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Forbidden Rites · 2026-09-08T21:00:00.000Z

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Path of Exile 2 · Huntress Ascendancy

Ritualist Ascendancy Nodes and Skills

Explore the complete published Ritualist Ascendancy tree, including 18 notable, path and choice nodes with their effects and granted skills.

Browse all POE2 Ascendancies
AscendancyRitualist 23

Corrupted Lifeforce

Notable
  • 15% inc. Phys.Dmg15% increased Physical Damage
  • Grants Skill: Blood BoilGrants Skill: Blood Boil
  • 15% more Dmg against Enemies affected by Blood Boils15% more Damage against Enemies affected by Blood Boils
Blood Boil

Enemies in your Presence accumulate blood boils periodically. When they die, the boils pop applying Corrupted Blood to enemies near them.

  • Inflicts a stack of Corrupted Blood on targets within 1.5 m per Blood Boil on slain EnemyInflicts a stack of Corrupted Blood on targets within 1.5 metres per Blood Boil on slain Enemy
  • Corrupted Blood duration is 5 secondsCorrupted Blood duration is 5 seconds
  • Corrupted Blood deals 2% of slain Enemy's max Life as Physical damage per secondCorrupted Blood deals 2% of slain Enemy's maximum Life as Physical damage per second
  • Blood Boil applies to non-Unique enemies in your Presence every (1.53 - 2) secondsBlood Boil applies to non-Unique enemies in your Presence every (1.53 - 2) seconds
  • 20% more Corrupted Blood infliction AoE per Blood Boil on slain Enemy20% more Corrupted Blood infliction Area of Effect per Blood Boil on slain Enemy
  • q20: Corrupted Blood duration is (0 - 1.5) secondsCorrupted Blood duration is (0 - 1.5) seconds

As the Whispers Demand

Notable
  • 3% inc. Move.Spd3% increased Movement Speed
  • Grants Skill: Ritual SacrificeGrants Skill: Ritual Sacrifice
Ritual Sacrifice

Sacrifice the Corpse of a Rare Monster to grant you its Modifiers for a duration, or gain a single random Modifier at the cost of your own life force.

  • Modifier duration is (82 - 120) secondsModifier duration is (82 - 120) seconds
  • When used on yourself, removes 20% of max Life to grant a random Monster Modifier, replacing any previous Modifier gained this wayWhen used on yourself, removes 20% of maximum Life to grant a random Monster Modifier, replacing any previous Modifier gained this way
  • q20: Modifier duration is (0 - 20) secondsModifier duration is (0 - 20) seconds

Intricate Sigils

Notable
  • 15% inc. Charm Charges gained15% increased Charm Charges gained
  • +1 Charm Slot+1 Charm Slot
  • 20% more Charm Charges gained20% more Charm Charges gained

Mind Phylacteries

Notable
  • 15% inc. Charm Charges gained15% increased Charm Charges gained
  • Can instead consume 25% of max Mana to trigger Charms with insufficient chargesCan instead consume 25% of maximum Mana to trigger Charms with insufficient charges

Wildwood Persistence

Notable
  • 10% inc. Life Recovery rate10% increased Life Recovery rate
  • 10% inc. Life Recovery rate per 5% missing Unreserved Life10% increased Life Recovery rate per 5% missing Unreserved Life

Mystic Attunement

Notable
  • 3% inc. Attributes3% increased Attributes
  • 25% inc. bonuses gained from Equipped Rings and Amulets25% increased bonuses gained from Equipped Rings and Amulets

Unfurled Finger

Notable
  • -20% to all Ele.Res-20% to all Elemental Resistances
  • 25% reduced Spirit25% reduced Spirit
  • 30% reduced max Mana30% reduced maximum Mana
  • +1 Ring Slot+1 Ring Slot

Devotion to the King

Notable
  • 3% inc. Move.Spd3% increased Movement Speed
  • Grants Skill: Queen's ProcessionGrants Skill: Queen's Procession
Queen's Procession

While active, Sprinting turns you into a locust swarm which deals Physical Attack damage, which is not based on your Weapon's damage, in an area around you. You take damage and gain Heavy Stun buildup if this Hits any targets, but damage you take from other sources while sprinting will not apply Heavy Stun or interrupt your sprinting.

  • Swarm deals 2% more Dmg per Swarm's AdvanceSwarm deals 2% more Damage per Swarm's Advance
  • Swarm radius is 3 mSwarm radius is 3 metres
  • Swarm Hits all targets in area every 0.5 secondsSwarm Hits all targets in area every 0.5 seconds
  • Modifiers to CDRR apply to Hit frequencyModifiers to Cooldown Recovery Rate apply to Hit frequency
  • If Swarm Hits any targets, you take (1 - 34) to (2 - 51) Phys.Dmg and gain 1 Swarm's Advance, to a max of 50If Swarm Hits any targets, you take (1 - 34) to (2 - 51) Physical Damage and gain 1 Swarm's Advance, to a maximum of 50
  • Dmg taken this way applies 100% more Stun buildup to youDamage taken this way applies 100% more Stun buildup to you
  • Stun Buildup cannot empty while you have Swarm's Advance Lose all Swarm's Advance 4 seconds after you finish sprintingStun Buildup cannot empty while you have Swarm's Advance Lose all Swarm's Advance 4 seconds after you finish sprinting
  • (6 - 171) to (9 - 256) base Phys.Dmg(6 - 171) to (9 - 256) base Physical Damage

Ritualist is part of the published POE2 Main V2 Ascendancy catalog. Generated .