ | Gain 4% of Dmg as Extra Fire.Dmg for every different Grenade fired in the past 8 secondsGain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds |
| ⬤ | +1 to ER per 1 Item Armour on Equipped Gloves+1 to Evasion Rating per 1 Item Armour on Equipped Gloves |
| ⬤ | +1% to all Maximum Ele.Res if you have at least 5 Red, Green and Blue Support Gems Socketed+1% to all Maximum Elemental Resistances if you have at least 5 Red, Green and Blue Support Gems Socketed |
| ⬤ | Bleeding you inflict on Pinned Enemies is AggravatedBleeding you inflict on Pinned Enemies is Aggravated |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | All Attributes | +3 to all Attributes+3 to all Attributes |
| ⬤ | Armour and Evasion | 12% inc. Armour and ER12% increased Armour and Evasion Rating |
| ⬤ | Armour and Evasion | 12% inc. Armour and ER12% increased Armour and Evasion Rating |
| ⬤ | Armour and Evasion | 10% inc. ER10% increased Evasion Rating +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage |
| ⬤ | Armour and Evasion | 12% inc. Armour and ER12% increased Armour and Evasion Rating |
| ⬤ | Armour and Evasion | 12% inc. Armour and ER12% increased Armour and Evasion Rating |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Damage if Stunned Recently | 20% inc. Atk Dmg if you have been Heavy Stunned Recently20% increased Attack Damage if you have been Heavy Stunned Recently |
| ⬤ | Attack Damage on Low Life | 20% inc. Atk Dmg while on Low Life20% increased Attack Damage while on Low Life |
| ⬤ | Attack Damage vs Bleeding Enemies | 16% inc. Atk Dmg against Bleeding Enemies16% increased Attack Damage against Bleeding Enemies |
| ⬤ | Attack Damage vs Bleeding Enemies | 16% inc. Atk Dmg against Bleeding Enemies16% increased Attack Damage against Bleeding Enemies |
| ⬤ | Attack Damage while no remaining Life Flasks | 20% inc. Atk Dmg while you have no Life Flask uses left20% increased Attack Damage while you have no Life Flask uses left |
| ⬤ | Attack Damage while Surrounded | 20% inc. Atk Dmg while Surrounded20% increased Attack Damage while Surrounded |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Authority | 15% inc. AoE for Attacks15% increased Area of Effect for Attacks 10% inc. CDRR10% increased Cooldown Recovery Rate |
| ⬤ | Bleeding Chance | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | Bleeding Damage | 10% inc. Magnitude of Bleeding you inflict10% increased Magnitude of Bleeding you inflict |
| ⬤ | Bleeding Damage | 10% inc. Magnitude of Bleeding you inflict10% increased Magnitude of Bleeding you inflict |
| ⬤ | Bleeding Out | +250 to Accu against Bleeding Enemies+250 to Accuracy against Bleeding Enemies Bleeding you inflict deals Dmg 10% fasterBleeding you inflict deals Damage 10% faster |
| ⬤ | Coursing Energy | 40% inc. Electrocute Buildup40% increased Electrocute Buildup 30% inc. Shock Chance against Electrocuted Enemies30% increased Shock Chance against Electrocuted Enemies |
| ⬤ | Crystalline Resistance | +1% to all Maximum Ele.Res if you have at least 5 Red, Green and Blue Support Gems Socketed+1% to all Maximum Elemental Resistances if you have at least 5 Red, Green and Blue Support Gems Socketed |
| ⬤ | Demolitionist | Gain 4% of Dmg as Extra Fire.Dmg for every different Grenade fired in the past 8 secondsGain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds |
| ⬤ | Dexterity | +8 to Dex+8 to Dexterity |
| ⬤ | Dexterity | +8 to Dex+8 to Dexterity |
| ⬤ | Gem Enthusiast | 5% inc. Maximum Life if you have at least 10 Red Support Gems Socketed5% increased Maximum Life if you have at least 10 Red Support Gems Socketed 5% inc. Maximum Mana if you have at least 10 Blue Support Gems Socketed5% increased Maximum Mana if you have at least 10 Blue Support Gems Socketed 5% inc. Move.Spd if you have at least 10 Green Support Gems Socketed5% increased Movement Speed if you have at least 10 Green Support Gems Socketed |
| ⬤ | General's Bindings | Gain 8% of ER as extra ArmourGain 8% of Evasion Rating as extra Armour |
| ⬤ | Grenade Cooldown Recovery Rate | 15% inc. CDRR for Grenade Skills15% increased Cooldown Recovery Rate for Grenade Skills |
| ⬤ | Grenade Fuse Duration | 15% reduced Grenade Detonation Time15% reduced Grenade Detonation Time |
| ⬤ | Intelligence | +8 to Int+8 to Intelligence |
| ⬤ | Intelligence | +8 to Int+8 to Intelligence |
| ⬤ | Last Stand | 25% inc. Atk Dmg if you have been Heavy Stunned Recently25% increased Attack Damage if you have been Heavy Stunned Recently 25% inc. Atk Dmg while you have no Life Flask uses left25% increased Attack Damage while you have no Life Flask uses left 25% inc. Atk Dmg while Surrounded25% increased Attack Damage while Surrounded 25% inc. Atk Dmg while on Low Life25% increased Attack Damage while on Low Life |
| ⬤ | Leather Bound Gauntlets | +1 to ER per 1 Item Armour on Equipped Gloves+1 to Evasion Rating per 1 Item Armour on Equipped Gloves |
| ⬤ | Pin Buildup | 15% inc. Pin Buildup15% increased Pin Buildup |
| ⬤ | Pin Buildup | 15% inc. Pin Buildup15% increased Pin Buildup |
| ⬤ | Polymathy | 7% inc. Attributes7% increased Attributes |
| ⬤ | Rusted Pins | 30% inc. Pin Buildup30% increased Pin Buildup Bleeding you inflict on Pinned Enemies is AggravatedBleeding you inflict on Pinned Enemies is Aggravated |
| ⬤ | Strength | +8 to Str+8 to Strength |
| ⬤ | Strength | +8 to Str+8 to Strength |
| ⬤ | Utility Ordnance | 40% inc. CDRR for Grenade Skills40% increased Cooldown Recovery Rate for Grenade Skills 80% reduced Grenade Dmg80% reduced Grenade Damage |
Lord of the Wilds
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 60% inc. Armour60% increased Armour |
| ⬤⬤⬤⬤⬤ | 60% inc. max ES60% increased maximum Energy Shield |
| ⬤⬤⬤⬤⬤ | 50% inc. Block chance50% increased Block chance |
| ⬤⬤⬤⬤ | 49% inc. Ignite Magnitude49% increased Ignite Magnitude |
| ⬤⬤⬤⬤ | 45% inc. Dmg with Flails45% increased Damage with Flails |
| ⬤⬤⬤⬤ | 32% inc. Atk Dmg32% increased Attack Damage |
| ⬤⬤⬤⬤ | 32% inc. Spell Dmg32% increased Spell Damage |
| ⬤⬤⬤ | 45% inc. Flammability Magnitude45% increased Flammability Magnitude |
| ⬤⬤⬤ | 35% inc. amount of Life Leeched while Shapeshifted35% increased amount of Life Leeched while Shapeshifted |
| ⬤⬤⬤ | +23% of Armour also applies to Ele.Dmg+23% of Armour also applies to Elemental Damage |
| ⬤⬤⬤ | 20% faster start of ES Recharge20% faster start of Energy Shield Recharge |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤ | Oracle: 60% inc. Mana Regeneration Rate while Shapeshifted60% increased Mana Regeneration Rate while Shapeshifted |
| ⬤⬤ | 30% inc. Life Regeneration rate while Shapeshifted30% increased Life Regeneration rate while Shapeshifted |
| ⬤⬤ | 20% inc. Crit% while Shapeshifted20% increased Critical Hit Chance while Shapeshifted |
| ⬤⬤ | 20% inc. max ES if you've consumed a Power Charge Recently20% increased maximum Energy Shield if you've consumed a Power Charge Recently |
| ⬤⬤ | 20% inc. Power Charge Dur.20% increased Power Charge Duration |
| ⬤⬤ | Oracle: Allies in your Presence have 12% inc. Atk SpeedAllies in your Presence have 12% increased Attack Speed |
| ⬤⬤ | Oracle: Allies in your Presence have 12% inc. Cast SpeedAllies in your Presence have 12% increased Cast Speed |
| ⬤⬤ | Oracle: 6% reduced Skill Speed6% reduced Skill Speed |
| ⬤ | 60% inc. Armour from Equipped Body Armour60% increased Armour from Equipped Body Armour |
| ⬤ | 60% inc. ES from Equipped Body Armour60% increased Energy Shield from Equipped Body Armour |
| ⬤ | Oracle: 40% inc. Reservation Efficiency of Minion Skills40% increased Reservation Efficiency of Minion Skills |
| ⬤ | 25% chance when you gain a Power Charge to gain an additional Power Charge25% chance when you gain a Power Charge to gain an additional Power Charge |
| ⬤ | 25% chance when you gain an Endurance Charge to gain an additional Endurance Charge25% chance when you gain an Endurance Charge to gain an additional Endurance Charge |
| ⬤ | 20% reduced Armour20% reduced Armour |
| ⬤ | Oracle: 20% reduced Spirit Reservation Efficiency of Skills20% reduced Spirit Reservation Efficiency of Skills |
| ⬤ | Empowered Attacks deal 16% inc. DmgEmpowered Attacks deal 16% increased Damage |
| ⬤ | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus |
| ⬤ | 12% inc. Atk Dmg for each different Non-Instant Spell you've used in the past 8 seconds12% increased Attack Damage for each different Non-Instant Spell you've used in the past 8 seconds |
| ⬤ | 12% inc. Spell Dmg for each different Non-Instant Attack you've used in the past 8 seconds12% increased Spell Damage for each different Non-Instant Attack you've used in the past 8 seconds |
| ⬤ | +10 to Str+10 to Strength |
| ⬤ | 10% inc. Accu10% increased Accuracy Rating |
| ⬤ | 10% inc. AoE10% increased Area of Effect |
| ⬤ | 10% inc. Crit% with Flails10% increased Critical Hit Chance with Flails |
| ⬤ | 10% inc. Light Radius10% increased Light Radius |
| ⬤ | 8% inc. Ignite Dur. on Enemies8% increased Ignite Duration on Enemies |
| ⬤ | Gain 8% of Dmg as Extra Cold.Dmg while ShapeshiftedGain 8% of Damage as Extra Cold Damage while Shapeshifted |
| ⬤ | 6% inc. Atk Speed with Flails6% increased Attack Speed with Flails |
| ⬤ | +1% to Maximum Cold Res while Shapeshifted+1% to Maximum Cold Resistance while Shapeshifted |
| ⬤ | Enemies Ignited by you permanently take 1% inc. Fire.Dmg for each second they have ever been Ignited by you, up to a max of 10%Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10% |
| ⬤ | Remove Ignite when you WarcryRemove Ignite when you Warcry |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Ally Attack and Cast SpeedOracle | 3% reduced Skill Speed3% reduced Skill Speed Allies in your Presence have 6% inc. Atk SpeedAllies in your Presence have 6% increased Attack Speed Allies in your Presence have 6% inc. Cast SpeedAllies in your Presence have 6% increased Cast Speed |
| ⬤ | Ally Attack and Cast SpeedOracle | 3% reduced Skill Speed3% reduced Skill Speed Allies in your Presence have 6% inc. Atk SpeedAllies in your Presence have 6% increased Attack Speed Allies in your Presence have 6% inc. Cast SpeedAllies in your Presence have 6% increased Cast Speed |
| ⬤ | Ancient Aegis | 60% inc. Armour from Equipped Body Armour60% increased Armour from Equipped Body Armour 60% inc. ES from Equipped Body Armour60% increased Energy Shield from Equipped Body Armour |
| ⬤ | Armour and Energy Shield | 12% inc. Armour12% increased Armour 12% inc. max ES12% increased maximum Energy Shield |
| ⬤ | Armour and Energy Shield | 12% inc. Armour12% increased Armour 12% inc. max ES12% increased maximum Energy Shield |
| ⬤ | Armour and Energy Shield | +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Armour and Energy Shield | +8% of Armour also applies to Ele.Dmg+8% of Armour also applies to Elemental Damage |
| ⬤ | Armour and Energy Shield | 12% inc. Armour12% increased Armour 12% inc. max ES12% increased maximum Energy Shield |
| ⬤ | Armour and Energy Shield | 12% inc. Armour12% increased Armour 12% inc. max ES12% increased maximum Energy Shield |
| ⬤ | Armour and Energy Shield | 12% inc. Armour12% increased Armour 12% inc. max ES12% increased maximum Energy Shield |
| ⬤ | Armour and Energy Shield | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Attack and Spell Damage | 8% inc. Spell Dmg8% increased Spell Damage 8% inc. Atk Dmg8% increased Attack Damage |
| ⬤ | Attack and Spell Damage | 8% inc. Spell Dmg8% increased Spell Damage 8% inc. Atk Dmg8% increased Attack Damage |
| ⬤ | Attack and Spell Damage | 8% inc. Spell Dmg8% increased Spell Damage 8% inc. Atk Dmg8% increased Attack Damage |
| ⬤ | Attack and Spell Damage | 8% inc. Spell Dmg8% increased Spell Damage 8% inc. Atk Dmg8% increased Attack Damage |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Ball and Chain | 15% inc. Dmg with Flails15% increased Damage with Flails 6% inc. Atk Speed with Flails6% increased Attack Speed with Flails |
| ⬤ | Blood of the Wolf | 15% inc. amount of Life Leeched while Shapeshifted15% increased amount of Life Leeched while Shapeshifted 15% inc. Life Regeneration rate while Shapeshifted15% increased Life Regeneration rate while Shapeshifted +1% to Maximum Cold Res while Shapeshifted+1% to Maximum Cold Resistance while Shapeshifted |
| ⬤ | Cirel of Tarth's Light | +10% of Armour also applies to Ele.Dmg+10% of Armour also applies to Elemental Damage 10% faster start of ES Recharge10% faster start of Energy Shield Recharge 10% inc. Light Radius10% increased Light Radius 10% inc. Accu10% increased Accuracy Rating 10% inc. AoE10% increased Area of Effect |
| ⬤ | Critical Damage | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus |
| ⬤ | Emboldening Casts | 12% inc. Atk Dmg for each different Non-Instant Spell you've used in the past 8 seconds12% increased Attack Damage for each different Non-Instant Spell you've used in the past 8 seconds |
| ⬤ | Empowered Attack Damage | Empowered Attacks deal 16% inc. DmgEmpowered Attacks deal 16% increased Damage |
| ⬤ | Enhancing Attacks | 12% inc. Spell Dmg for each different Non-Instant Attack you've used in the past 8 seconds12% increased Spell Damage for each different Non-Instant Attack you've used in the past 8 seconds |
| ⬤ | Extinguishing Exhalation | Remove Ignite when you WarcryRemove Ignite when you Warcry |
| ⬤ | Flail Critical Chance | 10% inc. Crit% with Flails10% increased Critical Hit Chance with Flails |
| ⬤ | Flail Damage | 10% inc. Dmg with Flails10% increased Damage with Flails |
| ⬤ | Flail Damage | 10% inc. Dmg with Flails10% increased Damage with Flails |
| ⬤ | Flail Damage | 10% inc. Dmg with Flails10% increased Damage with Flails |
| ⬤ | Flammability and Ignite Magnitude | 15% inc. Flammability Magnitude15% increased Flammability Magnitude 8% inc. Ignite Magnitude8% increased Ignite Magnitude |
| ⬤ | Flammability and Ignite Magnitude | 15% inc. Flammability Magnitude15% increased Flammability Magnitude 8% inc. Ignite Magnitude8% increased Ignite Magnitude |
| ⬤ | Flammability and Ignite Magnitude | 15% inc. Flammability Magnitude15% increased Flammability Magnitude 8% inc. Ignite Magnitude8% increased Ignite Magnitude |
| ⬤ | Frozen Claw | Gain 8% of Dmg as Extra Cold.Dmg while ShapeshiftedGain 8% of Damage as Extra Cold Damage while Shapeshifted |
| ⬤ | Ignite Duration | 8% inc. Ignite Dur. on Enemies8% increased Ignite Duration on Enemies |
| ⬤ | Immolation | 25% inc. Ignite Magnitude25% increased Ignite Magnitude +10 to Str+10 to Strength |
| ⬤ | Lunar BoonOracle | 40% inc. Mana Regeneration Rate while Shapeshifted40% increased Mana Regeneration Rate while Shapeshifted |
| ⬤ | Melting Flames | Enemies Ignited by you permanently take 1% inc. Fire.Dmg for each second they have ever been Ignited by you, up to a max of 10%Enemies Ignited by you permanently take 1% increased Fire Damage for each second they have ever been Ignited by you, up to a maximum of 10% |
| ⬤ | Power Charge Duration and Energy Shield | 10% inc. Power Charge Dur.10% increased Power Charge Duration 10% inc. max ES if you've consumed a Power Charge Recently10% increased maximum Energy Shield if you've consumed a Power Charge Recently |
| ⬤ | Power Charge Duration and Energy Shield | 10% inc. Power Charge Dur.10% increased Power Charge Duration 10% inc. max ES if you've consumed a Power Charge Recently10% increased maximum Energy Shield if you've consumed a Power Charge Recently |
| ⬤ | Self SacrificingOracle | 20% reduced Spirit Reservation Efficiency of Skills20% reduced Spirit Reservation Efficiency of Skills 40% inc. Reservation Efficiency of Minion Skills40% increased Reservation Efficiency of Minion Skills |
| ⬤ | Shapeshifted Critical Chance | 10% inc. Crit% while Shapeshifted10% increased Critical Hit Chance while Shapeshifted |
| ⬤ | Shapeshifted Critical Chance | 10% inc. Crit% while Shapeshifted10% increased Critical Hit Chance while Shapeshifted |
| ⬤ | Shapeshifted Life Leech | 10% inc. amount of Life Leeched while Shapeshifted10% increased amount of Life Leeched while Shapeshifted |
| ⬤ | Shapeshifted Life Leech | 10% inc. amount of Life Leeched while Shapeshifted10% increased amount of Life Leeched while Shapeshifted |
| ⬤ | Shapeshifted Life Regeneration | 15% inc. Life Regeneration rate while Shapeshifted15% increased Life Regeneration rate while Shapeshifted |
| ⬤ | Shapeshifted Mana RegenerationOracle | 20% inc. Mana Regeneration Rate while Shapeshifted20% increased Mana Regeneration Rate while Shapeshifted |
| ⬤ | Shield Block | 5% inc. Block chance5% increased Block chance |
| ⬤ | Shield Block | 5% inc. Block chance5% increased Block chance |
| ⬤ | Shield Block | 5% inc. Block chance5% increased Block chance |
| ⬤ | Shield Block | 5% inc. Block chance5% increased Block chance |
| ⬤ | Thirst for Endurance | 25% chance when you gain an Endurance Charge to gain an additional Endurance Charge25% chance when you gain an Endurance Charge to gain an additional Endurance Charge |
| ⬤ | Thirst for Power | 25% chance when you gain a Power Charge to gain an additional Power Charge25% chance when you gain a Power Charge to gain an additional Power Charge |
| ⬤ | Wide Barrier | 20% reduced Armour20% reduced Armour 30% inc. Block chance30% increased Block chance |
Mind Over Matter
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤⬤⬤⬤ | 52% faster start of ES Recharge52% faster start of Energy Shield Recharge |
| ⬤⬤⬤⬤ | 56% inc. Fire.Dmg56% increased Fire Damage |
| ⬤⬤⬤⬤ | +31% of Armour also applies to Ele.Dmg+31% of Armour also applies to Elemental Damage |
| ⬤⬤⬤⬤ | Dmg Penetrates 20% of Enemy Ele.ResDamage Penetrates 20% of Enemy Elemental Resistances |
| ⬤⬤⬤⬤ | 14% inc. Attack and Cast Speed with Elemental Skills14% increased Attack and Cast Speed with Elemental Skills |
| ⬤⬤⬤ | 140% inc. ES from Equipped Focus140% increased Energy Shield from Equipped Focus |
| ⬤⬤⬤ | 70% inc. effect of Arcane Surge on you70% increased effect of Arcane Surge on you |
| ⬤⬤⬤ | 60% reduced effect of Curses on you60% reduced effect of Curses on you |
| ⬤⬤⬤ | 44% inc. Cold.Dmg44% increased Cold Damage |
| ⬤⬤⬤ | 34% inc. Armour34% increased Armour |
| ⬤⬤⬤ | 34% inc. max ES34% increased maximum Energy Shield |
| ⬤⬤⬤ | 30% inc. Ele.Dmg30% increased Elemental Damage |
| ⬤⬤⬤ | 9% inc. Cast Speed9% increased Cast Speed |
| ⬤⬤ | 30% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill30% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤⬤ | 15% inc. Life Regeneration rate15% increased Life Regeneration rate |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 10% chance to Gain Arcane Surge when you deal a Critical Hit10% chance to Gain Arcane Surge when you deal a Critical Hit |
| ⬤ | 30% inc. Dmg per Curse on you30% increased Damage per Curse on you |
| ⬤ | 30% inc. Magnitude of Non-Damaging Ailments you inflict30% increased Magnitude of Non-Damaging Ailments you inflict |
| ⬤ | 25% inc. Dur. of each Puppet Master stack25% increased Duration of each Puppet Master stack |
| ⬤ | 20% inc. Effect of Puppet Master20% increased Effect of Puppet Master |
| ⬤ | 16% inc. Cast Speed if you've dealt a Critical Hit Recently16% increased Cast Speed if you've dealt a Critical Hit Recently |
| ⬤ | 10% inc. Cast Speed while Chilled10% increased Cast Speed while Chilled |
| ⬤ | 10% inc. Cast Speed while Ignited10% increased Cast Speed while Ignited |
| ⬤ | 10% inc. Dur. of Elemental Ailments on Enemies10% increased Duration of Elemental Ailments on Enemies |
| ⬤ | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | 10% inc. Presence AoE10% increased Presence Area of Effect |
| ⬤ | 10% reduced Crit%10% reduced Critical Hit Chance |
| ⬤ | +8% to Chaos Res+8% to Chaos Resistance |
| ⬤ | 5% reduced Move.Spd Penalty from using Cold Skills while moving5% reduced Movement Speed Penalty from using Cold Skills while moving |
| ⬤ | 5% reduced Move.Spd Penalty from using Fire Skills while moving5% reduced Movement Speed Penalty from using Fire Skills while moving |
| ⬤ | Oracle: 2% chance that if you would gain Frenzy Charges, you instead gain up to your max number of Frenzy Charges2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
| ⬤ | +1 to Maximum ES per 8 Item Armour on Equipped Helmet+1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet |
| ⬤ | Immune to Bleeding while ShapeshiftedImmune to Bleeding while Shapeshifted |
| ⬤ | Immune to Maim while ShapeshiftedImmune to Maim while Shapeshifted |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Arcane Surge Effect | 15% inc. effect of Arcane Surge on you15% increased effect of Arcane Surge on you |
| ⬤ | Arcane Surge Effect | 15% inc. effect of Arcane Surge on you15% increased effect of Arcane Surge on you |
| ⬤ | Arcane Surge on Critical Hit | 5% chance to Gain Arcane Surge when you deal a Critical Hit5% chance to Gain Arcane Surge when you deal a Critical Hit |
| ⬤ | Arcane Surge on Critical Hit | 5% chance to Gain Arcane Surge when you deal a Critical Hit5% chance to Gain Arcane Surge when you deal a Critical Hit |
| ⬤ | Armour and Energy Shield | 10% inc. Armour10% increased Armour 10% inc. max ES10% increased maximum Energy Shield |
| ⬤ | Armour and Energy Shield Delay | 12% inc. Armour12% increased Armour 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Armour and Energy Shield Delay | 12% inc. Armour12% increased Armour 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Armour Applies to Elemental Damage and Energy Shield Delay | +6% of Armour also applies to Ele.Dmg+6% of Armour also applies to Elemental Damage 3% faster start of ES Recharge3% faster start of Energy Shield Recharge |
| ⬤ | Arsonist | 20% inc. Fire.Dmg20% increased Fire Damage 10% inc. Cast Speed while Ignited10% increased Cast Speed while Ignited 5% reduced Move.Spd Penalty from using Fire Skills while moving5% reduced Movement Speed Penalty from using Fire Skills while moving |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Breaking Point | 10% inc. Dur. of Elemental Ailments on Enemies10% increased Duration of Elemental Ailments on Enemies 30% inc. Magnitude of Non-Damaging Ailments you inflict30% increased Magnitude of Non-Damaging Ailments you inflict |
| ⬤ | Cast Speed | 3% inc. Cast Speed3% increased Cast Speed |
| ⬤ | Cast Speed | 3% inc. Cast Speed3% increased Cast Speed |
| ⬤ | Cast Speed | 3% inc. Cast Speed3% increased Cast Speed |
| ⬤ | Cold Damage | 12% inc. Cold.Dmg12% increased Cold Damage |
| ⬤ | Cold Damage | 12% inc. Cold.Dmg12% increased Cold Damage |
| ⬤ | Conall the Hunted | +15% of Armour also applies to Ele.Dmg+15% of Armour also applies to Elemental Damage 5% faster start of ES Recharge5% faster start of Energy Shield Recharge Immune to Bleeding while ShapeshiftedImmune to Bleeding while Shapeshifted Immune to Maim while ShapeshiftedImmune to Maim while Shapeshifted |
| ⬤ | Curse Effect on Self | 15% reduced effect of Curses on you15% reduced effect of Curses on you |
| ⬤ | Curse Effect on Self | 15% reduced effect of Curses on you15% reduced effect of Curses on you |
| ⬤ | Dependable Ward | +8% to Chaos Res+8% to Chaos Resistance 12% faster start of ES Recharge12% faster start of Energy Shield Recharge |
| ⬤ | Elemental | 3% inc. Attack and Cast Speed with Elemental Skills3% increased Attack and Cast Speed with Elemental Skills |
| ⬤ | Elemental Damage | 10% inc. Ele.Dmg10% increased Elemental Damage |
| ⬤ | Elemental Damage | 10% inc. Ele.Dmg10% increased Elemental Damage |
| ⬤ | Elemental Damage | 10% inc. Ele.Dmg10% increased Elemental Damage |
| ⬤ | Elemental Penetration | Dmg Penetrates 4% of Enemy Ele.ResDamage Penetrates 4% of Enemy Elemental Resistances |
| ⬤ | Elemental Penetration | Dmg Penetrates 4% of Enemy Ele.ResDamage Penetrates 4% of Enemy Elemental Resistances |
| ⬤ | Elemental Penetration | Dmg Penetrates 4% of Enemy Ele.ResDamage Penetrates 4% of Enemy Elemental Resistances |
| ⬤ | Energy Shield and Armour applies to Elemental Damage Hits | 12% inc. max ES12% increased maximum Energy Shield +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage |
| ⬤ | Energy Shield and Armour applies to Elemental Damage Hits | 12% inc. max ES12% increased maximum Energy Shield +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Energy Shield Delay | 6% faster start of ES Recharge6% faster start of Energy Shield Recharge |
| ⬤ | Erraticism | 16% inc. Cast Speed if you've dealt a Critical Hit Recently16% increased Cast Speed if you've dealt a Critical Hit Recently 10% reduced Crit%10% reduced Critical Hit Chance |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Flurry | 20% inc. Cold.Dmg20% increased Cold Damage 10% inc. Cast Speed while Chilled10% increased Cast Speed while Chilled 5% reduced Move.Spd Penalty from using Cold Skills while moving5% reduced Movement Speed Penalty from using Cold Skills while moving |
| ⬤ | Focus Energy Shield | 40% inc. ES from Equipped Focus40% increased Energy Shield from Equipped Focus |
| ⬤ | Focus Energy Shield | 40% inc. ES from Equipped Focus40% increased Energy Shield from Equipped Focus |
| ⬤ | Gain Maximum Frenzy Charges on Gaining Frenzy ChargeOracle | 2% chance that if you would gain Frenzy Charges, you instead gain up to your max number of Frenzy Charges2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
| ⬤ | Life Regeneration Rate | 10% inc. Life Regeneration rate10% increased Life Regeneration rate |
| ⬤ | Life Regeneration Rate and Presence | 5% inc. Life Regeneration rate5% increased Life Regeneration rate 10% inc. Presence AoE10% increased Presence Area of Effect |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Puppet Master chance | 15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤ | Puppet Master chance | 20% inc. Effect of Puppet Master20% increased Effect of Puppet Master |
| ⬤ | Puppet Master chance | 15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤ | Puppet Master chance | 25% inc. Dur. of each Puppet Master stack25% increased Duration of each Puppet Master stack |
| ⬤ | Ruinic Helm | +1 to Maximum ES per 8 Item Armour on Equipped Helmet+1 to Maximum Energy Shield per 8 Item Armour on Equipped Helmet |
| ⬤ | Speed with Elemental Skills | 3% inc. Attack and Cast Speed with Elemental Skills3% increased Attack and Cast Speed with Elemental Skills |
| ⬤ | Speed with Elemental Skills | 3% inc. Attack and Cast Speed with Elemental Skills3% increased Attack and Cast Speed with Elemental Skills |
| ⬤ | Stormcharged | Dmg Penetrates 8% of Enemy Ele.ResDamage Penetrates 8% of Enemy Elemental Resistances 5% inc. Attack and Cast Speed with Elemental Skills5% increased Attack and Cast Speed with Elemental Skills |
| ⬤ | Touch the Arcane | 40% inc. effect of Arcane Surge on you40% increased effect of Arcane Surge on you |
| ⬤ | Warding Fetish | 30% inc. Dmg per Curse on you30% increased Damage per Curse on you 30% reduced effect of Curses on you30% reduced effect of Curses on you 60% inc. ES from Equipped Focus60% increased Energy Shield from Equipped Focus |
Necromantic Talisman
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | Gain additional Ailment Threshold equal to 39% of max ESGain additional Ailment Threshold equal to 39% of maximum Energy Shield |
| ⬤⬤⬤⬤ | Gain additional Stun Threshold equal to 39% of max ESGain additional Stun Threshold equal to 39% of maximum Energy Shield |
| ⬤⬤⬤⬤ | Minions have 32% inc. max LifeMinions have 32% increased maximum Life |
| ⬤⬤⬤ | 30% inc. Mana Regeneration Rate30% increased Mana Regeneration Rate |
| ⬤⬤⬤ | 12% of Dmg taken Recouped as Life12% of Damage taken Recouped as Life |
| ⬤⬤ | Minions have 40% to Fire ResMinions have 40% to Fire Resistance |
| ⬤⬤ | Minions have 24% additional Phys.Dmg ReductionMinions have 24% additional Physical Damage Reduction |
| ⬤⬤ | Minions deal 12% inc. DmgMinions deal 12% increased Damage |
| ⬤⬤ | 8% of Dmg is taken from Mana before Life8% of Damage is taken from Mana before Life |
| ⬤ | 40% reduced Magnitude of Ignite on you40% reduced Magnitude of Ignite on you |
| ⬤ | 25% reduced Reservation Efficiency of Minion Skills25% reduced Reservation Efficiency of Minion Skills |
| ⬤ | Minions have 25% inc. ERMinions have 25% increased Evasion Rating |
| ⬤ | 20% of Dmg taken Recouped as Mana20% of Damage taken Recouped as Mana |
| ⬤ | 20% reduced Life Regeneration rate20% reduced Life Regeneration rate |
| ⬤ | Minions have 20% to Light. ResMinions have 20% to Lightning Resistance |
| ⬤ | 15% inc. Magnitude of Damaging Ailments you inflict with Critical Hits15% increased Magnitude of Damaging Ailments you inflict with Critical Hits |
| ⬤ | 15% inc. Mana Cost Efficiency of Command Skills15% increased Mana Cost Efficiency of Command Skills |
| ⬤ | 15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤ | Gain 15% of Dmg as Extra Fire.Dmg while on Ignited GroundGain 15% of Damage as Extra Fire Damage while on Ignited Ground |
| ⬤ | Minions Recoup 15% of Dmg taken as LifeMinions Recoup 15% of Damage taken as Life |
| ⬤ | 10% inc. Crit% for Spells10% increased Critical Hit Chance for Spells |
| ⬤ | +5 to any Attribute+5 to any Attribute |
| ⬤ | 3% inc. max Life, Mana and ES3% increased maximum Life, Mana and Energy Shield |
| ⬤ | 3% of Dmg Taken Recouped as Life, Mana and ES3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| ⬤ | Minions have 3% to Maximum Fire RessMinions have 3% to Maximum Fire Resistances |
| ⬤ | Minions have 3% to Maximum Light. RessMinions have 3% to Maximum Lightning Resistances |
| ⬤ | +1 max stacks of Puppet Master+1 maximum stacks of Puppet Master |
| ⬤ | Your Minions are GiganticYour Minions are Gigantic |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Adverse Growth | 20% reduced Life Regeneration rate20% reduced Life Regeneration rate 20% of Dmg taken Recouped as Mana20% of Damage taken Recouped as Mana |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Damage from Mana | 4% of Dmg is taken from Mana before Life4% of Damage is taken from Mana before Life |
| ⬤ | Damage from Mana | 4% of Dmg is taken from Mana before Life4% of Damage is taken from Mana before Life |
| ⬤ | Eldritch Will | 3% inc. max Life, Mana and ES3% increased maximum Life, Mana and Energy Shield Gain additional Ailment Threshold equal to 15% of max ESGain additional Ailment Threshold equal to 15% of maximum Energy Shield Gain additional Stun Threshold equal to 15% of max ESGain additional Stun Threshold equal to 15% of maximum Energy Shield |
| ⬤ | Flamewalker | 40% reduced Magnitude of Ignite on you40% reduced Magnitude of Ignite on you Gain 15% of Dmg as Extra Fire.Dmg while on Ignited GroundGain 15% of Damage as Extra Fire Damage while on Ignited Ground |
| ⬤ | Gigantic Following | Your Minions are GiganticYour Minions are Gigantic 25% reduced Reservation Efficiency of Minion Skills25% reduced Reservation Efficiency of Minion Skills |
| ⬤ | Glazed Flesh | 3% of Dmg Taken Recouped as Life, Mana and ES3% of Damage Taken Recouped as Life, Mana and Energy Shield |
| ⬤ | Life Recoup | 3% of Dmg taken Recouped as Life3% of Damage taken Recouped as Life |
| ⬤ | Life Recoup | 3% of Dmg taken Recouped as Life3% of Damage taken Recouped as Life |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Minion Damage and Life | Minions have 6% inc. max LifeMinions have 6% increased maximum Life Minions deal 6% inc. DmgMinions deal 6% increased Damage |
| ⬤ | Minion Damage and Life | Minions have 6% inc. max LifeMinions have 6% increased maximum Life Minions deal 6% inc. DmgMinions deal 6% increased Damage |
| ⬤ | Minion Fire Resistance | Minions have +20% to Fire ResMinions have +20% to Fire Resistance |
| ⬤ | Minion Fire Resistance | Minions have +3% to Maximum Fire RessMinions have +3% to Maximum Fire Resistances Minions have +20% to Fire ResMinions have +20% to Fire Resistance |
| ⬤ | Minion Life | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| ⬤ | Minion Life | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| ⬤ | Minion Lightning Resistance | Minions have +20% to Light. ResMinions have +20% to Lightning Resistance Minions have +3% to Maximum Light. RessMinions have +3% to Maximum Lightning Resistances |
| ⬤ | Minion Physical Damage Reduction | Minions have 12% additional Phys.Dmg ReductionMinions have 12% additional Physical Damage Reduction Minions have 25% inc. ERMinions have 25% increased Evasion Rating |
| ⬤ | Minion Physical Damage Reduction | Minions have 12% additional Phys.Dmg ReductionMinions have 12% additional Physical Damage Reduction |
| ⬤ | Puppet Master chance | 15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤ | Puppet Master chance | 15% inc. Mana Cost Efficiency of Command Skills15% increased Mana Cost Efficiency of Command Skills +1 max stacks of Puppet Master+1 maximum stacks of Puppet Master |
| ⬤ | Regenerative Flesh | 6% of Dmg taken Recouped as Life6% of Damage taken Recouped as Life Minions Recoup 15% of Dmg taken as LifeMinions Recoup 15% of Damage taken as Life |
| ⬤ | Spell Critical Chance and Critical Ailment Effect | 10% inc. Crit% for Spells10% increased Critical Hit Chance for Spells 15% inc. Magnitude of Damaging Ailments you inflict with Critical Hits15% increased Magnitude of Damaging Ailments you inflict with Critical Hits |
| ⬤ | Stun and Ailment Threshold from Energy Shield | Gain additional Ailment Threshold equal to 8% of max ESGain additional Ailment Threshold equal to 8% of maximum Energy Shield Gain additional Stun Threshold equal to 8% of max ESGain additional Stun Threshold equal to 8% of maximum Energy Shield |
| ⬤ | Stun and Ailment Threshold from Energy Shield | Gain additional Ailment Threshold equal to 8% of max ESGain additional Ailment Threshold equal to 8% of maximum Energy Shield Gain additional Stun Threshold equal to 8% of max ESGain additional Stun Threshold equal to 8% of maximum Energy Shield |
| ⬤ | Stun and Ailment Threshold from Energy Shield | Gain additional Ailment Threshold equal to 8% of max ESGain additional Ailment Threshold equal to 8% of maximum Energy Shield Gain additional Stun Threshold equal to 8% of max ESGain additional Stun Threshold equal to 8% of maximum Energy Shield |
Oasis
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | 58% inc. Parry Hit AoE58% increased Parry Hit Area of Effect |
| ⬤⬤⬤⬤ | 41% inc. Parried Debuff Magnitude41% increased Parried Debuff Magnitude |
| ⬤⬤⬤ | 35% inc. Pin duration35% increased Pin duration |
| ⬤⬤⬤ | 31% inc. Proj.Spd31% increased Projectile Speed |
| ⬤⬤⬤ | 25% inc. Dur. of Damaging Ailments on Enemies25% increased Duration of Damaging Ailments on Enemies |
| ⬤⬤⬤ | 24% inc. AoE for Attacks24% increased Area of Effect for Attacks |
| ⬤⬤ | 30% inc. Pin Buildup30% increased Pin Buildup |
| ⬤⬤ | 23% inc. Accu23% increased Accuracy Rating |
| ⬤⬤ | 20% inc. Ignite Magnitude20% increased Ignite Magnitude |
| ⬤⬤ | 20% inc. Proj Dmg20% increased Projectile Damage |
| ⬤⬤ | Damaging Ailments deal damage 17% fasterDamaging Ailments deal damage 17% faster |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 10% inc. Magnitude of Ailments you inflict10% increased Magnitude of Ailments you inflict |
| ⬤ | 100% inc. Flammability Magnitude100% increased Flammability Magnitude |
| ⬤ | Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radiusShocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius |
| ⬤ | 35% inc. Crit% against Immobilised enemies35% increased Critical Hit Chance against Immobilised enemies |
| ⬤ | 30% inc. Dmg with Hits against Enemies affected by Ailments30% increased Damage with Hits against Enemies affected by Ailments |
| ⬤ | 15% inc. chance to Shock15% increased chance to Shock |
| ⬤ | 15% inc. Crit% for Attacks15% increased Critical Hit Chance for Attacks |
| ⬤ | 15% inc. Electrocute Buildup15% increased Electrocute Buildup |
| ⬤ | Ignites you inflict deal Dmg 10% fasterIgnites you inflict deal Damage 10% faster |
| ⬤ | Your Hits cannot be Evaded by Pinned EnemiesYour Hits cannot be Evaded by Pinned Enemies |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Accuracy | 8% inc. Accu8% increased Accuracy Rating |
| ⬤ | Ailment Effect and Duration | 5% inc. Magnitude of Ailments you inflict5% increased Magnitude of Ailments you inflict 5% inc. Dur. of Damaging Ailments on Enemies5% increased Duration of Damaging Ailments on Enemies |
| ⬤ | Ailment Effect and Duration | 5% inc. Magnitude of Ailments you inflict5% increased Magnitude of Ailments you inflict 5% inc. Dur. of Damaging Ailments on Enemies5% increased Duration of Damaging Ailments on Enemies |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Catapult | 15% inc. Proj.Spd15% increased Projectile Speed 12% inc. AoE for Attacks12% increased Area of Effect for Attacks |
| ⬤ | Electrocute Buildup | 15% inc. Electrocute Buildup15% increased Electrocute Buildup |
| ⬤ | Fast Acting Toxins | Damaging Ailments deal damage 12% fasterDamaging Ailments deal damage 12% faster |
| ⬤ | Faster Ailments | Damaging Ailments deal damage 5% fasterDamaging Ailments deal damage 5% faster |
| ⬤ | Ignite Magnitude | 10% inc. Ignite Magnitude10% increased Ignite Magnitude |
| ⬤ | Ignite Magnitude | 10% inc. Ignite Magnitude10% increased Ignite Magnitude |
| ⬤ | Locked On | 15% inc. Crit% for Attacks15% increased Critical Hit Chance for Attacks 15% inc. Accu15% increased Accuracy Rating |
| ⬤ | Parry Area | 15% inc. Parry Hit AoE15% increased Parry Hit Area of Effect |
| ⬤ | Parry Area | 15% inc. Parry Hit AoE15% increased Parry Hit Area of Effect |
| ⬤ | Parry Area and Debuff Magnitude | 6% inc. Parried Debuff Magnitude6% increased Parried Debuff Magnitude 8% inc. Parry Hit AoE8% increased Parry Hit Area of Effect |
| ⬤ | Parry Debuff Magnitude | 10% inc. Parried Debuff Magnitude10% increased Parried Debuff Magnitude |
| ⬤ | Parry Debuff Magnitude | 10% inc. Parried Debuff Magnitude10% increased Parried Debuff Magnitude |
| ⬤ | Pin Buildup | 15% inc. Pin Buildup15% increased Pin Buildup |
| ⬤ | Pin Buildup | 15% inc. Pin Buildup15% increased Pin Buildup |
| ⬤ | Pin Duration | 15% inc. Pin duration15% increased Pin duration |
| ⬤ | Pin Duration | 10% inc. Pin duration10% increased Pin duration |
| ⬤ | Pin Duration | 10% inc. Pin duration10% increased Pin duration |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Speed | 8% inc. Proj.Spd8% increased Projectile Speed |
| ⬤ | Projectile Speed | 8% inc. Proj.Spd8% increased Projectile Speed |
| ⬤ | Reverberating Parry | 15% inc. Parried Debuff Magnitude15% increased Parried Debuff Magnitude 20% inc. Parry Hit AoE20% increased Parry Hit Area of Effect |
| ⬤ | Searing Heat | 100% inc. Flammability Magnitude100% increased Flammability Magnitude Ignites you inflict deal Dmg 10% fasterIgnites you inflict deal Damage 10% faster |
| ⬤ | Shock Chance | 15% inc. chance to Shock15% increased chance to Shock |
| ⬤ | Sitting Duck | 35% inc. Crit% against Immobilised enemies35% increased Critical Hit Chance against Immobilised enemies Your Hits cannot be Evaded by Pinned EnemiesYour Hits cannot be Evaded by Pinned Enemies |
| ⬤ | Spreading Shocks | Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radiusShocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius |
| ⬤ | Wasting | 15% inc. Dur. of Damaging Ailments on Enemies15% increased Duration of Damaging Ailments on Enemies 30% inc. Dmg with Hits against Enemies affected by Ailments30% increased Damage with Hits against Enemies affected by Ailments |
Pain Attunement
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤ | 70% inc. Dmg70% increased Damage |
| ⬤⬤⬤⬤⬤⬤ | Minions deal 70% inc. DmgMinions deal 70% increased Damage |
| ⬤⬤⬤⬤ | 70% inc. Armour while Shapeshifted70% increased Armour while Shapeshifted |
| ⬤⬤⬤ | 36% inc. Dmg while Shapeshifted36% increased Damage while Shapeshifted |
| ⬤⬤⬤ | Companions deal 36% inc. DmgCompanions deal 36% increased Damage |
| ⬤⬤⬤ | Companions have 36% inc. max LifeCompanions have 36% increased maximum Life |
| ⬤⬤⬤ | 30% inc. Dmg while your Companion is in your Presence30% increased Damage while your Companion is in your Presence |
| ⬤⬤⬤ | +15% of Armour also applies to Ele.Dmg while Shapeshifted+15% of Armour also applies to Elemental Damage while Shapeshifted |
| ⬤⬤⬤ | Gain 6 Rage when Hit by an EnemyGain 6 Rage when Hit by an Enemy |
| ⬤⬤ | 25% inc. Critical Dmg Bonus25% increased Critical Damage BonusOracle: 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus |
| ⬤⬤ | 40% inc. Critical Dmg Bonus if you haven't dealt a Critical Hit Recently40% increased Critical Damage Bonus if you haven't dealt a Critical Hit Recently |
| ⬤⬤ | 30% inc. Critical Spell Dmg Bonus30% increased Critical Spell Damage Bonus |
| ⬤⬤ | Inherent loss of Rage is 30% slowerInherent loss of Rage is 30% slower |
| ⬤⬤ | Oracle: 25% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock25% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock |
| ⬤⬤ | Oracle: 24% inc. Phys.Dmg24% increased Physical Damage |
| ⬤⬤ | 20% inc. Accu while Shapeshifted20% increased Accuracy Rating while Shapeshifted |
| ⬤⬤ | 20% inc. Armour, Evasion and ES while your Companion is in your Presence20% increased Armour, Evasion and Energy Shield while your Companion is in your Presence |
| ⬤⬤ | 16% inc. Ignite Dur. on Enemies16% increased Ignite Duration on Enemies |
| ⬤⬤ | Dmg Penetrates 12% Cold ResDamage Penetrates 12% Cold Resistance |
| ⬤⬤ | Dmg Penetrates 12% Fire ResDamage Penetrates 12% Fire Resistance |
| ⬤⬤ | Dmg Penetrates 12% Light. ResDamage Penetrates 12% Lightning Resistance |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | Oracle: 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ⬤ | Oracle: Archon Buffs also grant 50% inc. Critical Dmg BonusArchon Buffs also grant 50% increased Critical Damage Bonus |
| ⬤ | Oracle: Archon Buffs also grant 30% inc. Crit%Archon Buffs also grant 30% increased Critical Hit Chance |
| ⬤ | Oracle: Archon recovery period expires 30% slowerArchon recovery period expires 30% slower |
| ⬤ | 25% inc. Stun Threshold while Shapeshifted25% increased Stun Threshold while Shapeshifted |
| ⬤ | Hits against you have 25% reduced Critical Dmg BonusHits against you have 25% reduced Critical Damage Bonus |
| ⬤ | Minions have 25% inc. max LifeMinions have 25% increased maximum Life |
| ⬤ | 20% inc. Elemental Ailment Threshold20% increased Elemental Ailment Threshold |
| ⬤ | 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate |
| ⬤ | Minions have 20% to all Ele.ResMinions have 20% to all Elemental Resistances |
| ⬤ | 15% inc. Mana Cost Efficiency15% increased Mana Cost Efficiency |
| ⬤ | Hits have 15% chance to treat Enemy Monster Elemental Resistance values as invertedHits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted |
| ⬤ | 12% inc. Dmg with Plant Skills12% increased Damage with Plant Skills |
| ⬤ | 12% inc. Ele.Dmg while Shapeshifted12% increased Elemental Damage while Shapeshifted |
| ⬤ | Companions have 12% to all Ele.ResCompanions have 12% to all Elemental Resistances |
| ⬤ | 10% faster start of ES Recharge while Shapeshifted10% faster start of Energy Shield Recharge while Shapeshifted |
| ⬤ | Oracle: 10% inc. Archon Buff duration10% increased Archon Buff duration |
| ⬤ | 10% inc. Block chance10% increased Block chance |
| ⬤ | Gain 8% of Dmg as Extra Fire.Dmg while ShapeshiftedGain 8% of Damage as Extra Fire Damage while Shapeshifted |
| ⬤ | 5% inc. Atk Dmg for each Minion in your Presence, up to a max of 80%5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80% |
| ⬤ | Dmg Penetrates 3% of Enemy Ele.ResDamage Penetrates 3% of Enemy Elemental Resistances |
| ⬤ | Every Rage also grants 2% inc. Spell DmgEvery Rage also grants 2% increased Spell Damage |
| ⬤ | +1% to Maximum Fire Res while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted |
| ⬤ | Companions in your Presence have Onslaught while you are ShapeshiftedCompanions in your Presence have Onslaught while you are Shapeshifted |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Archon Duration and Critical DamageOracle | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus 10% inc. Archon Buff duration10% increased Archon Buff duration |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bringer of Order | 20% inc. Dmg20% increased Damage Minions deal 20% inc. DmgMinions deal 20% increased Damage |
| ⬤ | Cold Penetration | Dmg Penetrates 6% Cold ResDamage Penetrates 6% Cold Resistance |
| ⬤ | Cold Penetration | Dmg Penetrates 6% Cold ResDamage Penetrates 6% Cold Resistance |
| ⬤ | Companion Resistance and Life | Companions have +12% to all Ele.ResCompanions have +12% to all Elemental Resistances Companions have 12% inc. max LifeCompanions have 12% increased maximum Life |
| ⬤ | Critical Damage | 20% inc. Critical Dmg Bonus if you haven't dealt a Critical Hit Recently20% increased Critical Damage Bonus if you haven't dealt a Critical Hit Recently |
| ⬤ | Critical Damage | 20% inc. Critical Dmg Bonus if you haven't dealt a Critical Hit Recently20% increased Critical Damage Bonus if you haven't dealt a Critical Hit Recently |
| ⬤ | Damage and Companion Damage | Companions deal 12% inc. DmgCompanions deal 12% increased Damage 10% inc. Dmg while your Companion is in your Presence10% increased Damage while your Companion is in your Presence |
| ⬤ | Damage and Companion Damage | Companions deal 12% inc. DmgCompanions deal 12% increased Damage 10% inc. Dmg while your Companion is in your Presence10% increased Damage while your Companion is in your Presence |
| ⬤ | Damage and Companion Damage | Companions deal 12% inc. DmgCompanions deal 12% increased Damage 10% inc. Dmg while your Companion is in your Presence10% increased Damage while your Companion is in your Presence |
| ⬤ | Defences and Companion Life | Companions have 12% inc. max LifeCompanions have 12% increased maximum Life 10% inc. Armour, Evasion and ES while your Companion is in your Presence10% increased Armour, Evasion and Energy Shield while your Companion is in your Presence |
| ⬤ | Defences and Companion Life | Companions have 12% inc. max LifeCompanions have 12% increased maximum Life 10% inc. Armour, Evasion and ES while your Companion is in your Presence10% increased Armour, Evasion and Energy Shield while your Companion is in your Presence |
| ⬤ | Desensitisation | 25% inc. Critical Dmg Bonus25% increased Critical Damage Bonus Hits against you have 25% reduced Critical Dmg BonusHits against you have 25% reduced Critical Damage Bonus |
| ⬤ | Dimensional Weakspot | Hits have 15% chance to treat Enemy Monster Elemental Resistance values as invertedHits have 15% chance to treat Enemy Monster Elemental Resistance values as inverted |
| ⬤ | Echoes of FerocityOracle | 15% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock15% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock |
| ⬤ | Elemental Penetration | Dmg Penetrates 3% of Enemy Ele.ResDamage Penetrates 3% of Enemy Elemental Resistances |
| ⬤ | Exhaust All PowerOracle | Archon recovery period expires 30% slowerArchon recovery period expires 30% slower Archon Buffs also grant 50% inc. Critical Dmg BonusArchon Buffs also grant 50% increased Critical Damage Bonus Archon Buffs also grant 30% inc. Crit%Archon Buffs also grant 30% increased Critical Hit Chance |
| ⬤ | Fire Penetration | Dmg Penetrates 6% Fire ResDamage Penetrates 6% Fire Resistance |
| ⬤ | Fire Penetration | Dmg Penetrates 6% Fire ResDamage Penetrates 6% Fire Resistance |
| ⬤ | Hide of the Bear | 40% inc. Armour while Shapeshifted40% increased Armour while Shapeshifted +1% to Maximum Fire Res while Shapeshifted+1% to Maximum Fire Resistance while Shapeshifted 25% inc. Stun Threshold while Shapeshifted25% increased Stun Threshold while Shapeshifted |
| ⬤ | Holy Protector | Minions have 25% inc. max LifeMinions have 25% increased maximum Life 10% inc. Block chance10% increased Block chance |
| ⬤ | Ignite Duration | 8% inc. Ignite Dur. on Enemies8% increased Ignite Duration on Enemies |
| ⬤ | Ignite Duration | 8% inc. Ignite Dur. on Enemies8% increased Ignite Duration on Enemies |
| ⬤ | Lightning Penetration | Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| ⬤ | Lightning Penetration | Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| ⬤ | Mind Eraser | 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate 15% inc. Mana Cost Efficiency15% increased Mana Cost Efficiency |
| ⬤ | Molten Claw | Gain 8% of Dmg as Extra Fire.Dmg while ShapeshiftedGain 8% of Damage as Extra Fire Damage while Shapeshifted |
| ⬤ | Mystical Rage | Every Rage also grants 2% inc. Spell DmgEvery Rage also grants 2% increased Spell Damage |
| ⬤ | Pack Encouragement | 5% inc. Atk Dmg for each Minion in your Presence, up to a max of 80%5% increased Attack Damage for each Minion in your Presence, up to a maximum of 80% |
| ⬤ | Physical Damage and Increased DurationOracle | 5% inc. Skill Effect Dur.5% increased Skill Effect Duration 12% inc. Phys.Dmg12% increased Physical Damage |
| ⬤ | Physical Damage and Increased DurationOracle | 5% inc. Skill Effect Dur.5% increased Skill Effect Duration 12% inc. Phys.Dmg12% increased Physical Damage |
| ⬤ | Plant Skill Damage | 12% inc. Dmg with Plant Skills12% increased Damage with Plant Skills |
| ⬤ | Rage Decay | Inherent loss of Rage is 15% slowerInherent loss of Rage is 15% slower |
| ⬤ | Rage Decay | Inherent loss of Rage is 15% slowerInherent loss of Rage is 15% slower |
| ⬤ | Rage when Hit | Gain 2 Rage when Hit by an EnemyGain 2 Rage when Hit by an Enemy |
| ⬤ | Rage when Hit | Gain 2 Rage when Hit by an EnemyGain 2 Rage when Hit by an Enemy |
| ⬤ | Rage when Hit | Gain 2 Rage when Hit by an EnemyGain 2 Rage when Hit by an Enemy |
| ⬤ | Rallying Form | Companions in your Presence have Onslaught while you are ShapeshiftedCompanions in your Presence have Onslaught while you are Shapeshifted |
| ⬤ | Sentinels | 10% inc. Dmg10% increased Damage Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Sentinels | 10% inc. Dmg10% increased Damage Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Sentinels | 10% inc. Dmg10% increased Damage Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Sentinels | 10% inc. Dmg10% increased Damage Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Sentinels | 10% inc. Dmg10% increased Damage Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Shapeshifted Accuracy Rating | 10% inc. Accu while Shapeshifted10% increased Accuracy Rating while Shapeshifted |
| ⬤ | Shapeshifted Accuracy Rating | 10% inc. Accu while Shapeshifted10% increased Accuracy Rating while Shapeshifted |
| ⬤ | Shapeshifted Aftershock ChanceOracle | 10% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock10% chance for Shapeshift Slam Skills you use yourself to cause an additional Aftershock |
| ⬤ | Shapeshifted Armour | 10% inc. Armour while Shapeshifted10% increased Armour while Shapeshifted +5% of Armour also applies to Ele.Dmg while Shapeshifted+5% of Armour also applies to Elemental Damage while Shapeshifted |
| ⬤ | Shapeshifted Armour | 10% inc. Armour while Shapeshifted10% increased Armour while Shapeshifted +5% of Armour also applies to Ele.Dmg while Shapeshifted+5% of Armour also applies to Elemental Damage while Shapeshifted |
| ⬤ | Shapeshifted Armour | 10% inc. Armour while Shapeshifted10% increased Armour while Shapeshifted +5% of Armour also applies to Ele.Dmg while Shapeshifted+5% of Armour also applies to Elemental Damage while Shapeshifted |
| ⬤ | Shapeshifted Damage | 12% inc. Dmg while Shapeshifted12% increased Damage while Shapeshifted |
| ⬤ | Shapeshifted Damage | 12% inc. Dmg while Shapeshifted12% increased Damage while Shapeshifted |
| ⬤ | Shapeshifted Damage | 12% inc. Dmg while Shapeshifted12% increased Damage while Shapeshifted |
| ⬤ | Shapeshifted Elemental Damage | 12% inc. Ele.Dmg while Shapeshifted12% increased Elemental Damage while Shapeshifted |
| ⬤ | Shapeshifted Energy Shield Delay | 10% faster start of ES Recharge while Shapeshifted10% faster start of Energy Shield Recharge while Shapeshifted |
| ⬤ | Silent Guardian | Minions have +20% to all Ele.ResMinions have +20% to all Elemental Resistances 20% inc. Elemental Ailment Threshold20% increased Elemental Ailment Threshold |
| ⬤ | Spell Critical Damage | 15% inc. Critical Spell Dmg Bonus15% increased Critical Spell Damage Bonus |
| ⬤ | Spell Critical Damage | 15% inc. Critical Spell Dmg Bonus15% increased Critical Spell Damage Bonus |
Primal Hunger
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | +35% of Armour also applies to Ele.Dmg+35% of Armour also applies to Elemental Damage |
| ⬤⬤⬤⬤⬤ | 30% faster start of ES Recharge30% faster start of Energy Shield Recharge |
| ⬤⬤⬤⬤ | Minions have 34% inc. max LifeMinions have 34% increased maximum Life |
| ⬤⬤⬤ | 55% inc. Crit% with Flails55% increased Critical Hit Chance with Flails |
| ⬤⬤⬤ | 20% inc. AoE for Attacks20% increased Area of Effect for Attacks |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤⬤ | Gain 3 Rage on Melee HitGain 3 Rage on Melee Hit |
| ⬤⬤ | 55% reduced Magnitude of Ignite on you55% reduced Magnitude of Ignite on you |
| ⬤⬤ | 50% inc. Dmg with Flails50% increased Damage with Flails |
| ⬤⬤ | 30% inc. Glory generation30% increased Glory generation |
| ⬤⬤ | Minions have 14% to Chaos ResMinions have 14% to Chaos Resistance |
| ⬤⬤ | Oracle: 13% inc. Block chance13% increased Block chance |
| ⬤⬤ | +10% to Cold Res+10% to Cold Resistance |
| ⬤⬤ | +10% to Fire Res+10% to Fire Resistance |
| ⬤⬤ | +10% to Light. Res+10% to Lightning Resistance |
| ⬤⬤ | 6% inc. Skill Speed while Shapeshifted6% increased Skill Speed while Shapeshifted |
| ⬤ | Oracle: 25% inc. Stun Threshold while Channelling25% increased Stun Threshold while Channelling |
| ⬤ | 20% inc. Critical Dmg Bonus with Flails20% increased Critical Damage Bonus with Flails |
| ⬤ | +15 max Rage if you've used a Skill that Requires Glory in the past 20 seconds+15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds |
| ⬤ | 15% inc. AoE if you've Killed Recently15% increased Area of Effect if you've Killed Recently |
| ⬤ | Oracle: 15% inc. Armour while stationary15% increased Armour while stationary |
| ⬤ | 15% inc. Life Regeneration rate while Shapeshifted15% increased Life Regeneration rate while Shapeshifted |
| ⬤ | Minions gain 15% of their max Life as Extra max ESMinions gain 15% of their maximum Life as Extra maximum Energy Shield |
| ⬤ | 12% inc. Dmg while Shapeshifted12% increased Damage while Shapeshifted |
| ⬤ | 12% inc. Melee Dmg12% increased Melee Damage |
| ⬤ | 10% inc. Armour10% increased Armour |
| ⬤ | 10% inc. effect of Archon Buffs on you10% increased effect of Archon Buffs on you |
| ⬤ | Oracle: 10% of Dmg taken Recouped as Life while Channelling10% of Damage taken Recouped as Life while Channelling |
| ⬤ | Archon recovery period expires 10% fasterArchon recovery period expires 10% faster |
| ⬤ | Dmg Penetrates 8% Fire ResDamage Penetrates 8% Fire Resistance |
| ⬤ | Minions have 8% additional Phys.Dmg ReductionMinions have 8% additional Physical Damage Reduction |
| ⬤ | 6% inc. Fire.Dmg6% increased Fire Damage |
| ⬤ | 5% of Phys.Dmg taken as Fire.Dmg5% of Physical Damage taken as Fire Damage |
| ⬤ | Gain 5% of Dmg as Extra Fire.DmgGain 5% of Damage as Extra Fire Damage |
| ⬤ | 4% of Maximum Life Converted to ES4% of Maximum Life Converted to Energy Shield |
| ⬤ | +3% to all Ele.Res+3% to all Elemental Resistances |
| ⬤ | +1% to Maximum Resistances of each Ele.Dmg Type you have been Hit with Recently+1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently |
| ⬤ | Ignites you cause are reflected back to youIgnites you cause are reflected back to you |
| ⬤ | Immune to ExposureImmune to Exposure |
| ⬤ | Unaffected by Elemental WeaknessUnaffected by Elemental Weakness |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Adaptive Skin | +1% to Maximum Resistances of each Ele.Dmg Type you have been Hit with Recently+1% to Maximum Resistances of each Elemental Damage Type you have been Hit with Recently |
| ⬤ | Armour and Block ChanceOracle | 5% inc. Block chance5% increased Block chance 15% inc. Armour while stationary15% increased Armour while stationary |
| ⬤ | Armour and Energy Shield | +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Armour and Energy Shield | +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Armour and Energy Shield | +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage 4% faster start of ES Recharge4% faster start of Energy Shield Recharge |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bhatair's Storm | +12% of Armour also applies to Ele.Dmg+12% of Armour also applies to Elemental Damage 8% faster start of ES Recharge8% faster start of Energy Shield Recharge Archon recovery period expires 10% fasterArchon recovery period expires 10% faster 10% inc. effect of Archon Buffs on you10% increased effect of Archon Buffs on you |
| ⬤ | Block ChanceOracle | 8% inc. Block chance8% increased Block chance |
| ⬤ | Channelling Life RecoupOracle | 10% of Dmg taken Recouped as Life while Channelling10% of Damage taken Recouped as Life while Channelling |
| ⬤ | Channelling Stun ThresholdOracle | 25% inc. Stun Threshold while Channelling25% increased Stun Threshold while Channelling |
| ⬤ | Cold Resistance | +5% to Cold Res+5% to Cold Resistance |
| ⬤ | Cold Resistance | +5% to Cold Res+5% to Cold Resistance |
| ⬤ | Craving Slaughter | +15 max Rage if you've used a Skill that Requires Glory in the past 20 seconds+15 maximum Rage if you've used a Skill that Requires Glory in the past 20 seconds |
| ⬤ | Dominus' Providence | +8% of Armour also applies to Ele.Dmg+8% of Armour also applies to Elemental Damage 10% faster start of ES Recharge10% faster start of Energy Shield Recharge Immune to ExposureImmune to Exposure Unaffected by Elemental WeaknessUnaffected by Elemental Weakness |
| ⬤ | Fire Damage and Armour | 6% inc. Fire.Dmg6% increased Fire Damage 10% inc. Armour10% increased Armour |
| ⬤ | Fire Penetration | Dmg Penetrates 8% Fire ResDamage Penetrates 8% Fire Resistance |
| ⬤ | Fire Resistance | +5% to Fire Res+5% to Fire Resistance |
| ⬤ | Fire Resistance | +5% to Fire Res+5% to Fire Resistance |
| ⬤ | Flail Critical Chance | 15% inc. Crit% with Flails15% increased Critical Hit Chance with Flails |
| ⬤ | Flail Critical Chance | 10% inc. Crit% with Flails10% increased Critical Hit Chance with Flails |
| ⬤ | Fleshcrafting | Minions gain 15% of their max Life as Extra max ESMinions gain 15% of their maximum Life as Extra maximum Energy Shield 4% of Maximum Life Converted to ES4% of Maximum Life Converted to Energy Shield |
| ⬤ | Glory Generation | 15% inc. Glory generation15% increased Glory generation |
| ⬤ | Glory Generation | 15% inc. Glory generation15% increased Glory generation |
| ⬤ | Ignite Magnitude on You | 15% reduced Magnitude of Ignite on you15% reduced Magnitude of Ignite on you |
| ⬤ | Lightning Resistance | +5% to Light. Res+5% to Lightning Resistance |
| ⬤ | Lightning Resistance | +5% to Light. Res+5% to Lightning Resistance |
| ⬤ | Melee Damage | 12% inc. Melee Dmg12% increased Melee Damage |
| ⬤ | Minion Life | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| ⬤ | Minion Life and Chaos Resistance | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have +7% to Chaos ResMinions have +7% to Chaos Resistance |
| ⬤ | Minion Life and Chaos Resistance | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have +7% to Chaos ResMinions have +7% to Chaos Resistance |
| ⬤ | Minion Life and Physical Damage Reduction | Minions have 8% inc. max LifeMinions have 8% increased maximum Life Minions have 8% additional Phys.Dmg ReductionMinions have 8% additional Physical Damage Reduction |
| ⬤ | Molten Being | Gain 5% of Dmg as Extra Fire.DmgGain 5% of Damage as Extra Fire Damage 5% of Phys.Dmg taken as Fire.Dmg5% of Physical Damage taken as Fire Damage |
| ⬤ | Morning Star | 30% inc. Crit% with Flails30% increased Critical Hit Chance with Flails 20% inc. Critical Dmg Bonus with Flails20% increased Critical Damage Bonus with Flails |
| ⬤ | Primal Growth | 15% inc. AoE if you've Killed Recently15% increased Area of Effect if you've Killed Recently 8% inc. AoE for Attacks8% increased Area of Effect for Attacks |
| ⬤ | Rage on Melee Hit | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| ⬤ | Rage on Melee Hit | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| ⬤ | Rage on Melee Hit | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| ⬤ | Rattling Ball | 25% inc. Dmg with Flails25% increased Damage with Flails |
| ⬤ | Self Immolation | Ignites you cause are reflected back to youIgnites you cause are reflected back to you 40% reduced Magnitude of Ignite on you40% reduced Magnitude of Ignite on you |
| ⬤ | Shaman | +3% to all Ele.Res+3% to all Elemental Resistances |
| ⬤ | Shapeshifted Damage | 12% inc. Dmg while Shapeshifted12% increased Damage while Shapeshifted |
| ⬤ | Shapeshifted Life Regeneration | 15% inc. Life Regeneration rate while Shapeshifted15% increased Life Regeneration rate while Shapeshifted |
| ⬤ | Shapeshifted Skill Speed | 3% inc. Skill Speed while Shapeshifted3% increased Skill Speed while Shapeshifted |
| ⬤ | Shapeshifted Skill Speed | 3% inc. Skill Speed while Shapeshifted3% increased Skill Speed while Shapeshifted |
| ⬤ | Spiked Whip | 25% inc. Dmg with Flails25% increased Damage with Flails |
Resolute Technique
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | +60% of Armour also applies to Cold.Dmg+60% of Armour also applies to Cold Damage |
| ⬤⬤⬤⬤ | 40% inc. Armour40% increased Armour |
| ⬤⬤⬤⬤ | 24% inc. AoE for Attacks24% increased Area of Effect for Attacks |
| ⬤⬤⬤⬤ | Recover 9% of max Life for each Endurance Charge consumedRecover 9% of maximum Life for each Endurance Charge consumed |
| ⬤⬤⬤ | Thorns Dmg has 100% chance to ignore Enemy ArmourThorns Damage has 100% chance to ignore Enemy Armour |
| ⬤⬤⬤ | 90% inc. Melee Dmg against Immobilised Enemies90% increased Melee Damage against Immobilised Enemies |
| ⬤⬤⬤ | 50% inc. Critical Dmg Bonus for Atk Dmg50% increased Critical Damage Bonus for Attack Damage |
| ⬤⬤⬤ | 48% inc. Thorns damage48% increased Thorns damage |
| ⬤⬤⬤ | 40% inc. Skill Effect Dur.40% increased Skill Effect Duration |
| ⬤⬤⬤ | 40% reduced Slowing Potency of Debuffs on You40% reduced Slowing Potency of Debuffs on You |
| ⬤⬤⬤ | 35% inc. Crit% for Attacks35% increased Critical Hit Chance for Attacks |
| ⬤⬤⬤ | 30% inc. Melee Dmg30% increased Melee Damage |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤ | 45% inc. Stun Buildup45% increased Stun Buildup |
| ⬤⬤ | 20% inc. Stun Threshold20% increased Stun Threshold |
| ⬤⬤ | 16% inc. Attack Area Dmg16% increased Attack Area Damage |
| ⬤⬤ | +10 to Str+10 to Strength |
| ⬤⬤ | 9% inc. Block chance9% increased Block chance |
| ⬤⬤ | 6% inc. max Life6% increased maximum Life |
| ⬤ | 80% less Knockback Distance for Blocked Hits80% less Knockback Distance for Blocked Hits |
| ⬤ | 30% inc. Freeze Threshold30% increased Freeze Threshold |
| ⬤ | 30% reduced Effect of Chill on you30% reduced Effect of Chill on you |
| ⬤ | 25% inc. Armour if you've Hit an Enemy with a Melee Attack Recently25% increased Armour if you've Hit an Enemy with a Melee Attack Recently |
| ⬤ | 20% more Stun Buildup with Critical Hits20% more Stun Buildup with Critical Hits |
| ⬤ | Inherent loss of Rage is 20% slowerInherent loss of Rage is 20% slower |
| ⬤ | Recover 20 Life when you BlockRecover 20 Life when you Block |
| ⬤ | 15% inc. Armour, Evasion and ES from Equipped Shield15% increased Armour, Evasion and Energy Shield from Equipped Shield |
| ⬤ | 15% inc. Dur. of Damaging Ailments on Enemies15% increased Duration of Damaging Ailments on Enemies |
| ⬤ | 12% inc. AoE if you have Stunned an Enemy Recently12% increased Area of Effect if you have Stunned an Enemy Recently |
| ⬤ | 10% inc. Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100%10% increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100% |
| ⬤ | 8% inc. Critical Dmg Bonus8% increased Critical Damage Bonus |
| ⬤ | 5% chance for Slam Skills you use yourself to cause an additional Aftershock5% chance for Slam Skills you use yourself to cause an additional Aftershock |
| ⬤ | 5% inc. Crit%5% increased Critical Hit Chance |
| ⬤ | +4 to Maximum Rage+4 to Maximum Rage |
| ⬤ | +2% to max Block chance+2% to maximum Block chance |
| ⬤ | +1 to Maximum Endurance Charges+1 to Maximum Endurance Charges |
| ⬤ | Inherent Rage loss starts 1 second laterInherent Rage loss starts 1 second later |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Area Damage | 10% inc. Attack Area Dmg10% increased Attack Area Damage |
| ⬤ | Armour and Applies to Cold Damage | 10% inc. Armour10% increased Armour +10% of Armour also applies to Cold.Dmg+10% of Armour also applies to Cold Damage |
| ⬤ | Armour and Applies to Cold Damage | 10% inc. Armour10% increased Armour +10% of Armour also applies to Cold.Dmg+10% of Armour also applies to Cold Damage |
| ⬤ | Armour and Applies to Cold Damage | 10% inc. Armour10% increased Armour +10% of Armour also applies to Cold.Dmg+10% of Armour also applies to Cold Damage |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Area | 6% inc. AoE for Attacks6% increased Area of Effect for Attacks |
| ⬤ | Attack Area Damage and Area | 6% inc. Attack Area Dmg6% increased Attack Area Damage 4% inc. AoE for Attacks4% increased Area of Effect for Attacks |
| ⬤ | Attack Critical Chance | 10% inc. Crit% for Attacks10% increased Critical Hit Chance for Attacks |
| ⬤ | Attack Critical Chance | 10% inc. Crit% for Attacks10% increased Critical Hit Chance for Attacks |
| ⬤ | Attack Critical Damage | 15% inc. Critical Dmg Bonus for Atk Dmg15% increased Critical Damage Bonus for Attack Damage |
| ⬤ | Attack Critical Damage | 15% inc. Critical Dmg Bonus for Atk Dmg15% increased Critical Damage Bonus for Attack Damage |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Behemoth | 3% inc. max Life3% increased maximum Life 8% inc. AoE for Attacks8% increased Area of Effect for Attacks 5% chance for Slam Skills you use yourself to cause an additional Aftershock5% chance for Slam Skills you use yourself to cause an additional Aftershock |
| ⬤ | Block | 5% inc. Block chance5% increased Block chance |
| ⬤ | Block and Shield Defences | 4% inc. Block chance4% increased Block chance 15% inc. Armour, Evasion and ES from Equipped Shield15% increased Armour, Evasion and Energy Shield from Equipped Shield |
| ⬤ | Breaking Blows | 30% inc. Stun Buildup30% increased Stun Buildup 12% inc. AoE if you have Stunned an Enemy Recently12% increased Area of Effect if you have Stunned an Enemy Recently |
| ⬤ | Chillproof | 10% inc. Armour10% increased Armour 30% reduced Effect of Chill on you30% reduced Effect of Chill on you 30% inc. Freeze Threshold30% increased Freeze Threshold +30% of Armour also applies to Cold.Dmg+30% of Armour also applies to Cold Damage |
| ⬤ | Critical Chance and Damage | 8% inc. Critical Dmg Bonus8% increased Critical Damage Bonus 5% inc. Crit%5% increased Critical Hit Chance |
| ⬤ | Guts | Recover 3% of max Life for each Endurance Charge consumedRecover 3% of maximum Life for each Endurance Charge consumed +1 to Maximum Endurance Charges+1 to Maximum Endurance Charges |
| ⬤ | Honourless | 25% inc. Armour if you've Hit an Enemy with a Melee Attack Recently25% increased Armour if you've Hit an Enemy with a Melee Attack Recently 50% inc. Melee Dmg against Immobilised Enemies50% increased Melee Damage against Immobilised Enemies |
| ⬤ | Hunker Down | Recover 20 Life when you BlockRecover 20 Life when you Block +2% to max Block chance+2% to maximum Block chance 80% less Knockback Distance for Blocked Hits80% less Knockback Distance for Blocked Hits |
| ⬤ | Increased Duration | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ⬤ | Increased Duration | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ⬤ | Later Rage Loss Start | Inherent Rage loss starts 1 second laterInherent Rage loss starts 1 second later |
| ⬤ | Melee Damage | 10% inc. Melee Dmg10% increased Melee Damage |
| ⬤ | Melee Damage | 10% inc. Melee Dmg10% increased Melee Damage |
| ⬤ | Melee Damage | 10% inc. Melee Dmg10% increased Melee Damage |
| ⬤ | Melee Damage against Immobilised | 20% inc. Melee Dmg against Immobilised Enemies20% increased Melee Damage against Immobilised Enemies |
| ⬤ | Melee Damage against Immobilised | 20% inc. Melee Dmg against Immobilised Enemies20% increased Melee Damage against Immobilised Enemies |
| ⬤ | Overwhelming Strike | 15% inc. Crit% for Attacks15% increased Critical Hit Chance for Attacks 20% inc. Critical Dmg Bonus for Atk Dmg20% increased Critical Damage Bonus for Attack Damage 20% more Stun Buildup with Critical Hits20% more Stun Buildup with Critical Hits |
| ⬤ | Protraction | 20% inc. Skill Effect Dur.20% increased Skill Effect Duration 15% inc. Dur. of Damaging Ailments on Enemies15% increased Duration of Damaging Ailments on Enemies |
| ⬤ | Recover Life on consuming Endurance Charge | Recover 2% of max Life for each Endurance Charge consumedRecover 2% of maximum Life for each Endurance Charge consumed |
| ⬤ | Recover Life on consuming Endurance Charge | Recover 2% of max Life for each Endurance Charge consumedRecover 2% of maximum Life for each Endurance Charge consumed |
| ⬤ | Recover Life on consuming Endurance Charge | Recover 2% of max Life for each Endurance Charge consumedRecover 2% of maximum Life for each Endurance Charge consumed |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Spiked Armour | Thorns Dmg has 50% chance to ignore Enemy ArmourThorns Damage has 50% chance to ignore Enemy Armour |
| ⬤ | Stun Buildup | 15% inc. Stun Buildup15% increased Stun Buildup |
| ⬤ | Stun Threshold and Strength | 10% inc. Stun Threshold10% increased Stun Threshold +5 to Str+5 to Strength |
| ⬤ | Stun Threshold and Strength | 10% inc. Stun Threshold10% increased Stun Threshold +5 to Str+5 to Strength |
| ⬤ | Thorns | 16% inc. Thorns damage16% increased Thorns damage |
| ⬤ | Thorns | 16% inc. Thorns damage16% increased Thorns damage |
| ⬤ | Thorns | 16% inc. Thorns damage16% increased Thorns damage |
| ⬤ | Thorns Ignore Armour | Thorns Dmg has 25% chance to ignore Enemy ArmourThorns Damage has 25% chance to ignore Enemy Armour |
| ⬤ | Thorns Ignore Armour | Thorns Dmg has 25% chance to ignore Enemy ArmourThorns Damage has 25% chance to ignore Enemy Armour |
| ⬤ | Unbending | 3% inc. max Life3% increased maximum Life 10% inc. Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100%10% increased Stun Threshold for each time you've been Hit by an Enemy Recently, up to 100% |
| ⬤ | Unforgiving | +4 to Maximum Rage+4 to Maximum Rage Inherent loss of Rage is 20% slowerInherent loss of Rage is 20% slower |
| ⬤ | Unimpeded | 24% reduced Slowing Potency of Debuffs on You24% reduced Slowing Potency of Debuffs on You |
Resonance
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 85% inc. Critical Dmg Bonus85% increased Critical Damage Bonus |
| ⬤⬤⬤⬤ | 50% inc. Crit%50% increased Critical Hit Chance |
| ⬤⬤⬤ | 56% inc. Spell Dmg while wielding a Melee Weapon56% increased Spell Damage while wielding a Melee Weapon |
| ⬤⬤⬤ | 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate |
| ⬤⬤⬤ | 16% of Dmg is taken from Mana before Life16% of Damage is taken from Mana before Life |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤⬤ | 14% inc. Cast Speed14% increased Cast Speed |
| ⬤⬤⬤ | 7% inc. Atk Speed7% increased Attack Speed |
| ⬤⬤ | Invocated Spells have 42% inc. Crit%Invocated Spells have 42% increased Critical Hit Chance |
| ⬤⬤ | 35% inc. Phys.Dmg35% increased Physical Damage |
| ⬤⬤ | +20 to Dex+20 to Dexterity |
| ⬤⬤ | 15% chance to Daze on Hit15% chance to Daze on Hit |
| ⬤⬤ | 14% inc. Chaos.Dmg14% increased Chaos Damage |
| ⬤ | Hits Break 30% inc. Armour on targets with AilmentsHits Break 30% increased Armour on targets with Ailments |
| ⬤ | 25% inc. Daze Dur.25% increased Daze Duration |
| ⬤ | 15% inc. Atk Speed while not on Low Mana15% increased Attack Speed while not on Low Mana |
| ⬤ | 15% inc. ER15% increased Evasion Rating |
| ⬤ | +10 to Int+10 to Intelligence |
| ⬤ | +10 to Str+10 to Strength |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Attack Speed | 3% inc. Atk Speed3% increased Attack Speed |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Cast Speed | 3% inc. Cast Speed3% increased Cast Speed |
| ⬤ | Cast Speed | 3% inc. Cast Speed3% increased Cast Speed |
| ⬤ | Chakra of Thought | 8% of Dmg is taken from Mana before Life8% of Damage is taken from Mana before Life 15% inc. Atk Speed while not on Low Mana15% increased Attack Speed while not on Low Mana |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Critical Chance | 10% inc. Crit%10% increased Critical Hit Chance |
| ⬤ | Critical Chance | 10% inc. Crit%10% increased Critical Hit Chance |
| ⬤ | Critical Chance | 10% inc. Crit%10% increased Critical Hit Chance |
| ⬤ | Critical Damage | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus |
| ⬤ | Critical Damage | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus |
| ⬤ | Critical Damage | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus |
| ⬤ | Critical Damage | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus |
| ⬤ | Damage from Mana | 4% of Dmg is taken from Mana before Life4% of Damage is taken from Mana before Life |
| ⬤ | Damage from Mana | 4% of Dmg is taken from Mana before Life4% of Damage is taken from Mana before Life |
| ⬤ | Daze on Hit | 5% chance to Daze on Hit5% chance to Daze on Hit |
| ⬤ | For the Jugular | 25% inc. Critical Dmg Bonus25% increased Critical Damage Bonus +10 to Int+10 to Intelligence |
| ⬤ | Invocation Critical Hits | Invocated Spells have 12% inc. Crit%Invocated Spells have 12% increased Critical Hit Chance |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration and Attack Speed | 2% inc. Atk Speed2% increased Attack Speed 5% inc. Mana Regeneration Rate5% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration and Attack Speed | 2% inc. Atk Speed2% increased Attack Speed 5% inc. Mana Regeneration Rate5% increased Mana Regeneration Rate |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Precise Invocations | Invocated Spells have 30% inc. Crit%Invocated Spells have 30% increased Critical Hit Chance |
| ⬤ | Seeing Stars | 10% chance to Daze on Hit10% chance to Daze on Hit 25% inc. Daze Dur.25% increased Daze Duration |
| ⬤ | Spell Damage | 12% inc. Spell Dmg while wielding a Melee Weapon12% increased Spell Damage while wielding a Melee Weapon |
| ⬤ | Spell Damage | 12% inc. Spell Dmg while wielding a Melee Weapon12% increased Spell Damage while wielding a Melee Weapon |
| ⬤ | Spell Haste | 15% inc. ER15% increased Evasion Rating 8% inc. Cast Speed8% increased Cast Speed |
| ⬤ | Spellblade | 32% inc. Spell Dmg while wielding a Melee Weapon32% increased Spell Damage while wielding a Melee Weapon +10 to Dex+10 to Dexterity |
| ⬤ | Stylebender | Hits Break 30% inc. Armour on targets with AilmentsHits Break 30% increased Armour on targets with Ailments +10 to Str+10 to Strength 25% inc. Phys.Dmg25% increased Physical Damage |
| ⬤ | True Strike | +10 to Dex+10 to Dexterity 20% inc. Crit%20% increased Critical Hit Chance |
Ritual Cadence
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | Minions have 70% inc. max LifeMinions have 70% increased maximum Life |
| ⬤⬤⬤⬤ | 65% inc. Spell Area Dmg65% increased Spell Area Damage |
| ⬤⬤⬤⬤ | Minions Revive 33% fasterMinions Revive 33% faster |
| ⬤⬤⬤⬤ | +20 to any Attribute+20 to any Attribute |
| ⬤⬤⬤ | Offerings have 60% inc. Maximum LifeOfferings have 60% increased Maximum Life |
| ⬤⬤⬤ | Minions deal 30% inc. DmgMinions deal 30% increased Damage |
| ⬤⬤⬤ | Meta Skills gain 24% inc. EnergyMeta Skills gain 24% increased Energy |
| ⬤⬤⬤ | 20% inc. Elemental Infusion duration20% increased Elemental Infusion duration |
| ⬤⬤⬤ | 20% inc. Power Charge Dur.20% increased Power Charge Duration |
| ⬤⬤⬤ | Gain 14% of Phys.Dmg as extra Chaos.DmgGain 14% of Physical Damage as extra Chaos Damage |
| ⬤⬤ | 40% chance for Lightning Skills to Chain an additional time40% chance for Lightning Skills to Chain an additional time |
| ⬤⬤ | 30% inc. chance to Shock30% increased chance to Shock |
| ⬤⬤ | 30% reduced effect of Curses on you30% reduced effect of Curses on you |
| ⬤⬤ | 30% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill30% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤⬤ | Invocated Spells deal 30% inc. DmgInvocated Spells deal 30% increased Damage |
| ⬤⬤ | Minions cause 30% inc. Stun BuildupMinions cause 30% increased Stun Buildup |
| ⬤⬤ | 20% inc. Phys.Dmg20% increased Physical Damage |
| ⬤⬤ | Remnants you create have 20% inc. effectRemnants you create have 20% increased effect |
| ⬤ | Invocated skills have 30% inc. Maximum EnergyInvocated skills have 30% increased Maximum Energy |
| ⬤ | Offering Skills have 30% inc. Dur.Offering Skills have 30% increased Duration |
| ⬤ | Offering Skills have 30% reduced Dur.Offering Skills have 30% reduced Duration |
| ⬤ | Spell Skills have 25% inc. AoESpell Skills have 25% increased Area of Effect |
| ⬤ | Minions have 20% inc. Move.SpdMinions have 20% increased Movement Speed |
| ⬤ | 15% chance for Remnants you create to grant their effects twice15% chance for Remnants you create to grant their effects twice |
| ⬤ | 15% inc. Critical Spell Dmg Bonus15% increased Critical Spell Damage Bonus |
| ⬤ | 15% inc. Freeze Buildup15% increased Freeze Buildup |
| ⬤ | 10% reduced Spell Area Dmg10% reduced Spell Area Damage |
| ⬤ | Minions have 10% reduced Life Recovery rateMinions have 10% reduced Life Recovery rate |
| ⬤ | Spell Skills have 10% reduced AoESpell Skills have 10% reduced Area of Effect |
| ⬤ | Minions have 8% inc. Attack and Cast SpeedMinions have 8% increased Attack and Cast Speed |
| ⬤ | 3% inc. Attack and Cast Speed with Lightning Skills3% increased Attack and Cast Speed with Lightning Skills |
| ⬤ | 3% inc. Move.Spd3% increased Movement Speed |
| ⬤ | Minions Break Armour equal to 3% of Physical damage dealtMinions Break Armour equal to 3% of Physical damage dealt |
| ⬤ | Recover 3% of max Life when you create an OfferingRecover 3% of maximum Life when you create an Offering |
| ⬤ | Recover 2% of max Life when one of your Minions is RevivedRecover 2% of maximum Life when one of your Minions is Revived |
| ⬤ | Gain a Power Charge when you consume an Elemental InfusionGain a Power Charge when you consume an Elemental Infusion |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Curse Effect on Self | 15% reduced effect of Curses on you15% reduced effect of Curses on you |
| ⬤ | Curse Effect on Self | 15% reduced effect of Curses on you15% reduced effect of Curses on you |
| ⬤ | Empowering Remnants | 15% chance for Remnants you create to grant their effects twice15% chance for Remnants you create to grant their effects twice |
| ⬤ | Energy | Meta Skills gain 8% inc. EnergyMeta Skills gain 8% increased Energy |
| ⬤ | Energy | Meta Skills gain 8% inc. EnergyMeta Skills gain 8% increased Energy |
| ⬤ | Energy | Meta Skills gain 8% inc. EnergyMeta Skills gain 8% increased Energy |
| ⬤ | Freeze Buildup | 15% inc. Freeze Buildup15% increased Freeze Buildup |
| ⬤ | Gravedigger | Minions Revive 15% fasterMinions Revive 15% faster Recover 2% of max Life when one of your Minions is RevivedRecover 2% of maximum Life when one of your Minions is Revived |
| ⬤ | Infusion and Power Charge Duration | 8% inc. Power Charge Dur.8% increased Power Charge Duration 8% inc. Elemental Infusion duration8% increased Elemental Infusion duration |
| ⬤ | Infusion and Power Charge Duration | 6% inc. Power Charge Dur.6% increased Power Charge Duration 6% inc. Elemental Infusion duration6% increased Elemental Infusion duration |
| ⬤ | Infusion and Power Charge Duration | 6% inc. Power Charge Dur.6% increased Power Charge Duration 6% inc. Elemental Infusion duration6% increased Elemental Infusion duration |
| ⬤ | Infusion of Power | Gain a Power Charge when you consume an Elemental InfusionGain a Power Charge when you consume an Elemental Infusion |
| ⬤ | Invocated Limit | Invocated skills have 30% inc. Maximum EnergyInvocated skills have 30% increased Maximum Energy |
| ⬤ | Invocation Spell Damage | Invocated Spells deal 15% inc. DmgInvocated Spells deal 15% increased Damage |
| ⬤ | Invocation Spell Damage | Invocated Spells deal 15% inc. DmgInvocated Spells deal 15% increased Damage |
| ⬤ | Lightning Skill Chain Chance | 20% chance for Lightning Skills to Chain an additional time20% chance for Lightning Skills to Chain an additional time |
| ⬤ | Lightning Skill Chain Chance | 20% chance for Lightning Skills to Chain an additional time20% chance for Lightning Skills to Chain an additional time |
| ⬤ | Lightning Skill Speed | 3% inc. Attack and Cast Speed with Lightning Skills3% increased Attack and Cast Speed with Lightning Skills |
| ⬤ | Madness in the Bones | Gain 8% of Phys.Dmg as extra Chaos.DmgGain 8% of Physical Damage as extra Chaos Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Life | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| ⬤ | Minion Life | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| ⬤ | Minion Life and Minion Revive Speed | Minions have 10% inc. max LifeMinions have 10% increased maximum Life Minions Revive 8% fasterMinions Revive 8% faster |
| ⬤ | Minion Revive Speed | Minions Revive 5% fasterMinions Revive 5% faster |
| ⬤ | Minion Revive Speed | Minions Revive 5% fasterMinions Revive 5% faster |
| ⬤ | Minion Stun Buildup | Minions cause 15% inc. Stun BuildupMinions cause 15% increased Stun Buildup |
| ⬤ | Minion Stun Buildup | Minions cause 15% inc. Stun BuildupMinions cause 15% increased Stun Buildup |
| ⬤ | Necrotised Flesh | Minions have 40% inc. max LifeMinions have 40% increased maximum Life Minions have 10% reduced Life Recovery rateMinions have 10% reduced Life Recovery rate |
| ⬤ | Offering Duration | Offering Skills have 30% inc. Dur.Offering Skills have 30% increased Duration |
| ⬤ | Offering Duration | Offering Skills have 30% reduced Dur.Offering Skills have 30% reduced Duration |
| ⬤ | Offering Life | Offerings have 15% inc. Maximum LifeOfferings have 15% increased Maximum Life |
| ⬤ | Offering Life | Offerings have 15% inc. Maximum LifeOfferings have 15% increased Maximum Life |
| ⬤ | Physical as Extra Chaos Damage | Gain 3% of Phys.Dmg as extra Chaos.DmgGain 3% of Physical Damage as extra Chaos Damage |
| ⬤ | Physical as Extra Chaos Damage | Gain 3% of Phys.Dmg as extra Chaos.DmgGain 3% of Physical Damage as extra Chaos Damage |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Physical Damage | 10% inc. Phys.Dmg10% increased Physical Damage |
| ⬤ | Puppet Master chance | 15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤ | Puppet Master chance | 15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill15% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤ | Relentless Fallen | 3% inc. Move.Spd3% increased Movement Speed Minions have 20% inc. Move.SpdMinions have 20% increased Movement Speed Minions have 8% inc. Attack and Cast SpeedMinions have 8% increased Attack and Cast Speed |
| ⬤ | Remnant Effect | Remnants you create have 10% inc. effectRemnants you create have 10% increased effect |
| ⬤ | Remnant Effect | Remnants you create have 10% inc. effectRemnants you create have 10% increased effect |
| ⬤ | Roil | 10% reduced Spell Area Dmg10% reduced Spell Area Damage Spell Skills have 25% inc. AoESpell Skills have 25% increased Area of Effect |
| ⬤ | Ruin | 35% inc. Spell Area Dmg35% increased Spell Area Damage Spell Skills have 10% reduced AoESpell Skills have 10% reduced Area of Effect |
| ⬤ | Shock Chance | 15% inc. chance to Shock15% increased chance to Shock |
| ⬤ | Shock Chance | 15% inc. chance to Shock15% increased chance to Shock |
| ⬤ | Spell Area Damage | 10% inc. Spell Area Dmg10% increased Spell Area Damage |
| ⬤ | Spell Area Damage | 10% inc. Spell Area Dmg10% increased Spell Area Damage |
| ⬤ | Spell Area Damage | 10% inc. Spell Area Dmg10% increased Spell Area Damage |
| ⬤ | Spell Critical Damage | 15% inc. Critical Spell Dmg Bonus15% increased Critical Spell Damage Bonus |
| ⬤ | Splintering Force | Minions Break Armour equal to 3% of Physical damage dealtMinions Break Armour equal to 3% of Physical damage dealt |
| ⬤ | Stigmata | Offerings have 30% inc. Maximum LifeOfferings have 30% increased Maximum Life Recover 3% of max Life when you create an OfferingRecover 3% of maximum Life when you create an Offering |
Scarred Faith
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | 15% inc. Life Regeneration rate15% increased Life Regeneration rateOracle: 65% inc. Life Regeneration rate65% increased Life Regeneration rate |
| ⬤⬤⬤⬤ | Channelling Skills deal 57% inc. DmgChannelling Skills deal 57% increased Damage |
| ⬤⬤⬤⬤ | 52% inc. Spell Dmg52% increased Spell Damage |
| ⬤⬤⬤ | 75% inc. Flammability Magnitude75% increased Flammability Magnitude |
| ⬤⬤⬤ | 60% inc. Atk Dmg if you have Shapeshifted to an Animal form Recently60% increased Attack Damage if you have Shapeshifted to an Animal form Recently |
| ⬤⬤⬤ | 60% inc. Spell Dmg while you have Arcane Surge60% increased Spell Damage while you have Arcane Surge |
| ⬤⬤⬤ | 45% inc. effect of Arcane Surge on you45% increased effect of Arcane Surge on you |
| ⬤⬤⬤ | 40% inc. Proj Dmg40% increased Projectile Damage |
| ⬤⬤⬤ | 35% inc. Atk Dmg35% increased Attack Damage |
| ⬤⬤⬤ | Oracle: 22% of Skill Mana Costs Converted to Life Costs22% of Skill Mana Costs Converted to Life Costs |
| ⬤⬤⬤ | Oracle: +21 to Maximum Rage+21 to Maximum Rage |
| ⬤⬤⬤ | 8% inc. Skill Speed with Channelling Skills8% increased Skill Speed with Channelling Skills |
| ⬤⬤⬤ | Gain 3 Rage on Melee HitGain 3 Rage on Melee Hit |
| ⬤⬤ | 60% inc. Stun buildup if you have Shapeshifted to an Animal form Recently60% increased Stun buildup if you have Shapeshifted to an Animal form Recently |
| ⬤⬤ | 25% chance to Hinder Enemies on Hit with Spells25% chance to Hinder Enemies on Hit with Spells |
| ⬤⬤ | 10% inc. Dmg10% increased DamageOracle: 15% inc. Dmg15% increased Damage |
| ⬤⬤ | 25% inc. Mana Regeneration Rate25% increased Mana Regeneration Rate |
| ⬤⬤ | 20% inc. Fire.Dmg20% increased Fire Damage |
| ⬤⬤ | 20% inc. Immobilisation buildup20% increased Immobilisation buildup |
| ⬤⬤ | 16% inc. Phys.Dmg16% increased Physical Damage |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤⬤ | 8% reduced Skill Effect Dur.8% reduced Skill Effect Duration |
| ⬤ | Oracle: 200% faster start of inherent Rage loss200% faster start of inherent Rage loss |
| ⬤ | 50% inc. Stun Threshold while Channelling50% increased Stun Threshold while Channelling |
| ⬤ | Oracle: 40% inc. Mana Regeneration Rate while on Full Life40% increased Mana Regeneration Rate while on Full Life |
| ⬤ | 40% inc. Presence AoE40% increased Presence Area of Effect |
| ⬤ | 30% inc. Crit% if you have Shapeshifted to an Animal form Recently30% increased Critical Hit Chance if you have Shapeshifted to an Animal form Recently |
| ⬤ | Oracle: 30% inc. Life Cost of Skills30% increased Life Cost of Skills |
| ⬤ | 25% inc. Dmg with Hits against Hindered Enemies25% increased Damage with Hits against Hindered Enemies |
| ⬤ | 25% inc. Dmg with Hits against Ignited Enemies25% increased Damage with Hits against Ignited Enemies |
| ⬤ | 20% inc. chance to inflict Ailments with Proj20% increased chance to inflict Ailments with Projectiles |
| ⬤ | Plants have a 20% chance to immediately OvergrowPlants have a 20% chance to immediately Overgrow |
| ⬤ | 15% inc. Skill Effect Dur.15% increased Skill Effect Duration |
| ⬤ | Oracle: Minions deal 15% inc. DmgMinions deal 15% increased Damage |
| ⬤ | 12% inc. AoE while you have Arcane Surge12% increased Area of Effect while you have Arcane Surge |
| ⬤ | 12% inc. Cast Speed while on Full Mana12% increased Cast Speed while on Full Mana |
| ⬤ | 12% inc. Dmg with Plant Skills12% increased Damage with Plant Skills |
| ⬤ | 12% inc. Spell Dmg if you have Shapeshifted to Human form Recently12% increased Spell Damage if you have Shapeshifted to Human form Recently |
| ⬤ | 10% inc. Accu10% increased Accuracy Rating |
| ⬤ | 10% inc. Ignite Dur. on Enemies10% increased Ignite Duration on Enemies |
| ⬤ | 10% inc. Proj.Spd10% increased Projectile Speed |
| ⬤ | Every 10% Rage also grants 12% inc. Phys.DmgEvery 10% Rage also grants 12% increased Physical Damage |
| ⬤ | 8% reduced AoE8% reduced Area of Effect |
| ⬤ | Gain Arcane Surge when you Shapeshift to Human form after being Shapeshifted for at least 8 secondsGain Arcane Surge when you Shapeshift to Human form after being Shapeshifted for at least 8 seconds |
| ⬤ | 6% reduced Proj.Spd6% reduced Projectile Speed |
| ⬤ | Oracle: Allies in your Presence Regenerate 2% of your Maximum Life per secondAllies in your Presence Regenerate 2% of your Maximum Life per second |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Accuracy | 10% inc. Accu10% increased Accuracy Rating |
| ⬤ | Anger ManagementOracle | +15 to Maximum Rage+15 to Maximum Rage 200% faster start of inherent Rage loss200% faster start of inherent Rage loss |
| ⬤ | Arcane Nature | 12% inc. AoE while you have Arcane Surge12% increased Area of Effect while you have Arcane Surge 30% inc. Spell Dmg while you have Arcane Surge30% increased Spell Damage while you have Arcane Surge |
| ⬤ | Arcane Surge Effect | 15% inc. effect of Arcane Surge on you15% increased effect of Arcane Surge on you |
| ⬤ | Arcane Surge Effect | 15% inc. effect of Arcane Surge on you15% increased effect of Arcane Surge on you |
| ⬤ | Arcane Surge Effect | 15% inc. effect of Arcane Surge on you15% increased effect of Arcane Surge on you |
| ⬤ | Arcane Surge Spell Damage | 15% inc. Spell Dmg while you have Arcane Surge15% increased Spell Damage while you have Arcane Surge |
| ⬤ | Arcane Surge Spell Damage | 15% inc. Spell Dmg while you have Arcane Surge15% increased Spell Damage while you have Arcane Surge |
| ⬤ | Attack Damage | 10% inc. Atk Dmg10% increased Attack Damage |
| ⬤ | Attack Damage | 5% inc. Atk Dmg5% increased Attack Damage 8% inc. Immobilisation buildup8% increased Immobilisation buildup |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bear's Roar | 40% inc. Stun buildup if you have Shapeshifted to an Animal form Recently40% increased Stun buildup if you have Shapeshifted to an Animal form Recently |
| ⬤ | Bestial Rage | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit Every 10 Rage also grants 12% inc. Phys.DmgEvery 10 Rage also grants 12% increased Physical Damage |
| ⬤ | Boundless Growth | Plants have a 20% chance to immediately OvergrowPlants have a 20% chance to immediately Overgrow |
| ⬤ | Channelling Damage | Channelling Skills deal 12% inc. DmgChannelling Skills deal 12% increased Damage |
| ⬤ | Channelling Damage | Channelling Skills deal 12% inc. DmgChannelling Skills deal 12% increased Damage |
| ⬤ | Channelling Damage and Speed | Channelling Skills deal 8% inc. DmgChannelling Skills deal 8% increased Damage 2% inc. Skill Speed with Channelling Skills2% increased Skill Speed with Channelling Skills |
| ⬤ | Channelling Speed | 3% inc. Skill Speed with Channelling Skills3% increased Skill Speed with Channelling Skills |
| ⬤ | Channelling Speed | 3% inc. Skill Speed with Channelling Skills3% increased Skill Speed with Channelling Skills |
| ⬤ | Damage | 10% inc. Dmg10% increased Damage |
| ⬤ | Damage and Minion DamageOracle | 15% inc. Dmg15% increased Damage Minions deal 15% inc. DmgMinions deal 15% increased Damage |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Flammability Magnitude | 30% inc. Flammability Magnitude30% increased Flammability Magnitude |
| ⬤ | Flammability Magnitude | 30% inc. Flammability Magnitude30% increased Flammability Magnitude |
| ⬤ | Flammability Magnitude and Fire Damage | 8% inc. Fire.Dmg8% increased Fire Damage 15% inc. Flammability Magnitude15% increased Flammability Magnitude |
| ⬤ | Focused Channel | Channelling Skills deal 25% inc. DmgChannelling Skills deal 25% increased Damage 50% inc. Stun Threshold while Channelling50% increased Stun Threshold while Channelling |
| ⬤ | Full Recovery | 15% inc. Life Regeneration rate15% increased Life Regeneration rate 15% inc. Mana Regeneration Rate15% increased Mana Regeneration Rate 12% inc. Cast Speed while on Full Mana12% increased Cast Speed while on Full Mana |
| ⬤ | Give Up Your EssenceOracle | Allies in your Presence Regenerate 2% of your Maximum Life per secondAllies in your Presence Regenerate 2% of your Maximum Life per second 30% inc. Life Cost of Skills30% increased Life Cost of Skills |
| ⬤ | Lasting Incantations | 20% inc. Spell Dmg20% increased Spell Damage 15% inc. Skill Effect Dur.15% increased Skill Effect Duration |
| ⬤ | Life CostsOracle | 8% of Skill Mana Costs Converted to Life Costs8% of Skill Mana Costs Converted to Life Costs |
| ⬤ | Life CostsOracle | 8% of Skill Mana Costs Converted to Life Costs8% of Skill Mana Costs Converted to Life Costs |
| ⬤ | Life Costs and RegenerationOracle | 15% inc. Life Regeneration rate15% increased Life Regeneration rate 6% of Skill Mana Costs Converted to Life Costs6% of Skill Mana Costs Converted to Life Costs |
| ⬤ | Life Regeneration RateOracle | 25% inc. Life Regeneration rate25% increased Life Regeneration rate |
| ⬤ | Life Regeneration RateOracle | 25% inc. Life Regeneration rate25% increased Life Regeneration rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Maximum RageOracle | +3 to Maximum Rage+3 to Maximum Rage |
| ⬤ | Maximum RageOracle | +3 to Maximum Rage+3 to Maximum Rage |
| ⬤ | Nurturing NatureOracle | 40% inc. Mana Regeneration Rate while on Full Life40% increased Mana Regeneration Rate while on Full Life |
| ⬤ | One For All | 40% inc. Presence AoE40% increased Presence Area of Effect 8% reduced AoE8% reduced Area of Effect |
| ⬤ | Personal Touch | 20% inc. Atk Dmg20% increased Attack Damage 12% inc. Immobilisation buildup12% increased Immobilisation buildup |
| ⬤ | Physical Damage and Reduced Duration | 4% reduced Skill Effect Dur.4% reduced Skill Effect Duration 8% inc. Phys.Dmg8% increased Physical Damage |
| ⬤ | Physical Damage and Reduced Duration | 4% reduced Skill Effect Dur.4% reduced Skill Effect Duration 8% inc. Phys.Dmg8% increased Physical Damage |
| ⬤ | Plant Skill Damage | 12% inc. Dmg with Plant Skills12% increased Damage with Plant Skills |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Damage | 10% inc. Proj Dmg10% increased Projectile Damage |
| ⬤ | Projectile Speed | 10% inc. Proj.Spd10% increased Projectile Speed |
| ⬤ | Rage on Hit | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| ⬤ | Rage on Hit | Gain 1 Rage on Melee HitGain 1 Rage on Melee Hit |
| ⬤ | Reduced Projectile Speed | 6% reduced Proj.Spd6% reduced Projectile Speed |
| ⬤ | Shapeshifting Attack Damage | 15% inc. Atk Dmg if you have Shapeshifted to an Animal form Recently15% increased Attack Damage if you have Shapeshifted to an Animal form Recently |
| ⬤ | Shapeshifting Attack Damage | 15% inc. Atk Dmg if you have Shapeshifted to an Animal form Recently15% increased Attack Damage if you have Shapeshifted to an Animal form Recently |
| ⬤ | Shapeshifting Spell Damage | 12% inc. Spell Dmg if you have Shapeshifted to Human form Recently12% increased Spell Damage if you have Shapeshifted to Human form Recently |
| ⬤ | Shapeshifting Stun Buildup | 20% inc. Stun buildup if you have Shapeshifted to an Animal form Recently20% increased Stun buildup if you have Shapeshifted to an Animal form Recently |
| ⬤ | Shifted Strikes | 30% inc. Atk Dmg if you have Shapeshifted to an Animal form Recently30% increased Attack Damage if you have Shapeshifted to an Animal form Recently |
| ⬤ | Sling Shots | 20% inc. Proj Dmg20% increased Projectile Damage 20% inc. chance to inflict Ailments with Proj20% increased chance to inflict Ailments with Projectiles |
| ⬤ | Spell Damage | 10% inc. Spell Dmg10% increased Spell Damage |
| ⬤ | Spell Damage | 10% inc. Spell Dmg10% increased Spell Damage |
| ⬤ | Spell Damage | 12% inc. Spell Dmg12% increased Spell Damage |
| ⬤ | Spell Hinder | 10% chance to Hinder Enemies on Hit with Spells10% chance to Hinder Enemies on Hit with Spells |
| ⬤ | Surging Beast | Gain Arcane Surge when you Shapeshift to Human form after being Shapeshifted for at least 8 secondsGain Arcane Surge when you Shapeshift to Human form after being Shapeshifted for at least 8 seconds |
| ⬤ | Total Incineration | 10% inc. Ignite Dur. on Enemies10% increased Ignite Duration on Enemies 25% inc. Dmg with Hits against Ignited Enemies25% increased Damage with Hits against Ignited Enemies |
| ⬤ | Wasting Casts | 25% inc. Dmg with Hits against Hindered Enemies25% increased Damage with Hits against Hindered Enemies 15% chance to Hinder Enemies on Hit with Spells15% chance to Hinder Enemies on Hit with Spells |
| ⬤ | Wolf's Howl | 30% inc. Crit% if you have Shapeshifted to an Animal form Recently30% increased Critical Hit Chance if you have Shapeshifted to an Animal form Recently |
Trusted Kinship
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | 49% inc. Atk Dmg49% increased Attack Damage |
| ⬤⬤⬤⬤⬤ | Companions gain 28% Dmg as extra Chaos.DmgCompanions gain 28% Damage as extra Chaos Damage |
| ⬤⬤⬤⬤ | 44% reduced Slowing Potency of Debuffs on You44% reduced Slowing Potency of Debuffs on You |
| ⬤⬤⬤⬤ | Gain Deflection Rating equal to 32% of ERGain Deflection Rating equal to 32% of Evasion Rating |
| ⬤⬤⬤ | 50% inc. Freeze Buildup50% increased Freeze Buildup |
| ⬤⬤⬤ | 24% inc. Reservation Efficiency of Herald Skills24% increased Reservation Efficiency of Herald Skills |
| ⬤⬤⬤ | 20% inc. Light.Dmg20% increased Lightning Damage |
| ⬤⬤⬤ | +18 to Dex+18 to Dexterity |
| ⬤⬤⬤ | +16% to Light. Res+16% to Lightning Resistance |
| ⬤⬤⬤ | +15 to any Attribute+15 to any Attribute |
| ⬤⬤⬤ | +13 to Str+13 to Strength |
| ⬤⬤⬤ | 12% reduced Move.Spd Penalty from using Skills while moving12% reduced Movement Speed Penalty from using Skills while moving |
| ⬤⬤ | 32% inc. Hazard Dmg32% increased Hazard Damage |
| ⬤⬤ | 30% inc. Electrocute Buildup30% increased Electrocute Buildup |
| ⬤⬤ | 24% inc. Attack Cold.Dmg24% increased Attack Cold Damage |
| ⬤⬤ | 24% inc. Dmg while affected by a Herald24% increased Damage while affected by a Herald |
| ⬤⬤ | 24% inc. Stun Threshold24% increased Stun Threshold |
| ⬤ | 40% inc. Chaos.Dmg while affected by Herald of Plague40% increased Chaos Damage while affected by Herald of Plague |
| ⬤ | 40% inc. Cold.Dmg while affected by Herald of Ice40% increased Cold Damage while affected by Herald of Ice |
| ⬤ | 40% inc. Fire.Dmg while affected by Herald of Ash40% increased Fire Damage while affected by Herald of Ash |
| ⬤ | 40% inc. Light.Dmg while affected by Herald of Thunder40% increased Lightning Damage while affected by Herald of Thunder |
| ⬤ | 40% inc. Phys.Dmg while affected by Herald of Blood40% increased Physical Damage while affected by Herald of Blood |
| ⬤ | Companions have a 40% chance to Poison on HitCompanions have a 40% chance to Poison on Hit |
| ⬤ | +30 to Accu+30 to Accuracy Rating |
| ⬤ | 25% inc. Magnitude of Ailments you inflict against Marked Enemies25% increased Magnitude of Ailments you inflict against Marked Enemies |
| ⬤ | Attacks have 25% chance to Maim on HitAttacks have 25% chance to Maim on Hit |
| ⬤ | 20% inc. Crit% against Marked Enemies20% increased Critical Hit Chance against Marked Enemies |
| ⬤ | Enemies you Electrocute have 20% inc. Dmg takenEnemies you Electrocute have 20% increased Damage taken |
| ⬤ | 16% inc. Skill Effect Dur.16% increased Skill Effect Duration |
| ⬤ | 10% inc. Crit%10% increased Critical Hit Chance |
| ⬤ | 10% inc. Dmg with Bows10% increased Damage with Bows |
| ⬤ | 10% inc. Melee Dmg10% increased Melee Damage |
| ⬤ | 8% inc. Melee Atk Speed8% increased Melee Attack Speed |
| ⬤ | Enemies Frozen by you have -8% to Cold ResEnemies Frozen by you have -8% to Cold Resistance |
| ⬤ | Prevent 6% of Dmg from Deflected HitsPrevent 6% of Damage from Deflected Hits |
| ⬤ | Gain 4% of Phys.Dmg as extra Chaos.DmgGain 4% of Physical Damage as extra Chaos Damage |
| ⬤ | +2% to Maximum Light. Res if you have at least 5 Green Support Gems Socketed+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed |
| ⬤ | +1 Life per 4 Dex+1 Life per 4 Dexterity |
| ⬤ | +1 to Stun Threshold per Dex+1 to Stun Threshold per Dexterity |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Agonising Calamity | 40% inc. Chaos.Dmg while affected by Herald of Plague40% increased Chaos Damage while affected by Herald of Plague 40% inc. Phys.Dmg while affected by Herald of Blood40% increased Physical Damage while affected by Herald of Blood |
| ⬤ | Attack Cold Damage | 12% inc. Attack Cold.Dmg12% increased Attack Cold Damage |
| ⬤ | Attack Cold Damage | 12% inc. Attack Cold.Dmg12% increased Attack Cold Damage |
| ⬤ | Attack Damage and Companion Damage as Chaos | 6% inc. Atk Dmg6% increased Attack Damage Companions gain 4% Dmg as extra Chaos.DmgCompanions gain 4% Damage as extra Chaos Damage |
| ⬤ | Attack Damage and Companion Damage as Chaos | 6% inc. Atk Dmg6% increased Attack Damage Companions gain 4% Dmg as extra Chaos.DmgCompanions gain 4% Damage as extra Chaos Damage |
| ⬤ | Attack Damage and Companion Damage as Chaos | 6% inc. Atk Dmg6% increased Attack Damage Companions gain 4% Dmg as extra Chaos.DmgCompanions gain 4% Damage as extra Chaos Damage |
| ⬤ | Attack Damage and Companion Damage as Chaos | 6% inc. Atk Dmg6% increased Attack Damage Companions gain 4% Dmg as extra Chaos.DmgCompanions gain 4% Damage as extra Chaos Damage |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bond of the Mamba | Gain 4% of Phys.Dmg as extra Chaos.DmgGain 4% of Physical Damage as extra Chaos Damage Companions gain 12% Dmg as extra Chaos.DmgCompanions gain 12% Damage as extra Chaos Damage |
| ⬤ | Bond of the Viper | 16% inc. Skill Effect Dur.16% increased Skill Effect Duration Companions have a 40% chance to Poison on HitCompanions have a 40% chance to Poison on Hit |
| ⬤ | Bow Damage | 10% inc. Dmg with Bows10% increased Damage with Bows |
| ⬤ | Coming Calamity | 40% inc. Cold.Dmg while affected by Herald of Ice40% increased Cold Damage while affected by Herald of Ice 40% inc. Fire.Dmg while affected by Herald of Ash40% increased Fire Damage while affected by Herald of Ash 40% inc. Light.Dmg while affected by Herald of Thunder40% increased Lightning Damage while affected by Herald of Thunder |
| ⬤ | Conductive Embrace | +10% to Light. Res+10% to Lightning Resistance +2% to Maximum Light. Res if you have at least 5 Green Support Gems Socketed+2% to Maximum Lightning Resistance if you have at least 5 Green Support Gems Socketed |
| ⬤ | Critical Chance | 10% inc. Crit%10% increased Critical Hit Chance |
| ⬤ | Deep Freeze | 20% inc. Freeze Buildup20% increased Freeze Buildup Enemies Frozen by you have -8% to Cold ResEnemies Frozen by you have -8% to Cold Resistance |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Deflection | Gain Deflection Rating equal to 8% of ERGain Deflection Rating equal to 8% of Evasion Rating |
| ⬤ | Electrocute Buildup | 15% inc. Electrocute Buildup15% increased Electrocute Buildup |
| ⬤ | Electrocute Buildup | 15% inc. Electrocute Buildup15% increased Electrocute Buildup |
| ⬤ | Electrocution | Enemies you Electrocute have 20% inc. Dmg takenEnemies you Electrocute have 20% increased Damage taken |
| ⬤ | Freeze Buildup | 15% inc. Freeze Buildup15% increased Freeze Buildup |
| ⬤ | Freeze Buildup | 15% inc. Freeze Buildup15% increased Freeze Buildup |
| ⬤ | Hazard Damage | 16% inc. Hazard Dmg16% increased Hazard Damage |
| ⬤ | Hazard Damage | 16% inc. Hazard Dmg16% increased Hazard Damage |
| ⬤ | Herald Damage | 12% inc. Dmg while affected by a Herald12% increased Damage while affected by a Herald |
| ⬤ | Herald Damage | 12% inc. Dmg while affected by a Herald12% increased Damage while affected by a Herald |
| ⬤ | Herald Reservation | 8% inc. Reservation Efficiency of Herald Skills8% increased Reservation Efficiency of Herald Skills |
| ⬤ | Herald Reservation | 8% inc. Reservation Efficiency of Herald Skills8% increased Reservation Efficiency of Herald Skills |
| ⬤ | Herald Reservation | 8% inc. Reservation Efficiency of Herald Skills8% increased Reservation Efficiency of Herald Skills |
| ⬤ | Lightning Damage | 10% inc. Light.Dmg10% increased Lightning Damage |
| ⬤ | Lightning Damage and Resistance | 5% inc. Light.Dmg5% increased Lightning Damage +3% to Light. Res+3% to Lightning Resistance |
| ⬤ | Lightning Damage and Resistance | 5% inc. Light.Dmg5% increased Lightning Damage +3% to Light. Res+3% to Lightning Resistance |
| ⬤ | Maiming Strike | 25% inc. Atk Dmg25% increased Attack Damage Attacks have 25% chance to Maim on HitAttacks have 25% chance to Maim on Hit |
| ⬤ | Melee Damage | 10% inc. Melee Dmg10% increased Melee Damage |
| ⬤ | Rapid Strike | +30 to Accu+30 to Accuracy Rating 8% inc. Melee Atk Speed8% increased Melee Attack Speed |
| ⬤ | Reduced Movement Penalty | 3% reduced Move.Spd Penalty from using Skills while moving3% reduced Movement Speed Penalty from using Skills while moving |
| ⬤ | Reduced Movement Penalty | 3% reduced Move.Spd Penalty from using Skills while moving3% reduced Movement Speed Penalty from using Skills while moving |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Strength and Dexterity | +4 to Str+4 to Strength +4 to Dex+4 to Dexterity |
| ⬤ | Strength and Dexterity | +4 to Str+4 to Strength +4 to Dex+4 to Dexterity |
| ⬤ | Stun Threshold | 12% inc. Stun Threshold12% increased Stun Threshold |
| ⬤ | Stun Threshold | 12% inc. Stun Threshold12% increased Stun Threshold |
| ⬤ | The Great Boar | +1 Life per 4 Dex+1 Life per 4 Dexterity +1 to Stun Threshold per Dex+1 to Stun Threshold per Dexterity +5 to Str+5 to Strength |
| ⬤ | The Noble Wolf | 25% inc. Magnitude of Ailments you inflict against Marked Enemies25% increased Magnitude of Ailments you inflict against Marked Enemies 20% inc. Crit% against Marked Enemies20% increased Critical Hit Chance against Marked Enemies +10 to Dex+10 to Dexterity |
| ⬤ | Trained Deflection | Prevent +6% of Dmg from Deflected HitsPrevent +6% of Damage from Deflected Hits |
| ⬤ | Unhindered | 20% reduced Slowing Potency of Debuffs on You20% reduced Slowing Potency of Debuffs on You 6% reduced Move.Spd Penalty from using Skills while moving6% reduced Movement Speed Penalty from using Skills while moving |
Unwavering Stance
| Nodes | Modifier |
|---|---|
| ⬤⬤ | Break 40% inc. ArmourBreak 40% increased Armour |
| ⬤⬤ | 20% inc. Dmg with One Handed Weapons20% increased Damage with One Handed Weapons |
| ⬤⬤ | 5% inc. Atk Speed5% increased Attack Speed |
| ⬤ | 100% inc. Stun Threshold during Empowered Attacks100% increased Stun Threshold during Empowered Attacks |
| ⬤ | Empowered Attacks have 50% inc. Stun BuildupEmpowered Attacks have 50% increased Stun Buildup |
| ⬤ | 10% inc. Stun Threshold10% increased Stun Threshold |
| ⬤ | +5 to any Attribute+5 to any Attribute |
| ⬤ | +5 to Str+5 to Strength |
| ⬤ | 4% reduced Slowing Potency of Debuffs on You4% reduced Slowing Potency of Debuffs on You |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Armour Break | Break 20% inc. ArmourBreak 20% increased Armour |
| ⬤ | Armour Break | Break 20% inc. ArmourBreak 20% increased Armour |
| ⬤ | Attack Speed | 3% inc. Atk Speed3% increased Attack Speed |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Bravado | Empowered Attacks have 50% inc. Stun BuildupEmpowered Attacks have 50% increased Stun Buildup 100% inc. Stun Threshold during Empowered Attacks100% increased Stun Threshold during Empowered Attacks |
| ⬤ | One Handed Damage | 10% inc. Dmg with One Handed Weapons10% increased Damage with One Handed Weapons |
| ⬤ | One Handed Damage | 10% inc. Dmg with One Handed Weapons10% increased Damage with One Handed Weapons |
| ⬤ | Slow Effect on You and Attack Speed | 2% inc. Atk Speed2% increased Attack Speed 4% reduced Slowing Potency of Debuffs on You4% reduced Slowing Potency of Debuffs on You |
| ⬤ | Stun Threshold and Strength | 10% inc. Stun Threshold10% increased Stun Threshold +5 to Str+5 to Strength |
Vaal Pact
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤ | Gain Deflection Rating equal to 38% of ERGain Deflection Rating equal to 38% of Evasion Rating |
| ⬤⬤⬤⬤⬤ | 57% inc. Attack Area Dmg57% increased Attack Area Damage |
| ⬤⬤⬤⬤⬤ | +24% of Armour also applies to Ele.Dmg+24% of Armour also applies to Elemental Damage |
| ⬤⬤⬤⬤ | 25% reduced Slowing Potency of Debuffs on You25% reduced Slowing Potency of Debuffs on You |
| ⬤⬤⬤⬤ | +20 to any Attribute+20 to any Attribute |
| ⬤⬤⬤⬤ | 20% chance to inflict Bleeding on Hit20% chance to inflict Bleeding on Hit |
| ⬤⬤⬤⬤ | 8% inc. Move.Spd8% increased Movement Speed |
| ⬤⬤⬤ | Banner Skills have 60% inc. Dur.Banner Skills have 60% increased Duration |
| ⬤⬤⬤ | Proj deal 45% inc. Dmg with Hits against Enemies further than 6mProjectiles deal 45% increased Damage with Hits against Enemies further than 6m |
| ⬤⬤⬤ | Proj have 44% inc. Crit% against Enemies further than 6mProjectiles have 44% increased Critical Hit Chance against Enemies further than 6m |
| ⬤⬤ | 60% inc. Armour while Surrounded60% increased Armour while Surrounded |
| ⬤⬤ | Detonator skills have 48% inc. AoEDetonator skills have 48% increased Area of Effect |
| ⬤⬤ | 40% inc. Glory generation for Banner Skills40% increased Glory generation for Banner Skills |
| ⬤⬤ | 35% inc. Melee Crit%35% increased Melee Critical Hit Chance |
| ⬤⬤ | 20% inc. Bleeding Dur.20% increased Bleeding Duration |
| ⬤⬤ | 20% inc. Magnitude of Bleeding you inflict20% increased Magnitude of Bleeding you inflict |
| ⬤⬤ | Break 20% inc. ArmourBreak 20% increased Armour |
| ⬤⬤ | 18% inc. amount of Life Leeched18% increased amount of Life Leeched |
| ⬤ | Detonator skills have 80% reduced damageDetonator skills have 80% reduced damage |
| ⬤ | 50% inc. Surrounded AoE50% increased Surrounded Area of Effect |
| ⬤ | 30% inc. Armour and ER while Leeching30% increased Armour and Evasion Rating while Leeching |
| ⬤ | 30% inc. ER while Surrounded30% increased Evasion Rating while Surrounded |
| ⬤ | Proj have 30% inc. Critical Dmg Bonus against Enemies further than 6mProjectiles have 30% increased Critical Damage Bonus against Enemies further than 6m |
| ⬤ | 25% chance to inflict Daze with Hits against Enemies further than 6m25% chance to inflict Daze with Hits against Enemies further than 6m |
| ⬤ | 25% inc. Armour Break Dur.25% increased Armour Break Duration |
| ⬤ | Gain 25% of Phys.Dmg as Extra Light.Dmg against Electrocuted EnemiesGain 25% of Physical Damage as Extra Lightning Damage against Electrocuted Enemies |
| ⬤ | 20% inc. Dmg while Leeching20% increased Damage while Leeching |
| ⬤ | 15% inc. Block chance15% increased Block chance |
| ⬤ | 15% inc. Elemental Ailment Threshold15% increased Elemental Ailment Threshold |
| ⬤ | 15% inc. Parried Debuff Magnitude15% increased Parried Debuff Magnitude |
| ⬤ | Banner Skills have 12% inc. AoEBanner Skills have 12% increased Area of Effect |
| ⬤ | 10% chance to Aggravate Bleeding on targets you Hit with Attacks10% chance to Aggravate Bleeding on targets you Hit with Attacks |
| ⬤ | 10% inc. Atk Speed while Leeching10% increased Attack Speed while Leeching |
| ⬤ | 10% inc. Melee Dmg10% increased Melee Damage |
| ⬤ | Leech Life 8% fasterLeech Life 8% faster |
| ⬤ | Leech Life 8% slowerLeech Life 8% slower |
| ⬤ | Attack Hits Aggravate any Bleeding on targets which is older than 4 secondsAttack Hits Aggravate any Bleeding on targets which is older than 4 seconds |
| ⬤ | Regenerate 2.5% of max Life per second while SurroundedRegenerate 2.5% of maximum Life per second while Surrounded |
| ⬤ | Banner Buffs linger on you for 2 seconds after you leave the AreaBanner Buffs linger on you for 2 seconds after you leave the Area |
| ⬤ | +1 to max number of placed Banners+1 to maximum number of placed Banners |
| ⬤ | Ignore all Movement Penalties from ArmourIgnore all Movement Penalties from Armour |
| ⬤ | Immune to HinderImmune to Hinder |
| ⬤ | Immune to MaimImmune to Maim |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Aggravation | 10% chance to Aggravate Bleeding on targets you Hit with Attacks10% chance to Aggravate Bleeding on targets you Hit with Attacks |
| ⬤ | Ailment Threshold | 15% inc. Elemental Ailment Threshold15% increased Elemental Ailment Threshold |
| ⬤ | Area Damage | 10% inc. Attack Area Dmg10% increased Attack Area Damage |
| ⬤ | Area Damage | 10% inc. Attack Area Dmg10% increased Attack Area Damage |
| ⬤ | Area Damage and Armour Break | Break 10% inc. ArmourBreak 10% increased Armour 6% inc. Attack Area Dmg6% increased Attack Area Damage |
| ⬤ | Area Damage and Armour Break | Break 10% inc. ArmourBreak 10% increased Armour 6% inc. Attack Area Dmg6% increased Attack Area Damage |
| ⬤ | Armour applies to Elemental Damage and Deflection | +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage Gain Deflection Rating equal to 5% of ERGain Deflection Rating equal to 5% of Evasion Rating |
| ⬤ | Armour applies to Elemental Damage and Deflection | +6% of Armour also applies to Ele.Dmg+6% of Armour also applies to Elemental Damage Gain Deflection Rating equal to 4% of ERGain Deflection Rating equal to 4% of Evasion Rating |
| ⬤ | Armour applies to Elemental Damage and Deflection | +4% of Armour also applies to Ele.Dmg+4% of Armour also applies to Elemental Damage Gain Deflection Rating equal to 6% of ERGain Deflection Rating equal to 6% of Evasion Rating |
| ⬤ | Armour applies to Elemental Damage and Deflection | +4% of Armour also applies to Ele.Dmg+4% of Armour also applies to Elemental Damage Gain Deflection Rating equal to 6% of ERGain Deflection Rating equal to 6% of Evasion Rating |
| ⬤ | Armour applies to Elemental Damage and Deflection | +5% of Armour also applies to Ele.Dmg+5% of Armour also applies to Elemental Damage Gain Deflection Rating equal to 5% of ERGain Deflection Rating equal to 5% of Evasion Rating |
| ⬤ | Armour while Surrounded | 30% inc. Armour while Surrounded30% increased Armour while Surrounded |
| ⬤ | Armour while Surrounded | 30% inc. Armour while Surrounded30% increased Armour while Surrounded |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Banner Area | Banner Skills have 12% inc. AoEBanner Skills have 12% increased Area of Effect |
| ⬤ | Banner Duration | Banner Skills have 20% inc. Dur.Banner Skills have 20% increased Duration |
| ⬤ | Banner Duration | Banner Skills have 20% inc. Dur.Banner Skills have 20% increased Duration |
| ⬤ | Banner Duration | Banner Skills have 20% inc. Dur.Banner Skills have 20% increased Duration |
| ⬤ | Banner Glory Gained | 20% inc. Glory generation for Banner Skills20% increased Glory generation for Banner Skills |
| ⬤ | Banner Glory Gained | 20% inc. Glory generation for Banner Skills20% increased Glory generation for Banner Skills |
| ⬤ | Bannerman | Banner Buffs linger on you for 2 seconds after you leave the AreaBanner Buffs linger on you for 2 seconds after you leave the Area |
| ⬤ | Bleeding Chance | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | Bleeding Chance | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | Bleeding Chance | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | Bleeding Chance | 5% chance to inflict Bleeding on Hit5% chance to inflict Bleeding on Hit |
| ⬤ | Bleeding Damage | 10% inc. Magnitude of Bleeding you inflict10% increased Magnitude of Bleeding you inflict |
| ⬤ | Bleeding Damage | 10% inc. Magnitude of Bleeding you inflict10% increased Magnitude of Bleeding you inflict |
| ⬤ | Bleeding Duration | 10% inc. Bleeding Dur.10% increased Bleeding Duration |
| ⬤ | Bleeding Duration | 10% inc. Bleeding Dur.10% increased Bleeding Duration |
| ⬤ | Bloodthirsty | 20% inc. Dmg while Leeching20% increased Damage while Leeching 10% inc. Atk Speed while Leeching10% increased Attack Speed while Leeching 30% inc. Armour and ER while Leeching30% increased Armour and Evasion Rating while Leeching |
| ⬤ | Crushing Judgement | 25% inc. Armour Break Dur.25% increased Armour Break Duration 25% inc. Attack Area Dmg25% increased Attack Area Damage |
| ⬤ | Deadly Flourish | 25% inc. Melee Crit%25% increased Melee Critical Hit Chance |
| ⬤ | Deep Wounds | Attack Hits Aggravate any Bleeding on targets which is older than 4 secondsAttack Hits Aggravate any Bleeding on targets which is older than 4 seconds |
| ⬤ | Detonator Area | Detonator skills have 8% inc. AoEDetonator skills have 8% increased Area of Effect |
| ⬤ | Electrocuting Exposure | Gain 25% of Phys.Dmg as Extra Light.Dmg against Electrocuted EnemiesGain 25% of Physical Damage as Extra Lightning Damage against Electrocuted Enemies |
| ⬤ | Evasion while Surrounded | 30% inc. ER while Surrounded30% increased Evasion Rating while Surrounded |
| ⬤ | Headshot | Proj have 30% inc. Critical Dmg Bonus against Enemies further than 6mProjectiles have 30% increased Critical Damage Bonus against Enemies further than 6m Proj have 20% inc. Crit% against Enemies further than 6mProjectiles have 20% increased Critical Hit Chance against Enemies further than 6m 25% chance to inflict Daze with Hits against Enemies further than 6m25% chance to inflict Daze with Hits against Enemies further than 6m |
| ⬤ | In the Thick of It | Regenerate 2.5% of max Life per second while SurroundedRegenerate 2.5% of maximum Life per second while Surrounded |
| ⬤ | Knight of Chitus | Gain Deflection Rating equal to 12% of ERGain Deflection Rating equal to 12% of Evasion Rating 15% inc. Block chance15% increased Block chance 15% inc. Parried Debuff Magnitude15% increased Parried Debuff Magnitude |
| ⬤ | Life Leech | 10% inc. amount of Life Leeched10% increased amount of Life Leeched |
| ⬤ | Life Leech | 8% inc. amount of Life Leeched8% increased amount of Life Leeched |
| ⬤ | Life Leech | Leech Life 8% slowerLeech Life 8% slower |
| ⬤ | Life Leech | Leech Life 8% fasterLeech Life 8% faster |
| ⬤ | Light on your Feet | 3% inc. Move.Spd3% increased Movement Speed Immune to HinderImmune to Hinder Immune to MaimImmune to Maim |
| ⬤ | Melee Critical Chance | 10% inc. Melee Crit%10% increased Melee Critical Hit Chance |
| ⬤ | Melee Damage | 10% inc. Melee Dmg10% increased Melee Damage |
| ⬤ | Momentum | Ignore all Movement Penalties from ArmourIgnore all Movement Penalties from Armour 5% reduced Slowing Potency of Debuffs on You5% reduced Slowing Potency of Debuffs on You |
| ⬤ | Movement Speed | 2% inc. Move.Spd2% increased Movement Speed |
| ⬤ | Movement Speed | 2% inc. Move.Spd2% increased Movement Speed |
| ⬤ | Movement Speed and Slow Effect on You | 1% inc. Move.Spd1% increased Movement Speed 4% reduced Slowing Potency of Debuffs on You4% reduced Slowing Potency of Debuffs on You |
| ⬤ | Paranoia | 50% inc. Surrounded AoE50% increased Surrounded Area of Effect |
| ⬤ | Primed to Explode | Detonator skills have 40% inc. AoEDetonator skills have 40% increased Area of Effect Detonator skills have 80% reduced damageDetonator skills have 80% reduced damage |
| ⬤ | Projectile Critical Chance | Proj have 12% inc. Crit% against Enemies further than 6mProjectiles have 12% increased Critical Hit Chance against Enemies further than 6m |
| ⬤ | Projectile Critical Chance | Proj have 12% inc. Crit% against Enemies further than 6mProjectiles have 12% increased Critical Hit Chance against Enemies further than 6m |
| ⬤ | Projectile Damage | Proj deal 15% inc. Dmg with Hits against Enemies further than 6mProjectiles deal 15% increased Damage with Hits against Enemies further than 6m |
| ⬤ | Projectile Damage | Proj deal 15% inc. Dmg with Hits against Enemies further than 6mProjectiles deal 15% increased Damage with Hits against Enemies further than 6m |
| ⬤ | Projectile Damage | Proj deal 15% inc. Dmg with Hits against Enemies further than 6mProjectiles deal 15% increased Damage with Hits against Enemies further than 6m |
| ⬤ | Reinforced Rallying | +1 to max number of placed Banners+1 to maximum number of placed Banners |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
| ⬤ | Slow Effect on You | 8% reduced Slowing Potency of Debuffs on You8% reduced Slowing Potency of Debuffs on You |
Whispers of Doom
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤⬤⬤⬤⬤ | 92% inc. Mana Regeneration Rate92% increased Mana Regeneration Rate |
| ⬤⬤⬤⬤⬤ | 46% inc. Curse Magnitudes46% increased Curse Magnitudes |
| ⬤⬤⬤⬤ | 100% inc. Curse Dur.100% increased Curse Duration |
| ⬤⬤⬤⬤ | 32% inc. Ele.Dmg32% increased Elemental Damage |
| ⬤⬤⬤ | Gain 45% of max ES as additional Freeze ThresholdGain 45% of maximum Energy Shield as additional Freeze Threshold |
| ⬤⬤⬤ | Minions have 38% to all Ele.ResMinions have 38% to all Elemental Resistances |
| ⬤⬤⬤ | Dmg Penetrates 30% Light. ResDamage Penetrates 30% Lightning Resistance |
| ⬤⬤⬤ | 21% inc. Chaos.Dmg21% increased Chaos Damage |
| ⬤⬤ | Offering Skills have 40% inc. AoEOffering Skills have 40% increased Area of Effect |
| ⬤⬤ | Invocated Spells deal 30% inc. DmgInvocated Spells deal 30% increased Damage |
| ⬤⬤ | 24% inc. Light.Dmg24% increased Lightning Damage |
| ⬤⬤ | +10 to any Attribute+10 to any Attribute |
| ⬤ | Gain Elemental Archon after spending 100% of your Maximum ManaGain Elemental Archon after spending 100% of your Maximum Mana |
| ⬤ | 50% inc. Minion Dmg while you have at least two different active Offerings50% increased Minion Damage while you have at least two different active Offerings |
| ⬤ | Invocated Spells have 40% chance to consume half as much EnergyInvocated Spells have 40% chance to consume half as much Energy |
| ⬤ | 35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤ | Offerings have 30% inc. Maximum LifeOfferings have 30% increased Maximum Life |
| ⬤ | Offerings have 30% reduced Maximum LifeOfferings have 30% reduced Maximum Life |
| ⬤ | 25% inc. Magnitude of Shock you inflict25% increased Magnitude of Shock you inflict |
| ⬤ | 25% inc. Shock Dur.25% increased Shock Duration |
| ⬤ | 25% reduced Curse Dur.25% reduced Curse Duration |
| ⬤ | 20% inc. Mana Regeneration Rate while stationary20% increased Mana Regeneration Rate while stationary |
| ⬤ | Minions have 20% to Cold ResMinions have 20% to Cold Resistance |
| ⬤ | Minions have 20% to Fire ResMinions have 20% to Fire Resistance |
| ⬤ | Minions have 20% to Light. ResMinions have 20% to Lightning Resistance |
| ⬤ | 15% inc. effect of Archon Buffs on you15% increased effect of Archon Buffs on you |
| ⬤ | +10% to Cold Res+10% to Cold Resistance |
| ⬤ | 10% inc. Mana Cost of Skills10% increased Mana Cost of Skills |
| ⬤ | +8 to Int+8 to Intelligence |
| ⬤ | 8% inc. max Mana8% increased maximum Mana |
| ⬤ | Gain 6% of Ele.Dmg as Extra Light.DmgGain 6% of Elemental Damage as Extra Lightning Damage |
| ⬤ | Minions have 3% to all Maximum Ele.ResMinions have 3% to all Maximum Elemental Resistances |
| ⬤ | Minions have 3% to Maximum Cold RessMinions have 3% to Maximum Cold Resistances |
| ⬤ | Minions have 3% to Maximum Fire RessMinions have 3% to Maximum Fire Resistances |
| ⬤ | Minions have 3% to Maximum Light. RessMinions have 3% to Maximum Lightning Resistances |
| ⬤ | +2% to Maximum Cold Res if you have at least 5 Blue Support Gems Socketed+2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed |
| ⬤ | +1 to Level of all Chaos Skills+1 to Level of all Chaos Skills |
| ⬤ | Immune to Shock while affected by an Archon BuffImmune to Shock while affected by an Archon Buff |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Archon Effect | 15% inc. effect of Archon Buffs on you15% increased effect of Archon Buffs on you |
| ⬤ | Archon of the Storm | Gain Elemental Archon after spending 100% of your Maximum ManaGain Elemental Archon after spending 100% of your Maximum Mana |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Chaos Damage | 7% inc. Chaos.Dmg7% increased Chaos Damage |
| ⬤ | Curse Duration | 20% inc. Curse Dur.20% increased Curse Duration |
| ⬤ | Curse Duration | 20% inc. Curse Dur.20% increased Curse Duration |
| ⬤ | Curse Duration | 20% inc. Curse Dur.20% increased Curse Duration |
| ⬤ | Curse Effect | 6% inc. Curse Magnitudes6% increased Curse Magnitudes |
| ⬤ | Curse Effect | 6% inc. Curse Magnitudes6% increased Curse Magnitudes |
| ⬤ | Curse Effect | 6% inc. Curse Magnitudes6% increased Curse Magnitudes |
| ⬤ | Dark Entries | +1 to Level of all Chaos Skills+1 to Level of all Chaos Skills |
| ⬤ | Electric Amplification | Dmg Penetrates 18% Light. ResDamage Penetrates 18% Lightning Resistance Gain 6% of Ele.Dmg as Extra Light.DmgGain 6% of Elemental Damage as Extra Lightning Damage |
| ⬤ | Elemental Damage and Mana Regeneration | 8% inc. Mana Regeneration Rate8% increased Mana Regeneration Rate 8% inc. Ele.Dmg8% increased Elemental Damage |
| ⬤ | Elemental Damage and Mana Regeneration | 8% inc. Mana Regeneration Rate8% increased Mana Regeneration Rate 8% inc. Ele.Dmg8% increased Elemental Damage |
| ⬤ | Elemental Damage and Mana Regeneration | 8% inc. Mana Regeneration Rate8% increased Mana Regeneration Rate 8% inc. Ele.Dmg8% increased Elemental Damage |
| ⬤ | Elemental Damage and Mana Regeneration | 8% inc. Mana Regeneration Rate8% increased Mana Regeneration Rate 8% inc. Ele.Dmg8% increased Elemental Damage |
| ⬤ | Embodiment of Lightning | Immune to Shock while affected by an Archon BuffImmune to Shock while affected by an Archon Buff |
| ⬤ | Energy Shield as Freeze Threshold | Gain 15% of max ES as additional Freeze ThresholdGain 15% of maximum Energy Shield as additional Freeze Threshold |
| ⬤ | Energy Shield as Freeze Threshold | Gain 15% of max ES as additional Freeze ThresholdGain 15% of maximum Energy Shield as additional Freeze Threshold |
| ⬤ | Energy Shield as Freeze Threshold | Gain 15% of max ES as additional Freeze ThresholdGain 15% of maximum Energy Shield as additional Freeze Threshold |
| ⬤ | Intelligence | +8 to Int+8 to Intelligence |
| ⬤ | Invocated Echoes | Invocated Spells have 40% chance to consume half as much EnergyInvocated Spells have 40% chance to consume half as much Energy |
| ⬤ | Invocation Spell Damage | Invocated Spells deal 15% inc. DmgInvocated Spells deal 15% increased Damage |
| ⬤ | Invocation Spell Damage | Invocated Spells deal 15% inc. DmgInvocated Spells deal 15% increased Damage |
| ⬤ | Lightning Damage | 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤ | Lightning Damage | 12% inc. Light.Dmg12% increased Lightning Damage |
| ⬤ | Lightning Penetration | Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| ⬤ | Lightning Penetration | Dmg Penetrates 6% Light. ResDamage Penetrates 6% Lightning Resistance |
| ⬤ | Lingering Whispers | 40% inc. Curse Dur.40% increased Curse Duration 10% inc. Curse Magnitudes10% increased Curse Magnitudes |
| ⬤ | Living Death | Minions have +22% to all Ele.ResMinions have +22% to all Elemental Resistances Minions have +3% to all Maximum Ele.ResMinions have +3% to all Maximum Elemental Resistances |
| ⬤ | Lust for Sacrifice | 50% inc. Minion Dmg while you have at least two different active Offerings50% increased Minion Damage while you have at least two different active Offerings |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Mana Regeneration | 10% inc. Mana Regeneration Rate10% increased Mana Regeneration Rate |
| ⬤ | Master of Hexes | 25% reduced Curse Dur.25% reduced Curse Duration 18% inc. Curse Magnitudes18% increased Curse Magnitudes |
| ⬤ | Minion Cold Resistance | Minions have +20% to Cold ResMinions have +20% to Cold Resistance Minions have +3% to Maximum Cold RessMinions have +3% to Maximum Cold Resistances |
| ⬤ | Minion Fire Resistance | Minions have +3% to Maximum Fire RessMinions have +3% to Maximum Fire Resistances Minions have +20% to Fire ResMinions have +20% to Fire Resistance |
| ⬤ | Minion Lightning Resistance | Minions have +20% to Light. ResMinions have +20% to Lightning Resistance Minions have +3% to Maximum Light. RessMinions have +3% to Maximum Lightning Resistances |
| ⬤ | Minion Resistances | Minions have +8% to all Ele.ResMinions have +8% to all Elemental Resistances |
| ⬤ | Minion Resistances | Minions have +8% to all Ele.ResMinions have +8% to all Elemental Resistances |
| ⬤ | Offering Area | Offering Skills have 20% inc. AoEOffering Skills have 20% increased Area of Effect |
| ⬤ | Offering Area | Offering Skills have 20% inc. AoEOffering Skills have 20% increased Area of Effect |
| ⬤ | Offering Life | Offerings have 30% inc. Maximum LifeOfferings have 30% increased Maximum Life |
| ⬤ | Offering Life | Offerings have 30% reduced Maximum LifeOfferings have 30% reduced Maximum Life |
| ⬤ | Power Conduction | 25% inc. Shock Dur.25% increased Shock Duration 25% inc. Magnitude of Shock you inflict25% increased Magnitude of Shock you inflict |
| ⬤ | Puppet Master chance | 35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill35% Surpassing Chance to gain a Puppet Master stack whenever you use a Command Skill |
| ⬤ | Raw Mana | 8% inc. max Mana8% increased maximum Mana 10% inc. Mana Cost of Skills10% increased Mana Cost of Skills |
| ⬤ | Refocus | 20% inc. Mana Regeneration Rate20% increased Mana Regeneration Rate 20% inc. Mana Regeneration Rate while stationary20% increased Mana Regeneration Rate while stationary |
| ⬤ | Unbothering Cold | +10% to Cold Res+10% to Cold Resistance +2% to Maximum Cold Res if you have at least 5 Blue Support Gems Socketed+2% to Maximum Cold Resistance if you have at least 5 Blue Support Gems Socketed |
Wildsurge Incantation
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤⬤ | Minions deal 50% inc. DmgMinions deal 50% increased Damage |
| ⬤⬤⬤⬤⬤ | Minions have 19% inc. Attack and Cast SpeedMinions have 19% increased Attack and Cast Speed |
| ⬤⬤⬤⬤ | 170% inc. Flammability Magnitude170% increased Flammability Magnitude |
| ⬤⬤⬤⬤ | 36% inc. Fire.Dmg36% increased Fire Damage |
| ⬤⬤⬤⬤ | +20 to any Attribute+20 to any Attribute |
| ⬤⬤⬤ | 65% inc. Presence AoE65% increased Presence Area of Effect |
| ⬤⬤⬤ | 58% inc. Spell Dmg with Spells that cost Life58% increased Spell Damage with Spells that cost Life |
| ⬤⬤⬤ | Minions deal 55% inc. Dmg with Command SkillsMinions deal 55% increased Damage with Command Skills |
| ⬤⬤⬤ | 48% of Spell Mana Cost Converted to Life Cost48% of Spell Mana Cost Converted to Life Cost |
| ⬤⬤⬤ | 40% inc. Skill Effect Dur.40% increased Skill Effect Duration |
| ⬤⬤⬤ | Minions have 30% inc. max LifeMinions have 30% increased maximum Life |
| ⬤⬤⬤ | 25% inc. AoE25% increased Area of Effect |
| ⬤⬤⬤ | 9% of Dmg taken Recouped as Mana9% of Damage taken Recouped as Mana |
| ⬤⬤⬤ | Oracle: 6% chance that if you would gain Frenzy Charges, you instead gain up to your max number of Frenzy Charges6% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
| ⬤⬤ | Oracle: Meta Skills gain 40% inc. EnergyMeta Skills gain 40% increased Energy |
| ⬤⬤ | Minions have 40% inc. CDRR for Command SkillsMinions have 40% increased Cooldown Recovery Rate for Command Skills |
| ⬤⬤ | 32% inc. Ignite Magnitude32% increased Ignite Magnitude |
| ⬤ | 70% inc. ES from Equipped Helmet70% increased Energy Shield from Equipped Helmet |
| ⬤ | Oracle: 50% inc. Dmg if you've Triggered a Skill Recently50% increased Damage if you've Triggered a Skill Recently |
| ⬤ | 35% inc. Dmg with Hits against Burning Enemies35% increased Damage with Hits against Burning Enemies |
| ⬤ | 25% inc. Life Regeneration rate25% increased Life Regeneration rate |
| ⬤ | Minions Revive 25% fasterMinions Revive 25% faster |
| ⬤ | 20% inc. Ignite Dur. on Enemies20% increased Ignite Duration on Enemies |
| ⬤ | 20% inc. Light Radius20% increased Light Radius |
| ⬤ | 20% inc. speed of Recoup Effects20% increased speed of Recoup Effects |
| ⬤ | Minions have 20% inc. AoEMinions have 20% increased Area of Effect |
| ⬤ | Minions have 20% inc. CDRRMinions have 20% increased Cooldown Recovery Rate |
| ⬤ | Minions have 20% to all Ele.ResMinions have 20% to all Elemental Resistances |
| ⬤ | +15 to Int+15 to Intelligence |
| ⬤ | 15% inc. Life Cost of Skills15% increased Life Cost of Skills |
| ⬤ | 15% inc. max ES15% increased maximum Energy Shield |
| ⬤ | 10% of Dmg is taken from Mana before Life10% of Damage is taken from Mana before Life |
| ⬤ | Buffs on you expire 10% slowerBuffs on you expire 10% slower |
| ⬤ | Debuffs you inflict have 10% inc. Slow MagnitudeDebuffs you inflict have 10% increased Slow Magnitude |
| ⬤ | Minions deal 10% inc. Dmg with Command Skills for each different type of Persistent Minion in your PresenceMinions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence |
| ⬤ | Gain additional Ailment Threshold equal to 8% of max ESGain additional Ailment Threshold equal to 8% of maximum Energy Shield |
| ⬤ | Gain additional Stun Threshold equal to 8% of max ESGain additional Stun Threshold equal to 8% of maximum Energy Shield |
| ⬤ | Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their max Life as Fire.DmgBurning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| ⬤ | Enemies Ignited by you have -5% to Fire ResEnemies Ignited by you have -5% to Fire Resistance |
| ⬤ | Minions have 5% to all Maximum Ele.ResMinions have 5% to all Maximum Elemental Resistances |
| ⬤ | 4% inc. Spirit4% increased Spirit |
| ⬤ | Oracle: +1 to Maximum Frenzy Charges+1 to Maximum Frenzy Charges |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | At your Command | Minions deal 10% inc. Dmg with Command Skills for each different type of Persistent Minion in your PresenceMinions deal 10% increased Damage with Command Skills for each different type of Persistent Minion in your Presence |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Blood Transfusion | 25% inc. Life Regeneration rate25% increased Life Regeneration rate 25% of Spell Mana Cost Converted to Life Cost25% of Spell Mana Cost Converted to Life Cost |
| ⬤ | Chronomancy | 20% inc. Skill Effect Dur.20% increased Skill Effect Duration Debuffs you inflict have 10% inc. Slow MagnitudeDebuffs you inflict have 10% increased Slow Magnitude |
| ⬤ | Command Skill Cooldown | Minions have 20% inc. CDRR for Command SkillsMinions have 20% increased Cooldown Recovery Rate for Command Skills |
| ⬤ | Command Skill Cooldown | Minions have 20% inc. CDRR for Command SkillsMinions have 20% increased Cooldown Recovery Rate for Command Skills |
| ⬤ | Command Skill Damage | Minions deal 20% inc. Dmg with Command SkillsMinions deal 20% increased Damage with Command Skills |
| ⬤ | Command Skill Damage | Minions deal 20% inc. Dmg with Command SkillsMinions deal 20% increased Damage with Command Skills |
| ⬤ | Command Skill Damage | Minions deal 15% inc. Dmg with Command SkillsMinions deal 15% increased Damage with Command Skills |
| ⬤ | Crystalline Flesh | Minions have +20% to all Ele.ResMinions have +20% to all Elemental Resistances Minions have +5% to all Maximum Ele.ResMinions have +5% to all Maximum Elemental Resistances |
| ⬤ | Duration | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ⬤ | Duration | 10% inc. Skill Effect Dur.10% increased Skill Effect Duration |
| ⬤ | EnergyOracle | Meta Skills gain 20% inc. EnergyMeta Skills gain 20% increased Energy |
| ⬤ | EnergyOracle | Meta Skills gain 20% inc. EnergyMeta Skills gain 20% increased Energy |
| ⬤ | Energy Shield | 15% inc. max ES15% increased maximum Energy Shield |
| ⬤ | Explosive Impact | 15% inc. AoE15% increased Area of Effect Burning Enemies you kill have a 5% chance to Explode, dealing a tenth of their max Life as Fire.DmgBurning Enemies you kill have a 5% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Fire Damage | 12% inc. Fire.Dmg12% increased Fire Damage |
| ⬤ | Fire Damage and Area | 6% inc. Fire.Dmg6% increased Fire Damage 5% inc. AoE5% increased Area of Effect |
| ⬤ | Fire Damage and Area | 6% inc. Fire.Dmg6% increased Fire Damage 5% inc. AoE5% increased Area of Effect |
| ⬤ | Firestarter | 80% inc. Flammability Magnitude80% increased Flammability Magnitude Enemies Ignited by you have -5% to Fire ResEnemies Ignited by you have -5% to Fire Resistance |
| ⬤ | Flammability Magnitude | 30% inc. Flammability Magnitude30% increased Flammability Magnitude |
| ⬤ | Flammability Magnitude | 30% inc. Flammability Magnitude30% increased Flammability Magnitude |
| ⬤ | Flammability Magnitude | 30% inc. Flammability Magnitude30% increased Flammability Magnitude |
| ⬤ | Flow of Time | Buffs on you expire 10% slowerBuffs on you expire 10% slower 20% inc. speed of Recoup Effects20% increased speed of Recoup Effects |
| ⬤ | Gain Maximum Frenzy Charges on Gaining Frenzy ChargeOracle | 2% chance that if you would gain Frenzy Charges, you instead gain up to your max number of Frenzy Charges2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
| ⬤ | Gain Maximum Frenzy Charges on Gaining Frenzy ChargeOracle | 2% chance that if you would gain Frenzy Charges, you instead gain up to your max number of Frenzy Charges2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges |
| ⬤ | Growing Swarm | Minions have 20% inc. AoEMinions have 20% increased Area of Effect Minions have 20% inc. CDRRMinions have 20% increased Cooldown Recovery Rate |
| ⬤ | Ignite Magnitude | 12% inc. Ignite Magnitude12% increased Ignite Magnitude |
| ⬤ | Illuminated Crown | 20% inc. Light Radius20% increased Light Radius 70% inc. ES from Equipped Helmet70% increased Energy Shield from Equipped Helmet |
| ⬤ | Intense Flames | 35% inc. Dmg with Hits against Burning Enemies35% increased Damage with Hits against Burning Enemies |
| ⬤ | Life Spell Costs | 15% of Spell Mana Cost Converted to Life Cost15% of Spell Mana Cost Converted to Life Cost |
| ⬤ | Life Spell Damage | 12% inc. Spell Dmg with Spells that cost Life12% increased Spell Damage with Spells that cost Life |
| ⬤ | Life Spell Damage and Costs | 6% inc. Spell Dmg with Spells that cost Life6% increased Spell Damage with Spells that cost Life 8% of Spell Mana Cost Converted to Life Cost8% of Spell Mana Cost Converted to Life Cost |
| ⬤ | Mana Recoup | 3% of Dmg taken Recouped as Mana3% of Damage taken Recouped as Mana |
| ⬤ | Mana Recoup | 3% of Dmg taken Recouped as Mana3% of Damage taken Recouped as Mana |
| ⬤ | Mana Recoup | 3% of Dmg taken Recouped as Mana3% of Damage taken Recouped as Mana |
| ⬤ | Mental Perseverance | 10% of Dmg is taken from Mana before Life10% of Damage is taken from Mana before Life +15 to Int+15 to Intelligence |
| ⬤ | Minion Attack and Cast Speed | Minions have 5% inc. Attack and Cast SpeedMinions have 5% increased Attack and Cast Speed |
| ⬤ | Minion Attack and Cast Speed | Minions have 3% inc. Attack and Cast SpeedMinions have 3% increased Attack and Cast Speed |
| ⬤ | Minion Attack and Cast Speed | Minions have 3% inc. Attack and Cast SpeedMinions have 3% increased Attack and Cast Speed |
| ⬤ | Minion Attack and Cast Speed | Minions have 3% inc. Attack and Cast SpeedMinions have 3% increased Attack and Cast Speed |
| ⬤ | Minion Attack and Cast Speed | Minions have 5% inc. Attack and Cast SpeedMinions have 5% increased Attack and Cast Speed |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Damage | Minions deal 10% inc. DmgMinions deal 10% increased Damage |
| ⬤ | Minion Life | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| ⬤ | Minion Life | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| ⬤ | Minion Life | Minions have 10% inc. max LifeMinions have 10% increased maximum Life |
| ⬤ | Power of the StormOracle | 50% inc. Dmg if you've Triggered a Skill Recently50% increased Damage if you've Triggered a Skill Recently |
| ⬤ | Presence Area | 15% inc. Presence AoE15% increased Presence Area of Effect |
| ⬤ | Presence Area | 20% inc. Presence AoE20% increased Presence Area of Effect |
| ⬤ | Prize of the HuntOracle | 2% chance that if you would gain Frenzy Charges, you instead gain up to your max number of Frenzy Charges2% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges +1 to Maximum Frenzy Charges+1 to Maximum Frenzy Charges |
| ⬤ | Profane Commander | 30% inc. Presence AoE30% increased Presence Area of Effect 4% inc. Spirit4% increased Spirit |
| ⬤ | Restless Dead | Minions Revive 25% fasterMinions Revive 25% faster |
| ⬤ | Sacrificial Blood | 15% inc. Life Cost of Skills15% increased Life Cost of Skills 40% inc. Spell Dmg with Spells that cost Life40% increased Spell Damage with Spells that cost Life |
| ⬤ | Slow Burn | 20% inc. Ignite Magnitude20% increased Ignite Magnitude 20% inc. Ignite Dur. on Enemies20% increased Ignite Duration on Enemies |
| ⬤ | Stun and Ailment Threshold from Energy Shield | Gain additional Ailment Threshold equal to 8% of max ESGain additional Ailment Threshold equal to 8% of maximum Energy Shield Gain additional Stun Threshold equal to 8% of max ESGain additional Stun Threshold equal to 8% of maximum Energy Shield |
Zealot's Oath
| Nodes | Modifier |
|---|---|
| ⬤⬤⬤⬤ | 85% inc. Life Regeneration Rate while stationary85% increased Life Regeneration Rate while stationary |
| ⬤⬤⬤⬤ | 83% inc. Mana Regeneration Rate while stationary83% increased Mana Regeneration Rate while stationary |
| ⬤⬤ | Empowered Attacks deal 36% inc. DmgEmpowered Attacks deal 36% increased Damage |
| ⬤⬤ | Oracle: 30% inc. Critical Dmg Bonus30% increased Critical Damage Bonus |
| ⬤⬤ | Oracle: 20% inc. Archon Buff duration20% increased Archon Buff duration |
| ⬤⬤ | 20% inc. Armour if you've consumed an Endurance Charge Recently20% increased Armour if you've consumed an Endurance Charge Recently |
| ⬤⬤ | 20% inc. Endurance Charge Dur.20% increased Endurance Charge Duration |
| ⬤ | Empowered Attacks Gain 15% of Phys.Dmg as Extra Fire damageEmpowered Attacks Gain 15% of Physical Damage as Extra Fire damage |
| ⬤ | 10% inc. Fire.Dmg10% increased Fire Damage |
| ⬤ | Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their max Life as Fire.DmgEnemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| ⬤ | 8% inc. speed of Recoup Effects8% increased speed of Recoup Effects |
| ⬤ | +5 to any Attribute+5 to any Attribute |
| ⬤ | Regenerate 0.5% of max Life per secondRegenerate 0.5% of maximum Life per second |
| Nodes | Node | Effects |
|---|---|---|
| ⬤ | Archon Duration and Critical DamageOracle | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus 10% inc. Archon Buff duration10% increased Archon Buff duration |
| ⬤ | Archon Duration and Critical DamageOracle | 15% inc. Critical Dmg Bonus15% increased Critical Damage Bonus 10% inc. Archon Buff duration10% increased Archon Buff duration |
| ⬤ | Attribute | +5 to any Attribute+5 to any Attribute |
| ⬤ | Cremating Cries | Empowered Attacks Gain 15% of Phys.Dmg as Extra Fire damageEmpowered Attacks Gain 15% of Physical Damage as Extra Fire damage |
| ⬤ | Empowered Attack Damage | Empowered Attacks deal 16% inc. DmgEmpowered Attacks deal 16% increased Damage |
| ⬤ | Endurance Charge Duration and Armour | 10% inc. Endurance Charge Dur.10% increased Endurance Charge Duration 10% inc. Armour if you've consumed an Endurance Charge Recently10% increased Armour if you've consumed an Endurance Charge Recently |
| ⬤ | Endurance Charge Duration and Armour | 10% inc. Endurance Charge Dur.10% increased Endurance Charge Duration 10% inc. Armour if you've consumed an Endurance Charge Recently10% increased Armour if you've consumed an Endurance Charge Recently |
| ⬤ | Explosive Empowerment | Empowered Attacks deal 20% inc. DmgEmpowered Attacks deal 20% increased Damage Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their max Life as Fire.DmgEnemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage |
| ⬤ | Fire Damage | 10% inc. Fire.Dmg10% increased Fire Damage |
| ⬤ | Investing Energies | 35% inc. Mana Regeneration Rate while stationary35% increased Mana Regeneration Rate while stationary |
| ⬤ | Life Recoup Speed | 8% inc. speed of Recoup Effects8% increased speed of Recoup Effects |
| ⬤ | Life Regeneration while Stationary | 15% inc. Life Regeneration Rate while stationary15% increased Life Regeneration Rate while stationary |
| ⬤ | Life Regeneration while Stationary | 15% inc. Life Regeneration Rate while stationary15% increased Life Regeneration Rate while stationary |
| ⬤ | Life Regeneration while Stationary | 15% inc. Life Regeneration Rate while stationary15% increased Life Regeneration Rate while stationary |
| ⬤ | Mana Regeneration | 16% inc. Mana Regeneration Rate while stationary16% increased Mana Regeneration Rate while stationary |
| ⬤ | Mana Regeneration | 16% inc. Mana Regeneration Rate while stationary16% increased Mana Regeneration Rate while stationary |
| ⬤ | Mana Regeneration | 16% inc. Mana Regeneration Rate while stationary16% increased Mana Regeneration Rate while stationary |
| ⬤ | Thickened Arteries | Regenerate 0.5% of max Life per secondRegenerate 0.5% of maximum Life per second 40% inc. Life Regeneration Rate while stationary40% increased Life Regeneration Rate while stationary |
POE1 


