SPA is not recommended on phones

Mobile SPA support is limited. Some layouts and tools may not work correctly on your phone. We recommend staying on the static site.

Skip to content
POE1
Div/Ex: 1:151

Forbidden Rites · 2026-09-08T21:00:00.000Z

Open SPA
Account
Switch to POE1 Open desktop site (SPA)

Settings

Display preferences are saved for this game on this site.

Changes are saved in this browser.

Path of Exile 2 · Mercenary Ascendancy

Witchhunter Ascendancy Nodes and Skills

Explore the complete published Witchhunter Ascendancy tree, including 16 notable, path and choice nodes with their effects and granted skills.

Browse all POE2 Ascendancies
AscendancyWitchhunter 23

Obsessive Rituals

Notable
  • 15% inc. Armour and ER15% increased Armour and Evasion Rating
  • Grants Skill: Sorcery WardGrants Skill: Sorcery Ward
  • 50% less Armour and ER50% less Armour and Evasion Rating
Sorcery Ward

Passively manifests a protective barrier which takes Elemental Damage from Hits for you until depleted. The barrier instantly recharges to its full value a short time after it stops taking damage or is fully depleted.

  • Barrier recharges after (6.1 - 8) secondsBarrier recharges after (6.1 - 8) seconds
  • Ele.Dmg from Hits is taken from the Barrier before your Life, Mana or ES Barrier can take Ele.Dmg equal to 30% of your Armour and ER, up to a max of 32,000Elemental Damage from Hits is taken from the Barrier before your Life, Mana or Energy Shield Barrier can take Elemental Damage equal to 30% of your Armour and Evasion Rating, up to a maximum of 32,000
  • q20: Barrier can take Ele.Dmg equal to +(0 - 5)% of your Armour and ERBarrier can take Elemental Damage equal to +(0 - 5)% of your Armour and Evasion Rating

Witchbane

Notable
  • 6% inc. CDRR6% increased Cooldown Recovery Rate
  • Enemies have Maximum Concentration equal to 30% of their Maximum LifeEnemies have Maximum Concentration equal to 30% of their Maximum Life
  • Break enemy Concentration on Hit equal to 100% of Dmg DealtBreak enemy Concentration on Hit equal to 100% of Damage Dealt
  • Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 secondsEnemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds

Zealous Inquisition

Notable
  • 8% inc. AoE8% increased Area of Effect
  • 10% chance for Enemies you Kill to Explode, dealing 100%10% chance for Enemies you Kill to Explode, dealing 100%
  • of their max Life as Phys.Dmgof their maximum Life as Physical Damage
  • Chance is doubled against Undead and DemonsChance is doubled against Undead and Demons

Ceremonial Ablution

Notable
  • 15% inc. Armour and ER15% increased Armour and Evasion Rating
  • Sorcery Ward's Barrier can also take Physical and Chaos.Dmg from HitsSorcery Ward's Barrier can also take Physical and Chaos Damage from Hits

No Mercy

Notable
  • 6% inc. CDRR6% increased Cooldown Recovery Rate
  • Deal up to 40% more Dmg to Enemies based on their missing ConcentrationDeal up to 40% more Damage to Enemies based on their missing Concentration

Weapon Master

Notable
  • 6% inc. CDRR6% increased Cooldown Recovery Rate

Judge, Jury, and Executioner

Notable
  • 35% inc. Dmg with Hits against Enemies that are on Low Life35% increased Damage with Hits against Enemies that are on Low Life
  • Decimating StrikeDecimating Strike

Pitiless Killer

Notable
  • 35% inc. Dmg with Hits against Enemies that are on Low Life35% increased Damage with Hits against Enemies that are on Low Life
  • Culling StrikeCulling Strike

Witchhunter is part of the published POE2 Main V2 Ascendancy catalog. Generated .