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Forbidden Rites · 2026-09-08T21:00:00.000Z

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Path of Exile 2 · Witch Ascendancy

Blood Mage Ascendancy Nodes and Skills

Explore the complete published Blood Mage Ascendancy tree, including 17 notable, path and choice nodes with their effects and granted skills.

Browse all POE2 Ascendancies
AscendancyBlood Mage 23

Sanguimancy

Notable
  • Grants Skill: Life RemnantsGrants Skill: Life Remnants
  • Skills gain a Base Life Cost equal to Base Mana CostSkills gain a Base Life Cost equal to Base Mana Cost
Life Remnants

Drink the blood of your enemies to restore your Life. While active, enemies you kill have a chance to spawn a Life Remnant, and Hitting a target spawns a Life Remnant every few seconds. Picking up a Life Remnant grants you Life which can Overflow maximum Life.

  • 25% chance to spawn a Remnant on killing an enemy25% chance to spawn a Remnant on killing an enemy
  • Spawn a Remnant on Hitting a target, no more than once every 3 secondsSpawn a Remnant on Hitting a target, no more than once every 3 seconds
  • Each Remnant grants (11 - 410) LifeEach Remnant grants (11 - 410) Life
  • Remnants last for 8 secondsRemnants last for 8 seconds
  • q20: (0 - 10)% chance to spawn a Remnant on killing an enemy(0 - 10)% chance to spawn a Remnant on killing an enemy

Sanguine Tides

Notable
  • 15% inc. Life Flask Charges gained15% increased Life Flask Charges gained
  • On Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumedOn Hitting an Enemy while a Life Flask is at full Charges, 40% of its Charges are consumed
  • Gain 1% of damage as Physical damage for 5 seconds per Charge consumed this wayGain 1% of damage as Physical damage for 5 seconds per Charge consumed this way
  • Gain 1 Life Flask Charge per 2% Life spentGain 1 Life Flask Charge per 2% Life spent

Blood Barbs

Notable
  • 15% chance to inflict Bleeding on Critical Hit15% chance to inflict Bleeding on Critical Hit
  • Bleeding you inflict on Cursed targets is AggravatedBleeding you inflict on Cursed targets is Aggravated
  • Ele.Dmg also Contributes to Bleeding MagnitudeElemental Damage also Contributes to Bleeding Magnitude

Whispers of the Flesh

Notable
  • 6% inc. Curse Magnitudes6% increased Curse Magnitudes
  • Targets Cursed by you have at least 15% of Life ReservedTargets Cursed by you have at least 15% of Life Reserved
  • Targets Cursed by you have 100% reduced Life Regeneration RateTargets Cursed by you have 100% reduced Life Regeneration Rate

Crimson Power

Notable
  • 3% inc. max Life3% increased maximum Life
  • Gain additional max Life equal to 100% of the Item ES on Equipped Body ArmourGain additional maximum Life equal to 100% of the Item Energy Shield on Equipped Body Armour

Grasping Wounds

Notable
  • 3% inc. max Life3% increased maximum Life
  • 25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead

Gore Spike

Notable
  • 12% inc. Crit% for Spells12% increased Critical Hit Chance for Spells
  • 1% inc. Critical Dmg Bonus per 50 current Life1% increased Critical Damage Bonus per 50 current Life

Sunder the Flesh

Notable
  • 12% inc. Crit% for Spells12% increased Critical Hit Chance for Spells
  • Base Crit% for Spells is 15%Base Critical Hit Chance for Spells is 15%

Vitality Siphon

Notable
  • 12% inc. amount of Life Leeched12% increased amount of Life Leeched
  • 20% of Spell Dmg Leeched as Life20% of Spell Damage Leeched as Life

Blood Mage is part of the published POE2 Main V2 Ascendancy catalog. Generated .