 | You can't scare me anymore! |  | 1 | Unique Monsters have a chance to drop Potent Emotions when slain within DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog : 5 % chance for Humanoids to drop Potent Liquid Melancholy 5 % chance for Beasts to drop Potent Liquid Ferocity 5 % chance for Constructs to drop Potent Liquid Contempt |
 | I know your childhood fears... |  | 1 | 25 % increased Liquid EmotionsLiquid Emotions
Liquid Emotions are Currency items that are exclusive drops from the DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. mechanic. Liquid Emotions allow you to instil an amulet with a Notable Passive Skill from the Passive Tree. Instilling a Notable Passive Skill which you have already allocated normally will not grant its effects a second time. dropped by Monsters Liquid EmotionsLiquid Emotions
Liquid Emotions are Currency items that are exclusive drops from the DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. mechanic. Liquid Emotions allow you to instil an amulet with a Notable Passive Skill from the Passive Tree. Instilling a Notable Passive Skill which you have already allocated normally will not grant its effects a second time. found have a 20% chance to be Ancient Liquid EmotionsAncient Liquid Emotions
Ancient Liquid Emotions are a type of Liquid EmotionLiquid Emotions
Liquid Emotions are Currency items that are exclusive drops from the Delirium mechanic. Liquid Emotions allow you to instil an amulet with a Notable Passive Skill from the Passive Tree. Instilling a Notable Passive Skill which you have already allocated normally will not grant its effects a second time. that applies specific modifiers to Time-Lost Jewels. |
 | Are you sure you want to do that? |  | 1 | TabletsTablets
Tablets are special items that can be used in the Map Device to add more Endgame Mechanics to Maps on your Atlas. have double Effect in areas with a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map BossMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map.. When the bosses are defeated DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. fog spreads to nearby Maps.
When the fog reaches 100% DeliriousnessDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. one of the remaining maps will be transformed into a Simulacrum. |
 | There's nowhere to hide... |  | 1 | DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog always spreads to all maps surrounding Simulacrums |
 | You thought you were free? |  | 1 | 25 % chance for an additional Simulacrum when DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog is spread from Grand MirrorsGrand Mirror
A Grand Mirror causes a reflection of the Map BossMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map.. When the bosses are defeated DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. fog spreads to nearby Maps.
When the fog reaches 100% DeliriousnessDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. one of the remaining maps will be transformed into a Simulacrum. |
 | I see your true nature now! |  | 1 | DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog may now manifest Shards which add an additional Boss to the Map BossMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. arena or a guaranteed Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map BossMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map.. When the bosses are defeated DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. fog spreads to nearby Maps.
When the fog reaches 100% DeliriousnessDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. one of the remaining maps will be transformed into a Simulacrum. |
 | Is this about me... or you? |  | 1 | Simulacrum Splinters can drop from DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Monsters in level 75+ Map Areas Megalomaniac JewelsJewels
Jewels are items that can be socketed into Jewel Sockets on the Passive Skill Tree to grant bonuses. Basic Jewels simply grant you the listed stats, while some other kinds of Jewel can have more complicated effects, such as modifying other Passive Skills within a certain radius. found have a 10% chance to allocate 3 notable passive skills |
 | Recurring Nightmares |  | 1 | Adjust the way DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog spreads from Grand MirrorsGrand Mirror
A Grand Mirror causes a reflection of the Map BossMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map.. When the bosses are defeated DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. fog spreads to nearby Maps.
When the fog reaches 100% DeliriousnessDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. one of the remaining maps will be transformed into a Simulacrum. throughout the world DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog spread to Maps has 50 % increased chance to spread to an additional Map DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog spread to additional Maps has 25 % chance to spread to each connected Map DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog spreads to + 4 Maps |
 | I'm not alone anymore! |  | 1 | Azmeri SpiritsAzmeri Spirit
Azmeri Spirits are the spirits of various Azmeri Animal Guardians.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. Monsters the Spirit comes into contact with become Spirit-InfluencedSpirit-Influenced
A Spirit-Influenced monster is a Normal or Magic monster that has been passed through by an Azmeri Spirit. These monsters are empowered by the spirit and gain bonuses depending on the type of Spirit that passed through them. Defeating Spirit-Influenced monsters makes the resulting Possessed monster more rewarding., while Rare or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters will be PossessedPossessed
A Possessed monster is a Rare or Unique monster that has had an Azmeri Spirit enter and empower them. The possessed monster is empowered by the spirit and gains bonuses depending on the type of Spirit that possessed them. Occasionally the possessed monster will summon spiritual animals depending on the type of Animal Spirit they represent. Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession..
Spirit-Influenced or Possessed monsters are stronger and more rewarding. Possession's bonuses are more effective for each monster the Spirit has Influenced. within DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog manifest a Fracturing Mirror every 10 seconds |
 | These demons are all your own... |  | 1 | Rare Monsters always Manifest DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Demons when within Fog |
 | Get out of my head! |  | 1 | Magic Monsters within DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog have 25 % chance to have an additional DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Modifier |
 | Come on! Face me! |  | 1 | 25 % increased chance to manifest additional Unique Boss Shards within DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog Slaying Unique Monsters pauses the DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Mirror Timer for 10 seconds |
 | You can't just wake up from this one. |  | 1 | DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog dissipates 30 % slower |
 | Is that the best you've got?! |  | 1 | 50 % increased chance to manifest additional Escalation Shards within DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog |
 | The mirrors... the mirrors! |  | 1 | 50 % increased Fracturing MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. Fog that shatter when you get near them, spawning DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. monsters.
Occasionally Fracturing Mirrors ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. may appear with other bonuses, such as adding Liquid EmotionsLiquid Emotions
Liquid Emotions are Currency items that are exclusive drops from the Delirium mechanic. Liquid Emotions allow you to instil an amulet with a Notable Passive Skill from the Passive Tree. Instilling a Notable Passive Skill which you have already allocated normally will not grant its effects a second time. to monsters or summoning a Mirrored Boss. manifested within DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the DeliriumDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. or it will disappear.
MagicRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters are able to gain Delirium specific ModifiersMonster Modifiers
Magic and Rare Monsters have Modifiers which will augment them in many ways, making them more rewarding, but also more powerful and deadly. Magic Monsters will normally have a single Monster Modifier, whereas Rare Monsters have up to 4 by default.
Each Monster Modifier grants at least 100% increased Rarity of Items Dropped, and can grant the Monster additional abilities or permanant buffs.
Monster Modifier Chance increases the potential number of Rare Monster Modifiers with each modifier above 4 requiring twice as much Modifier Chance. Monster Modifier Chance above the maximum number of modifiers increases the chance Rare monsters will have maximum modifiers.
Other mechanics such as Azmeri Spirits, Essences and Delirium can add additional Monster Modifiers to monsters of any rarity. while inside the fog.
RareRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. or UniqueRarity
Item or Monster rarity can be Normal (grey), Magic (blue), Rare (yellow) or Unique (brown). As a general rule, monsters increase in difficulty depending on their Rarity. monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured MirrorsFracturing Mirrors
Fracturing Mirrors are structures found in Delirium Fog that shatter when you get near them, spawning Delirium monsters.
Occasionally Fracturing Mirrors Shards may appear with other bonuses, such as adding Liquid Emotions to monsters or summoning a Mirrored Boss. may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror ShardsFracturing Mirror Shards
Fracturing Mirror Shards are a type of Fracturing Mirror found within Delirium Fog at set depths.
Escalation Shards may add modifiers to rare Delirium monsters, summoning more difficult and rewarding monsters, or pausing the Fog.
Deceptive Shards summon Delirium bosses or lead to an extra Delirious area.
Capricious Shards do not manifest by default, once unlocked they may summon a mirrored Map Boss, or cause Map Bosses to manifest Grand Mirrors. are found at set depths, with more varied rewards.
Defeating Map BossesMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map. has a chance to summon a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map Boss. When the bosses are defeated Delirium fog spreads to nearby Maps.
When the fog reaches 100% Deliriousness one of the remaining maps will be transformed into a Simulacrum. on a nearby map. Fog |
 | Grand Mirror Chance |  | 16 | 5 % (max: 80%) increased chance for a Grand MirrorGrand Mirror
A Grand Mirror causes a reflection of the Map BossMap Boss
Endgame Maps each contain a Map Boss. These Map Bosses are Unique Monsters that have special mechanics and drop increased rewards.
Defeating the Map Boss will complete the Map.. When the bosses are defeated DeliriumDelirium
Maps containing a Delirium Mirror can have the mirror walked through to unleash the rolling Delirium fog ring across the current area. You must stay within this fog as it expands to maintain the Delirium or it will disappear.
Magic monsters are able to gain Delirium specific Modifiers while inside the fog.
Rare or Unique monsters in the fog may manifest Delirium Demons. Manifested Delirium Demons inhabit the monster's body to occasionally use Skills of their own.
Fractured Mirrors may be found within Delirium Fog, summoning extra monsters while Fracturing Mirror Shards are found at set depths, with more varied rewards.
Defeating Map Bosses has a chance to summon a Grand Mirror on a nearby map. fog spreads to nearby Maps.
When the fog reaches 100% DeliriousnessDelirious Players
Delirious players are assaulted by illusions, making combat more difficult. Higher delirium causes monsters to deal more damage and have additional Toughness. It can also cause additional monsters to appear or can grant additional modifiers to existing monsters. Monster item drops are improved by higher delirium.
Maps within Fog Banks gain Deliriousness as Map Bosses, Rare Monsters or Unique Monsters are killed. one of the remaining maps will be transformed into a Simulacrum. to appear on a nearby Map when Map Bosses are slain within Fog |